diff options
Diffstat (limited to 'OpenSim/Region')
36 files changed, 682 insertions, 600 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 079fe8d..14cbe13 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -26,12 +26,14 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | ||
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
30 | using System.Diagnostics; | ||
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using System.Timers; | 34 | using System.Timers; |
35 | using libsecondlife; | ||
36 | using Mono.Addins; | ||
35 | using Nini.Config; | 37 | using Nini.Config; |
36 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Communications.Cache; | 39 | using OpenSim.Framework.Communications.Cache; |
@@ -45,14 +47,7 @@ using OpenSim.Region.Environment; | |||
45 | using OpenSim.Region.Environment.Interfaces; | 47 | using OpenSim.Region.Environment.Interfaces; |
46 | using OpenSim.Region.Environment.Scenes; | 48 | using OpenSim.Region.Environment.Scenes; |
47 | using OpenSim.Region.Physics.Manager; | 49 | using OpenSim.Region.Physics.Manager; |
48 | using Timer=System.Timers.Timer; | 50 | using Timer = System.Timers.Timer; |
49 | using System.Net; | ||
50 | using Nwc.XmlRpc; | ||
51 | using System.Collections; | ||
52 | using System.Reflection; | ||
53 | using libsecondlife; | ||
54 | using Mono.Addins; | ||
55 | using Mono.Addins.Description; | ||
56 | 51 | ||
57 | namespace OpenSim | 52 | namespace OpenSim |
58 | { | 53 | { |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs index 8e51d40..6d41eba 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/Effects/CookieCutter.cs | |||
@@ -25,26 +25,24 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | 27 | using System; |
28 | using System.Collections.Generic; | ||
29 | using System.Text; | ||
30 | using OpenSim.Region.Environment.Modules.Terrain; | ||
31 | using OpenSim.Region.Environment.Interfaces; | 28 | using OpenSim.Region.Environment.Interfaces; |
32 | using OpenSim.Framework; | 29 | using OpenSim.Region.Environment.Modules.Terrain.FloodBrushes; |
30 | using OpenSim.Region.Environment.Modules.Terrain.PaintBrushes; | ||
33 | 31 | ||
34 | namespace OpenSim.Region.Environment.Modules.Terrain.Effects | 32 | namespace OpenSim.Region.Environment.Modules.Terrain.Effects |
35 | { | 33 | { |
36 | class CookieCutter : ITerrainEffect | 34 | internal class CookieCutter : ITerrainEffect |
37 | { | 35 | { |
38 | #region ITerrainEffect Members | 36 | #region ITerrainEffect Members |
39 | 37 | ||
40 | public void RunEffect(ITerrainChannel map) | 38 | public void RunEffect(ITerrainChannel map) |
41 | { | 39 | { |
42 | FloodBrushes.SmoothArea smooth = new FloodBrushes.SmoothArea(); | 40 | SmoothArea smooth = new SmoothArea(); |
43 | ITerrainPaintableEffect eroder = new PaintBrushes.WeatherSphere(); | 41 | ITerrainPaintableEffect eroder = new WeatherSphere(); |
44 | 42 | ||
45 | bool[,] cliffMask = new bool[map.Width, map.Height]; | 43 | bool[,] cliffMask = new bool[map.Width,map.Height]; |
46 | bool[,] channelMask = new bool[map.Width, map.Height]; | 44 | bool[,] channelMask = new bool[map.Width,map.Height]; |
47 | bool[,] smoothMask = new bool[map.Width, map.Height]; | 45 | bool[,] smoothMask = new bool[map.Width,map.Height]; |
48 | 46 | ||
49 | Console.WriteLine("S1"); | 47 | Console.WriteLine("S1"); |
50 | 48 | ||
@@ -98,7 +96,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain.Effects | |||
98 | //smooth.FloodEffect(map, smoothMask, 4.0); | 96 | //smooth.FloodEffect(map, smoothMask, 4.0); |
99 | } | 97 | } |
100 | 98 | ||
101 | private static void SetLowerChannel(ITerrainChannel map, bool[,] cliffMask, bool[,] channelMask, int x, int y, int numChannels, int channelWidth, int mapSize, int rp) | 99 | #endregion |
100 | |||
101 | private static void SetLowerChannel(ITerrainChannel map, bool[,] cliffMask, bool[,] channelMask, int x, int y, int numChannels, int channelWidth, | ||
102 | int mapSize, int rp) | ||
102 | { | 103 | { |
103 | for (int i = 0; i < numChannels; i++) | 104 | for (int i = 0; i < numChannels; i++) |
104 | { | 105 | { |
@@ -119,7 +120,5 @@ namespace OpenSim.Region.Environment.Modules.Terrain.Effects | |||
119 | } | 120 | } |
120 | } | 121 | } |
121 | } | 122 | } |
122 | |||
123 | #endregion | ||
124 | } | 123 | } |
125 | } | 124 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs b/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs index 4f91ee5..2327275 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/Effects/DefaultTerrainGenerator.cs | |||
@@ -24,16 +24,12 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Text; | ||
30 | using OpenSim.Region.Environment.Modules.Terrain; | ||
31 | using OpenSim.Region.Environment.Interfaces; | ||
32 | using OpenSim.Framework; | 27 | using OpenSim.Framework; |
28 | using OpenSim.Region.Environment.Interfaces; | ||
33 | 29 | ||
34 | namespace OpenSim.Region.Environment.Modules.Terrain.Effects | 30 | namespace OpenSim.Region.Environment.Modules.Terrain.Effects |
35 | { | 31 | { |
36 | class DefaultTerrainGenerator : ITerrainEffect | 32 | internal class DefaultTerrainGenerator : ITerrainEffect |
37 | { | 33 | { |
38 | #region ITerrainEffect Members | 34 | #region ITerrainEffect Members |
39 | 35 | ||
@@ -56,4 +52,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.Effects | |||
56 | 52 | ||
57 | #endregion | 53 | #endregion |
58 | } | 54 | } |
59 | } | 55 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/BMP.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/BMP.cs index cad0edf..f975872 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/BMP.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/BMP.cs | |||
@@ -24,8 +24,8 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | ||
28 | using System.Drawing; | 27 | using System.Drawing; |
28 | using System.Drawing.Imaging; | ||
29 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | 31 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders |
@@ -36,7 +36,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
36 | /// | 36 | /// |
37 | /// Uses the System.Drawing filesystem loader. | 37 | /// Uses the System.Drawing filesystem loader. |
38 | /// </summary> | 38 | /// </summary> |
39 | class BMP : GenericSystemDrawing | 39 | internal class BMP : GenericSystemDrawing |
40 | { | 40 | { |
41 | /// <summary> | 41 | /// <summary> |
42 | /// Exports a file to a image on the disk using a System.Drawing exporter. | 42 | /// Exports a file to a image on the disk using a System.Drawing exporter. |
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
47 | { | 47 | { |
48 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); | 48 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); |
49 | 49 | ||
50 | colours.Save(filename, System.Drawing.Imaging.ImageFormat.Bmp); | 50 | colours.Save(filename, ImageFormat.Bmp); |
51 | } | 51 | } |
52 | 52 | ||
53 | /// <summary> | 53 | /// <summary> |
@@ -59,4 +59,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
59 | return "BMP"; | 59 | return "BMP"; |
60 | } | 60 | } |
61 | } | 61 | } |
62 | } | 62 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs index 7f07fd9..cf82000 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GIF.cs | |||
@@ -24,19 +24,19 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | ||
28 | using System.Drawing; | 27 | using System.Drawing; |
28 | using System.Drawing.Imaging; | ||
29 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | 31 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders |
32 | { | 32 | { |
33 | class GIF : GenericSystemDrawing | 33 | internal class GIF : GenericSystemDrawing |
34 | { | 34 | { |
35 | public override void SaveFile(string filename, ITerrainChannel map) | 35 | public override void SaveFile(string filename, ITerrainChannel map) |
36 | { | 36 | { |
37 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); | 37 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); |
38 | 38 | ||
39 | colours.Save(filename, System.Drawing.Imaging.ImageFormat.Gif); | 39 | colours.Save(filename, ImageFormat.Gif); |
40 | } | 40 | } |
41 | 41 | ||
42 | public override string ToString() | 42 | public override string ToString() |
@@ -44,4 +44,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
44 | return "GIF"; | 44 | return "GIF"; |
45 | } | 45 | } |
46 | } | 46 | } |
47 | } | 47 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GenericSystemDrawing.cs index 9bcf94d..47e0e4cb 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GenericSystemDrawing.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/GenericSystemDrawing.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Drawing; | 29 | using System.Drawing; |
30 | using System.Drawing.Imaging; | ||
30 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
31 | 32 | ||
32 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | 33 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders |
@@ -72,6 +73,20 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
72 | throw new NotImplementedException(); | 73 | throw new NotImplementedException(); |
73 | } | 74 | } |
74 | 75 | ||
76 | /// <summary> | ||
77 | /// Exports a file to a image on the disk using a System.Drawing exporter. | ||
78 | /// </summary> | ||
79 | /// <param name="filename">The target filename</param> | ||
80 | /// <param name="map">The terrain channel being saved</param> | ||
81 | public virtual void SaveFile(string filename, ITerrainChannel map) | ||
82 | { | ||
83 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); | ||
84 | |||
85 | colours.Save(filename, ImageFormat.Png); | ||
86 | } | ||
87 | |||
88 | #endregion | ||
89 | |||
75 | public override string ToString() | 90 | public override string ToString() |
76 | { | 91 | { |
77 | return "SYS.DRAWING"; | 92 | return "SYS.DRAWING"; |
@@ -100,7 +115,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
100 | for (int x = 0; x < map.Width; x++) | 115 | for (int x = 0; x < map.Width; x++) |
101 | { | 116 | { |
102 | // 512 is the largest possible height before colours clamp | 117 | // 512 is the largest possible height before colours clamp |
103 | int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 128.0), 0.0) * (pallete - 1)); | 118 | int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 128.0), 0.0) * (pallete - 1)); |
104 | 119 | ||
105 | // Handle error conditions | 120 | // Handle error conditions |
106 | if (colorindex > pallete - 1 || colorindex < 0) | 121 | if (colorindex > pallete - 1 || colorindex < 0) |
@@ -137,7 +152,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
137 | for (int x = 0; x < map.Width; x++) | 152 | for (int x = 0; x < map.Width; x++) |
138 | { | 153 | { |
139 | // 512 is the largest possible height before colours clamp | 154 | // 512 is the largest possible height before colours clamp |
140 | int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1)); | 155 | int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1)); |
141 | 156 | ||
142 | // Handle error conditions | 157 | // Handle error conditions |
143 | if (colorindex > pallete - 1 || colorindex < 0) | 158 | if (colorindex > pallete - 1 || colorindex < 0) |
@@ -148,19 +163,5 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
148 | } | 163 | } |
149 | return bmp; | 164 | return bmp; |
150 | } | 165 | } |
151 | |||
152 | /// <summary> | ||
153 | /// Exports a file to a image on the disk using a System.Drawing exporter. | ||
154 | /// </summary> | ||
155 | /// <param name="filename">The target filename</param> | ||
156 | /// <param name="map">The terrain channel being saved</param> | ||
157 | public virtual void SaveFile(string filename, ITerrainChannel map) | ||
158 | { | ||
159 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); | ||
160 | |||
161 | colours.Save(filename, System.Drawing.Imaging.ImageFormat.Png); | ||
162 | } | ||
163 | |||
164 | #endregion | ||
165 | } | 166 | } |
166 | } | 167 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs index d6430cd..f25b29b 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs | |||
@@ -26,8 +26,8 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using System.Drawing; | 29 | using System.Drawing; |
30 | using System.Drawing.Imaging; | ||
31 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
32 | 32 | ||
33 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | 33 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders |
@@ -46,6 +46,15 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
46 | throw new NotImplementedException(); | 46 | throw new NotImplementedException(); |
47 | } | 47 | } |
48 | 48 | ||
49 | public void SaveFile(string filename, ITerrainChannel map) | ||
50 | { | ||
51 | Bitmap colours = CreateBitmapFromMap(map); | ||
52 | |||
53 | colours.Save(filename, ImageFormat.Jpeg); | ||
54 | } | ||
55 | |||
56 | #endregion | ||
57 | |||
49 | public override string ToString() | 58 | public override string ToString() |
50 | { | 59 | { |
51 | return "JPEG"; | 60 | return "JPEG"; |
@@ -70,20 +79,11 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
