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-rw-r--r--OpenSim/Region/CoreModules/World/Sun/SunModule.cs250
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs88
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs21
4 files changed, 338 insertions, 26 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs
index 3c950c1..2ab8d4c 100644
--- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs
+++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs
@@ -37,7 +37,7 @@ using OpenSim.Region.Framework.Scenes;
37 37
38namespace OpenSim.Region.CoreModules 38namespace OpenSim.Region.CoreModules
39{ 39{
40 public class SunModule : IRegionModule 40 public class SunModule : ISunModule
41 { 41 {
42 /// <summary> 42 /// <summary>
43 /// Note: Sun Hour can be a little deceaving. Although it's based on a 24 hour clock 43 /// Note: Sun Hour can be a little deceaving. Although it's based on a 24 hour clock
@@ -47,6 +47,7 @@ namespace OpenSim.Region.CoreModules
47 47
48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 48 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
49 49
50
50 // 51 //
51 // Global Constants used to determine where in the sky the sun is 52 // Global Constants used to determine where in the sky the sun is
52 // 53 //
@@ -61,7 +62,6 @@ namespace OpenSim.Region.CoreModules
61 62
62 private bool ready = false; 63 private bool ready = false;
63 64
64
65 // This solves a chick before the egg problem 65 // This solves a chick before the egg problem
66 // the local SunFixedHour and SunFixed variables MUST be updated 66 // the local SunFixedHour and SunFixed variables MUST be updated
67 // at least once with the proper Region Settings before we start 67 // at least once with the proper Region Settings before we start
@@ -82,7 +82,10 @@ namespace OpenSim.Region.CoreModules
82 82
83 // Ratio of Daylight hours to Night time hours. This is accomplished by shifting the 83 // Ratio of Daylight hours to Night time hours. This is accomplished by shifting the
84 // sun's orbit above the horizon 84 // sun's orbit above the horizon
85 private double m_RatioDayNightHoizonShift = 0; 85 private double m_HorizonShift = 0;
86
87 // Used to scale current and positional time to adjust length of an hour during day vs night.
88 private double m_DayTimeSunHourScale;
86 89
87 // private double m_longitude = 0; 90 // private double m_longitude = 0;
88 // private double m_latitude = 0; 91 // private double m_latitude = 0;
@@ -92,7 +95,9 @@ namespace OpenSim.Region.CoreModules
92 private double d_day_length = 4; // A VW day is 4 RW hours long 95 private double d_day_length = 4; // A VW day is 4 RW hours long
93 private int d_year_length = 60; // There are 60 VW days in a VW year 96 private int d_year_length = 60; // There are 60 VW days in a VW year
94 private double d_day_night = 0.5; // axis offset: Default Hoizon shift to try and closely match the sun model in LL Viewer 97 private double d_day_night = 0.5; // axis offset: Default Hoizon shift to try and closely match the sun model in LL Viewer
95 98 private double d_DayTimeSunHourScale = 0.5; // Day/Night hours are equal
99
100
96 // private double d_longitude = -73.53; 101 // private double d_longitude = -73.53;
97 // private double d_latitude = 41.29; 102 // private double d_latitude = 41.29;
98 103
@@ -144,6 +149,8 @@ namespace OpenSim.Region.CoreModules
144 // Time in seconds since UTC to use to calculate sun position. 149 // Time in seconds since UTC to use to calculate sun position.
145 ulong PosTime = 0; 150 ulong PosTime = 0;
146 151
152
153
147 /// <summary> 154 /// <summary>
148 /// Calculate the sun's orbital position and its velocity. 155 /// Calculate the sun's orbital position and its velocity.
