diff options
Diffstat (limited to 'OpenSim/Region')
23 files changed, 148 insertions, 140 deletions
diff --git a/OpenSim/Region/Application/OpenSim.csproj b/OpenSim/Region/Application/OpenSim.csproj index 13619eb..bec85cc 100644 --- a/OpenSim/Region/Application/OpenSim.csproj +++ b/OpenSim/Region/Application/OpenSim.csproj | |||
@@ -170,13 +170,13 @@ | |||
170 | </ProjectReference> | 170 | </ProjectReference> |
171 | </ItemGroup> | 171 | </ItemGroup> |
172 | <ItemGroup> | 172 | <ItemGroup> |
173 | <Compile Include="OpenSimMain.cs"> | 173 | <Compile Include="Application.cs"> |
174 | <SubType>Code</SubType> | 174 | <SubType>Code</SubType> |
175 | </Compile> | 175 | </Compile> |
176 | <Compile Include="VersionInfo.cs"> | 176 | <Compile Include="OpenSimMain.cs"> |
177 | <SubType>Code</SubType> | 177 | <SubType>Code</SubType> |
178 | </Compile> | 178 | </Compile> |
179 | <Compile Include="Application.cs"> | 179 | <Compile Include="VersionInfo.cs"> |
180 | <SubType>Code</SubType> | 180 | <SubType>Code</SubType> |
181 | </Compile> | 181 | </Compile> |
182 | </ItemGroup> | 182 | </ItemGroup> |
diff --git a/OpenSim/Region/Application/OpenSim.exe.build b/OpenSim/Region/Application/OpenSim.exe.build index 355092b..6c7d7ac 100644 --- a/OpenSim/Region/Application/OpenSim.exe.build +++ b/OpenSim/Region/Application/OpenSim.exe.build | |||
@@ -11,9 +11,9 @@ | |||
11 | <resources prefix="OpenSim" dynamicprefix="true" > | 11 | <resources prefix="OpenSim" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="Application.cs" /> | ||
14 | <include name="OpenSimMain.cs" /> | 15 | <include name="OpenSimMain.cs" /> |
15 | <include name="VersionInfo.cs" /> | 16 | <include name="VersionInfo.cs" /> |
16 | <include name="Application.cs" /> | ||
17 | </sources> | 17 | </sources> |
18 | <references basedir="${project::get-base-directory()}"> | 18 | <references basedir="${project::get-base-directory()}"> |
19 | <lib> | 19 | <lib> |
diff --git a/OpenSim/Region/Capabilities/OpenSim.Region.Capabilities.csproj b/OpenSim/Region/Capabilities/OpenSim.Region.Capabilities.csproj index 1ed28d2..4667d52 100644 --- a/OpenSim/Region/Capabilities/OpenSim.Region.Capabilities.csproj +++ b/OpenSim/Region/Capabilities/OpenSim.Region.Capabilities.csproj | |||
@@ -96,40 +96,40 @@ | |||
96 | </ProjectReference> | 96 | </ProjectReference> |
97 | </ItemGroup> | 97 | </ItemGroup> |
98 | <ItemGroup> | 98 | <ItemGroup> |
99 | <Compile Include="LLSDCapsDetails.cs"> | 99 | <Compile Include="Caps.cs"> |
100 | <SubType>Code</SubType> | 100 | <SubType>Code</SubType> |
101 | </Compile> | 101 | </Compile> |
102 | <Compile Include="LLSDArray.cs"> | 102 | <Compile Include="LLSDArray.cs"> |
103 | <SubType>Code</SubType> | 103 | <SubType>Code</SubType> |
104 | </Compile> | 104 | </Compile> |
105 | <Compile Include="LLSDEmpty.cs"> | 105 | <Compile Include="LLSDCapEvent.cs"> |
106 | <SubType>Code</SubType> | 106 | <SubType>Code</SubType> |
107 | </Compile> | 107 | </Compile> |
108 | <Compile Include="LLSDTest.cs"> | 108 | <Compile Include="LLSDCapsDetails.cs"> |
109 | <SubType>Code</SubType> | 109 | <SubType>Code</SubType> |
110 | </Compile> | 110 | </Compile> |
111 | <Compile Include="LLSDUploadReply.cs"> | 111 | <Compile Include="LLSDEmpty.cs"> |
112 | <SubType>Code</SubType> | 112 | <SubType>Code</SubType> |
113 | </Compile> | 113 | </Compile> |
114 | <Compile Include="LLSDType.cs"> | 114 | <Compile Include="LLSDHelpers.cs"> |
115 | <SubType>Code</SubType> | 115 | <SubType>Code</SubType> |
116 | </Compile> | 116 | </Compile> |
117 | <Compile Include="LLSDHelpers.cs"> | 117 | <Compile Include="LLSDMapLayer.cs"> |
118 | <SubType>Code</SubType> | 118 | <SubType>Code</SubType> |
119 | </Compile> | 119 | </Compile> |
120 | <Compile Include="LLSDCapEvent.cs"> | 120 | <Compile Include="LLSDMapLayerResponse.cs"> |
121 | <SubType>Code</SubType> | 121 | <SubType>Code</SubType> |
122 | </Compile> | 122 | </Compile> |
123 | <Compile Include="LLSDMapRequest.cs"> | 123 | <Compile Include="LLSDMapRequest.cs"> |
124 | <SubType>Code</SubType> | 124 | <SubType>Code</SubType> |
125 | </Compile> | 125 | </Compile> |
126 | <Compile Include="Caps.cs"> | 126 | <Compile Include="LLSDTest.cs"> |
127 | <SubType>Code</SubType> | 127 | <SubType>Code</SubType> |
128 | </Compile> | 128 | </Compile> |
129 | <Compile Include="LLSDMapLayerResponse.cs"> | 129 | <Compile Include="LLSDType.cs"> |
130 | <SubType>Code</SubType> | 130 | <SubType>Code</SubType> |
131 | </Compile> | 131 | </Compile> |
132 | <Compile Include="LLSDMapLayer.cs"> | 132 | <Compile Include="LLSDUploadReply.cs"> |
133 | <SubType>Code</SubType> | 133 | <SubType>Code</SubType> |
134 | </Compile> | 134 | </Compile> |
135 | </ItemGroup> | 135 | </ItemGroup> |
diff --git a/OpenSim/Region/Capabilities/OpenSim.Region.Capabilities.dll.build b/OpenSim/Region/Capabilities/OpenSim.Region.Capabilities.dll.build index dd853e7..a091b5c 100644 --- a/OpenSim/Region/Capabilities/OpenSim.Region.Capabilities.dll.build +++ b/OpenSim/Region/Capabilities/OpenSim.Region.Capabilities.dll.build | |||
@@ -11,18 +11,18 @@ | |||
11 | <resources prefix="OpenSim.Region.Capabilities" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Capabilities" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="LLSDCapsDetails.cs" /> | 14 | <include name="Caps.cs" /> |
15 | <include name="LLSDArray.cs" /> | 15 | <include name="LLSDArray.cs" /> |
16 | <include name="LLSDCapEvent.cs" /> | ||
17 | <include name="LLSDCapsDetails.cs" /> | ||
