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-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs1
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs61
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs25
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs24
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs10
-rw-r--r--OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs20
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs7
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs23
9 files changed, 132 insertions, 40 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
index ef21834..67732ff 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
@@ -370,6 +370,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
370 370
371 item = new InventoryItemBase(); 371 item = new InventoryItemBase();
372 item.CreatorId = objectGroup.RootPart.CreatorID.ToString(); 372 item.CreatorId = objectGroup.RootPart.CreatorID.ToString();
373 item.CreatorData = objectGroup.RootPart.CreatorData;
373 item.ID = UUID.Random(); 374 item.ID = UUID.Random();
374 item.InvType = (int)InventoryType.Object; 375 item.InvType = (int)InventoryType.Object;
375 item.Folder = folder.ID; 376 item.Folder = folder.ID;
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index 88ed763..0d94baa 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -164,7 +164,11 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
164 AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData); 164 AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData);
165 165
166 foreach (SceneObjectPart sop in sog.Parts) 166 foreach (SceneObjectPart sop in sog.Parts)
167 {
167 AddUser(sop.CreatorID, sop.CreatorData); 168 AddUser(sop.CreatorID, sop.CreatorData);
169 foreach (TaskInventoryItem item in sop.TaskInventory.Values)
170 AddUser(item.CreatorID, item.CreatorData);
171 }
168 } 172 }
169 173
170 174
@@ -226,40 +230,49 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
226 UserData user = new UserData(); 230 UserData user = new UserData();
227 user.Id = id; 231 user.Id = id;
228 232
229 if (creatorData != null && creatorData != string.Empty) 233 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id);
230 {
231 //creatorData = <endpoint>;<name>
232 234
233 string[] parts = creatorData.Split(';'); 235 if (account != null)
234 if (parts.Length >= 1)
235 {
236 user.ProfileURL = parts[0];
237 try
238 {
239 Uri uri = new Uri(parts[0]);
240 user.LastName = "@" + uri.Authority;
241 }
242 catch
243 {
244 m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
245 user.LastName = "@unknown";
246 }
247 }
248 if (parts.Length >= 2)
249 user.FirstName = parts[1].Replace(' ', '.');
250 }
251 else
252 { 236 {
253 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id);
254 user.FirstName = account.FirstName; 237 user.FirstName = account.FirstName;
255 user.LastName = account.LastName; 238 user.LastName = account.LastName;
256 // user.ProfileURL = we should initialize this to the default 239 // user.ProfileURL = we should initialize this to the default
257 } 240 }
241 else
242 {
243 if (creatorData != null && creatorData != string.Empty)
244 {
245 //creatorData = <endpoint>;<name>
246
247 string[] parts = creatorData.Split(';');
248 if (parts.Length >= 1)
249 {
250 user.ProfileURL = parts[0];
251 try
252 {
253 Uri uri = new Uri(parts[0]);
254 user.LastName = "@" + uri.Authority;
255 }
256 catch
257 {
258 m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
259 user.LastName = "@unknown";
260 }
261 }
262 if (parts.Length >= 2)
263 user.FirstName = parts[1].Replace(' ', '.');
264 }
265 else
266 {
267 user.FirstName = "Unknown";
268 user.LastName = "User";
269 }
270 }
258 271
259 lock (m_UserCache) 272 lock (m_UserCache)
260 m_UserCache[id] = user; 273 m_UserCache[id] = user;
261 274
262 //m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); 275 m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
263 } 276 }
264 277
265 //public void AddUser(UUID uuid, string userData) 278 //public void AddUser(UUID uuid, string userData)
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
index ab6be50..c7244c8 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
@@ -49,6 +49,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
49 49
50 private IInventoryService m_InventoryService; 50 private IInventoryService m_InventoryService;
51 51
52 private Scene m_Scene;
53
54 private IUserManagement m_UserManager;
55 private IUserManagement UserManager
56 {
57 get
58 {
