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-rw-r--r--OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs5
-rw-r--r--OpenSim/Region/Framework/Interfaces/IMoapModule.cs10
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs20
3 files changed, 35 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
index 43953a7..8699800 100644
--- a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
+++ b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs
@@ -129,6 +129,11 @@ namespace OpenSim.Region.CoreModules.Media.Moap
129 part.ScheduleFullUpdate(); 129 part.ScheduleFullUpdate();
130 } 130 }
131 131
132 public void ClearMediaEntry(SceneObjectPart part, int face)
133 {
134 SetMediaEntry(part, face, null);
135 }
136
132 /// <summary> 137 /// <summary>
133 /// Sets or gets per face media textures. 138 /// Sets or gets per face media textures.
134 /// </summary> 139 /// </summary>
diff --git a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs
index 31bb6d8..24b6860 100644
--- a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs
@@ -53,5 +53,15 @@ namespace OpenSim.Region.Framework.Interfaces
53 /// <param name="face"></param> 53 /// <param name="face"></param>
54 /// <param name="me"></param> 54 /// <param name="me"></param>
55 void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me); 55 void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me);
56
57 /// <summary>
58 /// Clear the media entry for a given prim face.
59 /// </summary>
60 ///
61 /// This is the equivalent of setting a media entry of null
62 ///
63 /// <param name="part"></param>
64 /// <param name="face">/param>
65 void ClearMediaEntry(SceneObjectPart part, int face);
56 } 66 }
57} \ No newline at end of file 67} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index ff2f6a2..4773a50 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -8023,6 +8023,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8023 return ScriptBaseClass.LSL_STATUS_OK; 8023 return ScriptBaseClass.LSL_STATUS_OK;
8024 } 8024 }
8025 8025
8026 public LSL_Integer llClearPrimMedia(LSL_Integer face)
8027 {
8028 m_host.AddScriptLPS(1);
8029 ScriptSleep(1000);
8030
8031 // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid
8032 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this.
8033 // FIXME: Don't perform the media check directly
8034 if (face < 0 || face > m_host.GetNumberOfSides() - 1)
8035 return ScriptBaseClass.LSL_STATUS_OK;
8036
8037 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8038 if (null == module)
8039 throw new Exception("Media on a prim functions not available");
8040
8041 module.ClearMediaEntry(m_host, face);
8042
8043 return ScriptBaseClass.LSL_STATUS_OK;
8044 }
8045
8026 // <remarks> 8046 // <remarks>
8027 // <para> 8047 // <para>
8028 // The .NET definition of base 64 is: 8048 // The .NET definition of base 64 is: