diff options
Diffstat (limited to 'OpenSim/Region')
15 files changed, 134 insertions, 126 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs index eeca143..d35e585 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs | |||
@@ -34,6 +34,7 @@ using System.Security.Policy; | |||
34 | using System.Security.Permissions; | 34 | using System.Security.Permissions; |
35 | using OpenSim.Region.ScriptEngine.Interfaces; | 35 | using OpenSim.Region.ScriptEngine.Interfaces; |
36 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | 36 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
37 | using log4net; | ||
37 | 38 | ||
38 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 39 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
39 | { | 40 | { |
@@ -51,6 +52,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
51 | // 4. Unload AppDomain completely when all scripts in it has stopped | 52 | // 4. Unload AppDomain completely when all scripts in it has stopped |
52 | // | 53 | // |
53 | 54 | ||
55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | |||
54 | private int maxScriptsPerAppDomain = 1; | 57 | private int maxScriptsPerAppDomain = 1; |
55 | 58 | ||
56 | // Internal list of all AppDomains | 59 | // Internal list of all AppDomains |
@@ -138,12 +141,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
138 | AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + | 141 | AppDomain AD = AppDomain.CreateDomain("ScriptAppDomain_" + |
139 | AppDomainNameCount, null, ads); | 142 | AppDomainNameCount, null, ads); |
140 | 143 | ||
141 | m_scriptEngine.Log.Info("[" + m_scriptEngine.ScriptEngineName + | 144 | m_log.Info("[" + m_scriptEngine.ScriptEngineName + |
142 | "]: AppDomain Loading: " + | 145 | "]: AppDomain Loading: " + |
143 | AssemblyName.GetAssemblyName( | 146 | AssemblyName.GetAssemblyName( |
144 | "OpenSim.Region.ScriptEngine.Shared.dll").ToString()); | 147 | "OpenSim.Region.ScriptEngine.Shared.dll").ToString()); |
145 | AD.Load(AssemblyName.GetAssemblyName( | 148 | AD.Load(AssemblyName.GetAssemblyName( |
146 | "OpenSim.Region.ScriptEngine.Shared.dll")); | 149 | "OpenSim.Region.ScriptEngine.Shared.dll")); |
147 | 150 | ||
148 | // Return the new AppDomain | 151 | // Return the new AppDomain |
149 | return AD; | 152 | return AD; |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs index 56b4c8e..f10722b 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Common.cs | |||
@@ -25,22 +25,27 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Reflection; | ||
29 | using log4net; | ||
30 | |||
28 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 31 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
29 | { | 32 | { |
30 | public static class Common | 33 | public static class Common |
31 | { | 34 | { |
35 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
36 | |||
32 | public static ScriptEngine mySE; | 37 | public static ScriptEngine mySE; |
33 | 38 | ||
34 | // This class just contains some static log stuff used for debugging. | 39 | // This class just contains some static log stuff used for debugging. |
35 | 40 | ||
36 | public static void SendToDebug(string message) | 41 | public static void SendToDebug(string message) |
37 | { | 42 | { |
38 | mySE.Log.Info("[" + mySE.ScriptEngineName + "]: Debug: " + message); | 43 | m_log.Info("[" + mySE.ScriptEngineName + "]: Debug: " + message); |
39 | } | 44 | } |
40 | 45 | ||
41 | public static void SendToLog(string message) | 46 | public static void SendToLog(string message) |
42 | { | 47 | { |
43 | mySE.Log.Info("[" + mySE.ScriptEngineName + "]: LOG: " + message); | 48 | m_log.Info("[" + mySE.ScriptEngineName + "]: LOG: " + message); |
44 | } | 49 | } |
45 | } | 50 | } |
46 | } | 51 | } |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index cc78b51..e55abb7 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | ||
30 | using OpenMetaverse; | 31 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
32 | using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney; | 33 | using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney; |
@@ -35,6 +36,7 @@ using OpenSim.Region; | |||
35 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
36 | using OpenSim.Region.Framework.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.ScriptEngine.Shared; | 38 | using OpenSim.Region.ScriptEngine.Shared; |
39 | using log4net; | ||
38 | 40 | ||
39 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 41 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
40 | { | 42 | { |
@@ -63,6 +65,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
63 | // verify what exact parameters are needed. | 65 | // verify what exact parameters are needed. |
64 | // | 66 | // |
65 | 67 | ||
68 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
69 | |||
66 | private ScriptEngine myScriptEngine; | 70 | private ScriptEngine myScriptEngine; |
67 | 71 | ||
68 | public EventManager(ScriptEngine _ScriptEngine, bool performHookUp) | 72 | public EventManager(ScriptEngine _ScriptEngine, bool performHookUp) |
@@ -78,8 +82,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
78 | 82 | ||
79 | public void HookUpEvents() | 83 | public void HookUpEvents() |
80 | { | 84 | { |
81 | myScriptEngine.Log.Info("[" + myScriptEngine.ScriptEngineName + | 85 | m_log.Info("[" + myScriptEngine.ScriptEngineName + |
82 | "]: Hooking up to server events"); | 86 | "]: Hooking up to server events"); |
83 | 87 | ||
84 | myScriptEngine.World.EventManager.OnObjectGrab += | 88 | myScriptEngine.World.EventManager.OnObjectGrab += |
85 | touch_start; | 89 | touch_start; |
@@ -293,9 +297,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