59 if (m_UserManager == null)
60 {
61 m_UserManager = m_Scene.RequestModuleInterface<IUserManagement>();
62 }
63 return m_UserManager;
64 }
65 }
66
52 private bool m_Enabled = false; 67 private bool m_Enabled = false;
53 68
54 public Type ReplaceableInterface 69 public Type ReplaceableInterface
@@ -115,6 +130,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
115 return; 130 return;
116 131
117 scene.RegisterModuleInterface<IInventoryService>(this); 132 scene.RegisterModuleInterface<IInventoryService>(this);
133
134 if (m_Scene == null)
135 m_Scene = scene;
118 } 136 }
119 137
120 public void RemoveRegion(Scene scene) 138 public void RemoveRegion(Scene scene)
@@ -163,7 +181,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
163 181
164 public InventoryCollection GetFolderContent(UUID userID, UUID folderID) 182 public InventoryCollection GetFolderContent(UUID userID, UUID folderID)
165 { 183 {
166 return m_InventoryService.GetFolderContent(userID, folderID); 184 InventoryCollection invCol = m_InventoryService.GetFolderContent(userID, folderID);
185 if (UserManager != null)
186 foreach (InventoryItemBase item in invCol.Items)
187 UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
188
189 return invCol;
167 } 190 }
168 191
169 public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) 192 public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs
index 17d80c7..9213132 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs
@@ -47,9 +47,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
47 47
48 private bool m_Enabled = false; 48 private bool m_Enabled = false;
49 private bool m_Initialized = false; 49 private bool m_Initialized = false;
50// private Scene m_Scene; 50 private Scene m_Scene;
51 private InventoryServicesConnector m_RemoteConnector; 51 private InventoryServicesConnector m_RemoteConnector;
52 52
53 private IUserManagement m_UserManager;
54 private IUserManagement UserManager
55 {
56 get
57 {
58 if (m_UserManager == null)
59 {
60 m_UserManager = m_Scene.RequestModuleInterface<IUserManagement>();
61 }
62 return m_UserManager;
63 }
64 }
65
66
53 public Type ReplaceableInterface 67 public Type ReplaceableInterface
54 { 68 {
55 get { return null; } 69 get { return null; }
@@ -116,6 +130,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
116 130
117 scene.RegisterModuleInterface<IInventoryService>(this); 131 scene.RegisterModuleInterface<IInventoryService>(this);
118 m_cache.AddRegion(scene); 132 m_cache.AddRegion(scene);
133
134 if (m_Scene == null)
135 m_Scene = scene;
119 } 136 }
120 137
121 public void RemoveRegion(Scene scene) 138 public void RemoveRegion(Scene scene)
@@ -186,7 +203,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
186 UUID sessionID = GetSessionID(userID); 203 UUID sessionID = GetSessionID(userID);
187 try 204 try
188 { 205 {
189 return m_RemoteConnector.GetFolderContent(userID.ToString(), folderID, sessionID); 206 InventoryCollection invCol = m_RemoteConnector.GetFolderContent(userID.ToString(), folderID, sessionID);
207 foreach (InventoryItemBase item in invCol.Items)
208 UserManager.AddUser(item.CreatorIdAsUuid, item.CreatorData);
209 return invCol;
190 } 210 }
191 catch (Exception e) 211 catch (Exception e)
192 { 212 {
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index b7fa799..3238a81 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -269,7 +269,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
269 if (!ResolveUserUuid(part.CreatorID)) 269 if (!ResolveUserUuid(part.CreatorID))
270 part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; 270 part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
271 } 271 }
272 UserManager.AddUser(part.CreatorID, part.CreatorData); 272 if (UserManager != null)
273 UserManager.AddUser(part.CreatorID, part.CreatorData);
273 274
274 if (!ResolveUserUuid(part.OwnerID)) 275 if (!ResolveUserUuid(part.OwnerID))
275 part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; 276 part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
@@ -293,10 +294,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver
293 { 294 {
294 kvp.Value.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; 295 kvp.Value.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
295 } 296 }
296 if (!ResolveUserUuid(kvp.Value.CreatorID)) 297 if (kvp.Value.CreatorData == null || kvp.Value.CreatorData == string.Empty)
297 { 298 {
298 kvp.Value.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner; 299 if (!ResolveUserUuid(kvp.Value.CreatorID))