149 /// </summary> 156 /// </summary>
@@ -172,6 +179,31 @@ namespace OpenSim.Region.CoreModules
172 // Fixed Sun Hour needs to be scaled to reflect the user configured Seconds Per Sun Cycle 179 // Fixed Sun Hour needs to be scaled to reflect the user configured Seconds Per Sun Cycle
173 PosTime += (ulong)((m_SunFixedHour / 24.0) * (ulong)SecondsPerSunCycle); 180 PosTime += (ulong)((m_SunFixedHour / 24.0) * (ulong)SecondsPerSunCycle);
174 } 181 }
182 else
183 {
184 if (m_DayTimeSunHourScale != 0.5f)
185 {
186 ulong CurDaySeconds = CurrentTime % SecondsPerSunCycle;
187 double CurDayPercentage = (double)CurDaySeconds / SecondsPerSunCycle;
188
189 ulong DayLightSeconds = (ulong)(m_DayTimeSunHourScale * SecondsPerSunCycle);
190 ulong NightSeconds = SecondsPerSunCycle - DayLightSeconds;
191
192 PosTime = CurrentTime / SecondsPerSunCycle;
193 PosTime *= SecondsPerSunCycle;
194
195 if (CurDayPercentage < 0.5)
196 {
197 PosTime += (ulong)((CurDayPercentage / .5) * DayLightSeconds);
198 }
199 else
200 {
201 PosTime += DayLightSeconds;
202 PosTime += (ulong)(((CurDayPercentage - 0.5) / .5) * NightSeconds);
203 }
204 }
205
206 }
175 207
176 TotalDistanceTravelled = SunSpeed * PosTime; // distance measured in radians 208 TotalDistanceTravelled = SunSpeed * PosTime; // distance measured in radians
177 209
@@ -232,32 +264,18 @@ namespace OpenSim.Region.CoreModules
232 if (receivedEstateToolsSunUpdate) 264 if (receivedEstateToolsSunUpdate)
233 { 265 {
234 m_scene.RegionInfo.RegionSettings.SunVector = Position; 266 m_scene.RegionInfo.RegionSettings.SunVector = Position;
235 m_scene.RegionInfo.RegionSettings.SunPosition = GetSunHourAsLindenSunHour(); 267 m_scene.RegionInfo.RegionSettings.SunPosition = GetCurrentTimeAsLindenSunHour();
236 } 268 }
237 } 269 }
238 270
239 /// <summary>
240 /// Used to calculate the "linden sun hour" which is from 6 to 30, with 6 being "sun rise"
241 /// on the left most end of the Sun Slider in the client.
242 /// TODO: Decouple this and send it closer to linden client code.
243 /// </summary>
244 private float GetCurrentTimeAsLindenSunHour() 271 private float GetCurrentTimeAsLindenSunHour()
245 { 272 {
246 float ticksleftover = ((float)CurrentTime) % ((float)SecondsPerSunCycle);
247
248 float hour = (24.0f * (ticksleftover / SecondsPerSunCycle)) + 6.0f;
249
250 return hour;
251 }
252
253 private float GetSunHourAsLindenSunHour()
254 {
255 if (m_SunFixed) 273 if (m_SunFixed)
256 { 274 {
257 return m_SunFixedHour + 6; 275 return m_SunFixedHour + 6;
258 } 276 }
259 277
260 return GetCurrentTimeAsLindenSunHour(); 278 return GetCurrentSunHour() + 6.0f;
261 } 279 }
262 280
263 #region IRegion Methods 281 #region IRegion Methods
@@ -267,9 +285,20 @@ namespace OpenSim.Region.CoreModules
267 public void Initialise(Scene scene, IConfigSource config) 285 public void Initialise(Scene scene, IConfigSource config)
268 { 286 {
269 m_scene = scene; 287 m_scene = scene;
270
271 m_frame = 0; 288 m_frame = 0;
272 289
290 // This one puts an entry in the main help screen
291 m_scene.AddCommand(this, String.Empty, "sun", "Usage: sun [param] [value] - Get or Update Sun module paramater", null);
292
293 // This one enables the ability to type just "sun" without any parameters
294 m_scene.AddCommand(this, "sun", "", "", HandleSunConsoleCommand);
295 foreach (KeyValuePair<string, string> kvp in GetParamList())
296 {
