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-rw-r--r--OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
2 files changed, 3 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
index d7b99b2..2eb0ecd 100644
--- a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
+++ b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
@@ -152,7 +152,6 @@ namespace OpenSim.Region.Environment.Modules.Framework
152 client.OnLogout += ClientClosed; 152 client.OnLogout += ClientClosed;
153 } 153 }
154 154
155
156 private void ClientClosed(IClientAPI client) 155 private void ClientClosed(IClientAPI client)
157 { 156 {
158 ClientClosed(client.AgentId); 157 ClientClosed(client.AgentId);
@@ -168,7 +167,6 @@ namespace OpenSim.Region.Environment.Modules.Framework
168 { 167 {
169 m_log.DebugFormat("[EVENTQUEUE]: Avatar {0} entering parcel {1} in region {2}.", 168 m_log.DebugFormat("[EVENTQUEUE]: Avatar {0} entering parcel {1} in region {2}.",
170 avatar.UUID, localLandID, m_scene.RegionInfo.RegionName); 169 avatar.UUID, localLandID, m_scene.RegionInfo.RegionName);
171
172 } 170 }
173 171
174 private void MakeChildAgent(ScenePresence avatar) 172 private void MakeChildAgent(ScenePresence avatar)
@@ -200,9 +198,6 @@ namespace OpenSim.Region.Environment.Modules.Framework
200 if (!m_ids.ContainsKey(agentID)) 198 if (!m_ids.ContainsKey(agentID))
201 m_ids.Add(agentID, rnd.Next(30000000)); 199 m_ids.Add(agentID, rnd.Next(30000000));
202 } 200 }
203
204
205
206 } 201 }
207 202
208 public Hashtable ProcessQueue(Hashtable request,UUID agentID, Caps caps) 203 public Hashtable ProcessQueue(Hashtable request,UUID agentID, Caps caps)
@@ -210,7 +205,8 @@ namespace OpenSim.Region.Environment.Modules.Framework
210 // TODO: this has to be redone to not busy-wait (and block the thread), 205 // TODO: this has to be redone to not busy-wait (and block the thread),
211 // TODO: as soon as we have a non-blocking way to handle HTTP-requests. 206 // TODO: as soon as we have a non-blocking way to handle HTTP-requests.
212 207
213 if(m_log.IsDebugEnabled) { 208 if (m_log.IsDebugEnabled)
209 {
214 String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ "; 210 String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ ";
215 foreach (object key in request.Keys) 211 foreach (object key in request.Keys)
216 { 212 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index cd17734..7a9a648 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -801,7 +801,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
801 tokenValue+=JSON[i]; 801 tokenValue+=JSON[i];
802 802
803 // handle escaped double quotes \" 803 // handle escaped double quotes \"
804 if(JSON[i]=='\\' && JSON[i+1]=='"') 804 if (JSON[i]=='\\' && JSON[i+1]=='"')
805 { 805 {
806 tokenValue+=JSON[i+1]; 806 tokenValue+=JSON[i+1];
807 i++; 807 i++;