70 | for (int x = 0; x < map.Width; x++) | 79 | for (int x = 0; x < map.Width; x++) |
71 | { | 80 | { |
72 | // 512 is the largest possible height before colours clamp | 81 | // 512 is the largest possible height before colours clamp |
73 | int colorindex = (int)(Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1)); | 82 | int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1)); |
74 | bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]); | 83 | bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]); |
75 | } | 84 | } |
76 | } | 85 | } |
77 | return bmp; | 86 | return bmp; |
78 | } | 87 | } |
79 | |||
80 | public void SaveFile(string filename, ITerrainChannel map) | ||
81 | { | ||
82 | Bitmap colours = CreateBitmapFromMap(map); | ||
83 | |||
84 | colours.Save(filename, System.Drawing.Imaging.ImageFormat.Jpeg); | ||
85 | } | ||
86 | |||
87 | #endregion | ||
88 | } | 88 | } |
89 | } | 89 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs index 7436dc5..fda46f0 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
47 | { | 47 | { |
48 | for (x = 0; x < retval.Width; x++) | 48 | for (x = 0; x < retval.Width; x++) |
49 | { | 49 | { |
50 | retval[x, y] = (double)bs.ReadByte() * ((double)bs.ReadByte() / 127.0); | 50 | retval[x, y] = (double) bs.ReadByte() * ((double) bs.ReadByte() / 127.0); |
51 | bs.ReadBytes(11); // Advance the stream to next bytes. | 51 | bs.ReadBytes(11); // Advance the stream to next bytes. |
52 | } | 52 | } |
53 | } | 53 | } |
@@ -58,11 +58,6 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
58 | return retval; | 58 | return retval; |
59 | } | 59 | } |
60 | 60 | ||
61 | public override string ToString() | ||
62 | { | ||
63 | return "LL/SL RAW"; | ||
64 | } | ||
65 | |||
66 | public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) | 61 | public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) |
67 | { | 62 | { |
68 | throw new NotImplementedException(); | 63 | throw new NotImplementedException(); |
@@ -81,7 +76,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
81 | { | 76 | { |
82 | for (j = 0; j < 256; j++) | 77 | for (j = 0; j < 256; j++) |
83 | { | 78 | { |
84 | lookupHeightTable[i + (j * 256)] = ((double)i * ((double)j / 127.0)); | 79 | lookupHeightTable[i + (j * 256)] = ((double) i * ((double) j / 127.0)); |
85 | } | 80 | } |
86 | } | 81 | } |
87 | 82 | ||
@@ -103,9 +98,9 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
103 | } | 98 | } |
104 | } | 99 | } |
105 | 100 | ||
106 | byte red = (byte)(index & 0xFF); | 101 | byte red = (byte) (index & 0xFF); |
107 | byte green = (byte)((index >> 8) & 0xFF); | 102 | byte green = (byte) ((index >> 8) & 0xFF); |
108 | byte blue = 20; | 103 | byte blue = 20; |
109 | byte alpha1 = 0; // Land Parcels | 104 | byte alpha1 = 0; // Land Parcels |
110 | byte alpha2 = 0; // For Sale Land | 105 | byte alpha2 = 0; // For Sale Land |
111 | byte alpha3 = 0; // Public Edit Object | 106 | byte alpha3 = 0; // Public Edit Object |
@@ -138,5 +133,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
138 | } | 133 | } |
139 | 134 | ||
140 | #endregion | 135 | #endregion |
136 | |||
137 | public override string ToString() | ||
138 | { | ||
139 | return "LL/SL RAW"; | ||
140 | } | ||
141 | } | 141 | } |
142 | } | 142 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/PNG.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/PNG.cs index d7f34ee..16f1e3c 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/PNG.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/PNG.cs | |||
@@ -24,19 +24,19 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | ||
28 | using System.Drawing; | 27 | using System.Drawing; |
28 | using System.Drawing.Imaging; | ||
29 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | 31 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders |
32 | { | 32 | { |
33 | class PNG : GenericSystemDrawing | 33 | internal class PNG : GenericSystemDrawing |
34 | { | 34 | { |
35 | public override void SaveFile(string filename, ITerrainChannel map) | 35 | public override void SaveFile(string filename, ITerrainChannel map) |
36 | { | 36 | { |
37 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); | 37 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); |
38 | 38 | ||
39 | colours.Save(filename, System.Drawing.Imaging.ImageFormat.Png); | 39 | colours.Save(filename, ImageFormat.Png); |
40 | } | 40 | } |
41 | 41 | ||
42 | public override string ToString() | 42 | public override string ToString() |
@@ -44,4 +44,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
44 | return "PNG"; | 44 | return "PNG"; |
45 | } | 45 | } |
46 | } | 46 | } |
47 | } | 47 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/RAW32.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/RAW32.cs index 7575b1b..d496069 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/RAW32.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/RAW32.cs | |||
@@ -25,7 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.IO; | 28 | using System.IO; |
30 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
31 | 30 | ||
@@ -57,11 +56,6 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
57 | return retval; | 56 | return retval; |
58 | } | 57 | } |
59 | 58 | ||
60 | public override string ToString() | ||
61 | { | ||
62 | return "RAW32"; | ||
63 | } | ||
64 | |||
65 | public ITerrainChannel LoadFile(string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight) | 59 | public ITerrainChannel LoadFile(string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight) |
66 | { | 60 | { |
67 | TerrainChannel retval = new TerrainChannel(sectionWidth, sectionHeight); | 61 | TerrainChannel retval = new TerrainChannel(sectionWidth, sectionHeight); |
@@ -69,7 +63,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
69 | FileInfo file = new FileInfo(filename); | 63 | FileInfo file = new FileInfo(filename); |
70 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); | 64 | FileStream s = file.Open(FileMode.Open, FileAccess.Read); |
71 | BinaryReader bs = new BinaryReader(s); | 65 | BinaryReader bs = new BinaryReader(s); |
72 | 66 | ||
73 | int currFileXOffset = 0; | 67 | int currFileXOffset = 0; |
74 | int currFileYOffset = 0; | 68 | int currFileYOffset = 0; |
75 | 69 | ||
@@ -79,7 +73,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
79 | { | 73 | { |
80 | // read a whole strip of regions | 74 | // read a whole strip of regions |
81 | int heightsToRead = sectionHeight * (fileWidth * sectionWidth); | 75 | int heightsToRead = sectionHeight * (fileWidth * sectionWidth); |
82 | bs.ReadBytes( heightsToRead * 4); // because the floats are 4 bytes in the file | 76 | bs.ReadBytes(heightsToRead * 4); // because the floats are 4 bytes in the file |
83 | currFileYOffset++; | 77 | currFileYOffset++; |
84 | } | 78 | } |
85 | 79 | ||
@@ -90,13 +84,13 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
90 | for (y = 0; y < sectionHeight; y++) | 84 | for (y = 0; y < sectionHeight; y++) |
91 | { | 85 | { |
92 | currFileXOffset = 0; | 86 | currFileXOffset = 0; |
93 | 87 | ||
94 | // if our region isn't the first X section of the areas to be landscaped, then | 88 | // if our region isn't the first X section of the areas to be landscaped, then |
95 | // advance the stream to the X start pos of our section in the file | 89 | // advance the stream to the X start pos of our section in the file |
96 | // i.e. eat X upto where we start | 90 | // i.e. eat X upto where we start |
97 | while (currFileXOffset < offsetX) | 91 | while (currFileXOffset < offsetX) |
98 | { | 92 | { |
99 | bs.ReadBytes( sectionWidth * 4); // 4 bytes = single | 93 | bs.ReadBytes(sectionWidth * 4); // 4 bytes = single |
100 | currFileXOffset++; | 94 | currFileXOffset++; |
101 | } | 95 | } |
102 | 96 | ||
@@ -111,14 +105,12 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
111 | 105 | ||
112 | // if our region isn't the last X section of the areas to be landscaped, then | 106 | // if our region isn't the last X section of the areas to be landscaped, then |
113 | // advance the stream to the end of this Y column | 107 | // advance the stream to the end of this Y column |
114 | while (currFileXOffset < fileWidth ) | 108 | while (currFileXOffset < fileWidth) |
115 | { | 109 | { |
116 | // eat the next regions x line | 110 | // eat the next regions x line |
117 | bs.ReadBytes(sectionWidth * 4); // 4 bytes = single | 111 | bs.ReadBytes(sectionWidth * 4); // 4 bytes = single |
118 | currFileXOffset++; | 112 | currFileXOffset++; |
119 | } | 113 | } |
120 | |||
121 | |||
122 | } | 114 | } |
123 | 115 | ||
124 | bs.Close(); | 116 | bs.Close(); |
@@ -138,7 +130,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
138 | { | 130 | { |
139 | for (x = 0; x < map.Width; x++) | 131 | for (x = 0; x < map.Width; x++) |
140 | { | 132 | { |
141 | bs.Write((float)map[x, y]); | 133 | bs.Write((float) map[x, y]); |
142 | } | 134 | } |
143 | } | 135 | } |
144 | 136 | ||
@@ -147,5 +139,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
147 | } | 139 | } |
148 | 140 | ||
149 | #endregion | 141 | #endregion |
142 | |||
143 | public override string ToString() | ||
144 | { | ||
145 | return "RAW32"; | ||
146 | } | ||
150 | } | 147 | } |
151 | } | 148 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/TIFF.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/TIFF.cs index 8eb53fc..39c2428 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/TIFF.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/TIFF.cs | |||
@@ -24,19 +24,19 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | ||
28 | using System.Drawing; | 27 | using System.Drawing; |
28 | using System.Drawing.Imaging; | ||
29 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | 31 | namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders |
32 | { | 32 | { |
33 | class TIFF : GenericSystemDrawing | 33 | internal class TIFF : GenericSystemDrawing |
34 | { | 34 | { |
35 | public override void SaveFile(string filename, ITerrainChannel map) | 35 | public override void SaveFile(string filename, ITerrainChannel map) |
36 | { | 36 | { |
37 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); | 37 | Bitmap colours = CreateGrayscaleBitmapFromMap(map); |
38 | 38 | ||
39 | colours.Save(filename, System.Drawing.Imaging.ImageFormat.Tiff); | 39 | colours.Save(filename, ImageFormat.Tiff); |
40 | } | 40 | } |
41 | 41 | ||
42 | public override string ToString() | 42 | public override string ToString() |
@@ -44,4 +44,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
44 | return "TIFF"; | 44 | return "TIFF"; |
45 | } | 45 | } |
46 | } | 46 | } |
47 | } | 47 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs index 6a3c354..9f9edbc 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
37 | /// Built from specification at | 37 | /// Built from specification at |
38 | /// http://www.planetside.co.uk/terragen/dev/tgterrain.html | 38 | /// http://www.planetside.co.uk/terragen/dev/tgterrain.html |
39 | /// </summary> | 39 | /// </summary> |
40 | class Terragen : ITerrainLoader | 40 | internal class Terragen : ITerrainLoader |
41 | { | 41 | { |
42 | #region ITerrainLoader Members | 42 | #region ITerrainLoader Members |
43 | 43 | ||
@@ -84,7 +84,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
84 | { | 84 | { |
85 | for (y = 0; y < h; y++) | 85 | for (y = 0; y < h; y++) |
86 | { | 86 | { |
87 | retval[x, y] = (double)baseHeight + (double)bs.ReadInt16() * (double)heightScale / 65536.0; | 87 | retval[x, y] = (double) baseHeight + (double) bs.ReadInt16() * (double) heightScale / 65536.0; |
88 | } | 88 | } |
89 | } | 89 | } |
90 | break; | 90 | break; |
@@ -107,16 +107,16 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders | |||
107 | throw new NotImplementedException(); | 107 | throw new NotImplementedException(); |
108 | } | 108 | } |
109 | 109 | ||
110 | public override string ToString() | ||
111 | { | ||
112 | return "Terragen"; | ||
113 | } | ||
114 | |||
115 | public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) | 110 | public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h) |
116 | { | 111 | { |
117 | throw new NotImplementedException(); | 112 | throw new NotImplementedException(); |
118 | } | 113 | } |
119 | 114 | ||
120 | #endregion | 115 | #endregion |
116 | |||
117 | public override string ToString() | ||
118 | { | ||
119 | return "Terragen"; | ||
120 | } | ||
121 | } | 121 | } |
122 | } | 122 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs index 76abc36..1e0b151 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/FlattenArea.cs | |||
@@ -25,10 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Region.Environment.Modules.Terrain; | ||
32 | using OpenSim.Region.Environment.Interfaces; | 28 | using OpenSim.Region.Environment.Interfaces; |
33 | 29 | ||
34 | namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | 30 | namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes |
@@ -41,14 +37,14 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
41 | { | 37 | { |
42 | double sum = 0.0; | 38 | double sum = 0.0; |
43 | double steps = 0.0; | 39 | double steps = 0.0; |
