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-rw-r--r--OpenSim/Region/Application/OpenSim.cs63
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs31
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs161
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs6
-rw-r--r--OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml1
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs10
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs2
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs8
-rw-r--r--OpenSim/Region/CoreModules/World/Access/AccessModule.cs157
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs244
-rw-r--r--OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs5
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs32
-rw-r--r--OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs20
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs56
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs49
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs7
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs124
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs202
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs32
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs10
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs32
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs22
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/EventManager.cs83
25 files changed, 996 insertions, 370 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 546a1d1..299f519 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -53,6 +53,7 @@ namespace OpenSim
53 protected string m_shutdownCommandsFile; 53 protected string m_shutdownCommandsFile;
54 protected bool m_gui = false; 54 protected bool m_gui = false;
55 protected string m_consoleType = "local"; 55 protected string m_consoleType = "local";
56 protected uint m_consolePort = 0;
56 57
57 private string m_timedScript = "disabled"; 58 private string m_timedScript = "disabled";
58 private Timer m_scriptTimer; 59 private Timer m_scriptTimer;
@@ -66,6 +67,7 @@ namespace OpenSim
66 base.ReadExtraConfigSettings(); 67 base.ReadExtraConfigSettings();
67 68
68 IConfig startupConfig = m_config.Source.Configs["Startup"]; 69 IConfig startupConfig = m_config.Source.Configs["Startup"];
70 IConfig networkConfig = m_config.Source.Configs["Network"];
69 71
70 int stpMaxThreads = 15; 72 int stpMaxThreads = 15;
71 73
@@ -79,6 +81,8 @@ namespace OpenSim
79 else 81 else
80 m_consoleType= startupConfig.GetString("console", String.Empty); 82 m_consoleType= startupConfig.GetString("console", String.Empty);
81 83
84 if (networkConfig != null)
85 m_consolePort = (uint)networkConfig.GetInt("console_port", 0);
82 m_timedScript = startupConfig.GetString("timer_Script", "disabled"); 86 m_timedScript = startupConfig.GetString("timer_Script", "disabled");
83 if (m_logFileAppender != null) 87 if (m_logFileAppender != null)
84 { 88 {
@@ -156,7 +160,16 @@ namespace OpenSim
156 MainServer.Instance.AddStreamHandler(new OpenSim.UXSimStatusHandler(this)); 160 MainServer.Instance.AddStreamHandler(new OpenSim.UXSimStatusHandler(this));
157 161
158 if (m_console is RemoteConsole) 162 if (m_console is RemoteConsole)
159 ((RemoteConsole)m_console).SetServer(m_httpServer); 163 {
164 if (m_consolePort == 0)
165 {
166 ((RemoteConsole)m_console).SetServer(m_httpServer);
167 }
168 else
169 {
170 ((RemoteConsole)m_console).SetServer(MainServer.GetHttpServer(m_consolePort));
171 }
172 }
160 173
161 //Run Startup Commands 174 //Run Startup Commands
162 if (String.IsNullOrEmpty(m_startupCommandsFile)) 175 if (String.IsNullOrEmpty(m_startupCommandsFile))
@@ -292,18 +305,6 @@ namespace OpenSim
292 "create region", 305 "create region",
293 "Create a new region", HandleCreateRegion); 306 "Create a new region", HandleCreateRegion);
294 307
295 m_console.Commands.AddCommand("region", false, "login enable",
296 "login enable",
297 "Enable logins to the simulator", HandleLoginEnable);
298
299 m_console.Commands.AddCommand("region", false, "login disable",
300 "login disable",
301 "Disable logins to the simulator", HandleLoginDisable);
302
303 m_console.Commands.AddCommand("region", false, "login status",
304 "login status",
305 "Display status of logins", HandleLoginStatus);
306
307 m_console.Commands.AddCommand("region", false, "restart", 308 m_console.Commands.AddCommand("region", false, "restart",
308 "restart", 309 "restart",
309 "Restart all sims in this instance", RunCommand); 310 "Restart all sims in this instance", RunCommand);
@@ -554,42 +555,6 @@ namespace OpenSim
554 } 555 }
555 556
556 /// <summary> 557 /// <summary>
557 /// Enable logins
558 /// </summary>
559 /// <param name="module"></param>
560 /// <param name="cmd"></param>
561 private void HandleLoginEnable(string module, string[] cmd)
562 {
563 ProcessLogin(true);
564 }
565
566
567 /// <summary>
568 /// Disable logins
569 /// </summary>
570 /// <param name="module"></param>
571 /// <param name="cmd"></param>
572 private void HandleLoginDisable(string module, string[] cmd)
573 {
574 ProcessLogin(false);
575 }
576
577 /// <summary>
578 /// Log login status to the console
579 /// </summary>
580 /// <param name="module"></param>
581 /// <param name="cmd"></param>
582 private void HandleLoginStatus(string module, string[] cmd)
583 {
584 if (m_sceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled == false)
585
586 m_log.Info("[ Login ] Login are disabled ");
587 else
588 m_log.Info("[ Login ] Login are enabled");
589 }
590
591
592 /// <summary>
593 /// Change and load configuration file data. 558 /// Change and load configuration file data.
594 /// </summary> 559 /// </summary>
595 /// <param name="module"></param> 560 /// <param name="module"></param>
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index f3f715a..f265769 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -200,12 +200,6 @@ namespace OpenSim
200 plugin.PostInitialise(); 200 plugin.PostInitialise();
201 } 201 }
202 202
203 // Only enable logins to the regions once we have completely finished starting up (apart from scripts)
204 if ((SceneManager.CurrentOrFirstScene != null) && (SceneManager.CurrentOrFirstScene.SceneGridService != null))
205 {
206 SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = true;
207 }
208
209 AddPluginCommands(); 203 AddPluginCommands();
210 } 204 }
211 205
@@ -276,31 +270,6 @@ namespace OpenSim
276 } 270 }
277 271
278 /// <summary> 272 /// <summary>
279 /// Initialises the asset cache. This supports legacy configuration values
280 /// to ensure consistent operation, but values outside of that namespace
281 /// are handled by the more generic resolution mechanism provided by
282 /// the ResolveAssetServer virtual method. If extended resolution fails,
283 /// then the normal default action is taken.
284 /// Creation of the AssetCache is handled by ResolveAssetCache. This
285 /// function accepts a reference to the instantiated AssetServer and
286 /// returns an IAssetCache implementation, if possible. This is a virtual
287 /// method.
288 /// </summary>
289 public void ProcessLogin(bool LoginEnabled)
290 {
291 if (LoginEnabled)
292 {
293 m_log.Info("[LOGIN]: Login is now enabled.");
294 SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = true;
295 }
296 else
297 {
298 m_log.Info("[LOGIN]: Login is now disabled.");
299 SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = false;
300 }
301 }
302
303 /// <summary>
304 /// Execute the region creation process. This includes setting up scene infrastructure. 273 /// Execute the region creation process. This includes setting up scene infrastructure.
305 /// </summary> 274 /// </summary>
306 /// <param name="regionInfo"></param> 275 /// <param name="regionInfo"></param>
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index b937226..ae0bd79 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -298,25 +298,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP
298 public event AvatarInterestUpdate OnAvatarInterestUpdate; 298 public event AvatarInterestUpdate OnAvatarInterestUpdate;
299 public event PlacesQuery OnPlacesQuery; 299 public event PlacesQuery OnPlacesQuery;
300 public event AgentFOV OnAgentFOV; 300 public event AgentFOV OnAgentFOV;
301 public event FindAgentUpdate OnFindAgentEvent; 301 public event FindAgentUpdate OnFindAgent;
302 public event TrackAgentUpdate OnTrackAgentEvent; 302 public event TrackAgentUpdate OnTrackAgent;
303 public event NewUserReport OnUserReportEvent; 303 public event NewUserReport OnUserReport;
304 public event SaveStateHandler OnSaveStateEvent; 304 public event SaveStateHandler OnSaveState;
305 public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest; 305 public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
306 public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest; 306 public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
307 public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest; 307 public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
308 public event FreezeUserUpdate OnParcelFreezeUserEvent; 308 public event FreezeUserUpdate OnParcelFreezeUser;
309 public event EjectUserUpdate OnParcelEjectUserEvent; 309 public event EjectUserUpdate OnParcelEjectUser;
310 public event ParcelBuyPass OnParcelBuyPass; 310 public event ParcelBuyPass OnParcelBuyPass;
311 public event ParcelGodMark OnParcelGodMark; 311 public event ParcelGodMark OnParcelGodMark;
312 public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest; 312 public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
313 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; 313 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
314 public event SimWideDeletesDelegate OnSimWideDeletes; 314 public event SimWideDeletesDelegate OnSimWideDeletes;
315 public event SendPostcard OnSendPostcard; 315 public event SendPostcard OnSendPostcard;
316 public event MuteListEntryUpdate OnUpdateMuteListEntryEvent; 316 public event MuteListEntryUpdate OnUpdateMuteListEntry;
317 public event MuteListEntryRemove OnRemoveMuteListEntryEvent; 317 public event MuteListEntryRemove OnRemoveMuteListEntry;
318 public event GodlikeMessage onGodlikeMessageEvent; 318 public event GodlikeMessage onGodlikeMessage;
319 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent; 319 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
320 320
321 321
322 #endregion Events 322 #endregion Events
@@ -825,37 +825,39 @@ namespace OpenSim.Region.ClientStack.LindenUDP
825 } 825 }
826 OutPacket(gmp, ThrottleOutPacketType.Task); 826 OutPacket(gmp, ThrottleOutPacketType.Task);
827 } 827 }
828 828
829 public void SendGroupActiveProposals(IClientAPI sender,UUID agentID, UUID sessionID, UUID groupID, UUID transactionID, Dictionary<int, string> VoteID, Dictionary<int, string> VoteInitiator, Dictionary<int, string> Majority, Dictionary<int, string> Quorum, Dictionary<int, string> TerseDateID, Dictionary<int, string> StartDateTime, Dictionary<int, string> EndDateTime, Dictionary<int, string> ProposalText) 829 public void SendGroupActiveProposals(UUID groupID, UUID transactionID, GroupActiveProposals[] Proposals)
830 { 830 {
831 foreach (KeyValuePair<int, string> Blank in VoteID) 831 int i = 0;
832 foreach (GroupActiveProposals Proposal in Proposals)
832 { 833 {
833 GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket(); 834 GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket();
834 835
