diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 49 |
1 files changed, 19 insertions, 30 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index ff11dff..d63933d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -263,7 +263,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
263 | 263 | ||
264 | private MapItemRequest handlerMapItemRequest; | 264 | private MapItemRequest handlerMapItemRequest; |
265 | 265 | ||
266 | private IGroupsModule m_GroupsModule; | 266 | private readonly IGroupsModule m_GroupsModule; |
267 | 267 | ||
268 | //private TerrainUnacked handlerUnackedTerrain = null; | 268 | //private TerrainUnacked handlerUnackedTerrain = null; |
269 | 269 | ||
@@ -600,7 +600,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
600 | protected virtual bool ProcessPacketMethod(Packet packet) | 600 | protected virtual bool ProcessPacketMethod(Packet packet) |
601 | { | 601 | { |
602 | bool result = false; | 602 | bool result = false; |
603 | bool found; | ||
604 | PacketMethod method; | 603 | PacketMethod method; |
605 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | 604 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) |
606 | { | 605 | { |
@@ -610,6 +609,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
610 | else | 609 | else |
611 | { | 610 | { |
612 | //there is not a local handler so see if there is a Global handler | 611 | //there is not a local handler so see if there is a Global handler |
612 | bool found; | ||
613 | lock (PacketHandlers) | 613 | lock (PacketHandlers) |
614 | { | 614 | { |
615 | found = PacketHandlers.TryGetValue(packet.Type, out method); | 615 | found = PacketHandlers.TryGetValue(packet.Type, out method); |
@@ -661,7 +661,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
661 | m_log.DebugFormat( | 661 | m_log.DebugFormat( |
662 | "[CLIENT]: Entered main packet processing loop for {0} {1}", FirstName, LastName); | 662 | "[CLIENT]: Entered main packet processing loop for {0} {1}", FirstName, LastName); |
663 | 663 | ||
664 | while (true) | 664 | while (IsActive) |
665 | { | 665 | { |
666 | LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue(); | 666 | LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue(); |
667 | 667 | ||
@@ -1076,8 +1076,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1076 | /// <summary> | 1076 | /// <summary> |
1077 | /// Send an instant message to this client | 1077 | /// Send an instant message to this client |
1078 | /// </summary> | 1078 | /// </summary> |
1079 | /// <param name="message"></param> | ||
1080 | /// <param name="target"></param> | ||
1081 | public void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, | 1079 | public void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
1082 | UUID imSessionID, string fromName, byte dialog, uint timeStamp) | 1080 | UUID imSessionID, string fromName, byte dialog, uint timeStamp) |
1083 | { | 1081 | { |
@@ -1089,13 +1087,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1089 | /// <summary> | 1087 | /// <summary> |
1090 | /// Send an instant message to this client | 1088 | /// Send an instant message to this client |
1091 | /// </summary> | 1089 | /// </summary> |
1092 | /// <param name="message"></param> | ||
1093 | /// <param name="target"></param> | ||
1094 | public void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, | 1090 | public void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
1095 | UUID imSessionID, string fromName, byte dialog, uint timeStamp, | 1091 | UUID imSessionID, string fromName, byte dialog, uint timeStamp, |
1096 | bool fromGroup, byte[] binaryBucket) | 1092 | bool fromGroup, byte[] binaryBucket) |
1097 | { | 1093 | { |
1098 | if (((Scene)(this.m_scene)).ExternalChecks.ExternalChecksCanInstantMessage(fromAgent, toAgent)) | 1094 | if (((Scene)(m_scene)).ExternalChecks.ExternalChecksCanInstantMessage(fromAgent, toAgent)) |
1099 | { | 1095 | { |
1100 | ImprovedInstantMessagePacket msg | 1096 | ImprovedInstantMessagePacket msg |
1101 | = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); | 1097 | = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); |
@@ -1530,6 +1526,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1530 | /// <param name="ownerID">The owner of the folder</param> | 1526 | /// <param name="ownerID">The owner of the folder</param> |
1531 | /// <param name="folderID">The id of the folder</param> | 1527 | /// <param name="folderID">The id of the folder</param> |
1532 | /// <param name="items">The items contained in the folder identified by folderID</param> | 1528 | /// <param name="items">The items contained in the folder identified by folderID</param> |
1529 | /// <param name="folders"></param> | ||
1533 | /// <param name="fetchFolders">Do we need to send folder information?</param> | 1530 | /// <param name="fetchFolders">Do we need to send folder information?</param> |
1534 | /// <param name="fetchItems">Do we need to send item information?</param> | 1531 | /// <param name="fetchItems">Do we need to send item information?</param> |
1535 | public void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, | 1532 | public void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, |