293 | if (engine != myScriptEngine.ScriptEngineName) | 297 | if (engine != myScriptEngine.ScriptEngineName) |
294 | return; | 298 | return; |
295 | 299 | ||
296 | myScriptEngine.Log.Debug("OnRezScript localID: " + localID + | 300 | m_log.Debug("OnRezScript localID: " + localID + |
297 | " LLUID: " + itemID.ToString() + " Size: " + | 301 | " LLUID: " + itemID.ToString() + " Size: " + |
298 | script.Length); | 302 | script.Length); |
299 | 303 | ||
300 | myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, | 304 | myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, |
301 | startParam, postOnRez); | 305 | startParam, postOnRez); |
@@ -303,7 +307,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
303 | 307 | ||
304 | public void OnRemoveScript(uint localID, UUID itemID) | 308 | public void OnRemoveScript(uint localID, UUID itemID) |
305 | { | 309 | { |
306 | myScriptEngine.Log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); | 310 | m_log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); |
307 | myScriptEngine.m_ScriptManager.StopScript( | 311 | myScriptEngine.m_ScriptManager.StopScript( |
308 | localID, | 312 | localID, |
309 | itemID | 313 | itemID |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index 4a094e2..31c0d4d 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | |||
@@ -28,8 +28,10 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | ||
31 | using OpenMetaverse; | 32 | using OpenMetaverse; |
32 | using OpenSim.Region.ScriptEngine.Shared; | 33 | using OpenSim.Region.ScriptEngine.Shared; |
34 | using log4net; | ||
33 | 35 | ||
34 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 36 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
35 | { | 37 | { |
@@ -58,6 +60,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
58 | // Not noticeable unless server is under high load. | 60 | // Not noticeable unless server is under high load. |
59 | // | 61 | // |
60 | 62 | ||
63 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
64 | |||
61 | public ScriptEngine m_ScriptEngine; | 65 | public ScriptEngine m_ScriptEngine; |
62 | 66 | ||
63 | /// <summary> | 67 | /// <summary> |
@@ -211,7 +215,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
211 | { | 215 | { |
212 | EventQueueThreadClass eqtc = new EventQueueThreadClass(); | 216 | EventQueueThreadClass eqtc = new EventQueueThreadClass(); |
213 | eventQueueThreads.Add(eqtc); | 217 | eventQueueThreads.Add(eqtc); |
214 | //m_ScriptEngine.Log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: Started new script execution thread. Current thread count: " + eventQueueThreads.Count); | 218 | //m_log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: Started new script execution thread. Current thread count: " + eventQueueThreads.Count); |
215 | } | 219 | } |
216 | 220 | ||
217 | private void AbortThreadClass(EventQueueThreadClass threadClass) | 221 | private void AbortThreadClass(EventQueueThreadClass threadClass) |
@@ -225,10 +229,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
225 | } | 229 | } |
226 | catch (Exception) | 230 | catch (Exception) |
227 | { | 231 | { |
228 | //m_ScriptEngine.Log.Error("[" + m_ScriptEngine.ScriptEngineName + ":EventQueueManager]: If you see this, could you please report it to Tedd:"); | 232 | //m_log.Error("[" + m_ScriptEngine.ScriptEngineName + ":EventQueueManager]: If you see this, could you please report it to Tedd:"); |
229 | //m_ScriptEngine.Log.Error("[" + m_ScriptEngine.ScriptEngineName + ":EventQueueManager]: Script thread execution timeout kill ended in exception: " + ex.ToString()); | 233 | //m_log.Error("[" + m_ScriptEngine.ScriptEngineName + ":EventQueueManager]: Script thread execution timeout kill ended in exception: " + ex.ToString()); |
230 | } | 234 | } |
231 | //m_ScriptEngine.Log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: Killed script execution thread. Remaining thread count: " + eventQueueThreads.Count); | 235 | //m_log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: Killed script execution thread. Remaining thread count: " + eventQueueThreads.Count); |
232 | } | 236 | } |
233 | #endregion | 237 | #endregion |
234 | 238 | ||
@@ -346,8 +350,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
346 | { | 350 | { |
347 | if (eventQueue.Count >= EventExecutionMaxQueueSize) | 351 | if (eventQueue.Count >= EventExecutionMaxQueueSize) |
348 | { | 352 | { |
349 | m_ScriptEngine.Log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: ERROR: Event execution queue item count is at " + eventQueue.Count + ". Config variable \"EventExecutionMaxQueueSize\" is set to " + EventExecutionMaxQueueSize + ", so ignoring new event."); | 353 | m_log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: ERROR: Event execution queue item count is at " + eventQueue.Count + ". Config variable \"EventExecutionMaxQueueSize\" is set to " + EventExecutionMaxQueueSize + ", so ignoring new event."); |
350 | m_ScriptEngine.Log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: Event ignored: localID: " + localID + ", itemID: " + itemID + ", FunctionName: " + FunctionName); | 354 | m_log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: Event ignored: localID: " + localID + ", itemID: " + itemID + ", FunctionName: " + FunctionName); |
351 | return false; | 355 | return false; |
352 | } | 356 | } |
353 | 357 | ||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs index 01cbb72..5451df2 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs | |||
@@ -47,6 +47,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
47 | // within a class | 47 | // within a class |
48 | public class EventQueueThreadClass | 48 | public class EventQueueThreadClass |