835 GAPIRP.AgentData.AgentID = agentID; 836 GAPIRP.AgentData.AgentID = AgentId;
836 GAPIRP.AgentData.GroupID = groupID; 837 GAPIRP.AgentData.GroupID = groupID;
837 GAPIRP.TransactionData.TransactionID = transactionID; 838 GAPIRP.TransactionData.TransactionID = transactionID;
838 GAPIRP.TransactionData.TotalNumItems = 1; 839 GAPIRP.TransactionData.TotalNumItems = ((uint)i+1);
839 GroupActiveProposalItemReplyPacket.ProposalDataBlock ProposalData = new GroupActiveProposalItemReplyPacket.ProposalDataBlock(); 840 GroupActiveProposalItemReplyPacket.ProposalDataBlock ProposalData = new GroupActiveProposalItemReplyPacket.ProposalDataBlock();
840 GAPIRP.ProposalData = new GroupActiveProposalItemReplyPacket.ProposalDataBlock[1]; 841 GAPIRP.ProposalData = new GroupActiveProposalItemReplyPacket.ProposalDataBlock[1];
841 ProposalData.VoteCast = Utils.StringToBytes("false"); 842 ProposalData.VoteCast = Utils.StringToBytes("false");
842 ProposalData.VoteID = new UUID(VoteID[Blank.Key]); 843 ProposalData.VoteID = new UUID(Proposal.VoteID);
843 ProposalData.VoteInitiator = new UUID(VoteInitiator[Blank.Key]); 844 ProposalData.VoteInitiator = new UUID(Proposal.VoteInitiator);
844 ProposalData.Majority = (float)Convert.ToInt32(Majority[Blank.Key]); 845 ProposalData.Majority = (float)Convert.ToInt32(Proposal.Majority);
845 ProposalData.Quorum = Convert.ToInt32(Quorum[Blank.Key]); 846 ProposalData.Quorum = Convert.ToInt32(Proposal.Quorum);
846 ProposalData.TerseDateID = Utils.StringToBytes(TerseDateID[Blank.Key]); 847 ProposalData.TerseDateID = Utils.StringToBytes(Proposal.TerseDateID);
847 ProposalData.StartDateTime = Utils.StringToBytes(StartDateTime[Blank.Key]); 848 ProposalData.StartDateTime = Utils.StringToBytes(Proposal.StartDateTime);
848 ProposalData.EndDateTime = Utils.StringToBytes(EndDateTime[Blank.Key]); 849 ProposalData.EndDateTime = Utils.StringToBytes(Proposal.EndDateTime);
849 ProposalData.ProposalText = Utils.StringToBytes(ProposalText[Blank.Key]); 850 ProposalData.ProposalText = Utils.StringToBytes(Proposal.ProposalText);
850 ProposalData.AlreadyVoted = false; 851 ProposalData.AlreadyVoted = false;
851 GAPIRP.ProposalData[0] = ProposalData; 852 GAPIRP.ProposalData[i] = ProposalData;
852 OutPacket(GAPIRP, ThrottleOutPacketType.Task); 853 OutPacket(GAPIRP, ThrottleOutPacketType.Task);
854 i++;
853 } 855 }
854 if (VoteID.Count == 0) 856 if (Proposals.Length == 0)
855 { 857 {
856 GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket(); 858 GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket();
857 859
858 GAPIRP.AgentData.AgentID = agentID; 860 GAPIRP.AgentData.AgentID = AgentId;
859 GAPIRP.AgentData.GroupID = groupID; 861 GAPIRP.AgentData.GroupID = groupID;
860 GAPIRP.TransactionData.TransactionID = transactionID; 862 GAPIRP.TransactionData.TransactionID = transactionID;
861 GAPIRP.TransactionData.TotalNumItems = 1; 863 GAPIRP.TransactionData.TotalNumItems = 1;
@@ -875,40 +877,42 @@ namespace OpenSim.Region.ClientStack.LindenUDP
875 OutPacket(GAPIRP, ThrottleOutPacketType.Task); 877 OutPacket(GAPIRP, ThrottleOutPacketType.Task);
876 } 878 }
877 } 879 }
878 880
879 public void SendGroupVoteHistory(IClientAPI sender,UUID agentID, UUID sessionID, UUID groupID, UUID transactionID, Dictionary<int, string> VoteID, Dictionary<int, string> VoteInitiator, Dictionary<int, string> Majority, Dictionary<int, string> Quorum, Dictionary<int, string> TerseDateID, Dictionary<int, string> StartDateTime, Dictionary<int, string> EndDateTime, Dictionary<int, string> VoteType, Dictionary<int, string> VoteResult, Dictionary<int, string> ProposalText) 881 public void SendGroupVoteHistory(UUID groupID, UUID transactionID, GroupVoteHistory[] Votes)
880 { 882 {
881 foreach (KeyValuePair<int, string> Blank in VoteID) 883 int i = 0;
884 foreach (GroupVoteHistory Vote in Votes)
882 { 885 {
883 GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket(); 886 GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket();
884 887
885 GVHIRP.AgentData.AgentID = agentID; 888 GVHIRP.AgentData.AgentID = AgentId;
886 GVHIRP.AgentData.GroupID = groupID; 889 GVHIRP.AgentData.GroupID = groupID;
887 GVHIRP.TransactionData.TransactionID = transactionID; 890 GVHIRP.TransactionData.TransactionID = transactionID;
888 GVHIRP.TransactionData.TotalNumItems = 1; 891 GVHIRP.TransactionData.TotalNumItems = ((uint)i+1);
889 GVHIRP.HistoryItemData.VoteID = new UUID(VoteID[Blank.Key]); 892 GVHIRP.HistoryItemData.VoteID = new UUID(Vote.VoteID);
890 GVHIRP.HistoryItemData.VoteInitiator = new UUID(VoteInitiator[Blank.Key]); 893 GVHIRP.HistoryItemData.VoteInitiator = new UUID(Vote.VoteInitiator);
891 GVHIRP.HistoryItemData.Majority = (float)Convert.ToInt32(Majority[Blank.Key]); 894 GVHIRP.HistoryItemData.Majority = (float)Convert.ToInt32(Vote.Majority);
892 GVHIRP.HistoryItemData.Quorum = Convert.ToInt32(Quorum[Blank.Key]); 895 GVHIRP.HistoryItemData.Quorum = Convert.ToInt32(Vote.Quorum);
893 GVHIRP.HistoryItemData.TerseDateID = Utils.StringToBytes(TerseDateID[Blank.Key]); 896 GVHIRP.HistoryItemData.TerseDateID = Utils.StringToBytes(Vote.TerseDateID);
894 GVHIRP.HistoryItemData.StartDateTime = Utils.StringToBytes(StartDateTime[Blank.Key]); 897 GVHIRP.HistoryItemData.StartDateTime = Utils.StringToBytes(Vote.StartDateTime);
895 GVHIRP.HistoryItemData.EndDateTime = Utils.StringToBytes(EndDateTime[Blank.Key]); 898 GVHIRP.HistoryItemData.EndDateTime = Utils.StringToBytes(Vote.EndDateTime);
896 GVHIRP.HistoryItemData.VoteType = Utils.StringToBytes(VoteType[Blank.Key]); 899 GVHIRP.HistoryItemData.VoteType = Utils.StringToBytes(Vote.VoteType);
897 GVHIRP.HistoryItemData.VoteResult = Utils.StringToBytes(VoteResult[Blank.Key]); 900 GVHIRP.HistoryItemData.VoteResult = Utils.StringToBytes(Vote.VoteResult);
898 GVHIRP.HistoryItemData.ProposalText = Utils.StringToBytes(ProposalText[Blank.Key]); 901 GVHIRP.HistoryItemData.ProposalText = Utils.StringToBytes(Vote.ProposalText);
899 GroupVoteHistoryItemReplyPacket.VoteItemBlock VoteItem = new GroupVoteHistoryItemReplyPacket.VoteItemBlock(); 902 GroupVoteHistoryItemReplyPacket.VoteItemBlock VoteItem = new GroupVoteHistoryItemReplyPacket.VoteItemBlock();
900 GVHIRP.VoteItem = new GroupVoteHistoryItemReplyPacket.VoteItemBlock[1]; 903 GVHIRP.VoteItem = new GroupVoteHistoryItemReplyPacket.VoteItemBlock[1];
901 VoteItem.CandidateID = UUID.Zero; 904 VoteItem.CandidateID = UUID.Zero;
902 VoteItem.NumVotes = 0; //TODO: FIX THIS!!! 905 VoteItem.NumVotes = 0; //TODO: FIX THIS!!!
903 VoteItem.VoteCast = Utils.StringToBytes("Yes"); 906 VoteItem.VoteCast = Utils.StringToBytes("Yes");
904 GVHIRP.VoteItem[0] = VoteItem; 907 GVHIRP.VoteItem[i] = VoteItem;
905 OutPacket(GVHIRP, ThrottleOutPacketType.Task); 908 OutPacket(GVHIRP, ThrottleOutPacketType.Task);
906 } 909 i++;
907 if (VoteID.Count == 0) 910 }
911 if (Votes.Length == 0)
908 { 912 {
909 GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket(); 913 GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket();
910 914
911 GVHIRP.AgentData.AgentID = agentID; 915 GVHIRP.AgentData.AgentID = AgentId;
912 GVHIRP.AgentData.GroupID = groupID; 916 GVHIRP.AgentData.GroupID = groupID;
913 GVHIRP.TransactionData.TransactionID = transactionID; 917 GVHIRP.TransactionData.TransactionID = transactionID;
914 GVHIRP.TransactionData.TotalNumItems = 0; 918 GVHIRP.TransactionData.TotalNumItems = 0;
@@ -3908,7 +3912,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3908 return false; 3912 return false;
3909 } 3913 }
3910 3914
3911 public void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID) 3915 public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
3916
3912 { 3917 {
3913 EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); 3918 EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket();
3914 packet.AgentData.TransactionID = UUID.Random(); 3919 packet.AgentData.TransactionID = UUID.Random();
@@ -3917,26 +3922,36 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3917 packet.MethodData.Invoice = invoice; 3922 packet.MethodData.Invoice = invoice;
3918 packet.MethodData.Method = Utils.StringToBytes("setaccess"); 3923 packet.MethodData.Method = Utils.StringToBytes("setaccess");
3919 3924
3920 EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; 3925 EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + Data.Length];
3921 3926
3922 for (int i = 0; i < (6 + EstateManagers.Length); i++) 3927 for (int i = 0; i < (6 + Data.Length); i++)
3923 { 3928 {
3924 returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); 3929 returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock();
3925 } 3930 }
3926 int j = 0; 3931 int j = 0;
3927 3932
3928 returnblock[j].Parameter = Utils.StringToBytes(estateID.ToString()); j++; 3933 returnblock[j].Parameter = Utils.StringToBytes(estateID.ToString()); j++;
3929 returnblock[j].Parameter = Utils.StringToBytes(((int)Constants.EstateAccessCodex.EstateManagers).ToString()); j++; 3934 returnblock[j].Parameter = Utils.StringToBytes(code.ToString()); j++;
3935 returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
3930 returnblock[j].Parameter = Utils.StringToBytes("0"); j++; 3936 returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
3931 returnblock[j].Parameter = Utils.StringToBytes("0"); j++; 3937 returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
3932 returnblock[j].Parameter = Utils.StringToBytes("0"); j++; 3938 returnblock[j].Parameter = Utils.StringToBytes("0"); j++;
3933 returnblock[j].Parameter = Utils.StringToBytes(EstateManagers.Length.ToString()); j++; 3939
3934 for (int i = 0; i < EstateManagers.Length; i++) 3940 j = 2; // Agents
3941 if ((code & 2) != 0)
3942 j = 3; // Groups
3943 if ((code & 8) != 0)
3944 j = 5; // Managers
3945
3946 returnblock[j].Parameter = Utils.StringToBytes(Data.Length.ToString());
3947 j = 6;
3948
3949 for (int i = 0; i < Data.Length; i++)
3935 { 3950 {
3936 returnblock[j].Parameter = EstateManagers[i].GetBytes(); j++; 3951 returnblock[j].Parameter = Data[i].GetBytes(); j++;
3937 } 3952 }
3938 packet.ParamList = returnblock; 3953 packet.ParamList = returnblock;
3939 packet.Header.Reliable = false; 3954 packet.Header.Reliable = true;
3940 OutPacket(packet, ThrottleOutPacketType.Task); 3955 OutPacket(packet, ThrottleOutPacketType.Task);
3941 } 3956 }
3942 3957
@@ -4887,7 +4902,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4887 { 4902 {
4888 FreezeUserPacket FreezeUser = (FreezeUserPacket)Packet; 4903 FreezeUserPacket FreezeUser = (FreezeUserPacket)Packet;
4889 4904
4890 FreezeUserUpdate FreezeUserHandler = OnParcelFreezeUserEvent; 4905 FreezeUserUpdate FreezeUserHandler = OnParcelFreezeUser;
4891 if (FreezeUserHandler != null) 4906 if (FreezeUserHandler != null)
4892 { 4907 {
4893 FreezeUserHandler(this, 4908 FreezeUserHandler(this,
@@ -4904,7 +4919,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4904 EjectUserPacket EjectUser = 4919 EjectUserPacket EjectUser =
4905 (EjectUserPacket)Packet; 4920 (EjectUserPacket)Packet;
4906 4921
4907 EjectUserUpdate EjectUserHandler = OnParcelEjectUserEvent; 4922 EjectUserUpdate EjectUserHandler = OnParcelEjectUser;
4908 if (EjectUserHandler != null) 4923 if (EjectUserHandler != null)
4909 { 4924 {
4910 EjectUserHandler(this, 4925 EjectUserHandler(this,
@@ -5303,7 +5318,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5303 FindAgentPacket FindAgent = 5318 FindAgentPacket FindAgent =
5304 (FindAgentPacket)Packet; 5319 (FindAgentPacket)Packet;
5305 5320
5306 FindAgentUpdate FindAgentHandler = OnFindAgentEvent; 5321 FindAgentUpdate FindAgentHandler = OnFindAgent;