297 m_scene.AddCommand(this, String.Format("sun {0}", kvp.Key), String.Format("{0} - {1}", kvp.Key, kvp.Value), "", HandleSunConsoleCommand);
298 }
299
300
301
273 TimeZone local = TimeZone.CurrentTimeZone; 302 TimeZone local = TimeZone.CurrentTimeZone;
274 TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; 303 TicksUTCOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks;
275 m_log.Debug("[SUN]: localtime offset is " + TicksUTCOffset); 304 m_log.Debug("[SUN]: localtime offset is " + TicksUTCOffset);
@@ -291,10 +320,18 @@ namespace OpenSim.Region.CoreModules
291 m_YearLengthDays = config.Configs["Sun"].GetInt("year_length", d_year_length); 320 m_YearLengthDays = config.Configs["Sun"].GetInt("year_length", d_year_length);
292 // Day length in decimal hours 321 // Day length in decimal hours
293 m_DayLengthHours = config.Configs["Sun"].GetDouble("day_length", d_day_length); 322 m_DayLengthHours = config.Configs["Sun"].GetDouble("day_length", d_day_length);
294 // Day to Night Ratio 323
295 m_RatioDayNightHoizonShift = config.Configs["Sun"].GetDouble("day_night_offset", d_day_night); 324 // Horizon shift, this is used to shift the sun's orbit, this affects the day / night ratio
325 // must hard code to ~.5 to match sun position in LL based viewers
326 m_HorizonShift = config.Configs["Sun"].GetDouble("day_night_offset", d_day_night);
327
328
329 // Scales the sun hours 0...12 vs 12...24, essentially makes daylight hours longer/shorter vs nighttime hours
330 m_DayTimeSunHourScale = config.Configs["Sun"].GetDouble("day_time_sun_hour_scale", d_DayTimeSunHourScale);
331
296 // Update frequency in frames 332 // Update frequency in frames
297 m_UpdateInterval = config.Configs["Sun"].GetInt("update_interval", d_frame_mod); 333 m_UpdateInterval = config.Configs["Sun"].GetInt("update_interval", d_frame_mod);
334
298 } 335 }
299 catch (Exception e) 336 catch (Exception e)
300 { 337 {
@@ -302,8 +339,10 @@ namespace OpenSim.Region.CoreModules
302 m_RegionMode = d_mode; 339 m_RegionMode = d_mode;
303 m_YearLengthDays = d_year_length; 340 m_YearLengthDays = d_year_length;
304 m_DayLengthHours = d_day_length; 341 m_DayLengthHours = d_day_length;
305 m_RatioDayNightHoizonShift = d_day_night; 342 m_HorizonShift = d_day_night;
306 m_UpdateInterval = d_frame_mod; 343 m_UpdateInterval = d_frame_mod;
344 m_DayTimeSunHourScale = d_DayTimeSunHourScale;
345
307 // m_latitude = d_latitude; 346 // m_latitude = d_latitude;
308 // m_longitude = d_longitude; 347 // m_longitude = d_longitude;
309 } 348 }
@@ -330,7 +369,7 @@ namespace OpenSim.Region.CoreModules
330 369
331 // Horizon translation 370 // Horizon translation
332 371
333 HorizonShift = m_RatioDayNightHoizonShift; // Z axis translation 372 HorizonShift = m_HorizonShift; // Z axis translation
334 // HoursToRadians = (SunCycle/24)*VWTimeRatio; 373 // HoursToRadians = (SunCycle/24)*VWTimeRatio;
335 374
336 // Insert our event handling hooks 375 // Insert our event handling hooks
@@ -344,13 +383,18 @@ namespace OpenSim.Region.CoreModules
344 383
345 m_log.Debug("[SUN]: Mode is " + m_RegionMode); 384 m_log.Debug("[SUN]: Mode is " + m_RegionMode);
346 m_log.Debug("[SUN]: Initialization completed. Day is " + SecondsPerSunCycle + " seconds, and year is " + m_YearLengthDays + " days"); 385 m_log.Debug("[SUN]: Initialization completed. Day is " + SecondsPerSunCycle + " seconds, and year is " + m_YearLengthDays + " days");
347 m_log.Debug("[SUN]: Axis offset is " + m_RatioDayNightHoizonShift); 386 m_log.Debug("[SUN]: Axis offset is " + m_HorizonShift);
387 m_log.Debug("[SUN]: Percentage of time for daylight " + m_DayTimeSunHourScale);
348 m_log.Debug("[SUN]: Positional data updated every " + m_UpdateInterval + " frames"); 388 m_log.Debug("[SUN]: Positional data updated every " + m_UpdateInterval + " frames");
349 389
350 break; 390 break;
351 } 391 }
392
393 scene.RegisterModuleInterface<ISunModule>(this);
394
352 } 395 }
353 396
397
354 public void PostInitialise() 398 public void PostInitialise()
355 { 399 {
356 } 400 }
@@ -474,5 +518,159 @@ namespace OpenSim.Region.CoreModules
474 } 518 }
475 } 519 }
476 } 520 }
521
522 #region ISunModule Members
523
524 public double GetSunParameter(string param)
525 {
526 switch (param.ToLower())
527 {
528 case "year_length":
529 return m_YearLengthDays;
530
531 case "day_length":
532 return m_DayLengthHours;
533
534 case "day_night_offset":
535 return m_HorizonShift;
536
537 case "day_time_sun_hour_scale":
538 return m_DayTimeSunHourScale;
539
540 case "update_interval":
541 return m_UpdateInterval;
542
543 default:
544 throw new Exception("Unknown sun parameter.");
545 }
546 }
547
548 public void SetSunParameter(string param, double value)
549 {
550 HandleSunConsoleCommand("sun", new string[] {param, value.ToString() });
551 }
552
553 public float GetCurrentSunHour()
554 {
555 float ticksleftover = CurrentTime % SecondsPerSunCycle;
556
557
558 return (24.0f * (ticksleftover / SecondsPerSunCycle));
559 }
560
561 #endregion
562
563 public void HandleSunConsoleCommand(string module, string[] cmdparams)
564 {
565 if (m_scene.ConsoleScene() == null)
566 {
567 // FIXME: If console region is root then this will be printed by every module. Currently, there is no
568 // way to prevent this, short of making the entire module shared (which is complete overkill).
569 // One possibility is to return a bool to signal whether the module has completely handled the command
570 m_log.InfoFormat("[Sun]: Please change to a specific region in order to set Sun parameters.");
571 return;
572 }
573
574 if (m_scene.ConsoleScene() != m_scene)
575 {
576 m_log.InfoFormat("[Sun]: Console Scene is not my scene.");
577 return;
578 }
579
580 m_log.InfoFormat("[Sun]: Processing command.");
581
582 foreach (string output in ParseCmdParams(cmdparams))
583 {
584 m_log.Info("[SUN] " + output);
585 }
586 }
587
588 private Dictionary<string, string> GetParamList()
589 {
590 Dictionary<string, string> Params = new Dictionary<string, string>();
591
592 Params.Add("year_length", "number of days to a year");
593 Params.Add("day_length", "number of seconds to a day");
594 Params.Add("day_night_offset", "induces a horizon shift");
595 Params.Add("update_interval", "how often to update the sun's position in frames");
596 Params.Add("day_time_sun_hour_scale", "scales day light vs nite hours to change day/night ratio");
597
598 return Params;
599 }
600
601 private List<string> ParseCmdParams(string[] args)
602 {
603 List<string> Output = new List<string>();
604
605 if ((args.Length == 1) || (args[1].ToLower() == "help") || (args[1].ToLower() == "list"))
606 {
607 Output.Add("The following parameters can be changed or viewed:");
608 foreach (KeyValuePair<string, string> kvp in GetParamList())
609 {
610 Output.Add(String.Format("{0} - {1}",kvp.Key, kvp.Value));
611 }
612 return Output;