49 | { | 49 | { |
50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
51 | |||
50 | // How many ms to sleep if queue is empty | 52 | // How many ms to sleep if queue is empty |
51 | private static int nothingToDoSleepms;// = 50; | 53 | private static int nothingToDoSleepms;// = 50; |
52 | private static ThreadPriority MyThreadPriority; | 54 | private static ThreadPriority MyThreadPriority; |
@@ -110,11 +112,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
110 | break; | 112 | break; |
111 | default: | 113 | default: |
112 | MyThreadPriority = ThreadPriority.BelowNormal; | 114 | MyThreadPriority = ThreadPriority.BelowNormal; |
113 | m_ScriptEngine.Log.Error( | 115 | m_log.Error( |
114 | "[ScriptEngine.DotNetEngine]: Unknown "+ | 116 | "[ScriptEngine.DotNetEngine]: Unknown "+ |
115 | "priority type \"" + pri + | 117 | "priority type \"" + pri + |
116 | "\" in config file. Defaulting to "+ | 118 | "\" in config file. Defaulting to "+ |
117 | "\"BelowNormal\"."); | 119 | "\"BelowNormal\"."); |
118 | break; | 120 | break; |
119 | } | 121 | } |
120 | } | 122 | } |
@@ -186,24 +188,22 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
186 | } | 188 | } |
187 | catch (ThreadAbortException) | 189 | catch (ThreadAbortException) |
188 | { | 190 | { |
189 | if (lastScriptEngine != null) | 191 | m_log.Info("[" + ScriptEngineName + |
190 | lastScriptEngine.Log.Info("[" + ScriptEngineName + | 192 | "]: ThreadAbortException while executing "+ |
191 | "]: ThreadAbortException while executing "+ | 193 | "function."); |
192 | "function."); | ||
193 | } | 194 | } |
194 | catch (SelfDeleteException) // Must delete SOG | 195 | catch (SelfDeleteException) // Must delete SOG |
195 | { | 196 | { |
196 | SceneObjectPart part = | 197 | SceneObjectPart part = |
197 | lastScriptEngine.World.GetSceneObjectPart( | 198 | lastScriptEngine.World.GetSceneObjectPart( |
198 | lastLocalID); | 199 | lastLocalID); |
199 | if (part != null && part.ParentGroup != null) | 200 | if (part != null && part.ParentGroup != null) |
200 | lastScriptEngine.World.DeleteSceneObject( | 201 | lastScriptEngine.World.DeleteSceneObject( |
201 | part.ParentGroup, false); | 202 | part.ParentGroup, false); |
202 | } | 203 | } |
203 | catch (Exception e) | 204 | catch (Exception e) |
204 | { | 205 | { |
205 | if (lastScriptEngine != null) | 206 | m_log.ErrorFormat("[{0}]: Exception {1} thrown", ScriptEngineName, e.GetType().ToString()); |
206 | lastScriptEngine.Log.ErrorFormat("[{0}]: Exception {1} thrown", ScriptEngineName, e.GetType().ToString()); | ||
207 | throw e; | 207 | throw e; |
208 | } | 208 | } |
209 | } | 209 | } |
@@ -214,10 +214,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
214 | catch (Exception e) | 214 | catch (Exception e) |
215 | { | 215 | { |
216 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened | 216 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened |
217 | if (lastScriptEngine != null) | 217 | m_log.ErrorFormat( |
218 | lastScriptEngine.Log.ErrorFormat( | 218 | "[{0}]: Event queue thread terminating with exception. PLEASE REBOOT YOUR SIM - SCRIPT EVENTS WILL NOT WORK UNTIL YOU DO. Exception is {1}", |
219 | "[{0}]: Event queue thread terminating with exception. PLEASE REBOOT YOUR SIM - SCRIPT EVENTS WILL NOT WORK UNTIL YOU DO. Exception is {1}", | 219 | ScriptEngineName, e); |
220 | ScriptEngineName, e); | ||
221 | } | 220 | } |
222 | } | 221 | } |
223 | 222 | ||
@@ -342,11 +341,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
342 | } | 341 | } |
343 | catch (Exception) | 342 | catch (Exception) |
344 | { | 343 | { |
345 | m_ScriptEngine.m_EventQueueManager. | 344 | m_log.Error("[" + |
346 | m_ScriptEngine.Log.Error("[" + | 345 | ScriptEngineName + "]: " + |
347 | ScriptEngineName + "]: " + | 346 | "Unable to send text in-world:\r\n" + |
348 | "Unable to send text in-world:\r\n" + | 347 | text); |
349 | text); | ||
350 | } | 348 | } |
351 | finally | 349 | finally |
352 | { | 350 | { |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs index 49e87c0..c157509 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs | |||
@@ -107,7 +107,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
107 | private void StopMaintenanceThread() | 107 | private void StopMaintenanceThread() |
108 | { | 108 | { |
109 | #if DEBUG | 109 | #if DEBUG |
110 | //m_ScriptEngine.Log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: StopMaintenanceThread() called"); | 110 | //m_log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: StopMaintenanceThread() called"); |
111 | #endif | 111 | #endif |
112 | //PleaseShutdown = true; | 112 | //PleaseShutdown = true; |
113 | Thread.Sleep(100); | 113 | Thread.Sleep(100); |
@@ -120,7 +120,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
120 | } | 120 | } |
121 | catch (Exception) | 121 | catch (Exception) |
122 | { | 122 | { |
123 | //m_ScriptEngine.Log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: Exception stopping maintenence thread: " + ex.ToString()); | 123 | //m_log.Error("[" + m_ScriptEngine.ScriptEngineName + "]: Exception stopping maintenence thread: " + ex.ToString()); |
124 | } | 124 | } |
125 | } | 125 | } |
126 | 126 | ||
@@ -131,8 +131,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
131 | public void MaintenanceLoop() | 131 | public void MaintenanceLoop() |
132 | { | 132 | { |
133 | //if (m_ScriptEngine.m_EventQueueManager.maxFunctionExecutionTimens < MaintenanceLoopms) | 133 | //if (m_ScriptEngine.m_EventQueueManager.maxFunctionExecutionTimens < MaintenanceLoopms) |
134 | // m_ScriptEngine.Log.Warn("[" + m_ScriptEngine.ScriptEngineName + "]: " + | 134 | // m_log.Warn("[" + m_ScriptEngine.ScriptEngineName + "]: " + |
