diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs | 8 |
2 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs index 0b68c5f..012f8d4 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs | |||
@@ -81,6 +81,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
81 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Gesture] = ASSET_EXTENSION_SEPARATOR + "gesture.txt"; | 81 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Gesture] = ASSET_EXTENSION_SEPARATOR + "gesture.txt"; |
82 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageJPEG] = ASSET_EXTENSION_SEPARATOR + "image.jpg"; | 82 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageJPEG] = ASSET_EXTENSION_SEPARATOR + "image.jpg"; |
83 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageTGA] = ASSET_EXTENSION_SEPARATOR + "image.tga"; | 83 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.ImageTGA] = ASSET_EXTENSION_SEPARATOR + "image.tga"; |
84 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Landmark] = ASSET_EXTENSION_SEPARATOR + "landmark.txt"; | ||
84 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LostAndFoundFolder] = ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"; // Not sure if we'll ever see this | 85 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LostAndFoundFolder] = ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"; // Not sure if we'll ever see this |
85 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLBytecode] = ASSET_EXTENSION_SEPARATOR + "bytecode.lso"; | 86 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLBytecode] = ASSET_EXTENSION_SEPARATOR + "bytecode.lso"; |
86 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLText] = ASSET_EXTENSION_SEPARATOR + "script.lsl"; | 87 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.LSLText] = ASSET_EXTENSION_SEPARATOR + "script.lsl"; |
@@ -108,6 +109,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
108 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "gesture.txt"] = (sbyte)AssetType.Gesture; | 109 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "gesture.txt"] = (sbyte)AssetType.Gesture; |
109 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.jpg"] = (sbyte)AssetType.ImageJPEG; | 110 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.jpg"] = (sbyte)AssetType.ImageJPEG; |
110 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.tga"] = (sbyte)AssetType.ImageTGA; | 111 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "image.tga"] = (sbyte)AssetType.ImageTGA; |
112 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "landmark.txt"] = (sbyte)AssetType.Landmark; | ||
111 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"] = (sbyte)AssetType.LostAndFoundFolder; | 113 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "lostandfoundfolder.txt"] = (sbyte)AssetType.LostAndFoundFolder; |
112 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bytecode.lso"] = (sbyte)AssetType.LSLBytecode; | 114 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "bytecode.lso"] = (sbyte)AssetType.LSLBytecode; |
113 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "script.lsl"] = (sbyte)AssetType.LSLText; | 115 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "script.lsl"] = (sbyte)AssetType.LSLText; |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs index 708bed3..73212ff 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs | |||
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
40 | /// </summary> | 40 | /// </summary> |
41 | public class AssetsArchiver | 41 | public class AssetsArchiver |
42 | { | 42 | { |
43 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Archive assets | 46 | /// Archive assets |
@@ -127,6 +127,12 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
127 | { | 127 | { |
128 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type]; | 128 | extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type]; |
129 | } | 129 | } |
130 | else | ||
131 | { | ||
132 | m_log.ErrorFormat( | ||
133 | "[ARCHIVER]: Unrecognized asset type {0} with uuid {1}. This asset will be saved but not reloaded", | ||
134 | asset.Type, asset.ID); | ||
135 | } | ||
130 | 136 | ||
131 | archive.AddFile( | 137 | archive.AddFile( |
132 | ArchiveConstants.ASSETS_PATH + uuid.ToString() + extension, | 138 | ArchiveConstants.ASSETS_PATH + uuid.ToString() + extension, |