613 }
614
615 if (args.Length == 2)
616 {
617 try
618 {
619 double value = GetSunParameter(args[1]);
620 Output.Add(String.Format("Parameter {0} is {1}.", args[1], value.ToString()));
621 }
622 catch (Exception)
623 {
624 Output.Add(String.Format("Unknown parameter {0}.", args[1]));
625 }
626
627 }
628 else if (args.Length == 3)
629 {
630 float value = 0.0f;
631 if (!float.TryParse(args[2], out value))
632 {
633 Output.Add(String.Format("The parameter value {0} is not a valid number.", args[2]));
634 }
635
636 switch (args[1].ToLower())
637 {
638 case "year_length":
639 m_YearLengthDays = (int)value;
640 break;
641
642 case "day_length":
643 m_DayLengthHours = value;
644 break;
645
646 case "day_night_offset":
647 m_HorizonShift = value;
648 break;
649
650 case "day_time_sun_hour_scale":
651 m_DayTimeSunHourScale = value;
652 break;
653
654 case "update_interval":
655 m_UpdateInterval = (int)value;
656 break;
657
658 default:
659 Output.Add(String.Format("Unknown parameter {0}.", args[1]));
660 return Output;
661 }
662
663 Output.Add(String.Format("Parameter {0} set to {1}.", args[1], value.ToString()));
664
665 // Generate shared values
666 GenSunPos();
667
668 // When sun settings are updated, we should update all clients with new settings.
669 SunUpdateToAllClients();
670
671 }
672
673 return Output;
674 }
477 } 675 }
478} 676}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index f4be267..8776524 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -807,6 +807,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
807 //World.Permissions.GenericEstatePermission( 807 //World.Permissions.GenericEstatePermission(
808 if (World.Permissions.IsGod(m_host.OwnerID)) 808 if (World.Permissions.IsGod(m_host.OwnerID))
809 { 809 {
810 while (sunHour > 24.0)
811 sunHour -= 24.0;
812
813 while (sunHour < 0)
814 sunHour += 24.0;
815
816
810 World.RegionInfo.RegionSettings.UseEstateSun = useEstateSun; 817 World.RegionInfo.RegionSettings.UseEstateSun = useEstateSun;
811 World.RegionInfo.RegionSettings.SunPosition = sunHour + 6; // LL Region Sun Hour is 6 to 30 818 World.RegionInfo.RegionSettings.SunPosition = sunHour + 6; // LL Region Sun Hour is 6 to 30
812 World.RegionInfo.RegionSettings.FixedSun = sunFixed; 819 World.RegionInfo.RegionSettings.FixedSun = sunFixed;
@@ -816,6 +823,87 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
816 } 823 }
817 } 824 }
818 825
826 /// <summary>
827 /// Changes the Estate Sun Settings, then Triggers a Sun Update
828 /// </summary>
829 /// <param name="sunFixed">True to keep the sun stationary, false to use global time</param>
830 /// <param name="sunHour">The "Sun Hour" that is desired, 0...24, with 0 just after SunRise</param>
831 public void osSetEstateSunSettings(bool sunFixed, double sunHour)
832 {
833 CheckThreatLevel(ThreatLevel.Nuisance, "osSetEstateSunSettings");
834
835 m_host.AddScriptLPS(1);
836 //Check to make sure that the script's owner is the estate manager/master
837 //World.Permissions.GenericEstatePermission(
838 if (World.Permissions.IsGod(m_host.OwnerID))
839 {
840 while (sunHour > 24.0)
841 sunHour -= 24.0;
842
843 while (sunHour < 0)
844 sunHour += 24.0;
845
846 World.RegionInfo.EstateSettings.UseGlobalTime = !sunFixed;
847 World.RegionInfo.EstateSettings.SunPosition = sunHour;
848 World.RegionInfo.EstateSettings.FixedSun = sunFixed;
849 World.RegionInfo.EstateSettings.Save();
850