135 | // "Configuration error: MaxEventExecutionTimeMs is less than MaintenanceLoopms. The Maintenance Loop will only check scripts once per run."); | 135 | // "Configuration error: MaxEventExecutionTimeMs is less than MaintenanceLoopms. The Maintenance Loop will only check scripts once per run."); |
136 | 136 | ||
137 | long Last_maxFunctionExecutionTimens = 0; // DateTime.Now.Ticks; | 137 | long Last_maxFunctionExecutionTimens = 0; // DateTime.Now.Ticks; |
138 | long Last_ReReadConfigFilens = DateTime.Now.Ticks; | 138 | long Last_ReReadConfigFilens = DateTime.Now.Ticks; |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index dc7716e..c1902ba 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -98,11 +98,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
98 | get { return "ScriptEngine.DotNetEngine"; } | 98 | get { return "ScriptEngine.DotNetEngine"; } |
99 | } | 99 | } |
100 | 100 | ||
101 | public ILog Log | ||
102 | { | ||
103 | get { return m_log; } | ||
104 | } | ||
105 | |||
106 | public ScriptEngine() | 101 | public ScriptEngine() |
107 | { | 102 | { |
108 | // For logging, just need any instance, doesn't matter | 103 | // For logging, just need any instance, doesn't matter |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 0c06630..4ede7f1 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -240,14 +240,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
240 | } | 240 | } |
241 | catch (Exception e2) // LEGIT: User Scripting | 241 | catch (Exception e2) // LEGIT: User Scripting |
242 | { | 242 | { |
243 | m_scriptEngine.Log.Error("[" + | 243 | m_log.Error("[" + |
244 | m_scriptEngine.ScriptEngineName + | 244 | m_scriptEngine.ScriptEngineName + |
245 | "]: Error displaying error in-world: " + | 245 | "]: Error displaying error in-world: " + |
246 | e2.ToString()); | 246 | e2.ToString()); |
247 | m_scriptEngine.Log.Error("[" + | 247 | m_log.Error("[" + |
248 | m_scriptEngine.ScriptEngineName + "]: " + | 248 | m_scriptEngine.ScriptEngineName + "]: " + |
249 | "Errormessage: Error compiling script:\r\n" + | 249 | "Errormessage: Error compiling script:\r\n" + |
250 | e2.Message.ToString()); | 250 | e2.Message.ToString()); |
251 | } | 251 | } |
252 | } | 252 | } |
253 | } | 253 | } |
@@ -258,8 +258,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
258 | if (id == null) | 258 | if (id == null) |
259 | return; | 259 | return; |
260 | 260 | ||
261 | m_scriptEngine.Log.DebugFormat("[{0}]: Unloading script", | 261 | m_log.DebugFormat("[{0}]: Unloading script", |
262 | m_scriptEngine.ScriptEngineName); | 262 | m_scriptEngine.ScriptEngineName); |
263 | 263 | ||
264 | // Stop long command on script | 264 | // Stop long command on script |
265 | AsyncCommandManager.RemoveScript(m_scriptEngine, localID, itemID); | 265 | AsyncCommandManager.RemoveScript(m_scriptEngine, localID, itemID); |
@@ -280,11 +280,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
280 | } | 280 | } |
281 | catch (Exception e) // LEGIT: User Scripting | 281 | catch (Exception e) // LEGIT: User Scripting |
282 | { | 282 | { |
283 | m_scriptEngine.Log.Error("[" + | 283 | m_log.Error("[" + |
284 | m_scriptEngine.ScriptEngineName + | 284 | m_scriptEngine.ScriptEngineName + |
285 | "]: Exception stopping script localID: " + | 285 | "]: Exception stopping script localID: " + |
286 | localID + " LLUID: " + itemID.ToString() + | 286 | localID + " LLUID: " + itemID.ToString() + |
287 | ": " + e.ToString()); | 287 | ": " + e.ToString()); |
288 | } | 288 | } |
289 | } | 289 | } |
290 | 290 | ||
@@ -379,10 +379,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
379 | } | 379 | } |
380 | else if (item.Action == LUType.Load) | 380 | else if (item.Action == LUType.Load) |
381 | { | 381 | { |
382 | m_scriptEngine.Log.DebugFormat("[{0}]: Loading script", | 382 | m_log.DebugFormat("[{0}]: Loading script", |
383 | m_scriptEngine.ScriptEngineName); | 383 | m_scriptEngine.ScriptEngineName); |
384 | _StartScript(item.localID, item.itemID, item.script, | 384 | _StartScript(item.localID, item.itemID, item.script, |
385 | item.startParam, item.postOnRez); | 385 | item.startParam, item.postOnRez); |
386 | } | 386 | } |
387 | } | 387 | } |
388 | } | 388 | } |
@@ -414,13 +414,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
414 | { | 414 | { |
415 | if ((LUQueue.Count >= LoadUnloadMaxQueueSize) && m_started) | 415 | if ((LUQueue.Count >= LoadUnloadMaxQueueSize) && m_started) |
416 | { | 416 | { |
417 | m_scriptEngine.Log.Error("[" + | 417 | m_log.Error("[" + |
418 | m_scriptEngine.ScriptEngineName + | 418 | m_scriptEngine.ScriptEngineName + |
419 | "]: ERROR: Load/unload queue item count is at " + | 419 | "]: ERROR: Load/unload queue item count is at " + |
420 | LUQueue.Count + | 420 | LUQueue.Count + |
421 | ". Config variable \"LoadUnloadMaxQueueSize\" "+ | 421 | ". Config variable \"LoadUnloadMaxQueueSize\" "+ |
422 | "is set to " + LoadUnloadMaxQueueSize + | 422 | "is set to " + LoadUnloadMaxQueueSize + |
423 | ", so ignoring new script."); | 423 | ", so ignoring new script."); |
424 | |||
424 | return; | 425 | return; |
425 | } | 426 | } |
426 | 427 | ||
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs index 84baa64..95a8530 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs | |||
@@ -71,7 +71,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
71 | void ResetScript(UUID itemID); | 71 | void ResetScript(UUID itemID); |
72 | IConfig Config { get; } | 72 | IConfig Config { get; } |
73 | string ScriptEngineName { get; } | 73 | string ScriptEngineName { get; } |
74 | ILog Log { get; } | ||
