diff options
Diffstat (limited to 'OpenSim/Region')
5 files changed, 38 insertions, 22 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 4d96b28..00faabb 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -92,12 +92,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
92 | scene.AddCommand( | 92 | scene.AddCommand( |
93 | this, "load iar", | 93 | this, "load iar", |
94 | "load iar <first> <last> <inventory path> [<archive path>]", | 94 | "load iar <first> <last> <inventory path> [<archive path>]", |
95 | "Load user inventory archive. EXPERIMENTAL, CURRENTLY DISABLED", HandleLoadInvConsoleCommand); | 95 | "Load user inventory archive. EXPERIMENTAL", HandleLoadInvConsoleCommand); |
96 | 96 | ||
97 | scene.AddCommand( | 97 | scene.AddCommand( |
98 | this, "save iar", | 98 | this, "save iar", |
99 | "save iar <first> <last> <inventory path> [<archive path>]", | 99 | "save iar <first> <last> <inventory path> [<archive path>]", |
100 | "Save user inventory archive. EXPERIMENTAL, CURRENTLY DISABLED", HandleSaveInvConsoleCommand); | 100 | "Save user inventory archive. EXPERIMENTAL", HandleSaveInvConsoleCommand); |
101 | 101 | ||
102 | m_aScene = scene; | 102 | m_aScene = scene; |
103 | } | 103 | } |
@@ -233,9 +233,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
233 | /// <param name="cmdparams"></param> | 233 | /// <param name="cmdparams"></param> |
234 | protected void HandleLoadInvConsoleCommand(string module, string[] cmdparams) | 234 | protected void HandleLoadInvConsoleCommand(string module, string[] cmdparams) |
235 | { | 235 | { |
236 | return; | ||
237 | |||
238 | /* | ||
239 | if (cmdparams.Length < 5) | 236 | if (cmdparams.Length < 5) |
240 | { | 237 | { |
241 | m_log.Error( | 238 | m_log.Error( |
@@ -243,6 +240,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
243 | return; | 240 | return; |
244 | } | 241 | } |
245 | 242 | ||
243 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | ||
244 | |||
246 | string firstName = cmdparams[2]; | 245 | string firstName = cmdparams[2]; |
247 | string lastName = cmdparams[3]; | 246 | string lastName = cmdparams[3]; |
248 | string invPath = cmdparams[4]; | 247 | string invPath = cmdparams[4]; |
@@ -256,7 +255,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
256 | m_log.InfoFormat( | 255 | m_log.InfoFormat( |
257 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", | 256 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", |
258 | loadPath, firstName, lastName); | 257 | loadPath, firstName, lastName); |
259 | */ | ||
260 | } | 258 | } |
261 | 259 | ||
262 | /// <summary> | 260 | /// <summary> |
@@ -265,9 +263,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
265 | /// <param name="cmdparams"></param> | 263 | /// <param name="cmdparams"></param> |
266 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) | 264 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) |
267 | { | 265 | { |
268 | return; | ||
269 | |||
270 | /* | ||
271 | if (cmdparams.Length < 5) | 266 | if (cmdparams.Length < 5) |
272 | { | 267 | { |
273 | m_log.Error( | 268 | m_log.Error( |
@@ -275,6 +270,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
275 | return; | 270 | return; |
276 | } | 271 | } |
277 | 272 | ||
273 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | ||
274 | |||
278 | string firstName = cmdparams[2]; | 275 | string firstName = cmdparams[2]; |
279 | string lastName = cmdparams[3]; | 276 | string lastName = cmdparams[3]; |
280 | string invPath = cmdparams[4]; | 277 | string invPath = cmdparams[4]; |
@@ -289,7 +286,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
289 | 286 | ||
290 | lock (m_pendingConsoleSaves) | 287 | lock (m_pendingConsoleSaves) |
291 | m_pendingConsoleSaves.Add(id); | 288 | m_pendingConsoleSaves.Add(id); |
292 | */ | ||
293 | } | 289 | } |
294 | 290 | ||
295 | private void SaveInvConsoleCommandCompleted( | 291 | private void SaveInvConsoleCommandCompleted( |
diff --git a/OpenSim/Region/CoreModules/Scripting/XMLRPC/XMLRPCModule.cs b/OpenSim/Region/CoreModules/Scripting/XMLRPC/XMLRPCModule.cs index 059c006..8a169f8 100644 --- a/OpenSim/Region/CoreModules/Scripting/XMLRPC/XMLRPCModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/XMLRPC/XMLRPCModule.cs | |||
@@ -110,7 +110,7 @@ namespace OpenSim.Region.CoreModules.Scripting.XMLRPC | |||
110 | 110 | ||
111 | try | 111 | try |
112 | { | 112 | { |
113 | m_remoteDataPort = config.Configs["Network"].GetInt("remoteDataPort", m_remoteDataPort); | 113 | m_remoteDataPort = config.Configs["XMLRPC"].GetInt("XmlRpcPort", m_remoteDataPort); |
114 | } | 114 | } |
115 | catch (Exception) | 115 | catch (Exception) |
116 | { | 116 | { |
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs index 98c7aa8..1436912 100644 --- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs | |||
@@ -80,10 +80,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
80 | if (!enabledYN) | 80 | if (!enabledYN) |
81 | return; | 81 | return; |
82 | 82 | ||
83 | /* For testing on a single instance | 83 | // For testing on a single instance |
