diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EntityManager.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 8 |
3 files changed, 8 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EntityManager.cs b/OpenSim/Region/Framework/Scenes/EntityManager.cs index 0defa93..1812bd2 100644 --- a/OpenSim/Region/Framework/Scenes/EntityManager.cs +++ b/OpenSim/Region/Framework/Scenes/EntityManager.cs | |||
@@ -36,7 +36,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
36 | { | 36 | { |
37 | public class EntityManager | 37 | public class EntityManager |
38 | { | 38 | { |
39 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 39 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
40 | |||
40 | private readonly DoubleDictionary<UUID, uint, EntityBase> m_entities = new DoubleDictionary<UUID, uint, EntityBase>(); | 41 | private readonly DoubleDictionary<UUID, uint, EntityBase> m_entities = new DoubleDictionary<UUID, uint, EntityBase>(); |
41 | 42 | ||
42 | public int Count | 43 | public int Count |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs index 1295e58..66439ab 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
91 | 91 | ||
92 | public class ScenePermissions | 92 | public class ScenePermissions |
93 | { | 93 | { |
94 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 94 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
95 | 95 | ||
96 | private Scene m_scene; | 96 | private Scene m_scene; |
97 | 97 | ||
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
131 | public event IssueEstateCommandHandler OnIssueEstateCommand; | 131 | public event IssueEstateCommandHandler OnIssueEstateCommand; |
132 | public event IsGodHandler OnIsGod; | 132 | public event IsGodHandler OnIsGod; |
133 | public event IsAdministratorHandler OnIsAdministrator; | 133 | public event IsAdministratorHandler OnIsAdministrator; |
134 | public event EditParcelHandler OnEditParcel; | 134 | // public event EditParcelHandler OnEditParcel; |
135 | public event EditParcelPropertiesHandler OnEditParcelProperties; | 135 | public event EditParcelPropertiesHandler OnEditParcelProperties; |
136 | public event SellParcelHandler OnSellParcel; | 136 | public event SellParcelHandler OnSellParcel; |
137 | public event AbandonParcelHandler OnAbandonParcel; | 137 | public event AbandonParcelHandler OnAbandonParcel; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 50efe65..5517dc3 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -134,9 +134,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
134 | // TODO: Possibly stop other classes being able to manipulate this directly. | 134 | // TODO: Possibly stop other classes being able to manipulate this directly. |
135 | private SceneGraph m_sceneGraph; | 135 | private SceneGraph m_sceneGraph; |
136 | private volatile int m_bordersLocked; | 136 | private volatile int m_bordersLocked; |
137 | private int m_RestartTimerCounter; | 137 | // private int m_RestartTimerCounter; |
138 | private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing | 138 | private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing |
139 | private int m_incrementsof15seconds; | 139 | // private int m_incrementsof15seconds; |
140 | private volatile bool m_backingup; | 140 | private volatile bool m_backingup; |
141 | private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>(); | 141 | private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>(); |
142 | private Dictionary<UUID, SceneObjectGroup> m_groupsWithTargets = new Dictionary<UUID, SceneObjectGroup>(); | 142 | private Dictionary<UUID, SceneObjectGroup> m_groupsWithTargets = new Dictionary<UUID, SceneObjectGroup>(); |
@@ -149,7 +149,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
149 | private int m_update_events = 1; | 149 | private int m_update_events = 1; |
150 | private int m_update_backup = 200; | 150 | private int m_update_backup = 200; |
151 | private int m_update_terrain = 50; | 151 | private int m_update_terrain = 50; |
152 | private int m_update_land = 1; | 152 | // private int m_update_land = 1; |
153 | private int m_update_coarse_locations = 80; | 153 | private int m_update_coarse_locations = 80; |
154 | 154 | ||
155 | private int frameMS; | 155 | private int frameMS; |
@@ -187,7 +187,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
187 | private Timer m_mapGenerationTimer = new Timer(); | 187 | private Timer m_mapGenerationTimer = new Timer(); |
188 | private bool m_generateMaptiles; | 188 | private bool m_generateMaptiles; |
189 | 189 | ||
190 | private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>(); | 190 | // private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>(); |
191 | 191 | ||
192 | #endregion Fields | 192 | #endregion Fields |
193 | 193 | ||