44 | double avg = 0.0; | 40 | double avg; |
45 | 41 | ||
46 | int x, y; | 42 | int x, y; |
47 | for (x = 0; x < map.Width; x++) | 43 | for (x = 0; x < map.Width; x++) |
48 | { | 44 | { |
49 | for (y = 0; y < map.Height; y++) | 45 | for (y = 0; y < map.Height; y++) |
50 | { | 46 | { |
51 | if (fillArea[x, y] == true) | 47 | if (fillArea[x, y]) |
52 | { | 48 | { |
53 | sum += map[x, y]; | 49 | sum += map[x, y]; |
54 | steps += 1.0; | 50 | steps += 1.0; |
@@ -64,7 +60,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
64 | { | 60 | { |
65 | for (y = 0; y < map.Height; y++) | 61 | for (y = 0; y < map.Height; y++) |
66 | { | 62 | { |
67 | if (fillArea[x, y] == true) | 63 | if (fillArea[x, y]) |
68 | map[x, y] = (map[x, y] * (1.0 - str)) + (avg * str); | 64 | map[x, y] = (map[x, y] * (1.0 - str)) + (avg * str); |
69 | } | 65 | } |
70 | } | 66 | } |
@@ -72,4 +68,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
72 | 68 | ||
73 | #endregion | 69 | #endregion |
74 | } | 70 | } |
75 | } | 71 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/LowerArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/LowerArea.cs index 4bb7ab1..410d0cf 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/LowerArea.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/LowerArea.cs | |||
@@ -35,12 +35,13 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
35 | 35 | ||
36 | public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) | 36 | public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) |
37 | { | 37 | { |
38 | int x, y; | 38 | int x; |
39 | for (x = 0; x < map.Width; x++) | 39 | for (x = 0; x < map.Width; x++) |
40 | { | 40 | { |
41 | int y; | ||
41 | for (y = 0; y < map.Height; y++) | 42 | for (y = 0; y < map.Height; y++) |
42 | { | 43 | { |
43 | if (fillArea[x, y] == true) | 44 | if (fillArea[x, y]) |
44 | { | 45 | { |
45 | map[x, y] -= strength; | 46 | map[x, y] -= strength; |
46 | } | 47 | } |
@@ -50,4 +51,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
50 | 51 | ||
51 | #endregion | 52 | #endregion |
52 | } | 53 | } |
53 | } | 54 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/NoiseArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/NoiseArea.cs index 284ce42..2ea1b90 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/NoiseArea.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/NoiseArea.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Framework; | ||
28 | using OpenSim.Region.Environment.Interfaces; | 29 | using OpenSim.Region.Environment.Interfaces; |
29 | 30 | ||
30 | namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | 31 | namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes |
@@ -40,9 +41,9 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
40 | { | 41 | { |
41 | for (y = 0; y < map.Height; y++) | 42 | for (y = 0; y < map.Height; y++) |
42 | { | 43 | { |
43 | if (fillArea[x, y] == true) | 44 | if (fillArea[x, y]) |
44 | { | 45 | { |
45 | double noise = TerrainUtil.PerlinNoise2D((double)x / (double)Framework.Constants.RegionSize, (double)y / (double)Framework.Constants.RegionSize, 8, 1.0); | 46 | double noise = TerrainUtil.PerlinNoise2D((double) x / Constants.RegionSize, (double) y / Constants.RegionSize, 8, 1.0); |
46 | 47 | ||
47 | map[x, y] += noise * strength; | 48 | map[x, y] += noise * strength; |
48 | } | 49 | } |
@@ -52,4 +53,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
52 | 53 | ||
53 | #endregion | 54 | #endregion |
54 | } | 55 | } |
55 | } | 56 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs index 7a9a3e5..4ea06c8 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RaiseArea.cs | |||
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
40 | { | 40 | { |
41 | for (y = 0; y < map.Height; y++) | 41 | for (y = 0; y < map.Height; y++) |
42 | { | 42 | { |
43 | if (fillArea[x, y] == true) | 43 | if (fillArea[x, y]) |
44 | { | 44 | { |
45 | map[x, y] += strength; | 45 | map[x, y] += strength; |
46 | } | 46 | } |
@@ -50,4 +50,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
50 | 50 | ||
51 | #endregion | 51 | #endregion |
52 | } | 52 | } |
53 | } | 53 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs index 45f2d83..198b309 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/RevertArea.cs | |||
@@ -31,7 +31,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
31 | { | 31 | { |
32 | public class RevertArea : ITerrainFloodEffect | 32 | public class RevertArea : ITerrainFloodEffect |
33 | { | 33 | { |
34 | ITerrainChannel m_revertmap; | 34 | private readonly ITerrainChannel m_revertmap; |
35 | 35 | ||
36 | public RevertArea(ITerrainChannel revertmap) | 36 | public RevertArea(ITerrainChannel revertmap) |
37 | { | 37 | { |
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
47 | { | 47 | { |
48 | for (y = 0; y < map.Height; y++) | 48 | for (y = 0; y < map.Height; y++) |
49 | { | 49 | { |
50 | if (fillArea[x, y] == true) | 50 | if (fillArea[x, y]) |
51 | { | 51 | { |
52 | map[x, y] = (map[x, y] * (1.0 - strength)) + (m_revertmap[x, y] * strength); | 52 | map[x, y] = (map[x, y] * (1.0 - strength)) + (m_revertmap[x, y] * strength); |
53 | } | 53 | } |
@@ -57,4 +57,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
57 | 57 | ||
58 | #endregion | 58 | #endregion |
59 | } | 59 | } |
60 | } | 60 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs index ba4943d..49d8883 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/FloodBrushes/SmoothArea.cs | |||
@@ -31,39 +31,6 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
31 | { | 31 | { |
32 | public class SmoothArea : ITerrainFloodEffect | 32 | public class SmoothArea : ITerrainFloodEffect |
33 | { | 33 | { |
34 | private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) | ||
35 | { | ||
36 | int w = map.Width; | ||
37 | int h = map.Height; | ||
38 | |||
39 | if (x > w - 2.0) | ||
40 | x = w - 2.0; | ||
41 | if (y > h - 2.0) | ||
42 | y = h - 2.0; | ||
43 | if (x < 0.0) | ||
44 | x = 0.0; | ||
45 | if (y < 0.0) | ||
46 | y = 0.0; | ||
47 | |||
48 | int stepSize = 1; | ||
49 | double h00 = map[(int)x, (int)y]; | ||
50 | double h10 = map[(int)x + stepSize, (int)y]; | ||
51 | double h01 = map[(int)x, (int)y + stepSize]; | ||
52 | double h11 = map[(int)x + stepSize, (int)y + stepSize]; | ||
53 | double h1 = h00; | ||
54 | double h2 = h10; | ||
55 | double h3 = h01; | ||
56 | double h4 = h11; | ||
57 | double a00 = h1; | ||
58 | double a10 = h2 - h1; | ||
59 | double a01 = h3 - h1; | ||
60 | double a11 = h1 - h2 - h3 + h4; | ||
61 | double partialx = x - (int)x; | ||
62 | double partialz = y - (int)y; | ||
63 | double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); | ||
64 | return hi; | ||
65 | } | ||
66 | |||
67 | #region ITerrainFloodEffect Members | 34 | #region ITerrainFloodEffect Members |
68 | 35 | ||
69 | public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) | 36 | public void FloodEffect(ITerrainChannel map, bool[,] fillArea, double strength) |
@@ -71,9 +38,8 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
71 | double area = strength; | 38 | double area = strength; |
72 | double step = strength / 4.0; | 39 | double step = strength / 4.0; |
73 | 40 | ||
74 | double[,] manipulate = new double[map.Width, map.Height]; | 41 | double[,] manipulate = new double[map.Width,map.Height]; |
75 | int x, y; | 42 | int x, y; |
76 | double n, l; | ||
77 | for (x = 0; x < map.Width; x++) | 43 | for (x = 0; x < map.Width; x++) |
78 | { | 44 | { |
79 | for (y = 0; y < map.Height; y++) | 45 | for (y = 0; y < map.Height; y++) |
@@ -84,8 +50,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
84 | double average = 0.0; | 50 | double average = 0.0; |
85 | int avgsteps = 0; | 51 | int avgsteps = 0; |
86 | 52 | ||
53 | double n; | ||
87 | for (n = 0.0 - area; n < area; n += step) | 54 | for (n = 0.0 - area; n < area; n += step) |
88 | { | 55 | { |
56 | double l; | ||
89 | for (l = 0.0 - area; l < area; l += step) | 57 | for (l = 0.0 - area; l < area; l += step) |
90 | { | 58 | { |
91 | avgsteps++; | 59 | avgsteps++; |
@@ -109,5 +77,38 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FloodBrushes | |||
109 | } | 77 | } |
110 | 78 | ||
111 | #endregion | 79 | #endregion |
80 | |||
81 | private static double GetBilinearInterpolate(double x, double y, ITerrainChannel map) | ||
82 | { | ||
83 | int w = map.Width; | ||
84 | int h = map.Height; | ||
85 | |||
86 | if (x > w - 2.0) | ||
87 | x = w - 2.0; | ||
88 | if (y > h - 2.0) | ||
89 | y = h - 2.0; | ||
90 | if (x < 0.0) | ||
91 | x = 0.0; | ||
92 | if (y < 0.0) | ||
93 | y = 0.0; | ||
94 | |||
95 | int stepSize = 1; | ||
96 | double h00 = map[(int) x, (int) y]; | ||
97 | double h10 = map[(int) x + stepSize, (int) y]; | ||
98 | double h01 = map[(int) x, (int) y + stepSize]; | ||
99 | double h11 = map[(int) x + stepSize, (int) y + stepSize]; | ||
100 | double h1 = h00; | ||
101 | double h2 = h10; | ||
102 | double h3 = h01; | ||
103 | double h4 = h11; | ||
104 | double a00 = h1; | ||
105 | double a10 = h2 - h1; | ||
106 | double a01 = h3 - h1; | ||
107 | double a11 = h1 - h2 - h3 + h4; | ||
108 | double partialx = x - (int) x; | ||
109 | double partialz = y - (int) y; | ||
110 | double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); | ||
111 | return hi; | ||
112 | } | ||
112 | } | 113 | } |
113 | } | 114 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs index 5063e46..96e92f2 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs | |||
@@ -33,4 +33,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
33 | { | 33 | { |
34 | void RunEffect(ITerrainChannel map); | 34 | void RunEffect(ITerrainChannel map); |
35 | } | 35 | } |
36 | } | 36 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainFloodEffect.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainFloodEffect.cs index e866876..7d33bf8 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainFloodEffect.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainFloodEffect.cs | |||
@@ -25,8 +25,8 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Region.Environment.Interfaces; | ||
29 | using System; | 28 | using System; |
29 | using OpenSim.Region.Environment.Interfaces; | ||
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Modules.Terrain | 31 | namespace OpenSim.Region.Environment.Modules.Terrain |
32 | { | 32 | { |
@@ -34,4 +34,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
34 | { | 34 | { |
35 | void FloodEffect(ITerrainChannel map, Boolean[,] fillArea, double strength); | 35 | void FloodEffect(ITerrainChannel map, Boolean[,] fillArea, double strength); |
36 | } | 36 | } |
37 | } | 37 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs index 2c391df..992ed1e 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs | |||
@@ -35,4 +35,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
35 | ITerrainChannel LoadFile(string filename, int fileStartX, int fileStartY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight); | 35 | ITerrainChannel LoadFile(string filename, int fileStartX, int fileStartY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight); |
36 | void SaveFile(string filename, ITerrainChannel map); | 36 | void SaveFile(string filename, ITerrainChannel map); |
37 | } | 37 | } |
38 | } | 38 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainModule.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainModule.cs index 3d00b2d..9e79d17 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainModule.cs | |||
@@ -1,9 +1,8 @@ | |||
1 | using System; | 1 | namespace OpenSim.Region.Environment.Modules.Terrain |
2 | namespace OpenSim.Region.Environment.Modules.Terrain | ||
3 | { | 2 | { |
4 | public interface ITerrainModule | 3 | public interface ITerrainModule |
5 | { | 4 | { |
6 | void LoadFromFile(string filename); | 5 | void LoadFromFile(string filename); |
7 | void SaveToFile(string filename); | 6 | void SaveToFile(string filename); |
8 | } | 7 | } |
9 | } | 8 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainPaintableEffect.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainPaintableEffect.cs index f2edff6..07fcb72 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainPaintableEffect.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainPaintableEffect.cs | |||
@@ -33,4 +33,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
33 | { | 33 | { |
34 | void PaintEffect(ITerrainChannel map, double x, double y, double strength, double duration); | 34 | void PaintEffect(ITerrainChannel map, double x, double y, double strength, double duration); |
35 | } | 35 | } |
36 | } | 36 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs b/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs index 96b5d52..763735f 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/MapImageModule.cs | |||
@@ -26,20 +26,40 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
30 | using System.Drawing; | 29 | using System.Drawing; |
31 | using libsecondlife; | ||
32 | using Nini.Config; | 30 | using Nini.Config; |
33 | using OpenSim.Framework; | 31 | using OpenJPEGNet; |