5307 if (FindAgentHandler != null) 5322 if (FindAgentHandler != null)
5308 { 5323 {
5309 FindAgentHandler(this,FindAgent.AgentBlock.Hunter,FindAgent.AgentBlock.Prey); 5324 FindAgentHandler(this,FindAgent.AgentBlock.Hunter,FindAgent.AgentBlock.Prey);
@@ -5317,7 +5332,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5317 TrackAgentPacket TrackAgent = 5332 TrackAgentPacket TrackAgent =
5318 (TrackAgentPacket)Packet; 5333 (TrackAgentPacket)Packet;
5319 5334
5320 TrackAgentUpdate TrackAgentHandler = OnTrackAgentEvent; 5335 TrackAgentUpdate TrackAgentHandler = OnTrackAgent;
5321 if (TrackAgentHandler != null) 5336 if (TrackAgentHandler != null)
5322 { 5337 {
5323 TrackAgentHandler(this, 5338 TrackAgentHandler(this,
@@ -8606,7 +8621,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8606 GodUpdateRegionInfoPacket GodUpdateRegionInfo = 8621 GodUpdateRegionInfoPacket GodUpdateRegionInfo =
8607 (GodUpdateRegionInfoPacket)Packet; 8622 (GodUpdateRegionInfoPacket)Packet;
8608 8623
8609 GodUpdateRegionInfoUpdate handlerGodUpdateRegionInfo = OnGodUpdateRegionInfoUpdateEvent; 8624 GodUpdateRegionInfoUpdate handlerGodUpdateRegionInfo = OnGodUpdateRegionInfoUpdate;
8610 if (handlerGodUpdateRegionInfo != null) 8625 if (handlerGodUpdateRegionInfo != null)
8611 { 8626 {
8612 handlerGodUpdateRegionInfo(this, 8627 handlerGodUpdateRegionInfo(this,
@@ -8639,7 +8654,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8639 GodlikeMessagePacket GodlikeMessage = 8654 GodlikeMessagePacket GodlikeMessage =
8640 (GodlikeMessagePacket)Packet; 8655 (GodlikeMessagePacket)Packet;
8641 8656
8642 GodlikeMessage handlerGodlikeMessage = onGodlikeMessageEvent; 8657 GodlikeMessage handlerGodlikeMessage = onGodlikeMessage;
8643 if (handlerGodlikeMessage != null) 8658 if (handlerGodlikeMessage != null)
8644 { 8659 {
8645 handlerGodlikeMessage(this, 8660 handlerGodlikeMessage(this,
@@ -8655,7 +8670,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8655 { 8670 {
8656 StateSavePacket SaveStateMessage = 8671 StateSavePacket SaveStateMessage =
8657 (StateSavePacket)Packet; 8672 (StateSavePacket)Packet;
8658 SaveStateHandler handlerSaveStatePacket = OnSaveStateEvent; 8673 SaveStateHandler handlerSaveStatePacket = OnSaveState;
8659 if (handlerSaveStatePacket != null) 8674 if (handlerSaveStatePacket != null)
8660 { 8675 {
8661 handlerSaveStatePacket(this,SaveStateMessage.AgentData.AgentID); 8676 handlerSaveStatePacket(this,SaveStateMessage.AgentData.AgentID);
@@ -9019,7 +9034,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9019 { 9034 {
9020 UpdateMuteListEntryPacket UpdateMuteListEntry = 9035 UpdateMuteListEntryPacket UpdateMuteListEntry =
9021 (UpdateMuteListEntryPacket)Packet; 9036 (UpdateMuteListEntryPacket)Packet;
9022 MuteListEntryUpdate handlerUpdateMuteListEntry = OnUpdateMuteListEntryEvent; 9037 MuteListEntryUpdate handlerUpdateMuteListEntry = OnUpdateMuteListEntry;
9023 if (handlerUpdateMuteListEntry != null) 9038 if (handlerUpdateMuteListEntry != null)
9024 { 9039 {
9025 handlerUpdateMuteListEntry(this, UpdateMuteListEntry.MuteData.MuteID, 9040 handlerUpdateMuteListEntry(this, UpdateMuteListEntry.MuteData.MuteID,
@@ -9035,7 +9050,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9035 { 9050 {
9036 RemoveMuteListEntryPacket RemoveMuteListEntry = 9051 RemoveMuteListEntryPacket RemoveMuteListEntry =
9037 (RemoveMuteListEntryPacket)Packet; 9052 (RemoveMuteListEntryPacket)Packet;
9038 MuteListEntryRemove handlerRemoveMuteListEntry = OnRemoveMuteListEntryEvent; 9053 MuteListEntryRemove handlerRemoveMuteListEntry = OnRemoveMuteListEntry;
9039 if (handlerRemoveMuteListEntry != null) 9054 if (handlerRemoveMuteListEntry != null)
9040 { 9055 {
9041 handlerRemoveMuteListEntry(this, 9056 handlerRemoveMuteListEntry(this,
@@ -9052,7 +9067,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
9052 UserReportPacket UserReport = 9067 UserReportPacket UserReport =
9053 (UserReportPacket)Packet; 9068 (UserReportPacket)Packet;
9054 9069
9055 NewUserReport handlerUserReport = OnUserReportEvent; 9070 NewUserReport handlerUserReport = OnUserReport;
9056 if (handlerUserReport != null) 9071 if (handlerUserReport != null)
9057 { 9072 {
9058 handlerUserReport(this, 9073 handlerUserReport(this,
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
index a835c52..e48b078 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
@@ -48,6 +48,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
48 private List<Scene> m_SceneList = new List<Scene>(); 48 private List<Scene> m_SceneList = new List<Scene>();
49 private string m_RestURL = String.Empty; 49 private string m_RestURL = String.Empty;
50 IMessageTransferModule m_TransferModule = null; 50 IMessageTransferModule m_TransferModule = null;
51 private bool m_ForwardOfflineGroupMessages = true;
51 52
52 public void Initialise(IConfigSource config) 53 public void Initialise(IConfigSource config)
53 { 54 {
@@ -71,6 +72,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
71 enabled = false; 72 enabled = false;
72 return; 73 return;
73 } 74 }
75
76 m_ForwardOfflineGroupMessages = cnf.GetBoolean("ForwardOfflineGroupMessages", m_ForwardOfflineGroupMessages);
74 } 77 }
75 78
76 public void AddRegion(Scene scene) 79 public void AddRegion(Scene scene)
@@ -192,7 +195,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
192 195
193 private void UndeliveredMessage(GridInstantMessage im) 196 private void UndeliveredMessage(GridInstantMessage im)
194 { 197 {
195 if (im.offline != 0) 198 if ((im.offline != 0)
199 && (!im.fromGroup || (im.fromGroup && m_ForwardOfflineGroupMessages)))
196 { 200 {
197 bool success = SynchronousRestObjectPoster.BeginPostObject<GridInstantMessage, bool>( 201 bool success = SynchronousRestObjectPoster.BeginPostObject<GridInstantMessage, bool>(
198 "POST", m_RestURL+"/SaveMessage/", im); 202 "POST", m_RestURL+"/SaveMessage/", im);
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
index f980c24..106e87c 100644
--- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
+++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
@@ -65,6 +65,7 @@
65 <RegionModule id="LLLoginServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Login.LLLoginServiceInConnectorModule" /> \ 65 <RegionModule id="LLLoginServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Login.LLLoginServiceInConnectorModule" /> \
66 <RegionModule id="SimulationServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Simulation.SimulationServiceInConnectorModule" /> \ 66 <RegionModule id="SimulationServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Simulation.SimulationServiceInConnectorModule" /> \
67 <RegionModule id="GridInfoServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid.GridInfoServiceInConnectorModule" /> \ 67 <RegionModule id="GridInfoServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid.GridInfoServiceInConnectorModule" /> \
68 <RegionModule id="AccessModule" type="OpenSim.Region.CoreModules.World.AccessModule" /> \
68 69
69 </Extension> 70 </Extension>
70 71
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs
index fa705be..274de2a 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs
@@ -195,7 +195,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
195 195
196 #region IGridService 196 #region IGridService
197 197
198 public bool RegisterRegion(UUID scopeID, GridRegion regionInfo) 198 public string RegisterRegion(UUID scopeID, GridRegion regionInfo)
199 { 199 {
200 // Region doesn't exist here. Trying to link remote region 200 // Region doesn't exist here. Trying to link remote region
201 if (regionInfo.RegionID.Equals(UUID.Zero)) 201 if (regionInfo.RegionID.Equals(UUID.Zero))
@@ -210,12 +210,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
210 210
211 // Try get the map image 211 // Try get the map image
212 m_HypergridServiceConnector.GetMapImage(regionInfo); 212 m_HypergridServiceConnector.GetMapImage(regionInfo);
213 return true; 213 return String.Empty;
214 } 214 }
215 else 215 else
216 { 216 {
217 m_log.Info("[HGrid]: No such region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "(" + regionInfo.InternalEndPoint.Port + ")"); 217 m_log.Info("[HGrid]: No such region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "(" + regionInfo.InternalEndPoint.Port + ")");
218 return false; 218 return "No such region";
219 } 219 }
220 // Note that these remote regions aren't registered in localBackend, so return null, no local listeners 220 // Note that these remote regions aren't registered in localBackend, so return null, no local listeners
221 } 221 }
@@ -465,7 +465,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
465 } 465 }
466 466
467 // Finally, link it 467 // Finally, link it
468 if (!RegisterRegion(UUID.Zero, regInfo)) 468 if (RegisterRegion(UUID.Zero, regInfo) != String.Empty)
469 { 469 {
470 m_log.Warn("[HGrid]: Unable to link region"); 470 m_log.Warn("[HGrid]: Unable to link region");
471 return false; 471 return false;
@@ -705,8 +705,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
705 public bool CheckUserAtEntry(UUID userID, UUID sessionID, out bool comingHome) 705 public bool CheckUserAtEntry(UUID userID, UUID sessionID, out bool comingHome)
706 { 706 {
707 comingHome = false; 707 comingHome = false;
708 if (!m_aScene.SceneGridService.RegionLoginsEnabled)
709 return false;
710 708
711 UserAccount account = m_aScene.UserAccountService.GetUserAccount(m_aScene.RegionInfo.ScopeID, userID); 709 UserAccount account = m_aScene.UserAccountService.GetUserAccount(m_aScene.RegionInfo.ScopeID, userID);
712 if (account != null) 710 if (account != null)
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
index f0081fc..86a8c13 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs
@@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
169 169
170 #region IGridService 170 #region IGridService
171 171
172 public bool RegisterRegion(UUID scopeID, GridRegion regionInfo) 172 public string RegisterRegion(UUID scopeID, GridRegion regionInfo)
173 { 173 {
174 return m_GridService.RegisterRegion(scopeID, regionInfo); 174 return m_GridService.RegisterRegion(scopeID, regionInfo);
175 } 175 }
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs
index 72c00fc..391e7c8 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs
@@ -135,12 +135,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
135 135
136 #region IGridService 136 #region IGridService
137 137
138 public override bool RegisterRegion(UUID scopeID, GridRegion regionInfo) 138 public override string RegisterRegion(UUID scopeID, GridRegion regionInfo)
139 { 139 {
140 if (m_LocalGridService.RegisterRegion(scopeID, regionInfo)) 140 string msg = m_LocalGridService.RegisterRegion(scopeID, regionInfo);
141
142 if (msg == String.Empty)
141 return base.RegisterRegion(scopeID, regionInfo); 143 return base.RegisterRegion(scopeID, regionInfo);
142 144
143 return false; 145 return msg;
144 } 146 }
145 147
146 public override bool DeregisterRegion(UUID regionID) 148 public override bool DeregisterRegion(UUID regionID)
diff --git a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs
new file mode 100644
index 0000000..8b5a413
--- /dev/null
+++ b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs
@@ -0,0 +1,157 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using log4net;
32using Nini.Config;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Framework.Console;
36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Region.Framework.Scenes;