75 | IScriptApi GetApi(UUID itemID, string name); | 74 | IScriptApi GetApi(UUID itemID, string name); |
76 | } | 75 | } |
77 | } | 76 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 6282b16..5455b53 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -32,6 +32,7 @@ using System.Runtime.Remoting.Lifetime; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using log4net; | ||
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
36 | using OpenMetaverse.Packets; | 37 | using OpenMetaverse.Packets; |
37 | using OpenSim; | 38 | using OpenSim; |
@@ -80,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
80 | private bool m_automaticLinkPermission=false; | 81 | private bool m_automaticLinkPermission=false; |
81 | private IMessageTransferModule m_TransferModule = null; | 82 | private IMessageTransferModule m_TransferModule = null; |
82 | 83 | ||
83 | //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 84 | //private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
84 | 85 | ||
85 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) | 86 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) |
86 | { | 87 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs index 5c95c66..5e5a922 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using log4net; | ||
29 | using OpenMetaverse; | 30 | using OpenMetaverse; |
30 | using OpenSim.Region.Framework.Interfaces; | 31 | using OpenSim.Region.Framework.Interfaces; |
31 | using OpenSim.Region.CoreModules.Scripting.WorldComm; | 32 | using OpenSim.Region.CoreModules.Scripting.WorldComm; |
@@ -37,7 +38,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
37 | { | 38 | { |
38 | public class Listener | 39 | public class Listener |
39 | { | 40 | { |
40 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 41 | // private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
41 | 42 | ||
42 | public AsyncCommandManager m_CmdManager; | 43 | public AsyncCommandManager m_CmdManager; |
43 | 44 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index 5b3dce7..03b2ab3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -29,10 +29,12 @@ using System; | |||
29 | using System.CodeDom.Compiler; | 29 | using System.CodeDom.Compiler; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Globalization; | 31 | using System.Globalization; |
32 | using System.Reflection; | ||
32 | using System.IO; | 33 | using System.IO; |
33 | using Microsoft.CSharp; | 34 | using Microsoft.CSharp; |
34 | using Microsoft.JScript; | 35 | using Microsoft.JScript; |
35 | using Microsoft.VisualBasic; | 36 | using Microsoft.VisualBasic; |
37 | using log4net; | ||
36 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.ScriptEngine.Interfaces; | 39 | using OpenSim.Region.ScriptEngine.Interfaces; |
38 | 40 | ||
@@ -40,8 +42,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
40 | { | 42 | { |
41 | public class Compiler : ICompiler | 43 | public class Compiler : ICompiler |
42 | { | 44 | { |
43 | // private static readonly log4net.ILog m_log | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | 46 | ||
46 | // * Uses "LSL2Converter" to convert LSL to C# if necessary. | 47 | // * Uses "LSL2Converter" to convert LSL to C# if necessary. |
47 | // * Compiles C#-code into an assembly | 48 | // * Compiles C#-code into an assembly |
@@ -126,7 +127,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
126 | AllowedCompilers.Clear(); | 127 | AllowedCompilers.Clear(); |
127 | 128 | ||
128 | #if DEBUG | 129 | #if DEBUG |
129 | m_scriptEngine.Log.Debug("[Compiler]: Allowed languages: " + allowComp); | 130 | m_log.Debug("[Compiler]: Allowed languages: " + allowComp); |
130 | #endif | 131 | #endif |
131 | 132 | ||
132 | 133 | ||
@@ -135,18 +136,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
135 | string strlan = strl.Trim(" \t".ToCharArray()).ToLower(); | 136 | string strlan = strl.Trim(" \t".ToCharArray()).ToLower(); |
136 | if (!LanguageMapping.ContainsKey(strlan)) | 137 | if (!LanguageMapping.ContainsKey(strlan)) |
137 | { | 138 | { |
138 | m_scriptEngine.Log.Error("[Compiler]: Config error. Compiler is unable to recognize language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); | 139 | m_log.Error("[Compiler]: Config error. Compiler is unable to recognize language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); |
139 | } | 140 | } |
140 | else | 141 | else |
141 | { | 142 | { |
142 | #if DEBUG | 143 | #if DEBUG |
143 | //m_scriptEngine.Log.Debug("[Compiler]: Config OK. Compiler recognized language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); | 144 | //m_log.Debug("[Compiler]: Config OK. Compiler recognized language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); |
144 | #endif | 145 | #endif |
145 | } | 146 | } |
146 | AllowedCompilers.Add(strlan, true); | 147 | AllowedCompilers.Add(strlan, true); |
147 | } | 148 | } |
148 | if (AllowedCompilers.Count == 0) | 149 | if (AllowedCompilers.Count == 0) |
149 | m_scriptEngine.Log.Error("[Compiler]: Config error. Compiler could not recognize any language in \"AllowedCompilers\". Scripts will not be executed!"); | 150 | m_log.Error("[Compiler]: Config error. Compiler could not recognize any language in \"AllowedCompilers\". Scripts will not be executed!"); |
150 | 151 | ||
151 | // Default language | 152 | // Default language |
152 | string defaultCompileLanguage = m_scriptEngine.Config.GetString("DefaultCompileLanguage", "lsl").ToLower(); | 153 | string defaultCompileLanguage = m_scriptEngine.Config.GetString("DefaultCompileLanguage", "lsl").ToLower(); |
@@ -154,7 +155,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
154 | // Is this language recognized at all? | 155 | // Is this language recognized at all? |