34 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
36 | using OpenSim.Region.Environment.Modules.ModuleFramework; | ||
37 | 34 | ||
38 | namespace OpenSim.Region.Environment.Modules.Terrain | 35 | namespace OpenSim.Region.Environment.Modules.Terrain |
39 | { | 36 | { |
40 | class MapImageModule : IMapImageGenerator, IRegionModule | 37 | internal class MapImageModule : IMapImageGenerator, IRegionModule |
41 | { | 38 | { |
42 | private Scene m_scene; | 39 | private Scene m_scene; |
40 | |||
41 | #region IMapImageGenerator Members | ||
42 | |||
43 | public byte[] WriteJpeg2000Image(string gradientmap) | ||
44 | { | ||
45 | byte[] imageData = null; | ||
46 | |||
47 | Bitmap bmp = TerrainToBitmap(gradientmap); | ||
48 | |||
49 | try | ||
50 | { | ||
51 | imageData = OpenJPEG.EncodeFromImage(bmp, true); | ||
52 | } | ||
53 | catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke | ||
54 | { | ||
55 | Console.WriteLine("Failed generating terrain map: " + e); | ||
56 | } | ||
57 | |||
58 | return imageData; | ||
59 | } | ||
60 | |||
61 | #endregion | ||
62 | |||
43 | #region IRegionModule Members | 63 | #region IRegionModule Members |
44 | 64 | ||
45 | public void Initialise(Scene scene, IConfigSource source) | 65 | public void Initialise(Scene scene, IConfigSource source) |
@@ -66,24 +86,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
66 | get { return false; } | 86 | get { return false; } |
67 | } | 87 | } |
68 | 88 | ||
69 | 89 | #endregion | |
70 | public byte[] WriteJpeg2000Image(string gradientmap) | ||
71 | { | ||
72 | byte[] imageData = null; | ||
73 | |||
74 | Bitmap bmp = TerrainToBitmap(gradientmap); | ||
75 | |||
76 | try | ||
77 | { | ||
78 | imageData = OpenJPEGNet.OpenJPEG.EncodeFromImage(bmp, true); | ||
79 | } | ||
80 | catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke | ||
81 | { | ||
82 | Console.WriteLine("Failed generating terrain map: " + e.ToString()); | ||
83 | } | ||
84 | |||
85 | return imageData; | ||
86 | } | ||
87 | 90 | ||
88 | private void ShadeBuildings(ref Bitmap map) | 91 | private void ShadeBuildings(ref Bitmap map) |
89 | { | 92 | { |
@@ -95,18 +98,20 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
95 | { | 98 | { |
96 | if (entity is SceneObjectGroup) | 99 | if (entity is SceneObjectGroup) |
97 | { | 100 | { |
98 | SceneObjectGroup sog = (SceneObjectGroup)entity; | 101 | SceneObjectGroup sog = (SceneObjectGroup) entity; |
99 | 102 | ||
100 | foreach (SceneObjectPart primitive in sog.Children.Values) | 103 | foreach (SceneObjectPart primitive in sog.Children.Values) |
101 | { | 104 | { |
102 | int x, y, w, h, dx, dy; | 105 | int x, y, w, h; |
103 | x = (int)(primitive.AbsolutePosition.X - (primitive.Scale.X / 2)); | 106 | x = (int) (primitive.AbsolutePosition.X - (primitive.Scale.X / 2)); |
104 | y = (int)(primitive.AbsolutePosition.Y - (primitive.Scale.Y / 2)); | 107 | y = (int) (primitive.AbsolutePosition.Y - (primitive.Scale.Y / 2)); |
105 | w = (int)primitive.Scale.X; | 108 | w = (int) primitive.Scale.X; |
106 | h = (int)primitive.Scale.Y; | 109 | h = (int) primitive.Scale.Y; |
107 | 110 | ||
111 | int dx; | ||
108 | for (dx = x; dx < x + w; dx++) | 112 | for (dx = x; dx < x + w; dx++) |
109 | { | 113 | { |
114 | int dy; | ||
110 | for (dy = y; dy < y + h; dy++) | 115 | for (dy = y; dy < y + h; dy++) |
111 | { | 116 | { |
112 | if (x < 0 || y < 0) | 117 | if (x < 0 || y < 0) |
@@ -117,8 +122,6 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
117 | map.SetPixel(dx, dy, Color.DarkGray); | 122 | map.SetPixel(dx, dy, Color.DarkGray); |
118 | } | 123 | } |
119 | } | 124 | } |
120 | |||
121 | |||
122 | } | 125 | } |
123 | } | 126 | } |
124 | } | 127 | } |
@@ -148,7 +151,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
148 | for (int x = 0; x < copy.Width; x++) | 151 | for (int x = 0; x < copy.Width; x++) |
149 | { | 152 | { |
150 | // 512 is the largest possible height before colours clamp | 153 | // 512 is the largest possible height before colours clamp |
151 | int colorindex = (int)(Math.Max(Math.Min(1.0, copy[x, y] / 512.0), 0.0) * (pallete - 1)); | 154 | int colorindex = (int) (Math.Max(Math.Min(1.0, copy[x, y] / 512.0), 0.0) * (pallete - 1)); |
152 | 155 | ||
153 | // Handle error conditions | 156 | // Handle error conditions |
154 | if (colorindex > pallete - 1 || colorindex < 0) | 157 | if (colorindex > pallete - 1 || colorindex < 0) |
@@ -161,7 +164,5 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
161 | return bmp; | 164 | return bmp; |
162 | } | 165 | } |
163 | } | 166 | } |
164 | |||
165 | #endregion | ||
166 | } | 167 | } |
167 | } | 168 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/ErodeSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/ErodeSphere.cs index a8942dc..cfb1f60 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/ErodeSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/ErodeSphere.cs | |||
@@ -25,8 +25,8 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Region.Environment.Interfaces; | ||
29 | using System; | 28 | using System; |
29 | using OpenSim.Region.Environment.Interfaces; | ||
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | 31 | namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes |
32 | { | 32 | { |
@@ -35,18 +35,12 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
35 | /// </summary> | 35 | /// </summary> |
36 | public class ErodeSphere : ITerrainPaintableEffect | 36 | public class ErodeSphere : ITerrainPaintableEffect |
37 | { | 37 | { |
38 | NeighbourSystem type = NeighbourSystem.Moore; // Parameter | 38 | private double rainHeight = 0.2; |
39 | 39 | private int rounds = 10; | |
40 | double rainHeight = 0.2; | 40 | private NeighbourSystem type = NeighbourSystem.Moore; // Parameter |
41 | int rounds = 10; | 41 | private double waterSaturation = 0.30; // Can carry 1% of water in height |
42 | double waterSaturation = 0.30; // Can carry 1% of water in height | ||
43 | 42 | ||
44 | #region Supporting Functions | 43 | #region Supporting Functions |
45 | private enum NeighbourSystem | ||
46 | { | ||
47 | Moore, | ||
48 | VonNeumann | ||
49 | } ; | ||
50 | 44 | ||
51 | private int[] Neighbours(NeighbourSystem type, int index) | 45 | private int[] Neighbours(NeighbourSystem type, int index) |
52 | { | 46 | { |
@@ -146,6 +140,12 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
146 | return coord; | 140 | return coord; |
147 | } | 141 | } |
148 | 142 | ||
143 | private enum NeighbourSystem | ||
144 | { | ||
145 | Moore, | ||
146 | VonNeumann | ||
147 | } ; | ||
148 | |||
149 | #endregion | 149 | #endregion |
150 | 150 | ||
151 | #region ITerrainPaintableEffect Members | 151 | #region ITerrainPaintableEffect Members |
@@ -266,7 +266,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
266 | // Calculate how much water we can move | 266 | // Calculate how much water we can move |
267 | double waterMin = Math.Min(water[x, y], altitudeDelta); | 267 | double waterMin = Math.Min(water[x, y], altitudeDelta); |
268 | double waterDelta = waterMin * ((water[coords[0], coords[1]] + map[coords[0], coords[1]]) | 268 | double waterDelta = waterMin * ((water[coords[0], coords[1]] + map[coords[0], coords[1]]) |
269 | / altitudeTotal); | 269 | / altitudeTotal); |
270 | 270 | ||
271 | double sedimentDelta = sediment[x, y] * (waterDelta / water[x, y]); | 271 | double sedimentDelta = sediment[x, y] * (waterDelta / water[x, y]); |
272 | 272 | ||
@@ -309,4 +309,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
309 | 309 | ||
310 | #endregion | 310 | #endregion |
311 | } | 311 | } |
312 | } | 312 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs index 9bfb981..d907ed2 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/FlattenSphere.cs | |||
@@ -31,12 +31,6 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
31 | { | 31 | { |
32 | public class FlattenSphere : ITerrainPaintableEffect | 32 | public class FlattenSphere : ITerrainPaintableEffect |
33 | { | 33 | { |
34 | private double SphericalFactor(double x, double y, double rx, double ry, double size) | ||
35 | { | ||
36 | double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry)); | ||
37 | return z; | ||
38 | } | ||
39 | |||
40 | // TODO: unused | 34 | // TODO: unused |
41 | // private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) | 35 | // private double GetBilinearInterpolate(double x, double y, ITerrainChannel map) |
42 | // { | 36 | // { |
@@ -78,7 +72,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
78 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 72 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
79 | 73 | ||
80 | int x, y; | 74 | int x, y; |
81 | double[,] tweak = new double[map.Width, map.Height]; | 75 | double[,] tweak = new double[map.Width,map.Height]; |
82 | 76 | ||
83 | double area = strength; | 77 | double area = strength; |
84 | double step = strength / 4.0; | 78 | double step = strength / 4.0; |
@@ -123,5 +117,11 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
123 | } | 117 | } |
124 | 118 | ||
125 | #endregion | 119 | #endregion |
120 | |||
121 | private double SphericalFactor(double x, double y, double rx, double ry, double size) | ||
122 | { | ||
123 | double z = size * size - ((x - rx) * (x - rx) + (y - ry) * (y - ry)); | ||
124 | return z; | ||
125 | } | ||
126 | } | 126 | } |
127 | } | 127 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs index 9185b5d..ead1a49 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/LowerSphere.cs | |||
@@ -64,4 +64,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
64 | 64 | ||
65 | #endregion | 65 | #endregion |
66 | } | 66 | } |
67 | } | 67 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs index 9b45b34..e3babbf 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
57 | z *= z; | 57 | z *= z; |
58 | z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); | 58 | z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); |
59 | 59 | ||
60 | double noise = TerrainUtil.PerlinNoise2D((double)x / (double)Framework.Constants.RegionSize, (double)y / (double)Framework.Constants.RegionSize, 8, 1.0); | 60 | double noise = TerrainUtil.PerlinNoise2D((double) x / (double) Constants.RegionSize, (double) y / (double) Constants.RegionSize, 8, 1.0); |
61 | 61 | ||
62 | if (z > 0.0) | 62 | if (z > 0.0) |
63 | map[x, y] += noise * z * duration; | 63 | map[x, y] += noise * z * duration; |
@@ -67,4 +67,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
67 | 67 | ||
68 | #endregion | 68 | #endregion |
69 | } | 69 | } |
70 | } | 70 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/OlsenSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/OlsenSphere.cs index 23dea8a..153fc15 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/OlsenSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/OlsenSphere.cs | |||
@@ -25,8 +25,8 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Region.Environment.Interfaces; | ||
29 | using System; | 28 | using System; |
29 | using OpenSim.Region.Environment.Interfaces; | ||
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | 31 | namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes |
32 | { | 32 | { |
@@ -38,16 +38,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
38 | /// </summary> | 38 | /// </summary> |
39 | public class OlsenSphere : ITerrainPaintableEffect | 39 | public class OlsenSphere : ITerrainPaintableEffect |
40 | { | 40 | { |
41 | NeighbourSystem type = NeighbourSystem.Moore; // Parameter | 41 | private double nConst = 1024.0; |
42 | 42 | private NeighbourSystem type = NeighbourSystem.Moore; // Parameter | |
43 | double nConst = 1024.0; | ||
44 | 43 | ||
45 | #region Supporting Functions | 44 | #region Supporting Functions |
46 | private enum NeighbourSystem | ||
47 | { | ||
48 | Moore, | ||
49 | VonNeumann | ||
50 | } ; | ||
51 | 45 | ||
52 | private int[] Neighbours(NeighbourSystem type, int index) | 46 | private int[] Neighbours(NeighbourSystem type, int index) |
53 | { | 47 | { |
@@ -153,6 +147,12 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
153 | return z; | 147 | return z; |
154 | } | 148 | } |
155 | 149 | ||
150 | private enum NeighbourSystem | ||
151 | { | ||
152 | Moore, | ||
153 | VonNeumann | ||
154 | } ; | ||
155 | |||
156 | #endregion | 156 | #endregion |
157 | 157 | ||
158 | #region ITerrainPaintableEffect Members | 158 | #region ITerrainPaintableEffect Members |
@@ -222,4 +222,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
222 | 222 | ||
223 | #endregion | 223 | #endregion |
224 | } | 224 | } |
225 | } | 225 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs index f90c407..8d61a7e 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RaiseSphere.cs | |||
@@ -64,4 +64,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
64 | 64 | ||
65 | #endregion | 65 | #endregion |
66 | } | 66 | } |
67 | } | 67 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RevertSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RevertSphere.cs index 382c756..ee0edb5 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RevertSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/RevertSphere.cs | |||