38using OpenSim.Services.Interfaces;
39
40namespace OpenSim.Region.CoreModules.World
41{
42 public class AccessModule : ISharedRegionModule
43 {
44 private static readonly ILog m_log =
45 LogManager.GetLogger(
46 MethodBase.GetCurrentMethod().DeclaringType);
47
48 private List<Scene> m_SceneList = new List<Scene>();
49
50 public void Initialise(IConfigSource config)
51 {
52 MainConsole.Instance.Commands.AddCommand("access", true,
53 "login enable",
54 "login enable",
55 "Enable simulator logins",
56 String.Empty,
57 HandleLoginCommand);
58
59 MainConsole.Instance.Commands.AddCommand("access", true,
60 "login disable",
61 "login disable",
62 "Disable simulator logins",
63 String.Empty,
64 HandleLoginCommand);
65
66 MainConsole.Instance.Commands.AddCommand("access", true,
67 "login status",
68 "login status",
69 "Show login status",
70 String.Empty,
71 HandleLoginCommand);
72 }
73
74 public void PostInitialise()
75 {
76 }
77
78 public void Close()
79 {
80 }
81
82 public string Name
83 {
84 get { return "AccessModule"; }
85 }
86
87 public Type ReplaceableInterface
88 {
89 get { return null; }
90 }
91
92 public void AddRegion(Scene scene)
93 {
94 if (!m_SceneList.Contains(scene))
95 m_SceneList.Add(scene);
96 }
97
98 public void RemoveRegion(Scene scene)
99 {
100 m_SceneList.Remove(scene);
101 }
102
103 public void RegionLoaded(Scene scene)
104 {
105 }
106
107 public void HandleLoginCommand(string module, string[] cmd)
108 {
109 if ((Scene)MainConsole.Instance.ConsoleScene == null)
110 {
111 foreach (Scene s in m_SceneList)
112 {
113 if(!ProcessCommand(s, cmd))
114 break;
115 }
116 }
117 else
118 {
119 ProcessCommand((Scene)MainConsole.Instance.ConsoleScene, cmd);
120 }
121 }
122
123 bool ProcessCommand(Scene scene, string[] cmd)
124 {
125 if (cmd.Length < 2)
126 {
127 MainConsole.Instance.Output("Syntax: login enable|disable|status");
128 return false;
129 }
130
131 switch (cmd[1])
132 {
133 case "enable":
134 if (scene.LoginsDisabled)
135 MainConsole.Instance.Output(String.Format("Enabling logins for region {0}", scene.RegionInfo.RegionName));
136 scene.LoginsDisabled = false;
137 break;
138 case "disable":
139 if (!scene.LoginsDisabled)
140 MainConsole.Instance.Output(String.Format("Disabling logins for region {0}", scene.RegionInfo.RegionName));
141 scene.LoginsDisabled = true;
142 break;
143 case "status":
144 if (scene.LoginsDisabled)
145 MainConsole.Instance.Output(String.Format("Login in {0} are disabled", scene.RegionInfo.RegionName));
146 else
147 MainConsole.Instance.Output(String.Format("Login in {0} are enabled", scene.RegionInfo.RegionName));
148 break;
149 default:
150 MainConsole.Instance.Output("Syntax: login enable|disable|status");
151 return false;
152 }
153
154 return true;
155 }
156 }
157}
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 2109336..189efdc 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -72,10 +72,21 @@ namespace OpenSim.Region.CoreModules.World.Estate
72 m_scene.RegionInfo.EstateSettings.AbuseEmail, 72 m_scene.RegionInfo.EstateSettings.AbuseEmail,
73 estateOwner); 73 estateOwner);
74 74
75 remote_client.SendEstateManagersList(invoice, 75 remote_client.SendEstateList(invoice,
76 (int)Constants.EstateAccessCodex.EstateManagers,
76 m_scene.RegionInfo.EstateSettings.EstateManagers, 77 m_scene.RegionInfo.EstateSettings.EstateManagers,
77 m_scene.RegionInfo.EstateSettings.EstateID); 78 m_scene.RegionInfo.EstateSettings.EstateID);
78 79
80 remote_client.SendEstateList(invoice,
81 (int)Constants.EstateAccessCodex.AccessOptions,
82 m_scene.RegionInfo.EstateSettings.EstateAccess,
83 m_scene.RegionInfo.EstateSettings.EstateID);
84
85 remote_client.SendEstateList(invoice,
86 (int)Constants.EstateAccessCodex.AllowedGroups,
87 m_scene.RegionInfo.EstateSettings.EstateGroups,
88 m_scene.RegionInfo.EstateSettings.EstateID);
89
79 remote_client.SendBannedUserList(invoice, 90 remote_client.SendBannedUserList(invoice,
80 m_scene.RegionInfo.EstateSettings.EstateBans, 91 m_scene.RegionInfo.EstateSettings.EstateBans,
81 m_scene.RegionInfo.EstateSettings.EstateID); 92 m_scene.RegionInfo.EstateSettings.EstateID);
@@ -228,127 +239,176 @@ namespace OpenSim.Region.CoreModules.World.Estate
228 if (user == m_scene.RegionInfo.EstateSettings.EstateOwner) 239 if (user == m_scene.RegionInfo.EstateSettings.EstateOwner)
229 return; // never process EO 240 return; // never process EO
230 241
231 switch (estateAccessType) 242 if ((estateAccessType & 4) != 0) // User add
232 { 243 {
233 case 64: 244 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions())
234 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || m_scene.Permissions.BypassPermissions()) 245 {
235 { 246 m_scene.RegionInfo.EstateSettings.AddEstateUser(user);
236 EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans; 247 m_scene.RegionInfo.EstateSettings.Save();
237 248 remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, m_scene.RegionInfo.EstateSettings.EstateAccess, m_scene.RegionInfo.EstateSettings.EstateID);
238 bool alreadyInList = false; 249 }
239 250 else
240 for (int i = 0; i < banlistcheck.Length; i++) 251 {
241 { 252 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
242 if (user == banlistcheck[i].BannedUserID) 253 }
243 {
244 alreadyInList = true;
245 break;
246 }
247
248 }
249 if (!alreadyInList)
250 {
251 254
252 EstateBan item = new EstateBan(); 255 }
256 if ((estateAccessType & 8) != 0) // User remove
257 {
258 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions())
259 {
260 m_scene.RegionInfo.EstateSettings.RemoveEstateUser(user);
261 m_scene.RegionInfo.EstateSettings.Save();
253 262
254 item.BannedUserID = user; 263 remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AccessOptions, m_scene.RegionInfo.EstateSettings.EstateAccess, m_scene.RegionInfo.EstateSettings.EstateID);
255 item.EstateID = m_scene.RegionInfo.EstateSettings.EstateID; 264 }
256 item.BannedHostAddress = "0.0.0.0"; 265 else
257 item.BannedHostIPMask = "0.0.0.0"; 266 {
267 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
268 }
269 }
270 if ((estateAccessType & 16) != 0) // Group add
271 {
272 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions())
273 {
274 m_scene.RegionInfo.EstateSettings.AddEstateGroup(user);
275 m_scene.RegionInfo.EstateSettings.Save();
276 remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, m_scene.RegionInfo.EstateSettings.EstateGroups, m_scene.RegionInfo.EstateSettings.EstateID);
277 }
278 else
279 {
280 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
281 }
282 }
283 if ((estateAccessType & 32) != 0) // Group remove
284 {
285 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions())
286 {
287 m_scene.RegionInfo.EstateSettings.RemoveEstateGroup(user);
288 m_scene.RegionInfo.EstateSettings.Save();
258 289
259 m_scene.RegionInfo.EstateSettings.AddBan(item); 290 remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.AllowedGroups, m_scene.RegionInfo.EstateSettings.EstateGroups, m_scene.RegionInfo.EstateSettings.EstateID);
260 m_scene.RegionInfo.EstateSettings.Save(); 291 }
292 else
293 {
294 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
295 }
296 }
297 if ((estateAccessType & 64) != 0) // Ban add
298 {
299 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || m_scene.Permissions.BypassPermissions())
300 {
301 EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans;
261 302
262 ScenePresence s = m_scene.GetScenePresence(user); 303 bool alreadyInList = false;
263 if (s != null)
264 {
265 if (!s.IsChildAgent)
266 {
267 s.ControllingClient.SendTeleportLocationStart();
268 m_scene.TeleportClientHome(user, s.ControllingClient);
269 }
270 }
271 304
272 } 305 for (int i = 0; i < banlistcheck.Length; i++)
273 else 306 {
307 if (user == banlistcheck[i].BannedUserID)
274 { 308 {
275 remote_client.SendAlertMessage("User is already on the region ban list"); 309 alreadyInList = true;
310 break;
276 } 311 }
277 //m_scene.RegionInfo.regionBanlist.Add(Manager(user); 312
278 remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.EstateSettings.EstateBans, m_scene.RegionInfo.EstateSettings.EstateID);
279 }
280 else
281 {
282 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
283 } 313 }
284 break; 314 if (!alreadyInList)
285 case 128:
286 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || m_scene.Permissions.BypassPermissions())
287 { 315 {
288 EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans;
289 316
290 bool alreadyInList = false; 317 EstateBan item = new EstateBan();
291 EstateBan listitem = null; 318
319 item.BannedUserID = user;
320 item.EstateID = m_scene.RegionInfo.EstateSettings.EstateID;
321 item.BannedHostAddress = "0.0.0.0";
322 item.BannedHostIPMask = "0.0.0.0";
292 323
293 for (int i = 0; i < banlistcheck.Length; i++) 324 m_scene.RegionInfo.EstateSettings.AddBan(item);
325 m_scene.RegionInfo.EstateSettings.Save();
326
327 ScenePresence s = m_scene.GetScenePresence(user);
328 if (s != null)
294 { 329 {
295 if (user == banlistcheck[i].BannedUserID) 330 if (!s.IsChildAgent)
296 { 331 {
297 alreadyInList = true; 332 s.ControllingClient.SendTeleportLocationStart();
298 listitem = banlistcheck[i]; 333 m_scene.TeleportClientHome(user, s.ControllingClient);
299 break;
300 } 334 }
301
302 } 335 }
303 if (alreadyInList && listitem != null) 336
304 {
305 m_scene.RegionInfo.EstateSettings.RemoveBan(listitem.BannedUserID);
306 m_scene.RegionInfo.EstateSettings.Save();
307 }
308 else
309 {
310 remote_client.SendAlertMessage("User is not on the region ban list");
311 }
312 //m_scene.RegionInfo.regionBanlist.Add(Manager(user);
313 remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.EstateSettings.EstateBans, m_scene.RegionInfo.EstateSettings.EstateID);
314 } 337 }
315 else 338 else
316 { 339 {
317 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); 340 remote_client.SendAlertMessage("User is already on the region ban list");
318 } 341 }
319 break; 342 //m_scene.RegionInfo.regionBanlist.Add(Manager(user);
320 case 256: 343 remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.EstateSettings.EstateBans, m_scene.RegionInfo.EstateSettings.EstateID);
344 }
345 else
346 {
347 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
348 }
349 }
350 if ((estateAccessType & 128) != 0) // Ban remove
351 {
352 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, false) || m_scene.Permissions.BypassPermissions())
353 {
354 EstateBan[] banlistcheck = m_scene.RegionInfo.EstateSettings.EstateBans;
321 355
322 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions()) 356 bool alreadyInList = false;
323 { 357 EstateBan listitem = null;
324 m_scene.RegionInfo.EstateSettings.AddEstateManager(user); 358
325 m_scene.RegionInfo.EstateSettings.Save(); 359 for (int i = 0; i < banlistcheck.Length; i++)
326 remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID);
327 }
328 else
329 { 360 {
330 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); 361 if (user == banlistcheck[i].BannedUserID)
331 } 362 {
363 alreadyInList = true;
364 listitem = banlistcheck[i];
365 break;
366 }
332 367
333 break; 368 }
334 case 512: 369 if (alreadyInList && listitem != null)
335 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions())
336 { 370 {
337 m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); 371 m_scene.RegionInfo.EstateSettings.RemoveBan(listitem.BannedUserID);
338 m_scene.RegionInfo.EstateSettings.Save(); 372 m_scene.RegionInfo.EstateSettings.Save();
339
340 remote_client.SendEstateManagersList(invoice, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID);
