aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 759c00a..0bdf664 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -1919,7 +1919,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1919 protected void SetPos(SceneObjectPart part, LSL_Vector targetPos) 1919 protected void SetPos(SceneObjectPart part, LSL_Vector targetPos)
1920 { 1920 {
1921 // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos) 1921 // Capped movemment if distance > 10m (http://wiki.secondlife.com/wiki/LlSetPos)
1922 LSL_Vector currentPos = GetPartLocalPos((part); 1922 LSL_Vector currentPos = GetPartLocalPos(part);
1923 1923
1924 float ground = World.GetGroundHeight((float)targetPos.x, (float)targetPos.y); 1924 float ground = World.GetGroundHeight((float)targetPos.x, (float)targetPos.y);
1925 bool disable_underground_movement = m_ScriptEngine.Config.GetBoolean("DisableUndergroundMovement", true); 1925 bool disable_underground_movement = m_ScriptEngine.Config.GetBoolean("DisableUndergroundMovement", true);