16 | <include name="LLSDEmpty.cs" /> | 18 | <include name="LLSDEmpty.cs" /> |
17 | <include name="LLSDTest.cs" /> | ||
18 | <include name="LLSDUploadReply.cs" /> | ||
19 | <include name="LLSDType.cs" /> | ||
20 | <include name="LLSDHelpers.cs" /> | 19 | <include name="LLSDHelpers.cs" /> |
21 | <include name="LLSDCapEvent.cs" /> | ||
22 | <include name="LLSDMapRequest.cs" /> | ||
23 | <include name="Caps.cs" /> | ||
24 | <include name="LLSDMapLayerResponse.cs" /> | ||
25 | <include name="LLSDMapLayer.cs" /> | 20 | <include name="LLSDMapLayer.cs" /> |
21 | <include name="LLSDMapLayerResponse.cs" /> | ||
22 | <include name="LLSDMapRequest.cs" /> | ||
23 | <include name="LLSDTest.cs" /> | ||
24 | <include name="LLSDType.cs" /> | ||
25 | <include name="LLSDUploadReply.cs" /> | ||
26 | </sources> | 26 | </sources> |
27 | <references basedir="${project::get-base-directory()}"> | 27 | <references basedir="${project::get-base-directory()}"> |
28 | <lib> | 28 | <lib> |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 9c4462d..402a3ca 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -211,7 +211,7 @@ namespace OpenSim.Region.ClientStack | |||
211 | protected virtual void InitNewClient() | 211 | protected virtual void InitNewClient() |
212 | { | 212 | { |
213 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | 213 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); |
214 | this.m_world.AddNewClient(this, this.AgentID, false); | 214 | this.m_world.AddNewClient(this, false); |
215 | } | 215 | } |
216 | 216 | ||
217 | protected virtual void AuthUser() | 217 | protected virtual void AuthUser() |
diff --git a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj index 2e1d8e2..3093eb0 100644 --- a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj +++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.csproj | |||
@@ -122,34 +122,34 @@ | |||
122 | </ProjectReference> | 122 | </ProjectReference> |
123 | </ItemGroup> | 123 | </ItemGroup> |
124 | <ItemGroup> | 124 | <ItemGroup> |
125 | <Compile Include="ClientView.AgentAssetUpload.cs"> | 125 | <Compile Include="ClientStackNetworkHandler.cs"> |
126 | <SubType>Code</SubType> | 126 | <SubType>Code</SubType> |
127 | </Compile> | 127 | </Compile> |
128 | <Compile Include="ClientStackNetworkHandler.cs"> | 128 | <Compile Include="ClientView.AgentAssetUpload.cs"> |
129 | <SubType>Code</SubType> | 129 | <SubType>Code</SubType> |
130 | </Compile> | 130 | </Compile> |
131 | <Compile Include="PacketServer.cs"> | 131 | <Compile Include="ClientView.API.cs"> |
132 | <SubType>Code</SubType> | 132 | <SubType>Code</SubType> |
133 | </Compile> | 133 | </Compile> |
134 | <Compile Include="UDPServer.cs"> | 134 | <Compile Include="ClientView.cs"> |
135 | <SubType>Code</SubType> | 135 | <SubType>Code</SubType> |
136 | </Compile> | 136 | </Compile> |
137 | <Compile Include="ClientView.PacketHandlers.cs"> | 137 | <Compile Include="ClientView.PacketHandlers.cs"> |
138 | <SubType>Code</SubType> | 138 | <SubType>Code</SubType> |
139 | </Compile> | 139 | </Compile> |
140 | <Compile Include="ClientView.API.cs"> | 140 | <Compile Include="ClientView.ProcessPackets.cs"> |
141 | <SubType>Code</SubType> | 141 | <SubType>Code</SubType> |
142 | </Compile> | 142 | </Compile> |
143 | <Compile Include="ClientView.ProcessPackets.cs"> | 143 | <Compile Include="ClientViewBase.cs"> |
144 | <SubType>Code</SubType> | 144 | <SubType>Code</SubType> |
145 | </Compile> | 145 | </Compile> |
146 | <Compile Include="RegionApplicationBase.cs"> | 146 | <Compile Include="PacketServer.cs"> |
147 | <SubType>Code</SubType> | 147 | <SubType>Code</SubType> |
148 | </Compile> | 148 | </Compile> |
149 | <Compile Include="ClientViewBase.cs"> | 149 | <Compile Include="RegionApplicationBase.cs"> |
150 | <SubType>Code</SubType> | 150 | <SubType>Code</SubType> |
151 | </Compile> | 151 | </Compile> |
152 | <Compile Include="ClientView.cs"> | 152 | <Compile Include="UDPServer.cs"> |
153 | <SubType>Code</SubType> | 153 | <SubType>Code</SubType> |
154 | </Compile> | 154 | </Compile> |
155 | <Compile Include="Assets\InventoryCache.cs"> | 155 | <Compile Include="Assets\InventoryCache.cs"> |
diff --git a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build index 1c791d3..f76a4c8 100644 --- a/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build +++ b/OpenSim/Region/ClientStack/OpenSim.Region.ClientStack.dll.build | |||
@@ -11,16 +11,16 @@ | |||
11 | <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.ClientStack" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="ClientView.AgentAssetUpload.cs" /> | ||
15 | <include name="ClientStackNetworkHandler.cs" /> | 14 | <include name="ClientStackNetworkHandler.cs" /> |
16 | <include name="PacketServer.cs" /> | 15 | <include name="ClientView.AgentAssetUpload.cs" /> |
17 | <include name="UDPServer.cs" /> | ||
18 | <include name="ClientView.PacketHandlers.cs" /> | ||
19 | <include name="ClientView.API.cs" /> | 16 | <include name="ClientView.API.cs" /> |
17 | <include name="ClientView.cs" /> | ||
18 | <include name="ClientView.PacketHandlers.cs" /> | ||
20 | <include name="ClientView.ProcessPackets.cs" /> | 19 | <include name="ClientView.ProcessPackets.cs" /> |
21 | <include name="RegionApplicationBase.cs" /> | ||
22 | <include name="ClientViewBase.cs" /> | 20 | <include name="ClientViewBase.cs" /> |
23 | <include name="ClientView.cs" /> | 21 | <include name="PacketServer.cs" /> |
22 | <include name="RegionApplicationBase.cs" /> | ||