341 } 373 }
342 else 374 else
343 { 375 {
344 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions"); 376 remote_client.SendAlertMessage("User is not on the region ban list");
345 } 377 }
346 break; 378 //m_scene.RegionInfo.regionBanlist.Add(Manager(user);
347 379 remote_client.SendBannedUserList(invoice, m_scene.RegionInfo.EstateSettings.EstateBans, m_scene.RegionInfo.EstateSettings.EstateID);
348 default: 380 }
381 else
382 {
383 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
384 }
385 }
386 if ((estateAccessType & 256) != 0) // Manager add
387 {
388 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions())
389 {
390 m_scene.RegionInfo.EstateSettings.AddEstateManager(user);
391 m_scene.RegionInfo.EstateSettings.Save();
392 remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID);
393 }
394 else
395 {
396 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
397 }
398 }
399 if ((estateAccessType & 512) != 0) // Manager remove
400 {
401 if (m_scene.Permissions.CanIssueEstateCommand(remote_client.AgentId, true) || m_scene.Permissions.BypassPermissions())
402 {
403 m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user);
404 m_scene.RegionInfo.EstateSettings.Save();
349 405
350 m_log.ErrorFormat("EstateOwnerMessage: Unknown EstateAccessType requested in estateAccessDelta: {0}", estateAccessType.ToString()); 406 remote_client.SendEstateList(invoice, (int)Constants.EstateAccessCodex.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateManagers, m_scene.RegionInfo.EstateSettings.EstateID);
351 break; 407 }
408 else
409 {
410 remote_client.SendAlertMessage("Method EstateAccessDelta Failed, you don't have permissions");
411 }
352 } 412 }
353 } 413 }
354 414
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
index 3d7516d..8fa0c65 100644
--- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs
@@ -607,7 +607,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
607 return objectOwnerMask; 607 return objectOwnerMask;
608 608
609 // Estate users should be able to edit anything in the sim 609 // Estate users should be able to edit anything in the sim
610 if (IsEstateManager(user) && m_RegionOwnerIsGod && !IsAdministrator(objectOwner)) 610 if (IsEstateManager(user) && m_RegionOwnerIsGod && (!IsAdministrator(objectOwner)) || objectOwner == user)
611 return objectOwnerMask; 611 return objectOwnerMask;
612 612
613 // Admin should be able to edit anything in the sim (including admin objects) 613 // Admin should be able to edit anything in the sim (including admin objects)
@@ -899,6 +899,9 @@ namespace OpenSim.Region.CoreModules.World.Permissions
899 DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); 899 DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
900 if (m_bypassPermissions) return m_bypassPermissionsValue; 900 if (m_bypassPermissions) return m_bypassPermissionsValue;
901 901
902 if (IsEstateManager(user) && m_RegionOwnerIsGod)
903 return true;
904
902 return IsAdministrator(user); 905 return IsAdministrator(user);
903 } 906 }
904 907
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 27fad61..1dfa1b1 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -274,25 +274,25 @@ namespace OpenSim.Region.Examples.SimpleModule
274 274
275 public event PlacesQuery OnPlacesQuery; 275 public event PlacesQuery OnPlacesQuery;
276 276
277 public event FindAgentUpdate OnFindAgentEvent; 277 public event FindAgentUpdate OnFindAgent;
278 public event TrackAgentUpdate OnTrackAgentEvent; 278 public event TrackAgentUpdate OnTrackAgent;
279 public event NewUserReport OnUserReportEvent; 279 public event NewUserReport OnUserReport;
280 public event SaveStateHandler OnSaveStateEvent; 280 public event SaveStateHandler OnSaveState;
281 public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest; 281 public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
282 public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest; 282 public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
283 public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest; 283 public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
284 public event FreezeUserUpdate OnParcelFreezeUserEvent; 284 public event FreezeUserUpdate OnParcelFreezeUser;
285 public event EjectUserUpdate OnParcelEjectUserEvent; 285 public event EjectUserUpdate OnParcelEjectUser;
286 public event ParcelBuyPass OnParcelBuyPass; 286 public event ParcelBuyPass OnParcelBuyPass;
287 public event ParcelGodMark OnParcelGodMark; 287 public event ParcelGodMark OnParcelGodMark;
288 public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest; 288 public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
289 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; 289 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
290 public event SimWideDeletesDelegate OnSimWideDeletes; 290 public event SimWideDeletesDelegate OnSimWideDeletes;
291 public event SendPostcard OnSendPostcard; 291 public event SendPostcard OnSendPostcard;
292 public event MuteListEntryUpdate OnUpdateMuteListEntryEvent; 292 public event MuteListEntryUpdate OnUpdateMuteListEntry;
293 public event MuteListEntryRemove OnRemoveMuteListEntryEvent; 293 public event MuteListEntryRemove OnRemoveMuteListEntry;
294 public event GodlikeMessage onGodlikeMessageEvent; 294 public event GodlikeMessage onGodlikeMessage;
295 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent; 295 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
296 296
297#pragma warning restore 67 297#pragma warning restore 67
298 298
@@ -879,7 +879,7 @@ namespace OpenSim.Region.Examples.SimpleModule
879 { 879 {
880 } 880 }
881 881
882 public void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID) 882 public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
883 { 883 {
884 } 884 }
885 885
@@ -1133,7 +1133,15 @@ namespace OpenSim.Region.Examples.SimpleModule
1133 } 1133 }
1134 1134
1135 public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt) 1135 public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
1136 { 1136 {
1137 }
1138
1139 public void SendGroupVoteHistory(UUID groupID, UUID transactionID, GroupVoteHistory[] Votes)
1140 {
1141 }
1142
1143 public void SendGroupActiveProposals(UUID groupID, UUID transactionID, GroupActiveProposals[] Proposals)
1144 {
1137 } 1145 }
1138 } 1146 }
1139} 1147}
diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs b/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
index 5cdf191..d7fa316 100644
--- a/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
@@ -32,13 +32,29 @@ namespace OpenSim.Region.Framework.Interfaces
32{ 32{
33 public delegate void ScriptCommand(UUID script, string id, string module, string command, string k); 33 public delegate void ScriptCommand(UUID script, string id, string module, string command, string k);
34 34
35 /// <summary>
36 /// Interface for communication between OpenSim modules and in-world scripts
37 /// </summary>
38 ///
39 /// See OpenSim.Region.ScriptEngine.Shared.Api.MOD_Api.modSendCommand() for information on receiving messages
40 /// from scripts in OpenSim modules.
35 public interface IScriptModuleComms 41 public interface IScriptModuleComms
36 { 42 {
43 /// <summary>
44 /// Modules can subscribe to this event to receive command invocations from in-world scripts
45 /// </summary>
37 event ScriptCommand OnScriptCommand; 46 event ScriptCommand OnScriptCommand;
38 47
39 void DispatchReply(UUID script, int code, string text, string k); 48 /// <summary>
49 /// Send a link_message event to an in-world script
50 /// </summary>
51 /// <param name="scriptId"></param>
52 /// <param name="code"></param>
53 /// <param name="text"></param>
54 /// <param name="key"></param>
55 void DispatchReply(UUID scriptId, int code, string text, string key);
40 56
41 // For use ONLY by the script API 57 // For use ONLY by the script API
42 void RaiseEvent(UUID script, string id, string module, string command, string k); 58 void RaiseEvent(UUID script, string id, string module, string command, string key);
43 } 59 }
44} 60}
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 753344d..399379e 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -183,12 +183,24 @@ namespace OpenSim.Region.Framework.Scenes
183 183
184 public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent; 184 public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent;
185 185
186 public delegate void ScriptAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion atrot);
187
188 public event ScriptAtRotTargetEvent OnScriptAtRotTargetEvent;
189
190 public delegate void ScriptNotAtRotTargetEvent(uint localID);
191
192 public event ScriptNotAtRotTargetEvent OnScriptNotAtRotTargetEvent;
193
186 public delegate void ScriptColliding(uint localID, ColliderArgs colliders); 194 public delegate void ScriptColliding(uint localID, ColliderArgs colliders);
187 195
188 public event ScriptColliding OnScriptColliderStart; 196 public event ScriptColliding OnScriptColliderStart;
189 public event ScriptColliding OnScriptColliding; 197 public event ScriptColliding OnScriptColliding;
190 public event ScriptColliding OnScriptCollidingEnd; 198 public event ScriptColliding OnScriptCollidingEnd;
191 199
200 public event ScriptColliding OnScriptLandColliderStart;
201 public event ScriptColliding OnScriptLandColliding;
202 public event ScriptColliding OnScriptLandColliderEnd;
203
192 public delegate void OnMakeChildAgentDelegate(ScenePresence presence); 204 public delegate void OnMakeChildAgentDelegate(ScenePresence presence);
193 public event OnMakeChildAgentDelegate OnMakeChildAgent; 205 public event OnMakeChildAgentDelegate OnMakeChildAgent;
194 206
@@ -380,6 +392,8 @@ namespace OpenSim.Region.Framework.Scenes
380 private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent; 392 private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent;
381 private ScriptAtTargetEvent handlerScriptAtTargetEvent = null; 393 private ScriptAtTargetEvent handlerScriptAtTargetEvent = null;
382 private ScriptNotAtTargetEvent handlerScriptNotAtTargetEvent = null; 394 private ScriptNotAtTargetEvent handlerScriptNotAtTargetEvent = null;
395 private ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = null;
396 private ScriptNotAtRotTargetEvent handlerScriptNotAtRotTargetEvent = null;
383 private ClientMovement handlerClientMovement = null; //OnClientMovement; 397 private ClientMovement handlerClientMovement = null; //OnClientMovement;
384 private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError; 398 private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError;
385 private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole; 399 private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole;
@@ -439,6 +453,9 @@ namespace OpenSim.Region.Framework.Scenes
439 private ScriptColliding handlerCollidingStart = null; 453 private ScriptColliding handlerCollidingStart = null;
440 private ScriptColliding handlerColliding = null; 454 private ScriptColliding handlerColliding = null;
441 private ScriptColliding handlerCollidingEnd = null; 455 private ScriptColliding handlerCollidingEnd = null;
456 private ScriptColliding handlerLandCollidingStart = null;
457 private ScriptColliding handlerLandColliding = null;
458 private ScriptColliding handlerLandCollidingEnd = null;
442 private GetScriptRunning handlerGetScriptRunning = null; 459 private GetScriptRunning handlerGetScriptRunning = null;
443 460