300 kvp.Value.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
299 } 301 }
302 if (UserManager != null)
303 UserManager.AddUser(kvp.Value.CreatorID, kvp.Value.CreatorData);
300 } 304 }
301 } 305 }
302 } 306 }
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
index c06ccb2..568ba19 100644
--- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
+++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs
@@ -189,6 +189,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell
189 189
190 InventoryItemBase item = new InventoryItemBase(); 190 InventoryItemBase item = new InventoryItemBase();
191 item.CreatorId = part.CreatorID.ToString(); 191 item.CreatorId = part.CreatorID.ToString();
192 item.CreatorData = part.CreatorData;
192 193
193 item.ID = UUID.Random(); 194 item.ID = UUID.Random();
194 item.Owner = remoteClient.AgentId; 195 item.Owner = remoteClient.AgentId;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 4cc797b..a29b7f1 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -426,6 +426,7 @@ namespace OpenSim.Region.Framework.Scenes
426 InventoryItemBase itemCopy = new InventoryItemBase(); 426 InventoryItemBase itemCopy = new InventoryItemBase();
427 itemCopy.Owner = recipient; 427 itemCopy.Owner = recipient;
428 itemCopy.CreatorId = item.CreatorId; 428 itemCopy.CreatorId = item.CreatorId;
429 itemCopy.CreatorData = item.CreatorData;
429 itemCopy.ID = UUID.Random(); 430 itemCopy.ID = UUID.Random();
430 itemCopy.AssetID = item.AssetID; 431 itemCopy.AssetID = item.AssetID;
431 itemCopy.Description = item.Description; 432 itemCopy.Description = item.Description;
@@ -699,13 +700,13 @@ namespace OpenSim.Region.Framework.Scenes
699 if (remoteClient.AgentId == oldAgentID) 700 if (remoteClient.AgentId == oldAgentID)
700 { 701 {
701 CreateNewInventoryItem( 702 CreateNewInventoryItem(
702 remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, 703 remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType,
703 item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); 704 item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch());
704 } 705 }
705 else 706 else
706 { 707 {
707 CreateNewInventoryItem( 708 CreateNewInventoryItem(
708 remoteClient, item.CreatorId, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType, 709 remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Flags, callbackID, asset, (sbyte)item.InvType,
709 item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch()); 710 item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions, item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch());
710 } 711 }
711 } 712 }
@@ -755,11 +756,11 @@ namespace OpenSim.Region.Framework.Scenes
755 /// <param name="asset"></param> 756 /// <param name="asset"></param>
756 /// <param name="invType"></param> 757 /// <param name="invType"></param>
757 /// <param name="nextOwnerMask"></param> 758 /// <param name="nextOwnerMask"></param>
758 private void CreateNewInventoryItem(IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, 759 private void CreateNewInventoryItem(IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, string name, uint flags, uint callbackID,
759 AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) 760 AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate)
760 { 761 {
761 CreateNewInventoryItem( 762 CreateNewInventoryItem(
762 remoteClient, creatorID, folderID, name, flags, callbackID, asset, invType, 763 remoteClient, creatorID, creatorData, folderID, name, flags, callbackID, asset, invType,
763 (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate); 764 (uint)PermissionMask.All, (uint)PermissionMask.All, 0, nextOwnerMask, 0, creationDate);
764 } 765 }
765 766
@@ -774,12 +775,13 @@ namespace OpenSim.Region.Framework.Scenes
774 /// <param name="nextOwnerMask"></param> 775 /// <param name="nextOwnerMask"></param>
775 /// <param name="creationDate"></param> 776 /// <param name="creationDate"></param>
776 private void CreateNewInventoryItem( 777 private void CreateNewInventoryItem(
777 IClientAPI remoteClient, string creatorID, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, 778 IClientAPI remoteClient, string creatorID, string creatorData, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType,
778 uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate) 779 uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, uint groupMask, int creationDate)
779 { 780 {
780 InventoryItemBase item = new InventoryItemBase(); 781 InventoryItemBase item = new InventoryItemBase();