23 | <include name="UDPServer.cs" /> | ||
24 | <include name="Assets/InventoryCache.cs" /> | 24 | <include name="Assets/InventoryCache.cs" /> |
25 | </sources> | 25 | </sources> |
26 | <references basedir="${project::get-base-directory()}"> | 26 | <references basedir="${project::get-base-directory()}"> |
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs index 6cf254b..5a2a5c8 100644 --- a/OpenSim/Region/Communications/Local/LocalUserServices.cs +++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs | |||
@@ -69,14 +69,14 @@ namespace OpenSim.Region.Communications.Local | |||
69 | return profile; | 69 | return profile; |
70 | } | 70 | } |
71 | 71 | ||
72 | public override bool AuthenticateUser(ref UserProfileData profile, string password) | 72 | public override bool AuthenticateUser(UserProfileData profile, string password) |
73 | { | 73 | { |
74 | //for now we will accept any password in sandbox mode | 74 | //for now we will accept any password in sandbox mode |
75 | Console.WriteLine("authorising user"); | 75 | Console.WriteLine("authorising user"); |
76 | return true; | 76 | return true; |
77 | } | 77 | } |
78 | 78 | ||
79 | public override void CustomiseResponse(ref LoginResponse response, ref UserProfileData theUser) | 79 | public override void CustomiseResponse(LoginResponse response, UserProfileData theUser) |
80 | { | 80 | { |
81 | ulong currentRegion = theUser.currentAgent.currentHandle; | 81 | ulong currentRegion = theUser.currentAgent.currentHandle; |
82 | RegionInfo reg = m_Parent.GridServer.RequestNeighbourInfo(currentRegion); | 82 | RegionInfo reg = m_Parent.GridServer.RequestNeighbourInfo(currentRegion); |
diff --git a/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.csproj b/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.csproj index f9f6b7d..0a15a49 100644 --- a/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.csproj +++ b/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.csproj | |||
@@ -98,15 +98,15 @@ | |||
98 | </ProjectReference> | 98 | </ProjectReference> |
99 | </ItemGroup> | 99 | </ItemGroup> |
100 | <ItemGroup> | 100 | <ItemGroup> |
101 | <Compile Include="LocalUserServices.cs"> | ||
102 | <SubType>Code</SubType> | ||
103 | </Compile> | ||
104 | <Compile Include="CommunicationsLocal.cs"> | 101 | <Compile Include="CommunicationsLocal.cs"> |
105 | <SubType>Code</SubType> | 102 | <SubType>Code</SubType> |
106 | </Compile> | 103 | </Compile> |
107 | <Compile Include="LocalBackEndServices.cs"> | 104 | <Compile Include="LocalBackEndServices.cs"> |
108 | <SubType>Code</SubType> | 105 | <SubType>Code</SubType> |
109 | </Compile> | 106 | </Compile> |
107 | <Compile Include="LocalUserServices.cs"> | ||
108 | <SubType>Code</SubType> | ||
109 | </Compile> | ||
110 | <Compile Include="Properties\AssemblyInfo.cs"> | 110 | <Compile Include="Properties\AssemblyInfo.cs"> |
111 | <SubType>Code</SubType> | 111 | <SubType>Code</SubType> |
112 | </Compile> | 112 | </Compile> |
diff --git a/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.dll.build b/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.dll.build index bfefabf..3cac9d3 100644 --- a/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.dll.build +++ b/OpenSim/Region/Communications/Local/OpenSim.Region.Communications.Local.dll.build | |||
@@ -11,9 +11,9 @@ | |||
11 | <resources prefix="OpenSim.Region.Communications.Local" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Communications.Local" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="LocalUserServices.cs" /> | ||
15 | <include name="CommunicationsLocal.cs" /> | 14 | <include name="CommunicationsLocal.cs" /> |
16 | <include name="LocalBackEndServices.cs" /> | 15 | <include name="LocalBackEndServices.cs" /> |
16 | <include name="LocalUserServices.cs" /> | ||
17 | <include name="Properties/AssemblyInfo.cs" /> | 17 | <include name="Properties/AssemblyInfo.cs" /> |
18 | </sources> | 18 | </sources> |
19 | <references basedir="${project::get-base-directory()}"> | 19 | <references basedir="${project::get-base-directory()}"> |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs index 5f0c80c..2ac7297 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs | |||
@@ -75,18 +75,14 @@ namespace OpenSim.Region.Communications.OGS1 | |||
75 | 75 | ||
76 | foreach (Hashtable n in (Hashtable)respData.Values) | 76 | foreach (Hashtable n in (Hashtable)respData.Values) |
77 | { | 77 | { |
78 | RegionInfo neighbour = new RegionInfo(); | 78 | RegionInfo neighbour = new RegionInfo( (uint)n["x"], (uint)n["y"], (string)n["sim_ip"], (int)n["sim_port"], (string)n["sim_uri"] ); |
79 | 79 | ||
80 | //OGS1 | 80 | //OGS1 |
81 | neighbour.RegionHandle = (ulong)n["regionhandle"]; | 81 | //neighbour.RegionHandle = (ulong)n["regionhandle"]; is now calculated locally |
82 | neighbour.RegionLocX = (uint)n["x"]; | 82 | |
83 | neighbour.RegionLocY = (uint)n["y"]; | ||
84 | neighbour.RegionName = (string)n["name"]; | 83 | neighbour.RegionName = (string)n["name"]; |
85 | 84 | ||
86 | //OGS1+ | 85 | //OGS1+ |
87 | neighbour.CommsIPListenAddr = (string)n["sim_ip"]; | ||
88 | neighbour.CommsIPListenPort = (int)n["sim_port"]; | ||
89 | neighbour.CommsExternalAddress = (string)n["sim_uri"]; | ||
90 | neighbour.SimUUID = (string)n["uuid"]; | 86 | neighbour.SimUUID = (string)n["uuid"]; |
91 | 87 | ||
92 | neighbours.Add(neighbour); | 88 | neighbours.Add(neighbour); |