@@ -2272,12 +2269,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2272 | /// <summary> | 2269 | /// <summary> |
2273 | /// send a objectupdate packet with information about the clients avatar | 2270 | /// send a objectupdate packet with information about the clients avatar |
2274 | /// </summary> | 2271 | /// </summary> |
2275 | /// <param name="regionInfo"></param> | ||
2276 | /// <param name="firstName"></param> | ||
2277 | /// <param name="lastName"></param> | ||
2278 | /// <param name="avatarID"></param> | ||
2279 | /// <param name="avatarLocalID"></param> | ||
2280 | /// <param name="Pos"></param> | ||
2281 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, | 2272 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, |
2282 | uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) | 2273 | uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) |
2283 | { | 2274 | { |
@@ -2295,7 +2286,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2295 | objupdate.ObjectData[0].NameValue = | 2286 | objupdate.ObjectData[0].NameValue = |
2296 | Utils.StringToBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + "\nTitle STRING RW SV " + grouptitle); | 2287 | Utils.StringToBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + "\nTitle STRING RW SV " + grouptitle); |
2297 | 2288 | ||
2298 | Vector3 pos2 = new Vector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | 2289 | Vector3 pos2 = new Vector3(Pos.X, Pos.Y, Pos.Z); |
2299 | byte[] pb = pos2.GetBytes(); | 2290 | byte[] pb = pos2.GetBytes(); |
2300 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | 2291 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); |
2301 | 2292 | ||
@@ -2401,7 +2392,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2401 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, vel, | 2392 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, vel, |
2402 | acc, rotation, rvel, flags, | 2393 | acc, rotation, rvel, flags, |
2403 | objectID, ownerID, text, color, parentID, particleSystem, | 2394 | objectID, ownerID, text, color, parentID, particleSystem, |
2404 | clickAction, material, textureanim, false, (uint)0, UUID.Zero, UUID.Zero, 0, 0, 0); | 2395 | clickAction, material, textureanim, false, 0, UUID.Zero, UUID.Zero, 0, 0, 0); |
2405 | } | 2396 | } |
2406 | 2397 | ||
2407 | public void SendPrimitiveToClient( | 2398 | public void SendPrimitiveToClient( |
@@ -3409,9 +3400,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3409 | 3400 | ||
3410 | private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack) | 3401 | private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack) |
3411 | { | 3402 | { |
3412 | MoneyTransferRequestPacket money = (MoneyTransferRequestPacket)Pack; | 3403 | MoneyTransferRequestPacket money = (MoneyTransferRequestPacket) Pack; |
3413 | // validate the agent owns the agentID and sessionID | 3404 | // validate the agent owns the agentID and sessionID |
3414 | if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId && money.AgentData.SessionID == sender.SessionId) | 3405 | if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId && |
3406 | money.AgentData.SessionID == sender.SessionId) | ||
3415 | { | 3407 | { |
3416 | handlerMoneyTransferRequest = OnMoneyTransferRequest; | 3408 | handlerMoneyTransferRequest = OnMoneyTransferRequest; |
3417 | if (handlerMoneyTransferRequest != null) | 3409 | if (handlerMoneyTransferRequest != null) |
@@ -3423,30 +3415,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3423 | 3415 | ||
3424 | return true; | 3416 | return true; |
3425 | } | 3417 | } |
3426 | else | 3418 | |
3427 | { | 3419 | return false; |
3428 | return false; | ||
3429 | } | ||
3430 | } | 3420 | } |
3431 | 3421 | ||
3432 | private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) | 3422 | private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) |
3433 | { | 3423 | { |
3434 | ParcelBuyPacket parcel = (ParcelBuyPacket)Pack; | 3424 | ParcelBuyPacket parcel = (ParcelBuyPacket) Pack; |
3435 | if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == this.SessionId) | 3425 | if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == SessionId) |
3436 | { | 3426 | { |
3437 | handlerParcelBuy = OnParcelBuy; | 3427 | handlerParcelBuy = OnParcelBuy; |
3438 | if (handlerParcelBuy != null) | 3428 | if (handlerParcelBuy != null) |
3439 | { | 3429 | { |
3440 | handlerParcelBuy(parcel.AgentData.AgentID, parcel.Data.GroupID, parcel.Data.Final, parcel.Data.IsGroupOwned, | 3430 | handlerParcelBuy(parcel.AgentData.AgentID, parcel.Data.GroupID, parcel.Data.Final, |
3441 | parcel.Data.RemoveContribution, parcel.Data.LocalID, parcel.ParcelData.Area, parcel.ParcelData.Price, | 3431 | parcel.Data.IsGroupOwned, |
3432 | parcel.Data.RemoveContribution, parcel.Data.LocalID, parcel.ParcelData.Area, | ||
3433 | parcel.ParcelData.Price, | ||
3442 | false); | 3434 | false); |
3443 | } | 3435 | } |
3444 | return true; | 3436 | return true; |
3445 | } | 3437 | } |
3446 | else | 3438 | return false; |
3447 | { | ||
3448 | return false; | ||
3449 | } | ||
3450 | } | 3439 | } |
3451 | 3440 | ||
3452 | private bool HandleUUIDGroupNameRequest(IClientAPI sender, Packet Pack) | 3441 | private bool HandleUUIDGroupNameRequest(IClientAPI sender, Packet Pack) |