diff options
Diffstat (limited to 'OpenSim/Region')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs | 6 | ||||
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | 17 |
3 files changed, 20 insertions, 6 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs index 77ea3ed..f5b84d4 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSAPIUnman.cs | |||
@@ -259,12 +259,12 @@ public override BulletShape CreateHullShape(BulletWorld world, int hullCount, fl | |||
259 | BSPhysicsShapeType.SHAPE_HULL); | 259 | BSPhysicsShapeType.SHAPE_HULL); |
260 | } | 260 | } |
261 | 261 | ||
262 | public override BulletShape BuildHullShapeFromMesh(BulletWorld world, BulletShape meshShape) | 262 | public override BulletShape BuildHullShapeFromMesh(BulletWorld world, BulletShape meshShape, HACDParams parms) |
263 | { | 263 | { |
264 | BulletWorldUnman worldu = world as BulletWorldUnman; | 264 | BulletWorldUnman worldu = world as BulletWorldUnman; |
265 | BulletShapeUnman shapeu = meshShape as BulletShapeUnman; | 265 | BulletShapeUnman shapeu = meshShape as BulletShapeUnman; |
266 | return new BulletShapeUnman( | 266 | return new BulletShapeUnman( |
267 | BSAPICPP.BuildHullShapeFromMesh2(worldu.ptr, shapeu.ptr), | 267 | BSAPICPP.BuildHullShapeFromMesh2(worldu.ptr, shapeu.ptr, parms), |
268 | BSPhysicsShapeType.SHAPE_HULL); | 268 | BSPhysicsShapeType.SHAPE_HULL); |
269 | } | 269 | } |
270 | 270 | ||
@@ -1411,7 +1411,7 @@ public static extern IntPtr CreateHullShape2(IntPtr world, | |||
1411 | int hullCount, [MarshalAs(UnmanagedType.LPArray)] float[] hulls); | 1411 | int hullCount, [MarshalAs(UnmanagedType.LPArray)] float[] hulls); |
1412 | 1412 | ||
1413 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 1413 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
1414 | public static extern IntPtr BuildHullShapeFromMesh2(IntPtr world, IntPtr meshShape); | 1414 | public static extern IntPtr BuildHullShapeFromMesh2(IntPtr world, IntPtr meshShape, HACDParams parms); |
1415 | 1415 | ||
1416 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] | 1416 | [DllImport("BulletSim", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity] |
1417 | public static extern IntPtr BuildNativeShape2(IntPtr world, ShapeData shapeData); | 1417 | public static extern IntPtr BuildNativeShape2(IntPtr world, ShapeData shapeData); |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs b/OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs index 6fc10e9..f6b4359 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSAPIXNA.cs | |||
@@ -1773,10 +1773,9 @@ private sealed class BulletConstraintXNA : BulletConstraint | |||
1773 | return new BulletShapeXNA(compoundshape, BSPhysicsShapeType.SHAPE_HULL); | 1773 | return new BulletShapeXNA(compoundshape, BSPhysicsShapeType.SHAPE_HULL); |
1774 | } | 1774 | } |
1775 | 1775 | ||
1776 | public override BulletShape BuildHullShapeFromMesh(BulletWorld world, BulletShape meshShape) | 1776 | public override BulletShape BuildHullShapeFromMesh(BulletWorld world, BulletShape meshShape, HACDParams parms) |
1777 | { | 1777 | { |
1778 | /* TODO */ return null; | 1778 | /* TODO */ return null; |
1779 | |||
1780 | } | 1779 | } |
1781 | 1780 | ||
1782 | public override BulletShape CreateMeshShape(BulletWorld pWorld, int pIndicesCount, int[] indices, int pVerticesCount, float[] verticesAsFloats) | 1781 | public override BulletShape CreateMeshShape(BulletWorld pWorld, int pIndicesCount, int[] indices, int pVerticesCount, float[] verticesAsFloats) |
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index 5765b0d..d0d9f34 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |||
@@ -191,6 +191,21 @@ public struct ConfigurationParameters | |||
191 | public const float numericFalse = 0f; | 191 | public const float numericFalse = 0f; |
192 | } | 192 | } |
193 | 193 | ||
194 | // Parameters passed for the conversion of a mesh to a hull using Bullet's HACD library. | ||
195 | [StructLayout(LayoutKind.Sequential)] | ||
196 | public struct HACDParams | ||
197 | { | ||
198 | // usual default values | ||
199 | public float maxVerticesPerHull; // 100 | ||
200 | public float minClusters; // 2 | ||
201 | public float compacityWeight; // 0.1 | ||
202 | public float volumeWeight; // 0.0 | ||
203 | public float concavity; // 100 | ||
204 | public float addExtraDistPoints; // false | ||
205 | public float addNeighboursDistPoints; // false | ||
206 | public float addFacesPoints; // false | ||
207 | public float shouldAdjustCollisionMargin; // false | ||
208 | } | ||
194 | 209 | ||
195 | // The states a bullet collision object can have | 210 | // The states a bullet collision object can have |
196 | public enum ActivationState : uint | 211 | public enum ActivationState : uint |
@@ -308,7 +323,7 @@ public abstract BulletShape CreateMeshShape(BulletWorld world, | |||
308 | public abstract BulletShape CreateHullShape(BulletWorld world, | 323 | public abstract BulletShape CreateHullShape(BulletWorld world, |
309 | int hullCount, float[] hulls); | 324 | int hullCount, float[] hulls); |
310 | 325 | ||
311 | public abstract BulletShape BuildHullShapeFromMesh(BulletWorld world, BulletShape meshShape); | 326 | public abstract BulletShape BuildHullShapeFromMesh(BulletWorld world, BulletShape meshShape, HACDParams parms); |
312 | 327 | ||
313 | public abstract BulletShape BuildNativeShape(BulletWorld world, ShapeData shapeData); | 328 | public abstract BulletShape BuildNativeShape(BulletWorld world, ShapeData shapeData); |
314 | 329 | ||