diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index b40a98f..d155f05 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -599,7 +599,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
599 | public IntPtr calculateSpaceForGeom(PhysicsVector pos) | 599 | public IntPtr calculateSpaceForGeom(PhysicsVector pos) |
600 | { | 600 | { |
601 | int[] xyspace = calculateSpaceArrayItemFromPos(pos); | 601 | int[] xyspace = calculateSpaceArrayItemFromPos(pos); |
602 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Physics", "Attempting to use arrayItem: " + xyspace[0].ToString() + "," + xyspace[1].ToString()); | ||
602 | IntPtr locationbasedspace = staticPrimspace[xyspace[0],xyspace[1]]; | 603 | IntPtr locationbasedspace = staticPrimspace[xyspace[0],xyspace[1]]; |
604 | |||
603 | //locationbasedspace = space; | 605 | //locationbasedspace = space; |
604 | return locationbasedspace; | 606 | return locationbasedspace; |
605 | } | 607 | } |
@@ -1439,6 +1441,24 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1439 | 1441 | ||
1440 | _velocity = new PhysicsVector(); | 1442 | _velocity = new PhysicsVector(); |
1441 | _position = pos; | 1443 | _position = pos; |
1444 | |||
1445 | //if (_position.X > 257) | ||
1446 | //{ | ||
1447 | // _position.X = 257; | ||
1448 | //} | ||
1449 | //if (_position.X < 0) | ||
1450 | //{ | ||
1451 | // _position.X = 0; | ||
1452 | //} | ||
1453 | //if (_position.Y > 257) | ||
1454 | //{ | ||
1455 | // _position.Y = 257; | ||
1456 | // } | ||
1457 | //if (_position.Y < 0) | ||
1458 | //{ | ||
1459 | // _position.Y = 0; | ||
1460 | //} | ||
1461 | |||
1442 | _size = size; | 1462 | _size = size; |
1443 | _acceleration = new PhysicsVector(); | 1463 | _acceleration = new PhysicsVector(); |
1444 | m_rotationalVelocity = PhysicsVector.Zero; | 1464 | m_rotationalVelocity = PhysicsVector.Zero; |