444 private SunLindenHour handlerCurrentTimeAsLindenSunHour = null; 461 private SunLindenHour handlerCurrentTimeAsLindenSunHour = null;
@@ -844,6 +861,24 @@ namespace OpenSim.Region.Framework.Scenes
844 } 861 }
845 } 862 }
846 863
864 public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot)
865 {
866 handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent;
867 if (handlerScriptAtRotTargetEvent != null)
868 {
869 handlerScriptAtRotTargetEvent(localID, handle, targetrot, currentrot);
870 }
871 }
872
873 public void TriggerNotAtRotTargetEvent(uint localID)
874 {
875 handlerScriptNotAtRotTargetEvent = OnScriptNotAtRotTargetEvent;
876 if (handlerScriptNotAtRotTargetEvent != null)
877 {
878 handlerScriptNotAtRotTargetEvent(localID);
879 }
880 }
881
847 public void TriggerRequestChangeWaterHeight(float height) 882 public void TriggerRequestChangeWaterHeight(float height)
848 { 883 {
849 handlerRequestChangeWaterHeight = OnRequestChangeWaterHeight; 884 handlerRequestChangeWaterHeight = OnRequestChangeWaterHeight;
@@ -1034,6 +1069,27 @@ namespace OpenSim.Region.Framework.Scenes
1034 handlerCollidingEnd(localId, colliders); 1069 handlerCollidingEnd(localId, colliders);
1035 } 1070 }
1036 1071
1072 public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders)
1073 {
1074 handlerLandCollidingStart = OnScriptLandColliderStart;
1075 if (handlerLandCollidingStart != null)
1076 handlerLandCollidingStart(localId, colliders);
1077 }
1078
1079 public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders)
1080 {
1081 handlerLandColliding = OnScriptLandColliding;
1082 if (handlerLandColliding != null)
1083 handlerLandColliding(localId, colliders);
1084 }
1085
1086 public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders)
1087 {
1088 handlerLandCollidingEnd = OnScriptLandColliderEnd;
1089 if (handlerLandCollidingEnd != null)
1090 handlerLandCollidingEnd(localId, colliders);
1091 }
1092
1037 public void TriggerSetRootAgentScene(UUID agentID, Scene scene) 1093 public void TriggerSetRootAgentScene(UUID agentID, Scene scene)
1038 { 1094 {
1039 handlerSetRootAgentScene = OnSetRootAgentScene; 1095 handlerSetRootAgentScene = OnSetRootAgentScene;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index dcbbe08..bf40d82 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Framework.Scenes
142 protected AgentCircuitManager m_authenticateHandler; 142 protected AgentCircuitManager m_authenticateHandler;
143 143
144 protected SceneCommunicationService m_sceneGridService; 144 protected SceneCommunicationService m_sceneGridService;
145 public bool loginsdisabled = true; 145 public bool LoginsDisabled = true;
146 146
147 public new float TimeDilation 147 public new float TimeDilation
148 { 148 {
@@ -1366,15 +1366,19 @@ namespace OpenSim.Region.Framework.Scenes
1366 StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS()); 1366 StatsReporter.addScriptLines(m_sceneGraph.GetScriptLPS());
1367 } 1367 }
1368 1368
1369 if (loginsdisabled && m_frame > 20) 1369 if (LoginsDisabled && m_frame == 20)
1370 { 1370 {
1371 // In 99.9% of cases it is a bad idea to manually force garbage collection. However, 1371 // In 99.9% of cases it is a bad idea to manually force garbage collection. However,
1372 // this is a rare case where we know we have just went through a long cycle of heap 1372 // this is a rare case where we know we have just went through a long cycle of heap
1373 // allocations, and there is no more work to be done until someone logs in 1373 // allocations, and there is no more work to be done until someone logs in
1374 GC.Collect(); 1374 GC.Collect();
1375 1375
1376 m_log.DebugFormat("[REGION]: Enabling logins for {0}", RegionInfo.RegionName); 1376 IConfig startupConfig = m_config.Configs["Startup"];
1377 loginsdisabled = false; 1377 if (startupConfig == null || !startupConfig.GetBoolean("StartDisabled", false))
1378 {
1379 m_log.DebugFormat("[REGION]: Enabling logins for {0}", RegionInfo.RegionName);
1380 LoginsDisabled = false;
1381 }
1378 } 1382 }
1379 } 1383 }
1380 catch (NotImplementedException) 1384 catch (NotImplementedException)
@@ -1649,9 +1653,9 @@ namespace OpenSim.Region.Framework.Scenes
1649 //m_sceneGridService.RegisterRegion(m_interregionCommsOut, RegionInfo); 1653 //m_sceneGridService.RegisterRegion(m_interregionCommsOut, RegionInfo);
1650 1654
1651 GridRegion region = new GridRegion(RegionInfo); 1655 GridRegion region = new GridRegion(RegionInfo);
1652 bool success = GridService.RegisterRegion(RegionInfo.ScopeID, region); 1656 string error = GridService.RegisterRegion(RegionInfo.ScopeID, region);
1653 if (!success) 1657 if (error != String.Empty)
1654 throw new Exception("Can't register with grid"); 1658 throw new Exception(error);
1655 1659
1656 m_sceneGridService.SetScene(this); 1660 m_sceneGridService.SetScene(this);
1657 m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo); 1661 m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo);
@@ -3404,7 +3408,7 @@ namespace OpenSim.Region.Framework.Scenes
3404 // TeleportFlags.ViaLandmark | TeleportFlags.ViaLocation | TeleportFlags.ViaLandmark | TeleportFlags.Default - Regular Teleport 3408 // TeleportFlags.ViaLandmark | TeleportFlags.ViaLocation | TeleportFlags.ViaLandmark | TeleportFlags.Default - Regular Teleport
3405 3409
3406 3410
3407 if (loginsdisabled) 3411 if (LoginsDisabled)
3408 { 3412 {
3409 reason = "Logins Disabled"; 3413 reason = "Logins Disabled";
3410 return false; 3414 return false;
@@ -3577,8 +3581,35 @@ namespace OpenSim.Region.Framework.Scenes
3577 return false; 3581 return false;
3578 } 3582 }
3579 3583
3584 IGroupsModule groupsModule =
3585 RequestModuleInterface<IGroupsModule>();
3586
3587 List<UUID> agentGroups = new List<UUID>();
3588
3589 if (groupsModule != null)
3590 {
3591 GroupMembershipData[] GroupMembership =
3592 groupsModule.GetMembershipData(agent.AgentID);
3593
3594 for (int i = 0; i < GroupMembership.Length; i++)
3595 agentGroups.Add(GroupMembership[i].GroupID);
3596 }
3597
3598 bool groupAccess = false;
3599 UUID[] estateGroups = m_regInfo.EstateSettings.EstateGroups;
3600
3601 foreach (UUID group in estateGroups)
3602 {
3603 if (agentGroups.Contains(group))
3604 {
3605 groupAccess = true;
3606 break;
3607 }
3608 }
3609
3580 if (!m_regInfo.EstateSettings.PublicAccess && 3610 if (!m_regInfo.EstateSettings.PublicAccess &&
3581 !m_regInfo.EstateSettings.HasAccess(agent.AgentID)) 3611 !m_regInfo.EstateSettings.HasAccess(agent.AgentID) &&
3612 !groupAccess)
3582 { 3613 {
3583 m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the estate", 3614 m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the estate",
3584 agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName); 3615 agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index a67b42a..f1813a5 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -60,12 +60,7 @@ namespace OpenSim.Region.Framework.Scenes
60 60
61 protected RegionCommsListener regionCommsHost; 61 protected RegionCommsListener regionCommsHost;
62 62
63 public bool RegionLoginsEnabled 63 protected List<UUID> m_agentsInTransit;
64 {
65 get { return m_regionLoginsEnabled; }
66 set { m_regionLoginsEnabled = value; }
67 }
68 private bool m_regionLoginsEnabled = false;
69 64
70 /// <summary> 65 /// <summary>
71 /// An agent is crossing into this region 66 /// An agent is crossing into this region
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 34d8b49..ec41ac7 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -57,6 +57,7 @@ namespace OpenSim.Region.Framework.Scenes
57 land_collision_end = 4096, 57 land_collision_end = 4096,
58 land_collision_start = 8192, 58 land_collision_start = 8192,
59 at_target = 16384, 59 at_target = 16384,
60 at_rot_target = 16777216,
60 listen = 32768, 61 listen = 32768,
61 money = 65536, 62 money = 65536,
62 moving_end = 131072, 63 moving_end = 131072,
@@ -81,6 +82,13 @@ namespace OpenSim.Region.Framework.Scenes
81 public uint handle; 82 public uint handle;
82 } 83 }
83 84
85 struct scriptRotTarget
86 {
87 public Quaternion targetRot;
88 public float tolerance;
89 public uint handle;
90 }
91
84 public delegate void PrimCountTaintedDelegate(); 92 public delegate void PrimCountTaintedDelegate();
85 93
86 /// <summary> 94 /// <summary>
@@ -166,10 +174,14 @@ namespace OpenSim.Region.Framework.Scenes
166 // private Dictionary<UUID, scriptEvents> m_scriptEvents = new Dictionary<UUID, scriptEvents>(); 174 // private Dictionary<UUID, scriptEvents> m_scriptEvents = new Dictionary<UUID, scriptEvents>();
167 175
168 private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>(); 176 private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>();
177 private Dictionary<uint, scriptRotTarget> m_rotTargets = new Dictionary<uint, scriptRotTarget>();
169 178
170 private bool m_scriptListens_atTarget = false; 179 private bool m_scriptListens_atTarget = false;
171 private bool m_scriptListens_notAtTarget = false; 180 private bool m_scriptListens_notAtTarget = false;
172 181
182 private bool m_scriptListens_atRotTarget = false;
183 private bool m_scriptListens_notAtRotTarget = false;
184
173 internal Dictionary<UUID, string> m_savedScriptState = null; 185 internal Dictionary<UUID, string> m_savedScriptState = null;
174 186
175 #region Properties 187 #region Properties
@@ -1262,6 +1274,15 @@ namespace OpenSim.Region.Framework.Scenes
1262 m_targets.Clear(); 1274 m_targets.Clear();
1263 m_scene.RemoveGroupTarget(this); 1275 m_scene.RemoveGroupTarget(this);
1264 } 1276 }
1277 m_scriptListens_atRotTarget = ((aggregateScriptEvents & scriptEvents.at_rot_target) != 0);
1278 m_scriptListens_notAtRotTarget = ((aggregateScriptEvents & scriptEvents.not_at_rot_target) != 0);
1279
1280 if (!m_scriptListens_atRotTarget && !m_scriptListens_notAtRotTarget)
1281 {
1282 lock (m_rotTargets)
1283 m_rotTargets.Clear();
1284 m_scene.RemoveGroupTarget(this);
1285 }
1265 1286
1266 ScheduleGroupForFullUpdate(); 1287 ScheduleGroupForFullUpdate();
1267 } 1288 }
@@ -3158,6 +3179,30 @@ namespace OpenSim.Region.Framework.Scenes
3158 3179
3159 } 3180 }
3160 } 3181 }
3182 public int registerRotTargetWaypoint(Quaternion target, float tolerance)
3183 {
3184 scriptRotTarget waypoint = new scriptRotTarget();
3185 waypoint.targetRot = target;
3186 waypoint.tolerance = tolerance;
3187 uint handle = m_scene.AllocateLocalId();
3188 waypoint.handle = handle;
3189 lock (m_rotTargets)
3190 {
3191 m_rotTargets.Add(handle, waypoint);
3192 }
3193 m_scene.AddGroupTarget(this);
3194 return (int)handle;
3195 }
3196
3197 public void unregisterRotTargetWaypoint(int handle)
3198 {
3199 lock (m_targets)
3200 {
3201 m_rotTargets.Remove((uint)handle);
3202 if (m_targets.Count == 0)
3203 m_scene.RemoveGroupTarget(this);
3204 }
3205 }
3161 3206
3162 public int registerTargetWaypoint(Vector3 target, float tolerance) 3207 public int registerTargetWaypoint(Vector3 target, float tolerance)
3163 { 3208 {
@@ -3264,6 +3309,85 @@ namespace OpenSim.Region.Framework.Scenes
3264 } 3309 }
3265 } 3310 }
3266 } 3311 }
3312 if (m_scriptListens_atRotTarget || m_scriptListens_notAtRotTarget)
3313 {
3314 if (m_rotTargets.Count > 0)
3315 {
3316 bool at_Rottarget = false;
3317 Dictionary<uint, scriptRotTarget> atRotTargets = new Dictionary<uint, scriptRotTarget>();
3318 lock (m_rotTargets)
3319 {
3320 foreach (uint idx in m_rotTargets.Keys)
3321 {
3322 scriptRotTarget target = m_rotTargets[idx];