155 | if (!LanguageMapping.ContainsKey(defaultCompileLanguage)) | 156 | if (!LanguageMapping.ContainsKey(defaultCompileLanguage)) |
156 | { | 157 | { |
157 | m_scriptEngine.Log.Error("[Compiler]: " + | 158 | m_log.Error("[Compiler]: " + |
158 | "Config error. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is not recognized as a valid language. Changing default to: \"lsl\"."); | 159 | "Config error. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is not recognized as a valid language. Changing default to: \"lsl\"."); |
159 | defaultCompileLanguage = "lsl"; | 160 | defaultCompileLanguage = "lsl"; |
160 | } | 161 | } |
@@ -162,13 +163,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
162 | // Is this language in allow-list? | 163 | // Is this language in allow-list? |
163 | if (!AllowedCompilers.ContainsKey(defaultCompileLanguage)) | 164 | if (!AllowedCompilers.ContainsKey(defaultCompileLanguage)) |
164 | { | 165 | { |
165 | m_scriptEngine.Log.Error("[Compiler]: " + | 166 | m_log.Error("[Compiler]: " + |
166 | "Config error. Default language \"" + defaultCompileLanguage + "\"specified in \"DefaultCompileLanguage\" is not in list of \"AllowedCompilers\". Scripts may not be executed!"); | 167 | "Config error. Default language \"" + defaultCompileLanguage + "\"specified in \"DefaultCompileLanguage\" is not in list of \"AllowedCompilers\". Scripts may not be executed!"); |
167 | } | 168 | } |
168 | else | 169 | else |
169 | { | 170 | { |
170 | #if DEBUG | 171 | #if DEBUG |
171 | // m_scriptEngine.Log.Debug("[Compiler]: " + | 172 | // m_log.Debug("[Compiler]: " + |
172 | // "Config OK. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is recognized as a valid language."); | 173 | // "Config OK. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is recognized as a valid language."); |
173 | #endif | 174 | #endif |
174 | // LANGUAGE IS IN ALLOW-LIST | 175 | // LANGUAGE IS IN ALLOW-LIST |
@@ -194,7 +195,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
194 | } | 195 | } |
195 | catch (Exception ex) | 196 | catch (Exception ex) |
196 | { | 197 | { |
197 | m_scriptEngine.Log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + ScriptEnginesPath + "\": " + ex.ToString()); | 198 | m_log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + ScriptEnginesPath + "\": " + ex.ToString()); |
198 | } | 199 | } |
199 | } | 200 | } |
200 | 201 | ||
@@ -208,7 +209,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
208 | } | 209 | } |
209 | catch (Exception ex) | 210 | catch (Exception ex) |
210 | { | 211 | { |
211 | m_scriptEngine.Log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath, | 212 | m_log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath, |
212 | m_scriptEngine.World.RegionInfo.RegionID.ToString())+ "\": " + ex.ToString()); | 213 | m_scriptEngine.World.RegionInfo.RegionID.ToString())+ "\": " + ex.ToString()); |
213 | } | 214 | } |
214 | } | 215 | } |
@@ -216,7 +217,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
216 | foreach (string file in Directory.GetFiles(Path.Combine(ScriptEnginesPath, | 217 | foreach (string file in Directory.GetFiles(Path.Combine(ScriptEnginesPath, |
217 | m_scriptEngine.World.RegionInfo.RegionID.ToString()))) | 218 | m_scriptEngine.World.RegionInfo.RegionID.ToString()))) |
218 | { | 219 | { |
219 | //m_scriptEngine.Log.Error("[Compiler]: FILE FOUND: " + file); | 220 | //m_log.Error("[Compiler]: FILE FOUND: " + file); |
220 | 221 | ||
221 | if (file.ToLower().StartsWith(FilePrefix + "_compiled_") || | 222 | if (file.ToLower().StartsWith(FilePrefix + "_compiled_") || |
222 | file.ToLower().StartsWith(FilePrefix + "_source_")) | 223 | file.ToLower().StartsWith(FilePrefix + "_source_")) |
@@ -227,12 +228,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
227 | } | 228 | } |
228 | catch (Exception ex) | 229 | catch (Exception ex) |
229 | { | 230 | { |
230 | m_scriptEngine.Log.Error("[Compiler]: Exception trying delete old script file \"" + file + "\": " + ex.ToString()); | 231 | m_log.Error("[Compiler]: Exception trying delete old script file \"" + file + "\": " + ex.ToString()); |
231 | } | 232 | } |
232 | |||
233 | } | 233 | } |
234 | } | 234 | } |
235 | |||
236 | } | 235 | } |
237 | 236 | ||
238 | ////private ICodeCompiler icc = codeProvider.CreateCompiler(); | 237 | ////private ICodeCompiler icc = codeProvider.CreateCompiler(); |
@@ -293,9 +292,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
293 | if (Script == String.Empty) | 292 | if (Script == String.Empty) |
294 | { | 293 | { |
295 | if (File.Exists(OutFile)) | 294 | if (File.Exists(OutFile)) |
296 | |||
297 | { | 295 | { |
298 | // m_scriptEngine.Log.DebugFormat("[Compiler] Returning existing assembly for {0}", asset); | 296 | // m_log.DebugFormat("[Compiler] Returning existing assembly for {0}", asset); |
299 | return OutFile; | 297 | return OutFile; |
300 | } | 298 | } |
301 | 299 | ||
@@ -345,7 +343,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
345 | // | 343 | // |
346 | if (File.Exists(OutFile) && File.Exists(OutFile+".text")) | 344 | if (File.Exists(OutFile) && File.Exists(OutFile+".text")) |
347 | { | 345 | { |
348 | // m_scriptEngine.Log.DebugFormat("[Compiler] Returning existing assembly for {0}", asset); | 346 | // m_log.DebugFormat("[Compiler] Returning existing assembly for {0}", asset); |
349 | return OutFile; | 347 | return OutFile; |
350 | } | 348 | } |
351 | 349 | ||
@@ -465,9 +463,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
465 | } | 463 | } |
466 | catch (Exception ex) //NOTLEGIT - Should be just FileIOException | 464 | catch (Exception ex) //NOTLEGIT - Should be just FileIOException |