@@ -32,7 +32,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
32 | { | 32 | { |
33 | public class RevertSphere : ITerrainPaintableEffect | 33 | public class RevertSphere : ITerrainPaintableEffect |
34 | { | 34 | { |
35 | ITerrainChannel m_revertmap; | 35 | private ITerrainChannel m_revertmap; |
36 | 36 | ||
37 | public RevertSphere(ITerrainChannel revertmap) | 37 | public RevertSphere(ITerrainChannel revertmap) |
38 | { | 38 | { |
@@ -79,4 +79,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
79 | 79 | ||
80 | #endregion | 80 | #endregion |
81 | } | 81 | } |
82 | } | 82 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs index db5fb72..86a01cc 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/SmoothSphere.cs | |||
@@ -38,24 +38,24 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
38 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 38 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
39 | 39 | ||
40 | int x, y; | 40 | int x, y; |
41 | double[,] tweak = new double[map.Width, map.Height]; | 41 | double[,] tweak = new double[map.Width,map.Height]; |
42 | 42 | ||
43 | double n, l; | 43 | double n, l; |
44 | double area = strength; | 44 | double area = strength; |
45 | double step = strength / 4.0; | 45 | double step = strength / 4.0; |
46 | 46 | ||
47 | // compute delta map | 47 | // compute delta map |
48 | for (x = 0; x < map.Width; x++) | 48 | for (x = 0; x < map.Width; x++) |
49 | { | 49 | { |
50 | for (y = 0; y < map.Height; y++) | 50 | for (y = 0; y < map.Height; y++) |
51 | { | 51 | { |
52 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 52 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
53 | 53 | ||
54 | if (z > 0) // add in non-zero amount | 54 | if (z > 0) // add in non-zero amount |
55 | { | 55 | { |
56 | double average = 0.0; | 56 | double average = 0.0; |
57 | int avgsteps = 0; | 57 | int avgsteps = 0; |
58 | 58 | ||
59 | for (n = 0.0 - area; n < area; n += step) | 59 | for (n = 0.0 - area; n < area; n += step) |
60 | { | 60 | { |
61 | for (l = 0.0 - area; l < area; l += step) | 61 | for (l = 0.0 - area; l < area; l += step) |
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
74 | for (y = 0; y < map.Height; y++) | 74 | for (y = 0; y < map.Height; y++) |
75 | { | 75 | { |
76 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 76 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
77 | 77 | ||
78 | if (z > 0) // add in non-zero amount | 78 | if (z > 0) // add in non-zero amount |
79 | { | 79 | { |
80 | double da = z; | 80 | double da = z; |
@@ -90,4 +90,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
90 | 90 | ||
91 | #endregion | 91 | #endregion |
92 | } | 92 | } |
93 | } | 93 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/WeatherSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/WeatherSphere.cs index 79c9c63..f46ba8f 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/WeatherSphere.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/WeatherSphere.cs | |||
@@ -34,15 +34,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
34 | /// </summary> | 34 | /// </summary> |
35 | public class WeatherSphere : ITerrainPaintableEffect | 35 | public class WeatherSphere : ITerrainPaintableEffect |
36 | { | 36 | { |
37 | NeighbourSystem type = NeighbourSystem.Moore; // Parameter | 37 | private double talus = 0.2; // Number of meters max difference before stop eroding. Tweakage required. |
38 | double talus = 0.2; // Number of meters max difference before stop eroding. Tweakage required. | 38 | private NeighbourSystem type = NeighbourSystem.Moore; // Parameter |
39 | 39 | ||
40 | #region Supporting Functions | 40 | #region Supporting Functions |
41 | private enum NeighbourSystem | ||
42 | { | ||
43 | Moore, | ||
44 | VonNeumann | ||
45 | } ; | ||
46 | 41 | ||
47 | private int[] Neighbours(NeighbourSystem type, int index) | 42 | private int[] Neighbours(NeighbourSystem type, int index) |
48 | { | 43 | { |
@@ -142,6 +137,12 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
142 | return coord; | 137 | return coord; |
143 | } | 138 | } |
144 | 139 | ||
140 | private enum NeighbourSystem | ||
141 | { | ||
142 | Moore, | ||
143 | VonNeumann | ||
144 | } ; | ||
145 | |||
145 | #endregion | 146 | #endregion |
146 | 147 | ||
147 | #region ITerrainPaintableEffect Members | 148 | #region ITerrainPaintableEffect Members |
@@ -203,4 +204,4 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes | |||
203 | 204 | ||
204 | #endregion | 205 | #endregion |
205 | } | 206 | } |
206 | } | 207 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs index 01f6bdf..1344715 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs | |||
@@ -35,34 +35,70 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
35 | /// </summary> | 35 | /// </summary> |
36 | public class TerrainChannel : ITerrainChannel | 36 | public class TerrainChannel : ITerrainChannel |
37 | { | 37 | { |
38 | private readonly bool[,] taint; | ||
38 | private double[,] map; | 39 | private double[,] map; |
39 | private bool[,] taint; | ||
40 | 40 | ||
41 | public int Width | 41 | public TerrainChannel() |
42 | { | 42 | { |
43 | get { return map.GetLength(0); } | 43 | map = new double[Constants.RegionSize,Constants.RegionSize]; |
44 | taint = new bool[Constants.RegionSize / 16,Constants.RegionSize / 16]; | ||
45 | |||
46 | int x; | ||
47 | for (x = 0; x < Constants.RegionSize; x++) | ||
48 | { | ||
49 | int y; | ||
50 | for (y = 0; y < Constants.RegionSize; y++) | ||
51 | { | ||
52 | map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10; | ||
53 | double spherFac = TerrainUtil.SphericalFactor(x, y, Constants.RegionSize / 2, Constants.RegionSize / 2, 50) * 0.01; | ||
54 | if (map[x, y] < spherFac) | ||
55 | { | ||
56 | map[x, y] = spherFac; | ||
57 | } | ||
58 | } | ||
59 | } | ||
44 | } | 60 | } |
45 | 61 | ||
46 | public int Height | 62 | public TerrainChannel(double[,] import) |
47 | { | 63 | { |
48 | get { return map.GetLength(1); } | 64 | map = import; |
65 | taint = new bool[import.GetLength(0),import.GetLength(1)]; | ||
49 | } | 66 | } |
50 | 67 | ||
51 | public TerrainChannel Copy() | 68 | public TerrainChannel(bool createMap) |
52 | { | 69 | { |
53 | TerrainChannel copy = new TerrainChannel(false); | 70 | if (createMap) |
54 | copy.map = (double[,])this.map.Clone(); | 71 | { |
72 | map = new double[Constants.RegionSize,Constants.RegionSize]; | ||
73 | taint = new bool[Constants.RegionSize / 16,Constants.RegionSize / 16]; | ||
74 | } | ||
75 | } | ||
55 | 76 | ||
56 | return copy; | 77 | public TerrainChannel(int w, int h) |
78 | { | ||
79 | map = new double[w,h]; | ||
80 | taint = new bool[w / 16,h / 16]; | ||
81 | } | ||
82 | |||
83 | #region ITerrainChannel Members | ||
84 | |||
85 | public int Width | ||
86 | { | ||
87 | get { return map.GetLength(0); } | ||
88 | } | ||
89 | |||
90 | public int Height | ||
91 | { | ||
92 | get { return map.GetLength(1); } | ||
57 | } | 93 | } |
58 | 94 | ||
59 | public ITerrainChannel MakeCopy() | 95 | public ITerrainChannel MakeCopy() |
60 | { | 96 | { |
61 | TerrainChannel copy = new TerrainChannel(false); | 97 | TerrainChannel copy = new TerrainChannel(false); |
62 | copy.map = (double[,])this.map.Clone(); | 98 | copy.map = (double[,]) map.Clone(); |
63 | 99 | ||
64 | return copy; | 100 | return copy; |
65 | } | 101 | } |
66 | 102 | ||
67 | public float[] GetFloatsSerialised() | 103 | public float[] GetFloatsSerialised() |
68 | { | 104 | { |
@@ -71,7 +107,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
71 | 107 | ||
72 | for (i = 0; i < Width * Height; i++) | 108 | for (i = 0; i < Width * Height; i++) |
73 | { | 109 | { |
74 | heights[i] = (float)map[i % Width, i / Width]; | 110 | heights[i] = (float) map[i % Width, i / Width]; |
75 | } | 111 | } |
76 | 112 | ||
77 | return heights; | 113 | return heights; |
@@ -84,10 +120,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
84 | 120 | ||
85 | public double this[int x, int y] | 121 | public double this[int x, int y] |
86 | { | 122 | { |
87 | get | 123 | get { return map[x, y]; } |
88 | { | ||
89 | return map[x, y]; | ||
90 | } | ||
91 | set | 124 | set |
92 | { | 125 | { |
93 | if (map[x, y] != value) | 126 | if (map[x, y] != value) |
@@ -100,7 +133,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
100 | 133 | ||
101 | public bool Tainted(int x, int y) | 134 | public bool Tainted(int x, int y) |
102 | { | 135 | { |
103 | if (taint[x / 16, y / 16] != false) | 136 | if (taint[x / 16, y / 16]) |
104 | { | 137 | { |
105 | taint[x / 16, y / 16] = false; | 138 | taint[x / 16, y / 16] = false; |
106 | return true; | 139 | return true; |
@@ -111,45 +144,14 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
111 | } | 144 | } |
112 | } | 145 | } |
113 | 146 | ||
114 | public TerrainChannel() | 147 | #endregion |
115 | { | ||
116 | map = new double[Constants.RegionSize, Constants.RegionSize]; | ||
117 | taint = new bool[Constants.RegionSize / 16, Constants.RegionSize / 16]; | ||
118 | 148 | ||
119 | int x, y; | 149 | public TerrainChannel Copy() |
120 | for (x = 0; x < Constants.RegionSize; x++) | ||
121 | { | ||
122 | for (y = 0; y < Constants.RegionSize; y++) | ||
123 | { | ||
124 | map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10; | ||
125 | double spherFac = TerrainUtil.SphericalFactor(x, y, Constants.RegionSize / 2, Constants.RegionSize / 2, 50) * 0.01; | ||
126 | if (map[x, y] < spherFac) | ||
127 | { | ||
128 | map[x, y] = spherFac; | ||
129 | } | ||
130 | } | ||
131 | } | ||
132 | } | ||
133 | |||
134 | public TerrainChannel(double[,] import) | ||
135 | { | ||
136 | map = import; | ||
137 | taint = new bool[import.GetLength(0), import.GetLength(1)]; | ||
138 | } | ||
139 | |||
140 | public TerrainChannel(bool createMap) | ||
141 | { | 150 | { |
142 | if (createMap) | 151 | TerrainChannel copy = new TerrainChannel(false); |
143 | { | 152 | copy.map = (double[,]) map.Clone(); |
144 | map = new double[Constants.RegionSize, Constants.RegionSize]; | ||
145 | taint = new bool[Constants.RegionSize / 16, Constants.RegionSize / 16]; | ||
146 | } | ||
147 | } | ||
148 | 153 | ||
149 | public TerrainChannel(int w, int h) | 154 | return copy; |
150 | { | ||
151 | map = new double[w, h]; | ||
152 | taint = new bool[w / 16, h / 16]; | ||
153 | } | 155 | } |
154 | } | 156 | } |
155 | } | 157 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs index 27bfb36..987c3d0 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs | |||
@@ -27,18 +27,29 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Drawing; | 30 | using System.IO; |
31 | using System.Reflection; | ||
31 | using libsecondlife; | 32 | using libsecondlife; |
33 | using log4net; | ||
32 | using Nini.Config; | 34 | using Nini.Config; |
33 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Scenes; | ||
36 | using OpenSim.Region.Environment.Modules.ModuleFramework; | 37 | using OpenSim.Region.Environment.Modules.ModuleFramework; |
38 | using OpenSim.Region.Environment.Modules.Terrain.Effects; | ||
39 | using OpenSim.Region.Environment.Modules.Terrain.FileLoaders; | ||
40 | using OpenSim.Region.Environment.Modules.Terrain.FloodBrushes; | ||
41 | using OpenSim.Region.Environment.Modules.Terrain.PaintBrushes; | ||
42 | using OpenSim.Region.Environment.Scenes; | ||
37 | 43 | ||
38 | namespace OpenSim.Region.Environment.Modules.Terrain | 44 | namespace OpenSim.Region.Environment.Modules.Terrain |
39 | { | 45 | { |
40 | public class TerrainModule : IRegionModule, ICommandableModule, OpenSim.Region.Environment.Modules.Terrain.ITerrainModule | 46 | public class TerrainModule : IRegionModule, ICommandableModule, ITerrainModule |
41 | { | 47 | { |
48 | #region StandardTerrainEffects enum | ||
49 | |||
50 | /// <summary> | ||
51 | /// A standard set of terrain brushes and effects recognised by viewers | ||
52 | /// </summary> | ||
42 | public enum StandardTerrainEffects : byte | 53 | public enum StandardTerrainEffects : byte |
43 | { | 54 | { |
44 | Flatten = 0, | 55 | Flatten = 0, |
@@ -54,68 +65,100 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
54 | Olsen = 253 | 65 | Olsen = 253 |
55 | } | 66 | } |
56 | 67 | ||
57 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 68 | #endregion |
58 | 69 | ||
59 | private Commander m_commander = new Commander("Terrain"); | 70 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
60 | 71 | ||
61 | private Dictionary<StandardTerrainEffects, ITerrainPaintableEffect> m_painteffects = | 72 | private readonly Commander m_commander = new Commander("Terrain"); |
62 | new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>(); | 73 | |
63 | private Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects = | 74 | private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects = |
64 | new Dictionary<StandardTerrainEffects, ITerrainFloodEffect>(); | 75 | new Dictionary<StandardTerrainEffects, ITerrainFloodEffect>(); |
65 | private Dictionary<string, ITerrainLoader> m_loaders = new Dictionary<string, ITerrainLoader>(); | ||
66 | Scene m_scene; | ||