84 | if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000) | 84 | if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000) |
85 | return; | 85 | return; |
86 | */ | 86 | // |
87 | 87 | ||
88 | lock (m_startingScenes) | 88 | lock (m_startingScenes) |
89 | m_startingScenes.Add(scene.RegionInfo.originRegionID, scene); | 89 | m_startingScenes.Add(scene.RegionInfo.originRegionID, scene); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index b38148b..204c319 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -1412,10 +1412,25 @@ namespace OpenSim.Region.Framework.Scenes | |||
1412 | d.BeginInvoke(agent, newpos, neighbourx, neighboury, isFlying, CrossAgentToNewRegionCompleted, d); | 1412 | d.BeginInvoke(agent, newpos, neighbourx, neighboury, isFlying, CrossAgentToNewRegionCompleted, d); |
1413 | } | 1413 | } |
1414 | 1414 | ||
1415 | public void InformClientToInitateTeleportToLocation(ScenePresence agent, uint regionX, uint regionY, Vector3 position, Scene initiatingScene) | 1415 | public delegate void InformClientToInitateTeleportToLocationDelegate(ScenePresence agent, uint regionX, uint regionY, |
1416 | Vector3 position, | ||
1417 | Scene initiatingScene); | ||
1418 | |||
1419 | public void InformClientToInitateTeleportToLocation(ScenePresence agent, uint regionX, uint regionY, Vector3 position, | ||
1420 | Scene initiatingScene) | ||
1421 | { | ||
1422 | |||
1423 | // This assumes that we know what our neighbors are. | ||
1424 | |||
1425 | InformClientToInitateTeleportToLocationDelegate d = InformClientToInitiateTeleportToLocationAsync; | ||
1426 | d.BeginInvoke(agent,regionX,regionY,position,initiatingScene, | ||
1427 | InformClientToInitiateTeleportToLocationCompleted, | ||
1428 | d); | ||
1429 | } | ||
1430 | |||
1431 | public void InformClientToInitiateTeleportToLocationAsync(ScenePresence agent, uint regionX, uint regionY, Vector3 position, | ||
1432 | Scene initiatingScene) | ||
1416 | { | 1433 | { |
1417 | Util.FireAndForget(delegate | ||
1418 | { | ||
1419 | Thread.Sleep(10000); | 1434 | Thread.Sleep(10000); |
1420 | IMessageTransferModule im = initiatingScene.RequestModuleInterface<IMessageTransferModule>(); | 1435 | IMessageTransferModule im = initiatingScene.RequestModuleInterface<IMessageTransferModule>(); |
1421 | if (im != null) | 1436 | if (im != null) |
@@ -1440,13 +1455,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
1440 | }); | 1455 | }); |
1441 | 1456 | ||
1442 | } | 1457 | } |
1458 | } | ||
1443 | 1459 | ||
1444 | }); | 1460 | private void InformClientToInitiateTeleportToLocationCompleted(IAsyncResult iar) |
1461 | { | ||
1462 | InformClientToInitateTeleportToLocationDelegate icon = | ||
1463 | (InformClientToInitateTeleportToLocationDelegate) iar.AsyncState; | ||
1464 | icon.EndInvoke(iar); | ||
1445 | } | 1465 | } |
1446 | 1466 | ||
1447 | public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, bool isFlying); | 1467 | public delegate ScenePresence CrossAgentToNewRegionDelegate(ScenePresence agent, Vector3 pos, uint neighbourx, uint neighboury, bool isFlying); |
1448 | 1468 | ||
1449 | /// <summary> | 1469 | /// <summary> |
1450 | /// This Closes child agents on neighboring regions | 1470 | /// This Closes child agents on neighboring regions |
1451 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. | 1471 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. |
1452 | /// </summary> | 1472 | /// </summary> |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 04f7862..650d9fa 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -298,14 +298,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
298 | try | 298 | try |
299 | { | 299 | { |
300 | FileInfo fi = new FileInfo(savedState); | 300 | FileInfo fi = new FileInfo(savedState); |
301 | int size=(int)fi.Length; | 301 | int size = (int)fi.Length; |
302 | if (size < 512000) | 302 | if (size < 512000) |
303 | { | 303 | { |
304 | using (FileStream fs = File.Open(savedState, | 304 | using (FileStream fs = File.Open(savedState, |
305 | FileMode.Open, FileAccess.Read, FileShare.None)) | 305 | FileMode.Open, FileAccess.Read, FileShare.None)) |
306 | { | 306 | { |
307 | System.Text.ASCIIEncoding enc = | 307 | System.Text.UTF8Encoding enc = |
308 | new System.Text.ASCIIEncoding(); | 308 | new System.Text.UTF8Encoding(); |
309 | 309 | ||
310 | Byte[] data = new Byte[size]; | 310 | Byte[] data = new Byte[size]; |
311 | fs.Read(data, 0, size); | 311 | fs.Read(data, 0, size); |
@@ -899,7 +899,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
899 | try | 899 | try |
900 | { | 900 | { |
901 | FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state")); | 901 | FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), m_ItemID.ToString() + ".state")); |
902 | System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | 902 | System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding(); |
903 | Byte[] buf = enc.GetBytes(xml); | 903 | Byte[] buf = enc.GetBytes(xml); |
904 | fs.Write(buf, 0, buf.Length); | 904 | fs.Write(buf, 0, buf.Length); |
905 | fs.Close(); | 905 | fs.Close(); |