467 | { | 465 | { |
468 | m_scriptEngine.Log.Error("[Compiler]: Exception while "+ | 466 | m_log.Error("[Compiler]: Exception while "+ |
469 | "trying to write script source to file \"" + | 467 | "trying to write script source to file \"" + |
470 | srcFileName + "\": " + ex.ToString()); | 468 | srcFileName + "\": " + ex.ToString()); |
471 | } | 469 | } |
472 | } | 470 | } |
473 | 471 | ||
@@ -577,7 +575,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
577 | errtext += "No compile error. But not able to locate compiled file."; | 575 | errtext += "No compile error. But not able to locate compiled file."; |
578 | throw new Exception(errtext); | 576 | throw new Exception(errtext); |
579 | } | 577 | } |
580 | // m_scriptEngine.Log.DebugFormat("[Compiler] Compiled new assembly "+ | 578 | // m_log.DebugFormat("[Compiler] Compiled new assembly "+ |
581 | // "for {0}", asset); | 579 | // "for {0}", asset); |
582 | 580 | ||
583 | // Because windows likes to perform exclusive locks, we simply | 581 | // Because windows likes to perform exclusive locks, we simply |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 20e70d0..c1d6f8e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -265,7 +265,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
265 | } | 265 | } |
266 | catch (Exception e) | 266 | catch (Exception e) |
267 | { | 267 | { |
268 | m_Engine.Log.ErrorFormat("[Script] Error loading assembly {0}\n"+e.ToString(), assembly); | 268 | m_log.ErrorFormat("[Script] Error loading assembly {0}\n"+e.ToString(), assembly); |
269 | } | 269 | } |
270 | 270 | ||
271 | try | 271 | try |
@@ -275,14 +275,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
275 | m_Script.InitApi(kv.Key, kv.Value); | 275 | m_Script.InitApi(kv.Key, kv.Value); |
276 | } | 276 | } |
277 | 277 | ||
278 | // m_Engine.Log.Debug("[Script] Script instance created"); | 278 | // m_log.Debug("[Script] Script instance created"); |
279 | 279 | ||
280 | part.SetScriptEvents(m_ItemID, | 280 | part.SetScriptEvents(m_ItemID, |
281 | (int)m_Script.GetStateEventFlags(State)); | 281 | (int)m_Script.GetStateEventFlags(State)); |
282 | } | 282 | } |
283 | catch (Exception e) | 283 | catch (Exception e) |
284 | { | 284 | { |
285 | m_Engine.Log.Error("[Script] Error loading script instance\n"+e.ToString()); | 285 | m_log.Error("[Script] Error loading script instance\n"+e.ToString()); |
286 | return; | 286 | return; |
287 | } | 287 | } |
288 | 288 | ||
@@ -317,7 +317,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
317 | m_LocalID, m_ItemID, m_ObjectID, | 317 | m_LocalID, m_ItemID, m_ObjectID, |
318 | PluginData); | 318 | PluginData); |
319 | 319 | ||
320 | // m_Engine.Log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName); | 320 | // m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", m_PrimName, m_ScriptName); |
321 | 321 | ||
322 | part.SetScriptEvents(m_ItemID, | 322 | part.SetScriptEvents(m_ItemID, |
323 | (int)m_Script.GetStateEventFlags(State)); | 323 | (int)m_Script.GetStateEventFlags(State)); |
@@ -344,12 +344,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
344 | } | 344 | } |
345 | else | 345 | else |
346 | { | 346 | { |
347 | m_Engine.Log.Error("[Script] Unable to load script state: Memory limit exceeded"); | 347 | m_log.Error("[Script] Unable to load script state: Memory limit exceeded"); |
348 | } | 348 | } |
349 | } | 349 | } |
350 | catch (Exception e) | 350 | catch (Exception e) |
351 | { | 351 | { |
352 | m_Engine.Log.ErrorFormat("[Script] Unable to load script state from xml: {0}\n"+e.ToString(), xml); | 352 | m_log.ErrorFormat("[Script] Unable to load script state from xml: {0}\n"+e.ToString(), xml); |
353 | } | 353 | } |
354 | } | 354 | } |
355 | else | 355 | else |
@@ -359,7 +359,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
359 | if (presence != null && (!postOnRez)) | 359 | if (presence != null && (!postOnRez)) |
360 | presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); | 360 | presence.ControllingClient.SendAgentAlertMessage("Compile successful", false); |
361 | 361 | ||
362 | // m_Engine.Log.ErrorFormat("[Script] Unable to load script state, file not found"); | 362 | // m_log.ErrorFormat("[Script] Unable to load script state, file not found"); |
363 | } | 363 | } |
364 | } | 364 | } |
365 | 365 | ||
@@ -378,7 +378,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
378 | 378 | ||
379 | if (m_stateSource == StateSource.NewRez) | 379 | if (m_stateSource == StateSource.NewRez) |
380 | { | 380 | { |
381 | // m_Engine.Log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script"); | 381 | // m_log.Debug("[Script] Posted changed(CHANGED_REGION_RESTART) to script"); |
382 | PostEvent(new EventParams("changed", | 382 | PostEvent(new EventParams("changed", |
383 | new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0])); | 383 | new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0])); |
384 | } | 384 | } |
@@ -473,7 +473,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
473 | if (m_CurrentResult == null) | 473 | if (m_CurrentResult == null) |
474 | m_CurrentResult = m_Engine.QueueEventHandler(this); | 474 | m_CurrentResult = m_Engine.QueueEventHandler(this); |
475 | else | 475 | else |
476 | m_Engine.Log.Error("[Script] Tried to start a script that was already queued"); | 476 | m_log.Error("[Script] Tried to start a script that was already queued"); |
477 | } | 477 | } |
478 | } | 478 | } |
479 | } | 479 | } |
@@ -545,7 +545,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
545 | 545 | ||
546 | public void PostEvent(EventParams data) | 546 | public void PostEvent(EventParams data) |