67 | ITerrainChannel m_channel; | ||
68 | ITerrainChannel m_revert; | ||
69 | bool m_tainted = false; | ||
70 | private IConfigSource m_gConfig; | ||
71 | 76 | ||
72 | private void InstallDefaultEffects() | 77 | private readonly Dictionary<string, ITerrainLoader> m_loaders = new Dictionary<string, ITerrainLoader>(); |
73 | { | ||
74 | // Draggable Paint Brush Effects | ||
75 | m_painteffects[StandardTerrainEffects.Raise] = new PaintBrushes.RaiseSphere(); | ||
76 | m_painteffects[StandardTerrainEffects.Lower] = new PaintBrushes.LowerSphere(); | ||
77 | m_painteffects[StandardTerrainEffects.Smooth] = new PaintBrushes.SmoothSphere(); | ||
78 | m_painteffects[StandardTerrainEffects.Noise] = new PaintBrushes.NoiseSphere(); | ||
79 | m_painteffects[StandardTerrainEffects.Flatten] = new PaintBrushes.FlattenSphere(); | ||
80 | m_painteffects[StandardTerrainEffects.Revert] = new PaintBrushes.RevertSphere(m_revert); | ||
81 | m_painteffects[StandardTerrainEffects.Erode] = new PaintBrushes.ErodeSphere(); | ||
82 | m_painteffects[StandardTerrainEffects.Weather] = new PaintBrushes.WeatherSphere(); | ||
83 | m_painteffects[StandardTerrainEffects.Olsen] = new PaintBrushes.OlsenSphere(); | ||
84 | 78 | ||
85 | // Area of effect selection effects | 79 | private readonly Dictionary<StandardTerrainEffects, ITerrainPaintableEffect> m_painteffects = |
86 | m_floodeffects[StandardTerrainEffects.Raise] = new FloodBrushes.RaiseArea(); | 80 | new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>(); |
87 | m_floodeffects[StandardTerrainEffects.Lower] = new FloodBrushes.LowerArea(); | ||
88 | m_floodeffects[StandardTerrainEffects.Smooth] = new FloodBrushes.SmoothArea(); | ||
89 | m_floodeffects[StandardTerrainEffects.Noise] = new FloodBrushes.NoiseArea(); | ||
90 | m_floodeffects[StandardTerrainEffects.Flatten] = new FloodBrushes.FlattenArea(); | ||
91 | m_floodeffects[StandardTerrainEffects.Revert] = new FloodBrushes.RevertArea(m_revert); | ||
92 | 81 | ||
93 | // Filesystem load/save loaders | 82 | private ITerrainChannel m_channel; |
94 | m_loaders[".r32"] = new FileLoaders.RAW32(); | 83 | private ITerrainChannel m_revert; |
95 | m_loaders[".f32"] = m_loaders[".r32"]; | 84 | private Scene m_scene; |
96 | m_loaders[".ter"] = new FileLoaders.Terragen(); | 85 | private bool m_tainted = false; |
97 | m_loaders[".raw"] = new FileLoaders.LLRAW(); | 86 | |
98 | m_loaders[".jpg"] = new FileLoaders.JPEG(); | 87 | #region ICommandableModule Members |
99 | m_loaders[".jpeg"] = m_loaders[".jpg"]; | 88 | |
100 | m_loaders[".bmp"] = new FileLoaders.BMP(); | 89 | public ICommander CommandInterface |
101 | m_loaders[".png"] = new FileLoaders.PNG(); | 90 | { |
102 | m_loaders[".gif"] = new FileLoaders.GIF(); | 91 | get { return m_commander; } |
103 | m_loaders[".tif"] = new FileLoaders.TIFF(); | ||
104 | m_loaders[".tiff"] = m_loaders[".tif"]; | ||
105 | } | 92 | } |
106 | 93 | ||
107 | public void UpdateRevertMap() | 94 | #endregion |
95 | |||
96 | #region IRegionModule Members | ||
97 | |||
98 | /// <summary> | ||
99 | /// Creates and initialises a terrain module for a region | ||
100 | /// </summary> | ||
101 | /// <param name="scene">Region initialising</param> | ||
102 | /// <param name="config">Config for the region</param> | ||
103 | public void Initialise(Scene scene, IConfigSource config) | ||
108 | { | 104 | { |
109 | int x, y; | 105 | m_scene = scene; |
110 | for (x = 0; x < m_channel.Width; x++) | 106 | |
107 | // Install terrain module in the simulator | ||
108 | if (m_scene.Heightmap == null) | ||
111 | { | 109 | { |
112 | for (y = 0; y < m_channel.Height; y++) | 110 | lock (m_scene) |
113 | { | 111 | { |
114 | m_revert[x, y] = m_channel[x, y]; | 112 | m_channel = new TerrainChannel(); |
113 | m_scene.Heightmap = m_channel; | ||
114 | m_revert = new TerrainChannel(); | ||
115 | UpdateRevertMap(); | ||
115 | } | 116 | } |
116 | } | 117 | } |
118 | else | ||
119 | { | ||
120 | m_channel = m_scene.Heightmap; | ||
121 | m_revert = new TerrainChannel(); | ||
122 | UpdateRevertMap(); | ||
123 | } | ||
124 | |||
125 | m_scene.RegisterModuleInterface<ITerrainModule>(this); | ||
126 | m_scene.EventManager.OnNewClient += EventManager_OnNewClient; | ||
127 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | ||
128 | m_scene.EventManager.OnTerrainTick += EventManager_OnTerrainTick; | ||
129 | } | ||
130 | |||
131 | /// <summary> | ||
132 | /// Enables terrain module when called | ||
133 | /// </summary> | ||
134 | public void PostInitialise() | ||
135 | { | ||
136 | InstallDefaultEffects(); | ||
137 | InstallInterfaces(); | ||
138 | } | ||
139 | |||
140 | public void Close() | ||
141 | { | ||
142 | } | ||
143 | |||
144 | public string Name | ||
145 | { | ||
146 | get { return "TerrainModule"; } | ||
117 | } | 147 | } |
118 | 148 | ||
149 | public bool IsSharedModule | ||
150 | { | ||
151 | get { return false; } | ||
152 | } | ||
153 | |||
154 | #endregion | ||
155 | |||
156 | #region ITerrainModule Members | ||
157 | |||
158 | /// <summary> | ||
159 | /// Loads a terrain file from disk and installs it in the scene. | ||
160 | /// </summary> | ||
161 | /// <param name="filename">Filename to terrain file. Type is determined by extension.</param> | ||
119 | public void LoadFromFile(string filename) | 162 | public void LoadFromFile(string filename) |
120 | { | 163 | { |
121 | foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) | 164 | foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) |
@@ -133,12 +176,14 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
133 | } | 176 | } |
134 | catch (NotImplementedException) | 177 | catch (NotImplementedException) |
135 | { | 178 | { |
136 | m_log.Error("[TERRAIN]: Unable to load heightmap, the " + loader.Value.ToString() + " parser does not support file loading. (May be save only)"); | 179 | m_log.Error("[TERRAIN]: Unable to load heightmap, the " + loader.Value + |
180 | " parser does not support file loading. (May be save only)"); | ||
137 | return; | 181 | return; |
138 | } | 182 | } |
139 | catch (System.IO.FileNotFoundException) | 183 | catch (FileNotFoundException) |
140 | { | 184 | { |
141 | m_log.Error("[TERRAIN]: Unable to load heightmap, file not found. (A directory permissions error may also cause this)"); | 185 | m_log.Error( |
186 | "[TERRAIN]: Unable to load heightmap, file not found. (A directory permissions error may also cause this)"); | ||
142 | return; | 187 | return; |
143 | } | 188 | } |
144 | } | 189 | } |
@@ -149,10 +194,97 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
149 | m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader availible for that format."); | 194 | m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader availible for that format."); |
150 | } | 195 | } |
151 | 196 | ||
197 | /// <summary> | ||
198 | /// Saves the current heightmap to a specified file. | ||
199 | /// </summary> | ||
200 | /// <param name="filename">The destination filename</param> | ||
201 | public void SaveToFile(string filename) | ||
202 | { | ||
203 | try | ||
204 | { | ||
205 | foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) | ||
206 | { | ||
207 | if (filename.EndsWith(loader.Key)) | ||
208 | { | ||
209 | loader.Value.SaveFile(filename, m_channel); | ||
210 | return; | ||
211 | } | ||
212 | } | ||
213 | } | ||
214 | catch (NotImplementedException) | ||
215 | { | ||
216 | m_log.Error("Unable to save to " + filename + ", saving of this file format has not been implemented."); | ||
217 | } | ||
218 | } | ||
219 | |||
220 | #endregion | ||
221 | |||
222 | /// <summary> | ||
223 | /// Installs into terrain module the standard suite of brushes | ||
224 | /// </summary> | ||
225 | private void InstallDefaultEffects() | ||
226 | { | ||
227 | // Draggable Paint Brush Effects | ||
228 | m_painteffects[StandardTerrainEffects.Raise] = new RaiseSphere(); | ||
229 | m_painteffects[StandardTerrainEffects.Lower] = new LowerSphere(); | ||
230 | m_painteffects[StandardTerrainEffects.Smooth] = new SmoothSphere(); | ||
231 | m_painteffects[StandardTerrainEffects.Noise] = new NoiseSphere(); | ||
232 | m_painteffects[StandardTerrainEffects.Flatten] = new FlattenSphere(); | ||
233 | m_painteffects[StandardTerrainEffects.Revert] = new RevertSphere(m_revert); | ||
234 | m_painteffects[StandardTerrainEffects.Erode] = new ErodeSphere(); | ||
235 | m_painteffects[StandardTerrainEffects.Weather] = new WeatherSphere(); | ||
236 | m_painteffects[StandardTerrainEffects.Olsen] = new OlsenSphere(); | ||
237 | |||
238 | // Area of effect selection effects | ||
239 | m_floodeffects[StandardTerrainEffects.Raise] = new RaiseArea(); | ||
240 | m_floodeffects[StandardTerrainEffects.Lower] = new LowerArea(); | ||
241 | m_floodeffects[StandardTerrainEffects.Smooth] = new SmoothArea(); | ||
242 | m_floodeffects[StandardTerrainEffects.Noise] = new NoiseArea(); | ||
243 | m_floodeffects[StandardTerrainEffects.Flatten] = new FlattenArea(); | ||
244 | m_floodeffects[StandardTerrainEffects.Revert] = new RevertArea(m_revert); | ||
245 | |||
246 | // Filesystem load/save loaders | ||
247 | m_loaders[".r32"] = new RAW32(); | ||
248 | m_loaders[".f32"] = m_loaders[".r32"]; | ||
249 | m_loaders[".ter"] = new Terragen(); | ||
250 | m_loaders[".raw"] = new LLRAW(); | ||
251 | m_loaders[".jpg"] = new JPEG(); | ||
252 | m_loaders[".jpeg"] = m_loaders[".jpg"]; | ||
253 | m_loaders[".bmp"] = new BMP(); | ||
254 | m_loaders[".png"] = new PNG(); | ||
255 | m_loaders[".gif"] = new GIF(); | ||
256 | m_loaders[".tif"] = new TIFF(); | ||
257 | m_loaders[".tiff"] = m_loaders[".tif"]; | ||
258 | } | ||
259 | |||
260 | /// <summary> | ||
261 | /// Saves the current state of the region into the revert map buffer. | ||
262 | /// </summary> | ||
263 | public void UpdateRevertMap() | ||
264 | { | ||
265 | int x; | ||
266 | for (x = 0; x < m_channel.Width; x++) | ||
267 | { | ||
268 | int y; | ||
269 | for (y = 0; y < m_channel.Height; y++) | ||
270 | { | ||
271 | m_revert[x, y] = m_channel[x, y]; | ||
272 | } | ||
273 | } | ||
274 | } | ||
275 | |||
276 | /// <summary> | ||
277 | /// Loads a tile from a larger terrain file and installs it into the region. | ||
278 | /// </summary> | ||
279 | /// <param name="filename">The terrain file to load</param> | ||
280 | /// <param name="fileWidth">The width of the file in units</param> | ||
281 | /// <param name="fileHeight">The height of the file in units</param> | ||
282 | /// <param name="fileStartX">Where to begin our slice</param> | ||
283 | /// <param name="fileStartY">Where to begin our slice</param> | ||
152 | public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) | 284 | public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) |
153 | { | 285 | { |
154 | int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX; | 286 | int offsetX = (int) m_scene.RegionInfo.RegionLocX - fileStartX; |
155 | int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY; | 287 | int offsetY = (int) m_scene.RegionInfo.RegionLocY - fileStartY; |
156 | 288 | ||
157 | if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) | 289 | if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) |
158 | { | 290 | { |
@@ -164,7 +296,9 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
164 | lock (m_scene) | 296 | lock (m_scene) |
165 | { | 297 | { |
166 | ITerrainChannel channel = loader.Value.LoadFile(filename, offsetX, offsetY, | 298 | ITerrainChannel channel = loader.Value.LoadFile(filename, offsetX, offsetY, |
167 | fileWidth, fileHeight, (int)Constants.RegionSize, (int)Constants.RegionSize); | 299 | fileWidth, fileHeight, |
300 | (int) Constants.RegionSize, | ||
301 | (int) Constants.RegionSize); | ||
168 | m_scene.Heightmap = channel; | 302 | m_scene.Heightmap = channel; |
169 | m_channel = channel; | 303 | m_channel = channel; |
170 | UpdateRevertMap(); | 304 | UpdateRevertMap(); |
@@ -175,61 +309,137 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
175 | } | 309 | } |
176 | } | 310 | } |
177 | 311 | ||
178 | public void SaveToFile(string filename) | 312 | /// <summary> |
313 | /// Performs updates to the region periodically, synchronising physics and other heightmap aware sections | ||
314 | /// </summary> | ||
315 | private void EventManager_OnTerrainTick() | ||
179 | { | 316 | { |
180 | try | 317 | if (m_tainted) |
181 | { | 318 | { |
182 | foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) | 319 | m_tainted = false; |
183 | { | 320 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); |
184 | if (filename.EndsWith(loader.Key)) | 321 | m_scene.SaveTerrain(); |
185 | { | 322 | m_scene.CreateTerrainTexture(true); |
186 | loader.Value.SaveFile(filename, m_channel); | ||
187 | return; | ||
188 | } | ||
189 | } | ||
190 | } | 323 | } |
191 | catch (NotImplementedException) | 324 | } |
325 | |||
326 | /// <summary> | ||
327 | /// Processes commandline input. Do not call directly. | ||
328 | /// </summary> | ||
329 | /// <param name="args">Commandline arguments</param> | ||
330 | private void EventManager_OnPluginConsole(string[] args) | ||
331 | { | ||
332 | if (args[0] == "terrain") | ||