diff --git a/OpenSim/Region/Communications/OGS1/OpenSim.Region.Communications.OGS1.csproj b/OpenSim/Region/Communications/OGS1/OpenSim.Region.Communications.OGS1.csproj index 90a01b6..d6abd13 100644 --- a/OpenSim/Region/Communications/OGS1/OpenSim.Region.Communications.OGS1.csproj +++ b/OpenSim/Region/Communications/OGS1/OpenSim.Region.Communications.OGS1.csproj | |||
@@ -116,9 +116,6 @@ | |||
116 | </ProjectReference> | 116 | </ProjectReference> |
117 | </ItemGroup> | 117 | </ItemGroup> |
118 | <ItemGroup> | 118 | <ItemGroup> |
119 | <Compile Include="OGS1UserServices.cs"> | ||
120 | <SubType>Code</SubType> | ||
121 | </Compile> | ||
122 | <Compile Include="CommunicationsOGS1.cs"> | 119 | <Compile Include="CommunicationsOGS1.cs"> |
123 | <SubType>Code</SubType> | 120 | <SubType>Code</SubType> |
124 | </Compile> | 121 | </Compile> |
@@ -128,6 +125,9 @@ | |||
128 | <Compile Include="OGS1InterSimComms.cs"> | 125 | <Compile Include="OGS1InterSimComms.cs"> |
129 | <SubType>Code</SubType> | 126 | <SubType>Code</SubType> |
130 | </Compile> | 127 | </Compile> |
128 | <Compile Include="OGS1UserServices.cs"> | ||
129 | <SubType>Code</SubType> | ||
130 | </Compile> | ||
131 | <Compile Include="Properties\AssemblyInfo.cs"> | 131 | <Compile Include="Properties\AssemblyInfo.cs"> |
132 | <SubType>Code</SubType> | 132 | <SubType>Code</SubType> |
133 | </Compile> | 133 | </Compile> |
diff --git a/OpenSim/Region/Communications/OGS1/OpenSim.Region.Communications.OGS1.dll.build b/OpenSim/Region/Communications/OGS1/OpenSim.Region.Communications.OGS1.dll.build index 960a84a..04d61b9 100644 --- a/OpenSim/Region/Communications/OGS1/OpenSim.Region.Communications.OGS1.dll.build +++ b/OpenSim/Region/Communications/OGS1/OpenSim.Region.Communications.OGS1.dll.build | |||
@@ -11,10 +11,10 @@ | |||
11 | <resources prefix="OpenSim.Region.Communications.OGS1" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Communications.OGS1" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="OGS1UserServices.cs" /> | ||
15 | <include name="CommunicationsOGS1.cs" /> | 14 | <include name="CommunicationsOGS1.cs" /> |
16 | <include name="OGS1GridServices.cs" /> | 15 | <include name="OGS1GridServices.cs" /> |
17 | <include name="OGS1InterSimComms.cs" /> | 16 | <include name="OGS1InterSimComms.cs" /> |
17 | <include name="OGS1UserServices.cs" /> | ||
18 | <include name="Properties/AssemblyInfo.cs" /> | 18 | <include name="Properties/AssemblyInfo.cs" /> |
19 | </sources> | 19 | </sources> |
20 | <references basedir="${project::get-base-directory()}"> | 20 | <references basedir="${project::get-base-directory()}"> |
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj index 6dabd05..428f381 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | |||
@@ -144,55 +144,55 @@ | |||
144 | </ProjectReference> | 144 | </ProjectReference> |
145 | </ItemGroup> | 145 | </ItemGroup> |
146 | <ItemGroup> | 146 | <ItemGroup> |
147 | <Compile Include="RegionManager.cs"> | ||
148 | <SubType>Code</SubType> | ||
149 | </Compile> | ||
150 | <Compile Include="EstateManager.cs"> | 147 | <Compile Include="EstateManager.cs"> |
151 | <SubType>Code</SubType> | 148 | <SubType>Code</SubType> |
152 | </Compile> | 149 | </Compile> |
153 | <Compile Include="ParcelManager.cs"> | 150 | <Compile Include="ParcelManager.cs"> |
154 | <SubType>Code</SubType> | 151 | <SubType>Code</SubType> |
155 | </Compile> | 152 | </Compile> |
153 | <Compile Include="RegionManager.cs"> | ||
154 | <SubType>Code</SubType> | ||
155 | </Compile> | ||
156 | <Compile Include="Scenes\Entity.cs"> | 156 | <Compile Include="Scenes\Entity.cs"> |
157 | <SubType>Code</SubType> | 157 | <SubType>Code</SubType> |
158 | </Compile> | 158 | </Compile> |
159 | <Compile Include="Scenes\Scene.cs"> | 159 | <Compile Include="Scenes\IScenePresenceBody.cs"> |
160 | <SubType>Code</SubType> | 160 | <SubType>Code</SubType> |
161 | </Compile> | 161 | </Compile> |
162 | <Compile Include="Scenes\ScenePresence.Body.cs"> | 162 | <Compile Include="Scenes\Primitive.cs"> |
163 | <SubType>Code</SubType> | 163 | <SubType>Code</SubType> |
164 | </Compile> | 164 | </Compile> |
165 | <Compile Include="Scenes\SceneEvents.cs"> | 165 | <Compile Include="Scenes\Scene.cs"> |
166 | <SubType>Code</SubType> | 166 | <SubType>Code</SubType> |
167 | </Compile> | 167 | </Compile> |
168 | <Compile Include="Scenes\ScenePresence.cs"> | 168 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> |
169 | <SubType>Code</SubType> | 169 | <SubType>Code</SubType> |
170 | </Compile> | 170 | </Compile> |
171 | <Compile Include="Scenes\ScenePresence.Animations.cs"> | 171 | <Compile Include="Scenes\SceneBase.cs"> |
172 | <SubType>Code</SubType> | 172 | <SubType>Code</SubType> |
173 | </Compile> | 173 | </Compile> |
174 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> | 174 | <Compile Include="Scenes\SceneEvents.cs"> |
175 | <SubType>Code</SubType> | 175 | <SubType>Code</SubType> |
176 | </Compile> | 176 | </Compile> |
177 | <Compile Include="Scenes\SceneObject.cs"> | 177 | <Compile Include="Scenes\SceneObject.cs"> |
178 | <SubType>Code</SubType> | 178 | <SubType>Code</SubType> |
179 | </Compile> | 179 | </Compile> |
180 | <Compile Include="Scenes\Primitive.cs"> | 180 | <Compile Include="Scenes\ScenePresence.Animations.cs"> |
181 | <SubType>Code</SubType> | 181 | <SubType>Code</SubType> |
182 | </Compile> | 182 | </Compile> |
183 | <Compile Include="Scenes\SceneBase.cs"> | 183 | <Compile Include="Scenes\ScenePresence.Body.cs"> |
184 | <SubType>Code</SubType> | 184 | <SubType>Code</SubType> |
185 | </Compile> | 185 | </Compile> |