851 World.EventManager.TriggerEstateToolsSunUpdate(World.RegionInfo.RegionHandle, sunFixed, World.RegionInfo.RegionSettings.UseEstateSun, (float)sunHour);
852 }
853 }
854
855 /// <summary>
856 /// Return the current Sun Hour 0...24, with 0 being roughly sun-rise
857 /// </summary>
858 /// <returns></returns>
859 public double osGetCurrentSunHour()
860 {
861 CheckThreatLevel(ThreatLevel.None, "osGetCurrentSunHour");
862
863 m_host.AddScriptLPS(1);
864
865 // Must adjust for the fact that Region Sun Settings are still LL offset
866 double sunHour = World.RegionInfo.RegionSettings.SunPosition - 6;
867
868 // See if the sun module has registered itself, if so it's authoritative
869 ISunModule module = World.RequestModuleInterface<ISunModule>();
870 if (module != null)
871 {
872 sunHour = module.GetCurrentSunHour();
873 }
874
875 return sunHour;
876 }
877
878 public double osSunGetParam(string param)
879 {
880 CheckThreatLevel(ThreatLevel.None, "osSunGetParam");
881 m_host.AddScriptLPS(1);
882
883 double value = 0.0;
884
885 ISunModule module = World.RequestModuleInterface<ISunModule>();
886 if (module != null)
887 {
888 value = module.GetSunParameter(param);
889 }
890
891 return value;
892 }
893
894 public void osSunSetParam(string param, double value)
895 {
896 CheckThreatLevel(ThreatLevel.None, "osSunSetParam");
897 m_host.AddScriptLPS(1);
898
899 ISunModule module = World.RequestModuleInterface<ISunModule>();
900 if (module != null)
901 {
902 module.SetSunParameter(param, value);
903 }
904
905 }
906
819 907
820 908
821 909
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 3656f92..7a7b922 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -98,6 +98,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
98 98
99 void osSetRegionWaterHeight(double height); 99 void osSetRegionWaterHeight(double height);
100 void osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour); 100 void osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour);
101 void osSetEstateSunSettings(bool sunFixed, double sunHour);
102 double osGetCurrentSunHour();
103 double osSunGetParam(string param);
104 void osSunSetParam(string param, double value);
105
101 106
102 string osGetScriptEngineName(); 107 string osGetScriptEngineName();
103 string osGetSimulatorVersion(); 108 string osGetSimulatorVersion();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index d316ac9..a50b6f2 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -67,6 +67,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
67 m_OSSL_Functions.osSetRegionSunSettings(useEstateSun, sunFixed, sunHour); 67 m_OSSL_Functions.osSetRegionSunSettings(useEstateSun, sunFixed, sunHour);
68 } 68 }
69 69
70 public void osSetEstateSunSettings(bool sunFixed, double sunHour)
71 {
72 m_OSSL_Functions.osSetEstateSunSettings(sunFixed, sunHour);
73 }
74
75 public double osGetCurrentSunHour()
76 {
77 return m_OSSL_Functions.osGetCurrentSunHour();
78 }
79
80 public double osSunGetParam(string param)
81 {
82 return m_OSSL_Functions.osSunGetParam(param);
83 }
84
85 public void osSunSetParam(string param, double value)
86 {
87 m_OSSL_Functions.osSunSetParam(param, value);
88 }
89
90
70 public double osList2Double(LSL_Types.list src, int index) 91 public double osList2Double(LSL_Types.list src, int index)
71 { 92 {
72 return m_OSSL_Functions.osList2Double(src, index); 93 return m_OSSL_Functions.osList2Double(src, index);