192 | { | 333 | { |
193 | m_log.Error("Unable to save to " + filename + ", saving of this file format has not been implemented."); | 334 | string[] tmpArgs = new string[args.Length - 2]; |
335 | int i; | ||
336 | for (i = 2; i < args.Length; i++) | ||
337 | tmpArgs[i - 2] = args[i]; | ||
338 | |||
339 | m_commander.ProcessConsoleCommand(args[1], tmpArgs); | ||
194 | } | 340 | } |
195 | } | 341 | } |
196 | 342 | ||
197 | public void Initialise(Scene scene, IConfigSource config) | 343 | /// <summary> |
344 | /// Installs terrain brush hook to IClientAPI | ||
345 | /// </summary> | ||
346 | /// <param name="client"></param> | ||
347 | private void EventManager_OnNewClient(IClientAPI client) | ||
198 | { | 348 | { |
199 | m_scene = scene; | 349 | client.OnModifyTerrain += client_OnModifyTerrain; |
200 | m_gConfig = config; | 350 | } |
201 | 351 | ||
202 | // Install terrain module in the simulator | 352 | /// <summary> |
203 | if (m_scene.Heightmap == null) | 353 | /// Checks to see if the terrain has been modified since last check |
354 | /// </summary> | ||
355 | private void CheckForTerrainUpdates() | ||
356 | { | ||
357 | bool shouldTaint = false; | ||
358 | float[] serialised = m_channel.GetFloatsSerialised(); | ||
359 | int x; | ||
360 | for (x = 0; x < m_channel.Width; x += Constants.TerrainPatchSize) | ||
204 | { | 361 | { |
205 | lock (m_scene) | 362 | int y; |
363 | for (y = 0; y < m_channel.Height; y += Constants.TerrainPatchSize) | ||
206 | { | 364 | { |
207 | m_channel = new TerrainChannel(); | 365 | if (m_channel.Tainted(x, y)) |
208 | m_scene.Heightmap = m_channel; | 366 | { |
209 | m_revert = new TerrainChannel(); | 367 | SendToClients(serialised, x, y); |
210 | UpdateRevertMap(); | 368 | shouldTaint = true; |
369 | } | ||
211 | } | 370 | } |
212 | } | 371 | } |
213 | else | 372 | if (shouldTaint) |
214 | { | 373 | { |
215 | m_channel = m_scene.Heightmap; | 374 | m_tainted = true; |
216 | m_revert = new TerrainChannel(); | ||
217 | UpdateRevertMap(); | ||
218 | } | 375 | } |
376 | } | ||
219 | 377 | ||
220 | m_scene.RegisterModuleInterface<ITerrainModule>(this); | 378 | /// <summary> |
221 | m_scene.EventManager.OnNewClient += EventManager_OnNewClient; | 379 | /// Sends a copy of the current terrain to the scenes clients |
222 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | 380 | /// </summary> |
223 | m_scene.EventManager.OnTerrainTick += EventManager_OnTerrainTick; | 381 | /// <param name="serialised">A copy of the terrain as a 1D float array of size w*h</param> |
382 | /// <param name="x">The patch corner to send</param> | ||
383 | /// <param name="y">The patch corner to send</param> | ||
384 | private void SendToClients(float[] serialised, int x, int y) | ||
385 | { | ||
386 | m_scene.ForEachClient( | ||
387 | delegate(IClientAPI controller) { controller.SendLayerData(x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize, serialised); }); | ||
224 | } | 388 | } |
225 | 389 | ||
226 | void EventManager_OnTerrainTick() | 390 | private void client_OnModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, |
391 | float south, float east, IClientAPI remoteClient) | ||
227 | { | 392 | { |
228 | if (m_tainted) | 393 | // Not a good permissions check, if in area mode, need to check the entire area. |
394 | if (m_scene.PermissionsMngr.CanTerraform(remoteClient.AgentId, new LLVector3(north, west, 0))) | ||
229 | { | 395 | { |
230 | m_tainted = false; | 396 | if (north == south && east == west) |
231 | m_scene.PhysicsScene.SetTerrain(m_channel.GetFloatsSerialised()); | 397 | { |
232 | m_scene.SaveTerrain(); | 398 | if (m_painteffects.ContainsKey((StandardTerrainEffects) action)) |
399 | { | ||
400 | m_painteffects[(StandardTerrainEffects) action].PaintEffect( | ||
401 | m_channel, west, south, size, seconds); | ||
402 | |||
403 | CheckForTerrainUpdates(); | ||
404 | } | ||
405 | else | ||
406 | { | ||
407 | m_log.Debug("Unknown terrain brush type " + action); | ||
408 | } | ||
409 | } | ||
410 | else | ||
411 | { | ||
412 | if (m_floodeffects.ContainsKey((StandardTerrainEffects) action)) | ||
413 | { | ||
414 | bool[,] fillArea = new bool[m_channel.Width,m_channel.Height]; | ||
415 | fillArea.Initialize(); | ||
416 | |||
417 | int x; | ||
418 | for (x = 0; x < m_channel.Width; x++) | ||
419 | { | ||
420 | int y; | ||
421 | for (y = 0; y < m_channel.Height; y++) | ||
422 | { | ||
423 | if (x < east && x > west) | ||
424 | { | ||
425 | if (y < north && y > south) | ||
426 | { | ||
427 | fillArea[x, y] = true; | ||
428 | } | ||
429 | } | ||
430 | } | ||
431 | } | ||
432 | |||
433 | m_floodeffects[(StandardTerrainEffects) action].FloodEffect( | ||
434 | m_channel, fillArea, size); | ||
435 | |||
436 | CheckForTerrainUpdates(); | ||
437 | } | ||
438 | else | ||
439 | { | ||
440 | m_log.Debug("Unknown terrain flood type " + action); | ||
441 | } | ||
442 | } | ||
233 | } | 443 | } |
234 | } | 444 | } |
235 | 445 | ||
@@ -237,23 +447,23 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
237 | 447 | ||
238 | private void InterfaceLoadFile(Object[] args) | 448 | private void InterfaceLoadFile(Object[] args) |
239 | { | 449 | { |
240 | LoadFromFile((string)args[0]); | 450 | LoadFromFile((string) args[0]); |
241 | CheckForTerrainUpdates(); | 451 | CheckForTerrainUpdates(); |
242 | } | 452 | } |
243 | 453 | ||
244 | private void InterfaceLoadTileFile(Object[] args) | 454 | private void InterfaceLoadTileFile(Object[] args) |
245 | { | 455 | { |
246 | LoadFromFile((string)args[0], | 456 | LoadFromFile((string) args[0], |
247 | (int)args[1], | 457 | (int) args[1], |
248 | (int)args[2], | 458 | (int) args[2], |
249 | (int)args[3], | 459 | (int) args[3], |
250 | (int)args[4]); | 460 | (int) args[4]); |
251 | CheckForTerrainUpdates(); | 461 | CheckForTerrainUpdates(); |
252 | } | 462 | } |
253 | 463 | ||
254 | private void InterfaceSaveFile(Object[] args) | 464 | private void InterfaceSaveFile(Object[] args) |
255 | { | 465 | { |
256 | SaveToFile((string)args[0]); | 466 | SaveToFile((string) args[0]); |
257 | } | 467 | } |
258 | 468 | ||
259 | private void InterfaceBakeTerrain(Object[] args) | 469 | private void InterfaceBakeTerrain(Object[] args) |
@@ -276,7 +486,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
276 | int x, y; | 486 | int x, y; |
277 | for (x = 0; x < m_channel.Width; x++) | 487 | for (x = 0; x < m_channel.Width; x++) |
278 | for (y = 0; y < m_channel.Height; y++) | 488 | for (y = 0; y < m_channel.Height; y++) |
279 | m_channel[x, y] += (double)args[0]; | 489 | m_channel[x, y] += (double) args[0]; |
280 | CheckForTerrainUpdates(); | 490 | CheckForTerrainUpdates(); |
281 | } | 491 | } |
282 | 492 | ||
@@ -285,7 +495,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
285 | int x, y; | 495 | int x, y; |
286 | for (x = 0; x < m_channel.Width; x++) | 496 | for (x = 0; x < m_channel.Width; x++) |
287 | for (y = 0; y < m_channel.Height; y++) | 497 | for (y = 0; y < m_channel.Height; y++) |
288 | m_channel[x, y] *= (double)args[0]; | 498 | m_channel[x, y] *= (double) args[0]; |
289 | CheckForTerrainUpdates(); | 499 | CheckForTerrainUpdates(); |
290 | } | 500 | } |
291 | 501 | ||
@@ -294,7 +504,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
294 | int x, y; | 504 | int x, y; |
295 | for (x = 0; x < m_channel.Width; x++) | 505 | for (x = 0; x < m_channel.Width; x++) |
296 | for (y = 0; y < m_channel.Height; y++) | 506 | for (y = 0; y < m_channel.Height; y++) |
297 | m_channel[x, y] -= (double)args[0]; | 507 | m_channel[x, y] -= (double) args[0]; |
298 | CheckForTerrainUpdates(); | 508 | CheckForTerrainUpdates(); |
299 | } | 509 | } |
300 | 510 | ||
@@ -304,7 +514,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
304 | 514 | ||
305 | for (x = 0; x < m_channel.Width; x++) | 515 | for (x = 0; x < m_channel.Width; x++) |
306 | for (y = 0; y < m_channel.Height; y++) | 516 | for (y = 0; y < m_channel.Height; y++) |
307 | m_channel[x, y] = (double)args[0]; | 517 | m_channel[x, y] = (double) args[0]; |
308 | CheckForTerrainUpdates(); | 518 | CheckForTerrainUpdates(); |
309 | } | 519 | } |
310 | 520 | ||
@@ -312,12 +522,13 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
312 | { | 522 | { |
313 | double max = Double.MinValue; | 523 | double max = Double.MinValue; |
314 | double min = double.MaxValue; | 524 | double min = double.MaxValue; |
315 | double avg = 0; | 525 | double avg; |
316 | double sum = 0; | 526 | double sum = 0; |
317 | 527 | ||
318 | int x, y; | 528 | int x; |
319 | for (x = 0; x < m_channel.Width; x++) | 529 | for (x = 0; x < m_channel.Width; x++) |
320 | { | 530 | { |
531 | int y; | ||
321 | for (y = 0; y < m_channel.Height; y++) | 532 | for (y = 0; y < m_channel.Height; y++) |
322 | { | 533 | { |
323 | sum += m_channel[x, y]; | 534 | sum += m_channel[x, y]; |
@@ -336,11 +547,11 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
336 | 547 | ||
337 | private void InterfaceEnableExperimentalBrushes(Object[] args) | 548 | private void InterfaceEnableExperimentalBrushes(Object[] args) |
338 | { | 549 | { |
339 | if ((bool)args[0]) | 550 | if ((bool) args[0]) |
340 | { | 551 | { |
341 | m_painteffects[StandardTerrainEffects.Revert] = new PaintBrushes.WeatherSphere(); | 552 | m_painteffects[StandardTerrainEffects.Revert] = new WeatherSphere(); |
342 | m_painteffects[StandardTerrainEffects.Flatten] = new PaintBrushes.OlsenSphere(); | 553 | m_painteffects[StandardTerrainEffects.Flatten] = new OlsenSphere(); |
343 | m_painteffects[StandardTerrainEffects.Smooth] = new PaintBrushes.ErodeSphere(); | 554 | m_painteffects[StandardTerrainEffects.Smooth] = new ErodeSphere(); |
344 | } | 555 | } |
345 | else | 556 | else |
346 | { | 557 | { |
@@ -350,7 +561,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
350 | 561 | ||
351 | private void InterfacePerformEffectTest(Object[] args) | 562 | private void InterfacePerformEffectTest(Object[] args) |
352 | { | 563 | { |
353 | Effects.CookieCutter cookie = new OpenSim.Region.Environment.Modules.Terrain.Effects.CookieCutter(); | 564 | CookieCutter cookie = new CookieCutter(); |
354 | cookie.RunEffect(m_channel); | 565 | cookie.RunEffect(m_channel); |
355 | } | 566 | } |
356 | 567 | ||
@@ -358,46 +569,69 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
358 | { | 569 | { |
359 | // Load / Save | 570 | // Load / Save |
360 | string supportedFileExtensions = ""; | 571 | string supportedFileExtensions = ""; |
361 | foreach (KeyValuePair<string,ITerrainLoader> loader in m_loaders) | 572 | foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) |
362 | supportedFileExtensions += " " + loader.Key + " (" + loader.Value.ToString() + ")"; | 573 | supportedFileExtensions += " " + loader.Key + " (" + loader.Value + ")"; |
363 | 574 | ||
364 | Command loadFromFileCommand = new Command("load", InterfaceLoadFile, "Loads a terrain from a specified file."); | 575 | Command loadFromFileCommand = |
365 | loadFromFileCommand.AddArgument("filename", "The file you wish to load from, the file extension determines the loader to be used. Supported extensions include: " + supportedFileExtensions, "String"); | 576 | new Command("load", InterfaceLoadFile, "Loads a terrain from a specified file."); |
366 | 577 | loadFromFileCommand.AddArgument("filename", | |
367 | Command saveToFileCommand = new Command("save", InterfaceSaveFile, "Saves the current heightmap to a specified file."); | 578 | "The file you wish to load from, the file extension determines the loader to be used. Supported extensions include: " + |
368 | saveToFileCommand.AddArgument("filename", "The destination filename for your heightmap, the file extension determines the format to save in. Supported extensions include: " + supportedFileExtensions, "String"); | 579 | supportedFileExtensions, "String"); |
369 | 580 | ||
370 | Command loadFromTileCommand = new Command("load-tile", InterfaceLoadTileFile, "Loads a terrain from a section of a larger file."); | 581 | Command saveToFileCommand = |
371 | loadFromTileCommand.AddArgument("filename", "The file you wish to load from, the file extension determines the loader to be used. Supported extensions include: " + supportedFileExtensions, "String"); | 582 | new Command("save", InterfaceSaveFile, "Saves the current heightmap to a specified file."); |
583 | saveToFileCommand.AddArgument("filename", | ||
584 | "The destination filename for your heightmap, the file extension determines the format to save in. Supported extensions include: " + | ||
585 | supportedFileExtensions, "String"); | ||
586 | |||
587 | Command loadFromTileCommand = | ||
588 | new Command("load-tile", InterfaceLoadTileFile, "Loads a terrain from a section of a larger file."); | ||
589 | loadFromTileCommand.AddArgument("filename", | ||
590 | "The file you wish to load from, the file extension determines the loader to be used. Supported extensions include: " + | ||
591 | supportedFileExtensions, "String"); | ||
372 | loadFromTileCommand.AddArgument("file width", "The width of the file in tiles", "Integer"); | 592 | loadFromTileCommand.AddArgument("file width", "The width of the file in tiles", "Integer"); |