186 | <Compile Include="Scenes\IScenePresenceBody.cs"> | 186 | <Compile Include="Scenes\ScenePresence.cs"> |
187 | <SubType>Code</SubType> | 187 | <SubType>Code</SubType> |
188 | </Compile> | 188 | </Compile> |
189 | <Compile Include="Scenes\scripting\ScriptManager.cs"> | 189 | <Compile Include="Scenes\scripting\Script.cs"> |
190 | <SubType>Code</SubType> | 190 | <SubType>Code</SubType> |
191 | </Compile> | 191 | </Compile> |
192 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> | 192 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> |
193 | <SubType>Code</SubType> | 193 | <SubType>Code</SubType> |
194 | </Compile> | 194 | </Compile> |
195 | <Compile Include="Scenes\scripting\Script.cs"> | 195 | <Compile Include="Scenes\scripting\ScriptManager.cs"> |
196 | <SubType>Code</SubType> | 196 | <SubType>Code</SubType> |
197 | </Compile> | 197 | </Compile> |
198 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> | 198 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> |
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build index eb26ea0..2fa5e76 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |||
@@ -11,23 +11,23 @@ | |||
11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="RegionManager.cs" /> | ||
15 | <include name="EstateManager.cs" /> | 14 | <include name="EstateManager.cs" /> |
16 | <include name="ParcelManager.cs" /> | 15 | <include name="ParcelManager.cs" /> |
16 | <include name="RegionManager.cs" /> | ||
17 | <include name="Scenes/Entity.cs" /> | 17 | <include name="Scenes/Entity.cs" /> |
18 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
19 | <include name="Scenes/Primitive.cs" /> | ||
18 | <include name="Scenes/Scene.cs" /> | 20 | <include name="Scenes/Scene.cs" /> |
19 | <include name="Scenes/ScenePresence.Body.cs" /> | ||
20 | <include name="Scenes/SceneEvents.cs" /> | ||
21 | <include name="Scenes/ScenePresence.cs" /> | ||
22 | <include name="Scenes/ScenePresence.Animations.cs" /> | ||
23 | <include name="Scenes/Scene.PacketHandlers.cs" /> | 21 | <include name="Scenes/Scene.PacketHandlers.cs" /> |
24 | <include name="Scenes/SceneObject.cs" /> | ||
25 | <include name="Scenes/Primitive.cs" /> | ||
26 | <include name="Scenes/SceneBase.cs" /> | 22 | <include name="Scenes/SceneBase.cs" /> |
27 | <include name="Scenes/IScenePresenceBody.cs" /> | 23 | <include name="Scenes/SceneEvents.cs" /> |
28 | <include name="Scenes/scripting/ScriptManager.cs" /> | 24 | <include name="Scenes/SceneObject.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | 25 | <include name="Scenes/ScenePresence.Animations.cs" /> |
26 | <include name="Scenes/ScenePresence.Body.cs" /> | ||
27 | <include name="Scenes/ScenePresence.cs" /> | ||
30 | <include name="Scenes/scripting/Script.cs" /> | 28 | <include name="Scenes/scripting/Script.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | ||
30 | <include name="Scenes/scripting/ScriptManager.cs" /> | ||
31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> | 31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> |
32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> | 32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> |
33 | </sources> | 33 | </sources> |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 8c912d0..d5406b6 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -493,19 +493,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
493 | /// <param name="remoteClient"></param | 493 | /// <param name="remoteClient"></param |
494 | /// <param name="agentID"></param> | 494 | /// <param name="agentID"></param> |
495 | /// <param name="child"></param> | 495 | /// <param name="child"></param> |
496 | public override void AddNewClient(IClientAPI remoteClient, LLUUID agentID, bool child) | 496 | public override void AddNewClient(IClientAPI client, bool child) |
497 | { | 497 | { |
498 | remoteClient.OnRegionHandShakeReply += this.SendLayerData; | 498 | client.OnRegionHandShakeReply += this.SendLayerData; |
499 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); | 499 | //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); |
500 | remoteClient.OnChatFromViewer += this.SimChat; | 500 | client.OnChatFromViewer += this.SimChat; |
501 | remoteClient.OnRequestWearables += this.InformClientOfNeighbours; | 501 | client.OnRequestWearables += this.InformClientOfNeighbours; |
502 | remoteClient.OnAddPrim += this.AddNewPrim; | 502 | client.OnAddPrim += this.AddNewPrim; |
503 | remoteClient.OnUpdatePrimPosition += this.UpdatePrimPosition; | 503 | client.OnUpdatePrimPosition += this.UpdatePrimPosition; |
504 | remoteClient.OnRequestMapBlocks += this.RequestMapBlocks; | 504 | client.OnRequestMapBlocks += this.RequestMapBlocks; |
505 | remoteClient.OnTeleportLocationRequest += this.RequestTeleportLocation; | 505 | client.OnTeleportLocationRequest += this.RequestTeleportLocation; |
506 | //remoteClient.OnObjectSelect += this.SelectPrim; | 506 | //remoteClient.OnObjectSelect += this.SelectPrim; |
507 | remoteClient.OnGrapUpdate += this.MoveObject; | 507 | client.OnGrapUpdate += this.MoveObject; |
508 | remoteClient.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; | 508 | client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; |
509 | 509 | ||
510 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); | 510 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); |
511 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); | 511 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); |
