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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs50
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs23
4 files changed, 74 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
index 96a7dae..c985d6f 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BaseClass.cs
@@ -1244,9 +1244,9 @@ namespace OpenSim.Region.ScriptEngine.Common
1244 m_LSL_Functions.llEjectFromLand(pest); 1244 m_LSL_Functions.llEjectFromLand(pest);
1245 } 1245 }
1246 1246
1247 public void llParseString2List() 1247 public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers)
1248 { 1248 {
1249 m_LSL_Functions.llParseString2List(); 1249 return m_LSL_Functions.llParseString2List(str,separators,spacers);
1250 } 1250 }
1251 1251
1252 public int llOverMyLand(string id) 1252 public int llOverMyLand(string id)
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 4054369..8ef33d7 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -2039,9 +2039,55 @@ namespace OpenSim.Region.ScriptEngine.Common
2039 NotImplemented("llEjectFromLand"); 2039 NotImplemented("llEjectFromLand");
2040 } 2040 }
2041 2041
2042 public void llParseString2List() 2042 public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers)
2043 { 2043 {
2044 NotImplemented("llParseString2List"); 2044 LSL_Types.list ret = new LSL_Types.list();
2045 object[] delimeters = new object[separators.Length + spacers.Length];
2046 separators.Data.CopyTo(delimeters, 0);
2047 spacers.Data.CopyTo(delimeters, separators.Length);
2048 bool dfound = false;
2049 do
2050 {
2051 dfound = false;
2052 int cindex = -1;
2053 string cdeli = "";
2054 for (int i = 0; i < delimeters.Length; i++)
2055 {
2056 int index = str.IndexOf(delimeters[i].ToString());
2057 bool found = index != -1;
2058 if (found)
2059 {
2060 if ((cindex > index) || (cindex == -1))
2061 {
2062 cindex = index;
2063 cdeli = (string)delimeters[i];
2064 }
2065 dfound = dfound || found;
2066 }
2067 }
2068 if (cindex != -1)
2069 {
2070 if (cindex > 0)
2071 {
2072 ret.Add(str.Substring(0, cindex));
2073 if (spacers.Contains(cdeli))
2074 {
2075 ret.Add(cdeli);
2076 }
2077 }
2078 if (cindex == 0 && spacers.Contains(cdeli))
2079 {
2080 ret.Add(cdeli);
2081 }
2082 str = str.Substring(cindex + 1);
2083 }
2084 }
2085 while (dfound);
2086 if (str != "")
2087 {
2088 ret.Add(str);
2089 }
2090 return ret;
2045 } 2091 }
2046 2092
2047 public int llOverMyLand(string id) 2093 public int llOverMyLand(string id)
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
index dbeeaf5..f6ccca3 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
@@ -409,7 +409,7 @@ namespace OpenSim.Region.ScriptEngine.Common
409 409
410 //wiki: llEjectFromLand(key pest) 410 //wiki: llEjectFromLand(key pest)
411 void llEjectFromLand(string pest); 411 void llEjectFromLand(string pest);
412 void llParseString2List(); 412 LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers);
413 //wiki: integer llOverMyLand(key id) 413 //wiki: integer llOverMyLand(key id)
414 int llOverMyLand(string id); 414 int llOverMyLand(string id);
415 //wiki: key llGetLandOwnerAt(vector pos) 415 //wiki: key llGetLandOwnerAt(vector pos)
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index e48f667..bbdd4ee 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -354,6 +354,29 @@ namespace OpenSim.Region.ScriptEngine.Common
354 return new list(tmp); 354 return new list(tmp);
355 } 355 }
356 356
357 public void Add(object o)
358 {
359 object[] tmp;
360 tmp = new object[m_data.Length + 1];
361 m_data.CopyTo(tmp, 0);
362 tmp[m_data.Length] = o;
363 m_data = tmp;
364 }
365
366 public bool Contains(object o)
367 {
368 bool ret = false;
369 foreach (object i in Data)
370 {
371 if (i == o)
372 {
373 ret = true;
374 break;
375 }
376 }
377 return ret;
378 }
379
357 public list GetSublist(int start, int end) 380 public list GetSublist(int start, int end)
358 { 381 {
359 Console.WriteLine("GetSublist(" + start.ToString() + "," + end.ToString() + ")"); 382 Console.WriteLine("GetSublist(" + start.ToString() + "," + end.ToString() + ")");