781 item.Owner = remoteClient.AgentId; 782 item.Owner = remoteClient.AgentId;
782 item.CreatorId = creatorID; 783 item.CreatorId = creatorID;
784 item.CreatorData = creatorData;
783 item.ID = UUID.Random(); 785 item.ID = UUID.Random();
784 item.AssetID = asset.FullID; 786 item.AssetID = asset.FullID;
785 item.Description = asset.Description; 787 item.Description = asset.Description;
@@ -859,7 +861,7 @@ namespace OpenSim.Region.Framework.Scenes
859 AssetBase asset = CreateAsset(name, description, assetType, data, remoteClient.AgentId); 861 AssetBase asset = CreateAsset(name, description, assetType, data, remoteClient.AgentId);
860 AssetService.Store(asset); 862 AssetService.Store(asset);
861 863
862 CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate); 864 CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, asset.Name, 0, callbackID, asset, invType, nextOwnerMask, creationDate);
863 } 865 }
864 else 866 else
865 { 867 {
@@ -901,7 +903,7 @@ namespace OpenSim.Region.Framework.Scenes
901 asset.Description = description; 903 asset.Description = description;
902 904
903 CreateNewInventoryItem( 905 CreateNewInventoryItem(
904 remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType, 906 remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, name, 0, callbackID, asset, invType,
905 (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, 907 (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All,
906 (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch()); 908 (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
907 } 909 }
@@ -1025,6 +1027,7 @@ namespace OpenSim.Region.Framework.Scenes
1025 1027
1026 agentItem.ID = UUID.Random(); 1028 agentItem.ID = UUID.Random();
1027 agentItem.CreatorId = taskItem.CreatorID.ToString(); 1029 agentItem.CreatorId = taskItem.CreatorID.ToString();
1030 agentItem.CreatorData = taskItem.CreatorData;
1028 agentItem.Owner = destAgent; 1031 agentItem.Owner = destAgent;
1029 agentItem.AssetID = taskItem.AssetID; 1032 agentItem.AssetID = taskItem.AssetID;
1030 agentItem.Description = taskItem.Description; 1033 agentItem.Description = taskItem.Description;
@@ -1226,6 +1229,7 @@ namespace OpenSim.Region.Framework.Scenes
1226 1229
1227 destTaskItem.ItemID = UUID.Random(); 1230 destTaskItem.ItemID = UUID.Random();
1228 destTaskItem.CreatorID = srcTaskItem.CreatorID; 1231 destTaskItem.CreatorID = srcTaskItem.CreatorID;
1232 destTaskItem.CreatorData = srcTaskItem.CreatorData;
1229 destTaskItem.AssetID = srcTaskItem.AssetID; 1233 destTaskItem.AssetID = srcTaskItem.AssetID;
1230 destTaskItem.GroupID = destPart.GroupID; 1234 destTaskItem.GroupID = destPart.GroupID;
1231 destTaskItem.OwnerID = destPart.OwnerID; 1235 destTaskItem.OwnerID = destPart.OwnerID;
@@ -1638,6 +1642,7 @@ namespace OpenSim.Region.Framework.Scenes
1638 1642
1639 destTaskItem.ItemID = UUID.Random(); 1643 destTaskItem.ItemID = UUID.Random();
1640 destTaskItem.CreatorID = srcTaskItem.CreatorID; 1644 destTaskItem.CreatorID = srcTaskItem.CreatorID;
1645 destTaskItem.CreatorData = srcTaskItem.CreatorData;
1641 destTaskItem.AssetID = srcTaskItem.AssetID; 1646 destTaskItem.AssetID = srcTaskItem.AssetID;
1642 destTaskItem.GroupID = destPart.GroupID; 1647 destTaskItem.GroupID = destPart.GroupID;
1643 destTaskItem.OwnerID = destPart.OwnerID; 1648 destTaskItem.OwnerID = destPart.OwnerID;
@@ -1844,6 +1849,7 @@ namespace OpenSim.Region.Framework.Scenes
1844 1849
1845 InventoryItemBase item = new InventoryItemBase(); 1850 InventoryItemBase item = new InventoryItemBase();
1846 item.CreatorId = grp.RootPart.CreatorID.ToString(); 1851 item.CreatorId = grp.RootPart.CreatorID.ToString();
1852 item.CreatorData = grp.RootPart.CreatorData;
1847 item.Owner = remoteClient.AgentId; 1853 item.Owner = remoteClient.AgentId;
1848 item.ID = UUID.Random(); 1854 item.ID = UUID.Random();
1849 item.AssetID = asset.FullID; 1855 item.AssetID = asset.FullID;
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 6d5a53a..2155e26 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -449,12 +449,17 @@ namespace OpenSim.Region.Framework.Scenes
449 } 449 }
450 } 450 }
451 451
452 public string CreatorData 452 public string CreatorData // = <profile url>;<name>
453 { 453 {
454 get { return m_creatorData; } 454 get { return m_creatorData; }
455 set { m_creatorData = value; } 455 set { m_creatorData = value; }
456 } 456 }
457 457
458 /// <summary>
459 /// Used by the DB layer to retrieve / store the entire user identification.