547 | { | 547 | { |
548 | // m_Engine.Log.DebugFormat("[Script] Posted event {2} in state {3} to {0}.{1}", | 548 | // m_log.DebugFormat("[Script] Posted event {2} in state {3} to {0}.{1}", |
549 | // m_PrimName, m_ScriptName, data.EventName, m_State); | 549 | // m_PrimName, m_ScriptName, data.EventName, m_State); |
550 | 550 | ||
551 | if (!Running) | 551 | if (!Running) |
@@ -659,7 +659,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
659 | 659 | ||
660 | if (data.EventName == "state") // Hardcoded state change | 660 | if (data.EventName == "state") // Hardcoded state change |
661 | { | 661 | { |
662 | // m_Engine.Log.DebugFormat("[Script] Script {0}.{1} state set to {2}", | 662 | // m_log.DebugFormat("[Script] Script {0}.{1} state set to {2}", |
663 | // m_PrimName, m_ScriptName, data.Params[0].ToString()); | 663 | // m_PrimName, m_ScriptName, data.Params[0].ToString()); |
664 | m_State=data.Params[0].ToString(); | 664 | m_State=data.Params[0].ToString(); |
665 | AsyncCommandManager.RemoveScript(m_Engine, | 665 | AsyncCommandManager.RemoveScript(m_Engine, |
@@ -680,7 +680,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
680 | { | 680 | { |
681 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( | 681 | SceneObjectPart part = m_Engine.World.GetSceneObjectPart( |
682 | m_LocalID); | 682 | m_LocalID); |
683 | // m_Engine.Log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", | 683 | // m_log.DebugFormat("[Script] Delivered event {2} in state {3} to {0}.{1}", |
684 | // m_PrimName, m_ScriptName, data.EventName, m_State); | 684 | // m_PrimName, m_ScriptName, data.EventName, m_State); |
685 | 685 | ||
686 | try | 686 | try |
@@ -726,12 +726,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
726 | } | 726 | } |
727 | catch (Exception e2) // LEGIT: User Scripting | 727 | catch (Exception e2) // LEGIT: User Scripting |
728 | { | 728 | { |
729 | m_Engine.Log.Error("[Script]: "+ | 729 | m_log.Error("[Script]: "+ |
730 | "Error displaying error in-world: " + | 730 | "Error displaying error in-world: " + |
731 | e2.ToString()); | 731 | e2.ToString()); |
732 | m_Engine.Log.Error("[Script]: " + | 732 | m_log.Error("[Script]: " + |
733 | "Errormessage: Error compiling script:\r\n" + | 733 | "Errormessage: Error compiling script:\r\n" + |
734 | e.ToString()); | 734 | e.ToString()); |
735 | } | 735 | } |
736 | } | 736 | } |
737 | else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) | 737 | else if ((e is TargetInvocationException) && (e.InnerException is SelfDeleteException)) |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index 2632948..b1b82e5 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | ||
31 | using OpenMetaverse; | 32 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
33 | using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney; | 34 | using OpenSim.Region.CoreModules.Avatar.Currency.SampleMoney; |
@@ -35,6 +36,7 @@ using OpenSim.Region.Framework.Scenes; | |||
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.ScriptEngine.Shared; | 37 | using OpenSim.Region.ScriptEngine.Shared; |
37 | using OpenSim.Region.ScriptEngine.Interfaces; | 38 | using OpenSim.Region.ScriptEngine.Interfaces; |
39 | using log4net; | ||
38 | 40 | ||
39 | namespace OpenSim.Region.ScriptEngine.XEngine | 41 | namespace OpenSim.Region.ScriptEngine.XEngine |
40 | { | 42 | { |
@@ -43,13 +45,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
43 | /// </summary> | 45 | /// </summary> |
44 | public class EventManager | 46 | public class EventManager |
45 | { | 47 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
49 | |||
46 | private XEngine myScriptEngine; | 50 | private XEngine myScriptEngine; |
47 | 51 | ||
48 | public EventManager(XEngine _ScriptEngine) | 52 | public EventManager(XEngine _ScriptEngine) |
49 | { | 53 | { |
50 | myScriptEngine = _ScriptEngine; | 54 | myScriptEngine = _ScriptEngine; |
51 | 55 | ||
52 | myScriptEngine.Log.Info("[XEngine] Hooking up to server events"); | 56 | m_log.Info("[XEngine] Hooking up to server events"); |
53 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; | 57 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; |
54 | myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end; | 58 | myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end; |
55 | myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; | 59 | myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 7a36bc2..75d0bec 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -125,11 +125,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
125 | get { return m_Scene; } | 125 | get { return m_Scene; } |
126 | } | 126 | } |
127 | 127 | ||
128 | public ILog Log | ||
129 | { | ||
130 | get { return m_log; } | ||
131 | } | ||
132 | |||
133 | public static List<XEngine> ScriptEngines | 128 | public static List<XEngine> ScriptEngines |
134 | { | 129 | { |
135 | get { return m_ScriptEngines; } | 130 | get { return m_ScriptEngines; } |
@@ -483,7 +478,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
483 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); | 478 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); |
484 | if (part == null) | 479 | if (part == null) |
485 | { | 480 | { |
486 | Log.Error("[Script] SceneObjectPart unavailable. Script NOT started."); | 481 | m_log.Error("[Script] SceneObjectPart unavailable. Script NOT started."); |
487 | m_ScriptErrorMessage += "SceneObjectPart unavailable. Script NOT started.\n"; | 482 | m_ScriptErrorMessage += "SceneObjectPart unavailable. Script NOT started.\n"; |
488 | m_ScriptFailCount++; | 483 | m_ScriptFailCount++; |
489 | return false; | 484 | return false; |