@@ -513,19 +513,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
513 | remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); | 513 | remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); |
514 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); | 514 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); |
515 | */ | 515 | */ |
516 | 516 | this.estateManager.sendRegionHandshake(client); | |
517 | |||
518 | CreateAndAddScenePresence(client); | ||
519 | return; | ||
520 | } | ||
521 | |||
522 | protected void CreateAndAddScenePresence(IClientAPI client) | ||
523 | { | ||
517 | ScenePresence newAvatar = null; | 524 | ScenePresence newAvatar = null; |
518 | try | ||
519 | { | ||
520 | 525 | ||
521 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 526 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
522 | newAvatar = new ScenePresence(remoteClient, this, this.m_regInfo); | 527 | newAvatar = new ScenePresence(client, this, this.m_regInfo); |
523 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Adding new avatar to world"); | 528 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Adding new avatar to world"); |
524 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Starting RegionHandshake "); | 529 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Starting RegionHandshake "); |
525 | 530 | ||
526 | //newAvatar.SendRegionHandshake(); | ||
527 | this.estateManager.sendRegionHandshake(remoteClient); | ||
528 | |||
529 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); | 531 | PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z); |
530 | lock (this.m_syncRoot) | 532 | lock (this.m_syncRoot) |
531 | { | 533 | { |
@@ -534,36 +536,29 @@ namespace OpenSim.Region.Environment.Scenes | |||
534 | 536 | ||
535 | lock (Entities) | 537 | lock (Entities) |
536 | { | 538 | { |
537 | if (!Entities.ContainsKey(agentID)) | 539 | if (!Entities.ContainsKey(client.AgentId)) |
538 | { | 540 | { |
539 | this.Entities.Add(agentID, newAvatar); | 541 | this.Entities.Add(client.AgentId, newAvatar); |
540 | } | 542 | } |
541 | else | 543 | else |
542 | { | 544 | { |
543 | Entities[agentID] = newAvatar; | 545 | Entities[client.AgentId] = newAvatar; |
544 | } | 546 | } |
545 | } | 547 | } |
546 | lock (Avatars) | 548 | lock (Avatars) |
547 | { | 549 | { |
548 | if (Avatars.ContainsKey(agentID)) | 550 | if (Avatars.ContainsKey(client.AgentId)) |
549 | { | 551 | { |
550 | Avatars[agentID] = newAvatar; | 552 | Avatars[client.AgentId] = newAvatar; |
551 | } | 553 | } |
552 | else | 554 | else |
553 | { | 555 | { |
554 | this.Avatars.Add(agentID, newAvatar); | 556 | this.Avatars.Add(client.AgentId, newAvatar); |
555 | } | 557 | } |
556 | } | 558 | } |
557 | } | ||
558 | catch (Exception e) | ||
559 | { | ||
560 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); | ||
561 | } | ||
562 | return; | ||
563 | } | 559 | } |
564 | 560 | ||
565 | 561 | ||
566 | |||
567 | /// <summary> | 562 | /// <summary> |
568 | /// | 563 | /// |
569 | /// </summary> | 564 | /// </summary> |
@@ -642,8 +637,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
642 | this.regionCommsHost = this.commsManager.GridServer.RegisterRegion(this.m_regInfo,gridSettings); | 637 | this.regionCommsHost = this.commsManager.GridServer.RegisterRegion(this.m_regInfo,gridSettings); |
643 | if (this.regionCommsHost != null) | 638 | if (this.regionCommsHost != null) |
644 | { | 639 | { |
645 | this.regionCommsHost.OnExpectUser += new ExpectUserDelegate(this.NewUserConnection); | 640 | this.regionCommsHost.OnExpectUser += this.NewUserConnection; |
646 | this.regionCommsHost.OnAvatarCrossingIntoRegion += new AgentCrossing(this.AgentCrossing); | 641 | this.regionCommsHost.OnAvatarCrossingIntoRegion += this.AgentCrossing; |
647 | } | 642 | } |
648 | } | 643 | } |
649 | 644 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 50d3b82..e06acbd 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -148,7 +148,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
148 | /// <param name="remoteClient"></param> | 148 | /// <param name="remoteClient"></param> |
149 | /// <param name="agentID"></param> | 149 | /// <param name="agentID"></param> |
150 | /// <param name="child"></param> | 150 | /// <param name="child"></param> |
151 | public abstract void AddNewClient(IClientAPI remoteClient, LLUUID agentID, bool child); | 151 | public abstract void AddNewClient(IClientAPI client, bool child); |
152 | 152 | ||
153 | /// <summary> | 153 | /// <summary> |
154 | /// | 154 | /// |
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs index 89f39d3..fe1fc16 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs | |||
@@ -44,7 +44,7 @@ namespace SimpleApp | |||
44 | 44 | ||
45 | #region IWorld Members | 45 | #region IWorld Members |
46 | 46 | ||
47 | override public void AddNewClient(IClientAPI client, LLUUID agentID, bool child) | 47 | override public void AddNewClient(IClientAPI client, bool child) |
48 | 48 | ||
49 | { | 49 | { |
50 | LLVector3 pos = new LLVector3(128, 128, 128); | 50 | LLVector3 pos = new LLVector3(128, 128, 128); |
@@ -59,7 +59,13 @@ namespace SimpleApp | |||
59 | }; | 59 | }; |
60 | 60 | ||
61 | client.OnRequestWearables += SendWearables; | 61 | client.OnRequestWearables += SendWearables; |
62 | 62 | client.OnAddPrim += AddNewPrim; | |
63 | client.OnUpdatePrimPosition += this.UpdatePrimPosition; | ||
64 | client.OnRequestMapBlocks += this.RequestMapBlocks; | ||