460 /// The identification can either be a simple UUID or a string of the form
461 /// uuid[;profile_url[;name]]
462 /// </summary>
458 public string CreatorIdentification 463 public string CreatorIdentification
459 { 464 {
460 get 465 get
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index fceeafa..9cf5a39 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -331,6 +331,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
331 m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions); 331 m_TaskInventoryXmlProcessors.Add("BasePermissions", ProcessTIBasePermissions);
332 m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate); 332 m_TaskInventoryXmlProcessors.Add("CreationDate", ProcessTICreationDate);
333 m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID); 333 m_TaskInventoryXmlProcessors.Add("CreatorID", ProcessTICreatorID);
334 m_TaskInventoryXmlProcessors.Add("CreatorData", ProcessTICreatorData);
334 m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription); 335 m_TaskInventoryXmlProcessors.Add("Description", ProcessTIDescription);
335 m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions); 336 m_TaskInventoryXmlProcessors.Add("EveryonePermissions", ProcessTIEveryonePermissions);
336 m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags); 337 m_TaskInventoryXmlProcessors.Add("Flags", ProcessTIFlags);
@@ -707,6 +708,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
707 item.CreatorID = ReadUUID(reader, "CreatorID"); 708 item.CreatorID = ReadUUID(reader, "CreatorID");
708 } 709 }
709 710
711 private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader)
712 {
713 item.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
714 }
715
710 private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader) 716 private static void ProcessTIDescription(TaskInventoryItem item, XmlTextReader reader)
711 { 717 {
712 item.Description = reader.ReadElementContentAsString("Description", String.Empty); 718 item.Description = reader.ReadElementContentAsString("Description", String.Empty);
@@ -1102,7 +1108,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1102 WriteUUID(writer, "FolderID", sop.FolderID, options); 1108 WriteUUID(writer, "FolderID", sop.FolderID, options);
1103 writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString()); 1109 writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString());
1104 1110
1105 WriteTaskInventory(writer, sop.TaskInventory, options); 1111 WriteTaskInventory(writer, sop.TaskInventory, options, sop.ParentGroup.Scene);
1106 1112
1107 WriteUUID(writer, "UUID", sop.UUID, options); 1113 WriteUUID(writer, "UUID", sop.UUID, options);
1108 writer.WriteElementString("LocalId", sop.LocalId.ToString()); 1114 writer.WriteElementString("LocalId", sop.LocalId.ToString());
@@ -1226,7 +1232,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1226 writer.WriteElementString(name, flagsStr); 1232 writer.WriteElementString(name, flagsStr);
1227 } 1233 }
1228 1234
1229 static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options) 1235 static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene)
1230 { 1236 {
1231 if (tinv.Count > 0) // otherwise skip this 1237 if (tinv.Count > 0) // otherwise skip this
1232 { 1238 {
@@ -1239,7 +1245,20 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1239 WriteUUID(writer, "AssetID", item.AssetID, options); 1245 WriteUUID(writer, "AssetID", item.AssetID, options);
1240 writer.WriteElementString("BasePermissions", item.BasePermissions.ToString()); 1246 writer.WriteElementString("BasePermissions", item.BasePermissions.ToString());
1241 writer.WriteElementString("CreationDate", item.CreationDate.ToString()); 1247 writer.WriteElementString("CreationDate", item.CreationDate.ToString());
1248
1249
1242 WriteUUID(writer, "CreatorID", item.CreatorID, options); 1250 WriteUUID(writer, "CreatorID", item.CreatorID, options);
1251
1252 if (item.CreatorData != null && item.CreatorData != string.Empty)
1253 writer.WriteElementString("CreatorData", item.CreatorData);
1254 else if (options.ContainsKey("profile"))
1255 {
1256 if (m_UserManagement == null)
1257 m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
1258 string name = m_UserManagement.GetUserName(item.CreatorID);
1259 writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + item.CreatorID + ";" + name);
1260 }
1261
1243 writer.WriteElementString("Description", item.Description); 1262 writer.WriteElementString("Description", item.Description);
1244 writer.WriteElementString("EveryonePermissions", item.EveryonePermissions.ToString()); 1263 writer.WriteElementString("EveryonePermissions", item.EveryonePermissions.ToString());
1245 writer.WriteElementString("Flags", item.Flags.ToString()); 1264 writer.WriteElementString("Flags", item.Flags.ToString());