3323 double angle = Math.Acos(target.targetRot.X * m_rootPart.RotationOffset.X + target.targetRot.Y * m_rootPart.RotationOffset.Y + target.targetRot.Z * m_rootPart.RotationOffset.Z + target.targetRot.W * m_rootPart.RotationOffset.W) * 2;
3324 if (angle < 0) angle = -angle;
3325 if (angle > Math.PI) angle = (Math.PI * 2 - angle);
3326 if (angle <= target.tolerance)
3327 {
3328 // trigger at_rot_target
3329 if (m_scriptListens_atRotTarget)
3330 {
3331 at_Rottarget = true;
3332 scriptRotTarget att = new scriptRotTarget();
3333 att.targetRot = target.targetRot;
3334 att.tolerance = target.tolerance;
3335 att.handle = target.handle;
3336 atRotTargets.Add(idx, att);
3337 }
3338 }
3339 }
3340 }
3341
3342 if (atRotTargets.Count > 0)
3343 {
3344 uint[] localids = new uint[0];
3345 lock (m_parts)
3346 {
3347 localids = new uint[m_parts.Count];
3348 int cntr = 0;
3349 foreach (SceneObjectPart part in m_parts.Values)
3350 {
3351 localids[cntr] = part.LocalId;
3352 cntr++;
3353 }
3354 }
3355
3356 for (int ctr = 0; ctr < localids.Length; ctr++)
3357 {
3358 foreach (uint target in atRotTargets.Keys)
3359 {
3360 scriptRotTarget att = atRotTargets[target];
3361 m_scene.EventManager.TriggerAtRotTargetEvent(
3362 localids[ctr], att.handle, att.targetRot, m_rootPart.RotationOffset);
3363 }
3364 }
3365
3366 return;
3367 }
3368
3369 if (m_scriptListens_notAtRotTarget && !at_Rottarget)
3370 {
3371 //trigger not_at_target
3372 uint[] localids = new uint[0];
3373 lock (m_parts)
3374 {
3375 localids = new uint[m_parts.Count];
3376 int cntr = 0;
3377 foreach (SceneObjectPart part in m_parts.Values)
3378 {
3379 localids[cntr] = part.LocalId;
3380 cntr++;
3381 }
3382 }
3383
3384 for (int ctr = 0; ctr < localids.Length; ctr++)
3385 {
3386 m_scene.EventManager.TriggerNotAtRotTargetEvent(localids[ctr]);
3387 }
3388 }
3389 }
3390 }
3267 } 3391 }
3268 3392
3269 public float GetMass() 3393 public float GetMass()
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 22a8ca1..56b2f13 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -140,6 +140,15 @@ namespace OpenSim.Region.Framework.Scenes
140 140
141 [XmlIgnore] 141 [XmlIgnore]
142 public UUID FromItemID; 142 public UUID FromItemID;
143
144 [XmlIgnore]
145 public int STATUS_ROTATE_X;
146
147 [XmlIgnore]
148 public int STATUS_ROTATE_Y;
149
150 [XmlIgnore]
151 public int STATUS_ROTATE_Z;
143 152
144 [XmlIgnore] 153 [XmlIgnore]
145 private Dictionary<int, string> m_CollisionFilter = new Dictionary<int, string>(); 154 private Dictionary<int, string> m_CollisionFilter = new Dictionary<int, string>();
@@ -1673,6 +1682,19 @@ namespace OpenSim.Region.Framework.Scenes
1673 return m_parentGroup.RootPart.DIE_AT_EDGE; 1682 return m_parentGroup.RootPart.DIE_AT_EDGE;
1674 } 1683 }
1675 1684
1685 public int GetAxisRotation(int axis)
1686 {
1687 //Cannot use ScriptBaseClass constants as no referance to it currently.
1688 if (axis == 2)//STATUS_ROTATE_X
1689 return STATUS_ROTATE_X;
1690 if (axis == 4)//STATUS_ROTATE_Y
1691 return STATUS_ROTATE_Y;
1692 if (axis == 8)//STATUS_ROTATE_Z
1693 return STATUS_ROTATE_Z;
1694
1695 return 0;
1696 }
1697
1676 public double GetDistanceTo(Vector3 a, Vector3 b) 1698 public double GetDistanceTo(Vector3 a, Vector3 b)
1677 { 1699 {
1678 float dx = a.X - b.X; 1700 float dx = a.X - b.X;
@@ -1831,16 +1853,12 @@ namespace OpenSim.Region.Framework.Scenes
1831 // and build up list of colliders this time 1853 // and build up list of colliders this time
1832 foreach (uint localid in collissionswith.Keys) 1854 foreach (uint localid in collissionswith.Keys)
1833 { 1855 {
1834 if (localid != 0) 1856 thisHitColliders.Add(localid);
1857 if (!m_lastColliders.Contains(localid))
1835 { 1858 {
1836 thisHitColliders.Add(localid); 1859 startedColliders.Add(localid);
1837 if (!m_lastColliders.Contains(localid))
1838 {
1839 startedColliders.Add(localid);
1840 }
1841
1842 //m_log.Debug("[OBJECT]: Collided with:" + localid.ToString() + " at depth of: " + collissionswith[localid].ToString());
1843 } 1860 }
1861 //m_log.Debug("[OBJECT]: Collided with:" + localid.ToString() + " at depth of: " + collissionswith[localid].ToString());
1844 } 1862 }
1845 1863
1846 // calculate things that ended colliding 1864 // calculate things that ended colliding
@@ -1882,6 +1900,8 @@ namespace OpenSim.Region.Framework.Scenes
1882 List<DetectedObject> colliding = new List<DetectedObject>(); 1900 List<DetectedObject> colliding = new List<DetectedObject>();
1883 foreach (uint localId in startedColliders) 1901 foreach (uint localId in startedColliders)
1884 { 1902 {
1903 if (localId == 0)
1904 return;
1885 // always running this check because if the user deletes the object it would return a null reference. 1905 // always running this check because if the user deletes the object it would return a null reference.
1886 if (m_parentGroup == null) 1906 if (m_parentGroup == null)
1887 return; 1907 return;
@@ -1919,7 +1939,7 @@ namespace OpenSim.Region.Framework.Scenes
1919 { 1939 {
1920 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); 1940 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
1921 //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work 1941 //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
1922 if (found) 1942 if (!found)
1923 { 1943 {
1924 DetectedObject detobj = new DetectedObject(); 1944 DetectedObject detobj = new DetectedObject();
1925 detobj.keyUUID = obj.UUID; 1945 detobj.keyUUID = obj.UUID;
@@ -1944,7 +1964,7 @@ namespace OpenSim.Region.Framework.Scenes
1944 1964
1945 if (av.LocalId == localId) 1965 if (av.LocalId == localId)
1946 { 1966 {
1947 if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) 1967 if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(av.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(av.Name))
1948 { 1968 {
1949 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); 1969 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
1950 //If it is 1, it is to accept ONLY collisions from this avatar 1970 //If it is 1, it is to accept ONLY collisions from this avatar
@@ -1970,7 +1990,7 @@ namespace OpenSim.Region.Framework.Scenes
1970 { 1990 {
1971 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); 1991 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
1972 //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work 1992 //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work
1973 if (found) 1993 if (!found)
1974 { 1994 {
1975 DetectedObject detobj = new DetectedObject(); 1995 DetectedObject detobj = new DetectedObject();
1976 detobj.keyUUID = av.UUID; 1996 detobj.keyUUID = av.UUID;
@@ -2017,7 +2037,7 @@ namespace OpenSim.Region.Framework.Scenes
2017 { 2037 {
2018 // always running this check because if the user deletes the object it would return a null reference. 2038 // always running this check because if the user deletes the object it would return a null reference.
2019 if (localId == 0) 2039 if (localId == 0)
2020 continue; 2040 return;
2021 2041
2022 if (m_parentGroup == null) 2042 if (m_parentGroup == null)
2023 return; 2043 return;
@@ -2055,7 +2075,7 @@ namespace OpenSim.Region.Framework.Scenes
2055 { 2075 {
2056 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); 2076 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
2057 //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work 2077 //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
2058 if (found) 2078 if (!found)
2059 { 2079 {
2060 DetectedObject detobj = new DetectedObject(); 2080 DetectedObject detobj = new DetectedObject();
2061 detobj.keyUUID = obj.UUID; 2081 detobj.keyUUID = obj.UUID;
@@ -2080,7 +2100,7 @@ namespace OpenSim.Region.Framework.Scenes
2080 2100
2081 if (av.LocalId == localId) 2101 if (av.LocalId == localId)
2082 { 2102 {
2083 if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) 2103 if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(av.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(av.Name))
2084 { 2104 {
2085 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); 2105 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
2086 //If it is 1, it is to accept ONLY collisions from this avatar 2106 //If it is 1, it is to accept ONLY collisions from this avatar
@@ -2106,7 +2126,7 @@ namespace OpenSim.Region.Framework.Scenes
2106 { 2126 {
2107 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); 2127 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
2108 //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work 2128 //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work
2109 if (found) 2129 if (!found)
2110 { 2130 {
2111 DetectedObject detobj = new DetectedObject(); 2131 DetectedObject detobj = new DetectedObject();
2112 detobj.keyUUID = av.UUID; 2132 detobj.keyUUID = av.UUID;
@@ -2149,7 +2169,7 @@ namespace OpenSim.Region.Framework.Scenes
2149 foreach (uint localId in endedColliders) 2169 foreach (uint localId in endedColliders)
2150 { 2170 {
2151 if (localId == 0) 2171 if (localId == 0)
2152 continue; 2172 return;
2153 2173
2154 // always running this check because if the user deletes the object it would return a null reference. 2174 // always running this check because if the user deletes the object it would return a null reference.
2155 if (m_parentGroup == null) 2175 if (m_parentGroup == null)
@@ -2186,7 +2206,7 @@ namespace OpenSim.Region.Framework.Scenes
2186 { 2206 {
2187 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); 2207 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
2188 //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work 2208 //If it is 1, it is to accept ONLY collisions from this object, so this other object will not work
2189 if (found) 2209 if (!found)
2190 { 2210 {
2191 DetectedObject detobj = new DetectedObject(); 2211 DetectedObject detobj = new DetectedObject();
2192 detobj.keyUUID = obj.UUID; 2212 detobj.keyUUID = obj.UUID;
@@ -2211,7 +2231,7 @@ namespace OpenSim.Region.Framework.Scenes
2211 2231
2212 if (av.LocalId == localId) 2232 if (av.LocalId == localId)
2213 { 2233 {
2214 if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(obj.Name)) 2234 if (m_parentGroup.RootPart.CollisionFilter.ContainsValue(av.UUID.ToString()) || m_parentGroup.RootPart.CollisionFilter.ContainsValue(av.Name))
2215 { 2235 {
2216 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); 2236 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
2217 //If it is 1, it is to accept ONLY collisions from this avatar 2237 //If it is 1, it is to accept ONLY collisions from this avatar
@@ -2237,7 +2257,7 @@ namespace OpenSim.Region.Framework.Scenes
2237 { 2257 {
2238 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data); 2258 bool found = m_parentGroup.RootPart.CollisionFilter.TryGetValue(1,out data);
2239 //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work 2259 //If it is 1, it is to accept ONLY collisions from this avatar, so this other avatar will not work
2240 if (found) 2260 if (!found)
2241 { 2261 {
2242 DetectedObject detobj = new DetectedObject(); 2262 DetectedObject detobj = new DetectedObject();
2243 detobj.keyUUID = av.UUID; 2263 detobj.keyUUID = av.UUID;
@@ -2271,6 +2291,120 @@ namespace OpenSim.Region.Framework.Scenes
2271 } 2291 }
2272 } 2292 }
2273 } 2293 }
2294 if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.land_collision_start) != 0)
2295 {
2296 if (startedColliders.Count > 0)
2297 {
2298 ColliderArgs LandStartCollidingMessage = new ColliderArgs();
2299 List<DetectedObject> colliding = new List<DetectedObject>();
2300 foreach (uint localId in startedColliders)
2301 {
2302 if (localId == 0)
2303 {
2304 //Hope that all is left is ground!