65 | client.OnTeleportLocationRequest += this.RequestTeleportLocation; | ||
66 | client.OnGrapUpdate += this.MoveObject; | ||
67 | client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; | ||
68 | |||
63 | client.OnCompleteMovementToRegion += delegate() | 69 | client.OnCompleteMovementToRegion += delegate() |
64 | { | 70 | { |
65 | client.MoveAgentIntoRegion(m_regionInfo, pos, LLVector3.Zero ); | 71 | client.MoveAgentIntoRegion(m_regionInfo, pos, LLVector3.Zero ); |
@@ -76,7 +82,7 @@ namespace SimpleApp | |||
76 | 82 | ||
77 | client.SendRegionHandshake(m_regionInfo); | 83 | client.SendRegionHandshake(m_regionInfo); |
78 | 84 | ||
79 | OpenSim.Region.Environment.Scenes.ScenePresence avatar = new Avatar( client, this, m_regionInfo ); | 85 | CreateAndAddScenePresence(client); |
80 | 86 | ||
81 | } | 87 | } |
82 | 88 | ||
@@ -85,12 +91,6 @@ namespace SimpleApp | |||
85 | client.SendWearables( AvatarWearable.DefaultWearables ); | 91 | client.SendWearables( AvatarWearable.DefaultWearables ); |
86 | } | 92 | } |
87 | 93 | ||
88 | |||
89 | override public void RemoveClient(LLUUID agentID) | ||
90 | { | ||
91 | |||
92 | } | ||
93 | |||
94 | public RegionInfo RegionInfo | 94 | public RegionInfo RegionInfo |
95 | { | 95 | { |
96 | get { return m_regionInfo; } | 96 | get { return m_regionInfo; } |
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs index 4060d68..0d5b4b3 100644 --- a/OpenSim/Region/Examples/SimpleApp/Program.cs +++ b/OpenSim/Region/Examples/SimpleApp/Program.cs | |||
@@ -14,6 +14,7 @@ using OpenSim.Region.Caches; | |||
14 | using OpenSim.Framework.Communications; | 14 | using OpenSim.Framework.Communications; |
15 | using OpenSim.Region.Communications.Local; | 15 | using OpenSim.Region.Communications.Local; |
16 | using OpenSim.Region.ClientStack; | 16 | using OpenSim.Region.ClientStack; |
17 | using OpenSim.Region.Physics.BasicPhysicsPlugin; | ||
17 | 18 | ||
18 | namespace SimpleApp | 19 | namespace SimpleApp |
19 | { | 20 | { |
@@ -32,11 +33,7 @@ namespace SimpleApp | |||
32 | 33 | ||
33 | string simAddr = "127.0.0.1"; | 34 | string simAddr = "127.0.0.1"; |
34 | int simPort = 9000; | 35 | int simPort = 9000; |
35 | /* | 36 | |
36 | LoginServer loginServer = new LoginServer( simAddr, simPort, 0, 0, false ); | ||
37 | loginServer.Startup(); | ||
38 | loginServer.SetSessionHandler( AddNewSessionHandler );*/ | ||
39 | |||
40 | m_circuitManager = new AuthenticateSessionsBase(); | 37 | m_circuitManager = new AuthenticateSessionsBase(); |
41 | 38 | ||
42 | InventoryCache inventoryCache = new InventoryCache(); | 39 | InventoryCache inventoryCache = new InventoryCache(); |
@@ -53,18 +50,17 @@ namespace SimpleApp | |||
53 | 50 | ||
54 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | 51 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); |
55 | 52 | ||
56 | CommunicationsManager communicationsManager = new CommunicationsLocal(null); | 53 | NetworkServersInfo serverInfo = new NetworkServersInfo(); |
54 | CommunicationsLocal communicationsManager = new CommunicationsLocal(serverInfo); | ||
55 | |||
56 | RegionInfo regionInfo = new RegionInfo( 1000, 1000, simAddr, simPort, simAddr ); | ||
57 | 57 | ||
58 | RegionInfo regionInfo = new RegionInfo( ); | ||
59 | BaseHttpServer httpServer = new BaseHttpServer(simPort); | 58 | BaseHttpServer httpServer = new BaseHttpServer(simPort); |
60 | udpServer.LocalWorld = new MyWorld( packetServer.ClientAPIs, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer ); | 59 | MyWorld world = new MyWorld(packetServer.ClientAPIs, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer); |
61 | 60 | world.PhysScene = new BasicScene(); | |
62 | // World world = new World(udpServer.PacketServer.ClientAPIs, regionInfo); | 61 | udpServer.LocalWorld = world; |
63 | // PhysicsScene physicsScene = new NullPhysicsScene(); | ||
64 | // world.PhysicsScene = physicsScene; | ||
65 | // udpServer.LocalWorld = world; | ||
66 | 62 | ||
67 | // httpServer.AddXmlRPCHandler( "login_to_simulator", loginServer.XmlRpcLoginMethod ); | 63 | httpServer.AddXmlRPCHandler("login_to_simulator", communicationsManager.UserServices.XmlRpcLoginMethod ); |
68 | httpServer.Start(); | 64 | httpServer.Start(); |
69 | 65 | ||
70 | m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit."); | 66 | m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit."); |
diff --git a/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj b/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj index 0a82172..d39d091 100644 --- a/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj +++ b/OpenSim/Region/Examples/SimpleApp/SimpleApp.csproj | |||
@@ -104,6 +104,12 @@ | |||
104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
105 | <Private>False</Private> | 105 | <Private>False</Private> |
106 | </ProjectReference> | 106 | </ProjectReference> |
107 | <ProjectReference Include="..\..\..\Framework\UserManager\OpenSim.Framework.UserManagement.csproj"> | ||
108 | <Name>OpenSim.Framework.UserManagement</Name> | ||
109 | <Project>{586E2916-0000-0000-0000-000000000000}</Project> | ||
110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
111 | <Private>False</Private> | ||
112 | </ProjectReference> | ||
107 | <ProjectReference Include="..\..\Caches\OpenSim.Region.Caches.csproj"> | 113 | <ProjectReference Include="..\..\Caches\OpenSim.Region.Caches.csproj"> |
108 | <Name>OpenSim.Region.Caches</Name> | 114 | <Name>OpenSim.Region.Caches</Name> |
109 | <Project>{61FCCDB3-0000-0000-0000-000000000000}</Project> | 115 | <Project>{61FCCDB3-0000-0000-0000-000000000000}</Project> |