373 | loadFromTileCommand.AddArgument("file height", "The height of the file in tiles", "Integer"); | 593 | loadFromTileCommand.AddArgument("file height", "The height of the file in tiles", "Integer"); |
374 | loadFromTileCommand.AddArgument("minimum X tile", "The X region coordinate of the first section on the file", "Integer"); | 594 | loadFromTileCommand.AddArgument("minimum X tile", "The X region coordinate of the first section on the file", |
375 | loadFromTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file", "Integer"); | 595 | "Integer"); |
596 | loadFromTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file", | ||
597 | "Integer"); | ||
376 | 598 | ||
377 | // Terrain adjustments | 599 | // Terrain adjustments |
378 | Command fillRegionCommand = new Command("fill", InterfaceFillTerrain, "Fills the current heightmap with a specified value."); | 600 | Command fillRegionCommand = |
379 | fillRegionCommand.AddArgument("value", "The numeric value of the height you wish to set your region to.", "Double"); | 601 | new Command("fill", InterfaceFillTerrain, "Fills the current heightmap with a specified value."); |
602 | fillRegionCommand.AddArgument("value", "The numeric value of the height you wish to set your region to.", | ||
603 | "Double"); | ||
380 | 604 | ||
381 | Command elevateCommand = new Command("elevate", InterfaceElevateTerrain, "Raises the current heightmap by the specified amount."); | 605 | Command elevateCommand = |
606 | new Command("elevate", InterfaceElevateTerrain, "Raises the current heightmap by the specified amount."); | ||
382 | elevateCommand.AddArgument("amount", "The amount of height to add to the terrain in meters.", "Double"); | 607 | elevateCommand.AddArgument("amount", "The amount of height to add to the terrain in meters.", "Double"); |
383 | 608 | ||
384 | Command lowerCommand = new Command("lower", InterfaceLowerTerrain, "Lowers the current heightmap by the specified amount."); | 609 | Command lowerCommand = |
610 | new Command("lower", InterfaceLowerTerrain, "Lowers the current heightmap by the specified amount."); | ||
385 | lowerCommand.AddArgument("amount", "The amount of height to remove from the terrain in meters.", "Double"); | 611 | lowerCommand.AddArgument("amount", "The amount of height to remove from the terrain in meters.", "Double"); |
386 | 612 | ||
387 | Command multiplyCommand = new Command("multiply", InterfaceMultiplyTerrain, "Multiplies the heightmap by the value specified."); | 613 | Command multiplyCommand = |
614 | new Command("multiply", InterfaceMultiplyTerrain, "Multiplies the heightmap by the value specified."); | ||
388 | multiplyCommand.AddArgument("value", "The value to multiply the heightmap by.", "Double"); | 615 | multiplyCommand.AddArgument("value", "The value to multiply the heightmap by.", "Double"); |
389 | 616 | ||
390 | Command bakeRegionCommand = new Command("bake", InterfaceBakeTerrain, "Saves the current terrain into the regions revert map."); | 617 | Command bakeRegionCommand = |
391 | Command revertRegionCommand = new Command("revert", InterfaceRevertTerrain, "Loads the revert map terrain into the regions heightmap."); | 618 | new Command("bake", InterfaceBakeTerrain, "Saves the current terrain into the regions revert map."); |
619 | Command revertRegionCommand = | ||
620 | new Command("revert", InterfaceRevertTerrain, "Loads the revert map terrain into the regions heightmap."); | ||
392 | 621 | ||
393 | // Debug | 622 | // Debug |
394 | Command showDebugStatsCommand = new Command("stats", InterfaceShowDebugStats, "Shows some information about the regions heightmap for debugging purposes."); | 623 | Command showDebugStatsCommand = |
624 | new Command("stats", InterfaceShowDebugStats, | ||
625 | "Shows some information about the regions heightmap for debugging purposes."); | ||
395 | 626 | ||
396 | Command experimentalBrushesCommand = new Command("newbrushes", InterfaceEnableExperimentalBrushes, "Enables experimental brushes which replace the standard terrain brushes. WARNING: This is a debug setting and may be removed at any time."); | 627 | Command experimentalBrushesCommand = |
628 | new Command("newbrushes", InterfaceEnableExperimentalBrushes, | ||
629 | "Enables experimental brushes which replace the standard terrain brushes. WARNING: This is a debug setting and may be removed at any time."); | ||
397 | experimentalBrushesCommand.AddArgument("Enabled?", "true / false - Enable new brushes", "Boolean"); | 630 | experimentalBrushesCommand.AddArgument("Enabled?", "true / false - Enable new brushes", "Boolean"); |
398 | 631 | ||
399 | // Effects | 632 | // Effects |
400 | Command effectsTestCommand = new Command("test", InterfacePerformEffectTest, "Performs an effects module test"); | 633 | Command effectsTestCommand = |
634 | new Command("test", InterfacePerformEffectTest, "Performs an effects module test"); | ||
401 | 635 | ||
402 | m_commander.RegisterCommand("load", loadFromFileCommand); | 636 | m_commander.RegisterCommand("load", loadFromFileCommand); |
403 | m_commander.RegisterCommand("load-tile", loadFromTileCommand); | 637 | m_commander.RegisterCommand("load-tile", loadFromTileCommand); |
@@ -417,147 +651,5 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
417 | } | 651 | } |
418 | 652 | ||
419 | #endregion | 653 | #endregion |
420 | |||
421 | void EventManager_OnPluginConsole(string[] args) | ||
422 | { | ||
423 | if (args[0] == "terrain") | ||
424 | { | ||
425 | string[] tmpArgs = new string[args.Length - 2]; | ||
426 | int i = 0; | ||
427 | for (i = 2; i < args.Length; i++) | ||
428 | tmpArgs[i - 2] = args[i]; | ||
429 | |||
430 | m_commander.ProcessConsoleCommand(args[1], tmpArgs); | ||
431 | } | ||
432 | } | ||
433 | |||
434 | void EventManager_OnNewClient(IClientAPI client) | ||
435 | { | ||
436 | client.OnModifyTerrain += client_OnModifyTerrain; | ||
437 | } | ||
438 | |||
439 | void CheckForTerrainUpdates() | ||
440 | { | ||
441 | bool shouldTaint = false; | ||
442 | float[] serialised = m_channel.GetFloatsSerialised(); | ||
443 | int x, y; | ||
444 | for (x = 0; x < m_channel.Width; x += Constants.TerrainPatchSize) | ||
445 | { | ||
446 | for (y = 0; y < m_channel.Height; y += Constants.TerrainPatchSize) | ||
447 | { | ||
448 | if (m_channel.Tainted(x, y)) | ||
449 | { | ||
450 | SendToClients(serialised, x, y); | ||
451 | shouldTaint = true; | ||
452 | } | ||
453 | } | ||
454 | } | ||
455 | if (shouldTaint) | ||
456 | { | ||
457 | m_tainted = true; | ||
458 | } | ||
459 | } | ||
460 | |||
461 | private void SendToClients(float[] serialised, int x, int y) | ||
462 | { | ||
463 | m_scene.ForEachClient(delegate(IClientAPI controller) | ||
464 | { | ||
465 | controller.SendLayerData(x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize, serialised); | ||
466 | }); | ||
467 | } | ||
468 | |||
469 | void client_OnModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, float south, float east, IClientAPI remoteClient) | ||
470 | { | ||
471 | // Not a good permissions check, if in area mode, need to check the entire area. | ||
472 | if (m_scene.PermissionsMngr.CanTerraform(remoteClient.AgentId, new LLVector3(north, west, 0))) | ||
473 | { | ||
474 | |||
475 | if (north == south && east == west) | ||
476 | { | ||
477 | if (m_painteffects.ContainsKey((StandardTerrainEffects)action)) | ||
478 | { | ||
479 | m_painteffects[(StandardTerrainEffects)action].PaintEffect( | ||
480 | m_channel, west, south, size, seconds); | ||
481 | |||
482 | bool usingTerrainModule = true; | ||
483 | |||
484 | if (usingTerrainModule) | ||
485 | { | ||
486 | CheckForTerrainUpdates(); | ||
487 | } | ||
488 | } | ||
489 | else | ||
490 | { | ||
491 | m_log.Debug("Unknown terrain brush type " + action.ToString()); | ||
492 | } | ||
493 | } | ||
494 | else | ||
495 | { | ||
496 | if (m_floodeffects.ContainsKey((StandardTerrainEffects)action)) | ||
497 | { | ||
498 | bool[,] fillArea = new bool[m_channel.Width, m_channel.Height]; | ||
499 | fillArea.Initialize(); | ||
500 | |||
501 | int x, y; | ||
502 | |||
503 | for (x = 0; x < m_channel.Width; x++) | ||
504 | { | ||
505 | for (y = 0; y < m_channel.Height; y++) | ||
506 | { | ||
507 | if (x < east && x > west) | ||
508 | { | ||
509 | if (y < north && y > south) | ||
510 | { | ||
511 | fillArea[x, y] = true; | ||
512 | } | ||
513 | } | ||
514 | } | ||
515 | } | ||
516 | |||
517 | m_floodeffects[(StandardTerrainEffects)action].FloodEffect( | ||
518 | m_channel, fillArea, size); | ||
519 | bool usingTerrainModule = true; | ||
520 | |||
521 | if (usingTerrainModule) | ||
522 | { | ||
523 | CheckForTerrainUpdates(); | ||
524 | } | ||
525 | } | ||
526 | else | ||
527 | { | ||
528 | m_log.Debug("Unknown terrain flood type " + action.ToString()); | ||
529 | } | ||
530 | } | ||
531 | } | ||
532 | } | ||
533 | |||
534 | public void PostInitialise() | ||
535 | { | ||
536 | InstallDefaultEffects(); | ||
537 | InstallInterfaces(); | ||
538 | } | ||
539 | |||
540 | public void Close() | ||
541 | { | ||
542 | } | ||
543 | |||
544 | public string Name | ||
545 | { | ||
546 | get { return "TerrainModule"; } | ||
547 | } | ||
548 | |||
549 | public bool IsSharedModule | ||
550 | { | ||
551 | get { return false; } | ||
552 | } | ||
553 | |||
554 | #region ICommandable Members | ||
555 | |||
556 | public ICommander CommandInterface | ||
557 | { | ||
558 | get { return m_commander; } | ||
559 | } | ||
560 | |||
561 | #endregion | ||
562 | } | 654 | } |
563 | } | 655 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainUtil.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainUtil.cs index bae171b..d4d0922 100644 --- a/OpenSim/Region/Environment/Modules/Terrain/TerrainUtil.cs +++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainUtil.cs | |||
@@ -57,10 +57,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
57 | y = 0.0; | 57 | y = 0.0; |
58 | 58 | ||
59 | int stepSize = 1; | 59 | int stepSize = 1; |
60 | double h00 = map[(int)x, (int)y]; | 60 | double h00 = map[(int) x, (int) y]; |
61 | double h10 = map[(int)x + stepSize, (int)y]; | 61 | double h10 = map[(int) x + stepSize, (int) y]; |
62 | double h01 = map[(int)x, (int)y + stepSize]; | 62 | double h01 = map[(int) x, (int) y + stepSize]; |
63 | double h11 = map[(int)x + stepSize, (int)y + stepSize]; | 63 | double h11 = map[(int) x + stepSize, (int) y + stepSize]; |
64 | double h1 = h00; | 64 | double h1 = h00; |
65 | double h2 = h10; | 65 | double h2 = h10; |
66 | double h3 = h01; | 66 | double h3 = h01; |
@@ -69,15 +69,15 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
69 | double a10 = h2 - h1; | 69 | double a10 = h2 - h1; |
70 | double a01 = h3 - h1; | 70 | double a01 = h3 - h1; |
71 | double a11 = h1 - h2 - h3 + h4; | 71 | double a11 = h1 - h2 - h3 + h4; |
72 | double partialx = x - (int)x; | 72 | double partialx = x - (int) x; |
73 | double partialz = y - (int)y; | 73 | double partialz = y - (int) y; |
74 | double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); | 74 | double hi = a00 + (a10 * partialx) + (a01 * partialz) + (a11 * partialx * partialz); |
75 | return hi; | 75 | return hi; |
76 | } | 76 | } |
77 | 77 | ||
78 | private static double Noise(double x, double y) | 78 | private static double Noise(double x, double y) |
79 | { | 79 | { |
80 | int n = (int)x + (int)(y * 749); | 80 | int n = (int) x + (int) (y * 749); |
81 | n = (n << 13) ^ n; | 81 | n = (n << 13) ^ n; |
82 | return (1.0 - ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824.0); | 82 | return (1.0 - ((n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff) / 1073741824.0); |
83 | } | 83 | } |
@@ -97,10 +97,10 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
97 | 97 | ||
98 | private static double InterpolatedNoise(double x, double y) | 98 | private static double InterpolatedNoise(double x, double y) |
99 | { | 99 | { |
100 | int integer_X = (int)(x); | 100 | int integer_X = (int) (x); |
101 | double fractional_X = x - integer_X; | 101 | double fractional_X = x - integer_X; |
102 | 102 | ||
103 | int integer_Y = (int)y; | 103 | int integer_Y = (int) y; |
104 | double fractional_Y = y - integer_Y; | 104 | double fractional_Y = y - integer_Y; |
105 | 105 | ||
106 | double v1 = SmoothedNoise1(integer_X, integer_Y); | 106 | double v1 = SmoothedNoise1(integer_X, integer_Y); |
@@ -122,12 +122,12 @@ namespace OpenSim.Region.Environment.Modules.Terrain | |||
122 | 122 | ||
123 | for (int i = 0; i < octaves; i++) | 123 | for (int i = 0; i < octaves; i++) |
124 | { | 124 | { |
125 | frequency = System.Math.Pow(2, i); | 125 | frequency = Math.Pow(2, i); |
126 | amplitude = System.Math.Pow(persistence, i); | 126 | amplitude = Math.Pow(persistence, i); |
127 | 127 | ||
128 | total += InterpolatedNoise(x * frequency, y * frequency) * amplitude; | 128 | total += InterpolatedNoise(x * frequency, y * frequency) * amplitude; |
129 | } | 129 | } |
130 | return total; | 130 | return total; |
131 | } | 131 | } |
132 | } | 132 | } |
133 | } | 133 | } \ No newline at end of file |