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-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index d80f621..5a5d0e2 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -250,7 +250,7 @@ namespace OpenSim.Region.Examples.SimpleModule
250 m_scene.EventManager.OnFrame += Update; 250 m_scene.EventManager.OnFrame += Update;
251 } 251 }
252 252
253 private Vector3 startPos = new Vector3(128, 128, 2); 253 private Vector3 startPos = new Vector3(128, 128, 30);
254 254
255 public virtual Vector3 StartPos 255 public virtual Vector3 StartPos
256 { 256 {
@@ -732,6 +732,7 @@ namespace OpenSim.Region.Examples.SimpleModule
732 args.Message = "Hey You! Get out of my Home. This is my Region"; 732 args.Message = "Hey You! Get out of my Home. This is my Region";
733 args.Channel = 0; 733 args.Channel = 0;
734 args.From = FirstName + " " + LastName; 734 args.From = FirstName + " " + LastName;
735 args.Scene = m_scene;
735 args.Position = new Vector3(128, 128, 26); 736 args.Position = new Vector3(128, 128, 26);
736 args.Sender = this; 737 args.Sender = this;
737 args.Type = ChatTypeEnum.Shout; 738 args.Type = ChatTypeEnum.Shout;