@@ -134,6 +140,18 @@ | |||
134 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 140 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
135 | <Private>False</Private> | 141 | <Private>False</Private> |
136 | </ProjectReference> | 142 | </ProjectReference> |
143 | <ProjectReference Include="..\..\Physics\BasicPhysicsPlugin\OpenSim.Region.Physics.BasicPhysicsPlugin.csproj"> | ||
144 | <Name>OpenSim.Region.Physics.BasicPhysicsPlugin</Name> | ||
145 | <Project>{15B4FEF3-0000-0000-0000-000000000000}</Project> | ||
146 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
147 | <Private>False</Private> | ||
148 | </ProjectReference> | ||
149 | <ProjectReference Include="..\..\Physics\Manager\OpenSim.Region.Physics.Manager.csproj"> | ||
150 | <Name>OpenSim.Region.Physics.Manager</Name> | ||
151 | <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project> | ||
152 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
153 | <Private>False</Private> | ||
154 | </ProjectReference> | ||
137 | </ItemGroup> | 155 | </ItemGroup> |
138 | <ItemGroup> | 156 | <ItemGroup> |
139 | <Compile Include="MyWorld.cs"> | 157 | <Compile Include="MyWorld.cs"> |
diff --git a/OpenSim/Region/Examples/SimpleApp/SimpleApp.exe.build b/OpenSim/Region/Examples/SimpleApp/SimpleApp.exe.build index f8896fa..db44992 100644 --- a/OpenSim/Region/Examples/SimpleApp/SimpleApp.exe.build +++ b/OpenSim/Region/Examples/SimpleApp/SimpleApp.exe.build | |||
@@ -25,11 +25,14 @@ | |||
25 | <include name="../../../../bin/OpenSim.Framework.Communications.dll" /> | 25 | <include name="../../../../bin/OpenSim.Framework.Communications.dll" /> |
26 | <include name="../../../../bin/OpenSim.Framework.Console.dll" /> | 26 | <include name="../../../../bin/OpenSim.Framework.Console.dll" /> |
27 | <include name="../../../../bin/OpenSim.Framework.Servers.dll" /> | 27 | <include name="../../../../bin/OpenSim.Framework.Servers.dll" /> |
28 | <include name="../../../../bin/OpenSim.Framework.UserManagement.dll" /> | ||
28 | <include name="../../../../bin/OpenSim.Region.Caches.dll" /> | 29 | <include name="../../../../bin/OpenSim.Region.Caches.dll" /> |
29 | <include name="../../../../bin/OpenSim.Region.ClientStack.dll" /> | 30 | <include name="../../../../bin/OpenSim.Region.ClientStack.dll" /> |
30 | <include name="../../../../bin/OpenSim.Region.Communications.Local.dll" /> | 31 | <include name="../../../../bin/OpenSim.Region.Communications.Local.dll" /> |
31 | <include name="../../../../bin/OpenSim.Region.Environment.dll" /> | 32 | <include name="../../../../bin/OpenSim.Region.Environment.dll" /> |
32 | <include name="../../../../bin/OpenSim.Region.GridInterfaces.Local.dll" /> | 33 | <include name="../../../../bin/OpenSim.Region.GridInterfaces.Local.dll" /> |
34 | <include name="../../../../bin/OpenSim.Region.Physics.BasicPhysicsPlugin.dll" /> | ||
35 | <include name="../../../../bin/OpenSim.Region.Physics.Manager.dll" /> | ||
33 | <include name="System.dll" /> | 36 | <include name="System.dll" /> |
34 | <include name="System.Data.dll.dll" /> | 37 | <include name="System.Data.dll.dll" /> |
35 | <include name="System.Xml.dll" /> | 38 | <include name="System.Xml.dll" /> |
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj b/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj index 716fd57..147158c 100644 --- a/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj +++ b/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.csproj | |||
@@ -93,6 +93,9 @@ | |||
93 | <Compile Include="AssemblyInfo.cs"> | 93 | <Compile Include="AssemblyInfo.cs"> |
94 | <SubType>Code</SubType> | 94 | <SubType>Code</SubType> |
95 | </Compile> | 95 | </Compile> |
96 | <Compile Include="Db4LocalStorage.cs"> | ||
97 | <SubType>Code</SubType> | ||
98 | </Compile> | ||
96 | <Compile Include="MapStorage.cs"> | 99 | <Compile Include="MapStorage.cs"> |
97 | <SubType>Code</SubType> | 100 | <SubType>Code</SubType> |
98 | </Compile> | 101 | </Compile> |
@@ -102,9 +105,6 @@ | |||
102 | <Compile Include="UUIDPrimQuery.cs"> | 105 | <Compile Include="UUIDPrimQuery.cs"> |
103 | <SubType>Code</SubType> | 106 | <SubType>Code</SubType> |
104 | </Compile> | 107 | </Compile> |
105 | <Compile Include="Db4LocalStorage.cs"> | ||
106 | <SubType>Code</SubType> | ||
107 | </Compile> | ||
108 | </ItemGroup> | 108 | </ItemGroup> |
109 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 109 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
110 | <PropertyGroup> | 110 | <PropertyGroup> |
diff --git a/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.dll.build b/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.dll.build index 112ff1c..fc9f055 100644 --- a/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.dll.build +++ b/OpenSim/Region/Storage/LocalStorageDb4o/OpenSim.Region.Storage.LocalStorageDb4o.dll.build | |||
@@ -12,10 +12,10 @@ | |||
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="Db4LocalStorage.cs" /> | ||
15 | <include name="MapStorage.cs" /> | 16 | <include name="MapStorage.cs" /> |
16 | <include name="UUIDParcelQuery.cs" /> | 17 | <include name="UUIDParcelQuery.cs" /> |
17 | <include name="UUIDPrimQuery.cs" /> | 18 | <include name="UUIDPrimQuery.cs" /> |
18 | <include name="Db4LocalStorage.cs" /> | ||
19 | </sources> | 19 | </sources> |
20 | <references basedir="${project::get-base-directory()}"> | 20 | <references basedir="${project::get-base-directory()}"> |
21 | <lib> | 21 | <lib> |