diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | 6 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 6 |
2 files changed, 3 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs index cf9a240..99c0f61 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | |||
@@ -325,16 +325,13 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
325 | 325 | ||
326 | } | 326 | } |
327 | 327 | ||
328 | |||
329 | // Cache Decoded layers | 328 | // Cache Decoded layers |
330 | lock (m_cacheddecode) | 329 | lock (m_cacheddecode) |
331 | { | 330 | { |
332 | if (!m_cacheddecode.ContainsKey(AssetId)) | 331 | if (!m_cacheddecode.ContainsKey(AssetId)) |
333 | m_cacheddecode.Add(AssetId, layers); | 332 | m_cacheddecode.Add(AssetId, layers); |
334 | 333 | ||
335 | } | 334 | } |
336 | |||
337 | |||
338 | 335 | ||
339 | // Notify Interested Parties | 336 | // Notify Interested Parties |
340 | lock (m_notifyList) | 337 | lock (m_notifyList) |
@@ -371,7 +368,6 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
371 | { | 368 | { |
372 | Createj2KCacheFolder(pFolder); | 369 | Createj2KCacheFolder(pFolder); |
373 | } | 370 | } |
374 | |||
375 | } | 371 | } |
376 | 372 | ||
377 | /// <summary> | 373 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 833b64a..9c45fd2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -126,11 +126,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
126 | string filename = string.Format("{0}{1}_{2}.xml", path, inventoryItem.Name, inventoryItem.ID); | 126 | string filename = string.Format("{0}{1}_{2}.xml", path, inventoryItem.Name, inventoryItem.ID); |
127 | string serialization = UserInventoryItemSerializer.Serialize(inventoryItem); | 127 | string serialization = UserInventoryItemSerializer.Serialize(inventoryItem); |
128 | m_archive.WriteFile(filename, serialization); | 128 | m_archive.WriteFile(filename, serialization); |
129 | |||
130 | UUID creatorId = inventoryItem.CreatorIdAsUuid; | ||
131 | 129 | ||
132 | // Record the creator of this item | 130 | // Record the creator of this item for user record purposes (which might go away soon) |
133 | m_userUuids[creatorId] = 1; | 131 | m_userUuids[inventoryItem.CreatorIdAsUuid] = 1; |
134 | 132 | ||
135 | m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids); | 133 | m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids); |
136 | } | 134 | } |