2305 DetectedObject detobj = new DetectedObject();
2306 detobj.keyUUID = UUID.Zero;
2307 detobj.nameStr = "";
2308 detobj.ownerUUID = UUID.Zero;
2309 detobj.posVector = m_parentGroup.RootPart.AbsolutePosition;
2310 detobj.rotQuat = Quaternion.Identity;
2311 detobj.velVector = Vector3.Zero;
2312 detobj.colliderType = 0;
2313 detobj.groupUUID = UUID.Zero;
2314 colliding.Add(detobj);
2315 }
2316 }
2317
2318 if (colliding.Count > 0)
2319 {
2320 LandStartCollidingMessage.Colliders = colliding;
2321 // always running this check because if the user deletes the object it would return a null reference.
2322 if (m_parentGroup == null)
2323 return;
2324
2325 if (m_parentGroup.Scene == null)
2326 return;
2327
2328 m_parentGroup.Scene.EventManager.TriggerScriptLandCollidingStart(LocalId, LandStartCollidingMessage);
2329 }
2330 }
2331 }
2332 if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.land_collision) != 0)
2333 {
2334 if (m_lastColliders.Count > 0)
2335 {
2336 ColliderArgs LandCollidingMessage = new ColliderArgs();
2337 List<DetectedObject> colliding = new List<DetectedObject>();
2338 foreach (uint localId in startedColliders)
2339 {
2340 if (localId == 0)
2341 {
2342 //Hope that all is left is ground!
2343 DetectedObject detobj = new DetectedObject();
2344 detobj.keyUUID = UUID.Zero;
2345 detobj.nameStr = "";
2346 detobj.ownerUUID = UUID.Zero;
2347 detobj.posVector = m_parentGroup.RootPart.AbsolutePosition;
2348 detobj.rotQuat = Quaternion.Identity;
2349 detobj.velVector = Vector3.Zero;
2350 detobj.colliderType = 0;
2351 detobj.groupUUID = UUID.Zero;
2352 colliding.Add(detobj);
2353 }
2354 }
2355
2356 if (colliding.Count > 0)
2357 {
2358 LandCollidingMessage.Colliders = colliding;
2359 // always running this check because if the user deletes the object it would return a null reference.
2360 if (m_parentGroup == null)
2361 return;
2362
2363 if (m_parentGroup.Scene == null)
2364 return;
2365
2366 m_parentGroup.Scene.EventManager.TriggerScriptLandColliding(LocalId, LandCollidingMessage);
2367 }
2368 }
2369 }
2370 if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.land_collision_end) != 0)
2371 {
2372 if (endedColliders.Count > 0)
2373 {
2374 ColliderArgs LandEndCollidingMessage = new ColliderArgs();
2375 List<DetectedObject> colliding = new List<DetectedObject>();
2376 foreach (uint localId in startedColliders)
2377 {
2378 if (localId == 0)
2379 {
2380 //Hope that all is left is ground!
2381 DetectedObject detobj = new DetectedObject();
2382 detobj.keyUUID = UUID.Zero;
2383 detobj.nameStr = "";
2384 detobj.ownerUUID = UUID.Zero;
2385 detobj.posVector = m_parentGroup.RootPart.AbsolutePosition;
2386 detobj.rotQuat = Quaternion.Identity;
2387 detobj.velVector = Vector3.Zero;
2388 detobj.colliderType = 0;
2389 detobj.groupUUID = UUID.Zero;
2390 colliding.Add(detobj);
2391 }
2392 }
2393
2394 if (colliding.Count > 0)
2395 {
2396 LandEndCollidingMessage.Colliders = colliding;
2397 // always running this check because if the user deletes the object it would return a null reference.
2398 if (m_parentGroup == null)
2399 return;
2400
2401 if (m_parentGroup.Scene == null)
2402 return;
2403
2404 m_parentGroup.Scene.EventManager.TriggerScriptLandCollidingEnd(LocalId, LandEndCollidingMessage);
2405 }
2406 }
2407 }
2274 } 2408 }
2275 2409
2276 public void PhysicsOutOfBounds(Vector3 pos) 2410 public void PhysicsOutOfBounds(Vector3 pos)
@@ -2737,6 +2871,13 @@ namespace OpenSim.Region.Framework.Scenes
2737 { 2871 {
2738 m_parentGroup.SetAxisRotation(axis, rotate); 2872 m_parentGroup.SetAxisRotation(axis, rotate);
2739 } 2873 }
2874 //Cannot use ScriptBaseClass constants as no referance to it currently.
2875 if (axis == 2)//STATUS_ROTATE_X
2876 STATUS_ROTATE_X = rotate;
2877 if (axis == 4)//STATUS_ROTATE_Y
2878 STATUS_ROTATE_Y = rotate;
2879 if (axis == 8)//STATUS_ROTATE_Z
2880 STATUS_ROTATE_Z = rotate;
2740 } 2881 }
2741 2882
2742 public void SetBuoyancy(float fvalue) 2883 public void SetBuoyancy(float fvalue)
@@ -3669,6 +3810,9 @@ namespace OpenSim.Region.Framework.Scenes
3669 ((AggregateScriptEvents & scriptEvents.collision) != 0) || 3810 ((AggregateScriptEvents & scriptEvents.collision) != 0) ||
3670 ((AggregateScriptEvents & scriptEvents.collision_end) != 0) || 3811 ((AggregateScriptEvents & scriptEvents.collision_end) != 0) ||
3671 ((AggregateScriptEvents & scriptEvents.collision_start) != 0) || 3812 ((AggregateScriptEvents & scriptEvents.collision_start) != 0) ||
3813 ((AggregateScriptEvents & scriptEvents.land_collision_start) != 0) ||
3814 ((AggregateScriptEvents & scriptEvents.land_collision) != 0) ||
3815 ((AggregateScriptEvents & scriptEvents.land_collision_end) != 0) ||
3672 (CollisionSound != UUID.Zero) 3816 (CollisionSound != UUID.Zero)
3673 ) 3817 )
3674 { 3818 {
@@ -3873,6 +4017,9 @@ namespace OpenSim.Region.Framework.Scenes
3873 ((AggregateScriptEvents & scriptEvents.collision) != 0) || 4017 ((AggregateScriptEvents & scriptEvents.collision) != 0) ||
3874 ((AggregateScriptEvents & scriptEvents.collision_end) != 0) || 4018 ((AggregateScriptEvents & scriptEvents.collision_end) != 0) ||
3875 ((AggregateScriptEvents & scriptEvents.collision_start) != 0) || 4019 ((AggregateScriptEvents & scriptEvents.collision_start) != 0) ||
4020 ((AggregateScriptEvents & scriptEvents.land_collision_start) != 0) ||
4021 ((AggregateScriptEvents & scriptEvents.land_collision) != 0) ||
4022 ((AggregateScriptEvents & scriptEvents.land_collision_end) != 0) ||
3876 (CollisionSound != UUID.Zero) 4023 (CollisionSound != UUID.Zero)
3877 ) 4024 )
3878 { 4025 {
@@ -3933,6 +4080,23 @@ namespace OpenSim.Region.Framework.Scenes
3933 } 4080 }
3934 } 4081 }
3935 4082
4083 public int registerRotTargetWaypoint(Quaternion target, float tolerance)
4084 {
4085 if (m_parentGroup != null)
4086 {
4087 return m_parentGroup.registerRotTargetWaypoint(target, tolerance);
4088 }
4089 return 0;
4090 }
4091
4092 public void unregisterRotTargetWaypoint(int handle)
4093 {
4094 if (m_parentGroup != null)
4095 {
4096 m_parentGroup.unregisterRotTargetWaypoint(handle);
4097 }
4098 }
4099
3936 public void SetCameraAtOffset(Vector3 v) 4100 public void SetCameraAtOffset(Vector3 v)
3937 { 4101 {
3938 m_cameraAtOffset = v; 4102 m_cameraAtOffset = v;
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 5d97a12..6785c08 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -836,25 +836,25 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
836 public event MuteListRequest OnMuteListRequest; 836 public event MuteListRequest OnMuteListRequest;
837 public event AvatarInterestUpdate OnAvatarInterestUpdate; 837 public event AvatarInterestUpdate OnAvatarInterestUpdate;
838 public event PlacesQuery OnPlacesQuery; 838 public event PlacesQuery OnPlacesQuery;
839 public event FindAgentUpdate OnFindAgentEvent; 839 public event FindAgentUpdate OnFindAgent;
840 public event TrackAgentUpdate OnTrackAgentEvent; 840 public event TrackAgentUpdate OnTrackAgent;
841 public event NewUserReport OnUserReportEvent; 841 public event NewUserReport OnUserReport;
842 public event SaveStateHandler OnSaveStateEvent; 842 public event SaveStateHandler OnSaveState;
843 public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest; 843 public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
844 public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest; 844 public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
845 public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest; 845 public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
846 public event FreezeUserUpdate OnParcelFreezeUserEvent; 846 public event FreezeUserUpdate OnParcelFreezeUser;
847 public event EjectUserUpdate OnParcelEjectUserEvent; 847 public event EjectUserUpdate OnParcelEjectUser;
848 public event ParcelBuyPass OnParcelBuyPass; 848 public event ParcelBuyPass OnParcelBuyPass;
849 public event ParcelGodMark OnParcelGodMark; 849 public event ParcelGodMark OnParcelGodMark;
850 public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest; 850 public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
851 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; 851 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
852 public event SimWideDeletesDelegate OnSimWideDeletes; 852 public event SimWideDeletesDelegate OnSimWideDeletes;
853 public event SendPostcard OnSendPostcard; 853 public event SendPostcard OnSendPostcard;
854 public event MuteListEntryUpdate OnUpdateMuteListEntryEvent; 854 public event MuteListEntryUpdate OnUpdateMuteListEntry;
855 public event MuteListEntryRemove OnRemoveMuteListEntryEvent; 855 public event MuteListEntryRemove OnRemoveMuteListEntry;
856 public event GodlikeMessage onGodlikeMessageEvent; 856 public event GodlikeMessage onGodlikeMessage;
857 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent; 857 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
858 858
859#pragma warning restore 67 859#pragma warning restore 67
860 860
@@ -1220,7 +1220,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1220 1220
1221 } 1221 }
1222 1222
1223 public void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID) 1223 public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
1224 { 1224 {
1225 1225
1226 } 1226 }
@@ -1657,7 +1657,15 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1657 } 1657 }
1658 1658
1659 public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt) 1659 public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
1660 { 1660 {
1661 }
1662
1663 public void SendGroupVoteHistory(UUID groupID, UUID transactionID, GroupVoteHistory[] Votes)
1664 {
1665 }
1666
1667 public void SendGroupActiveProposals(UUID groupID, UUID transactionID, GroupActiveProposals[] Proposals)
1668 {
1661 } 1669 }
1662 } 1670 }
1663} 1671}
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs
index e11cbd7..66265d8 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs
@@ -220,8 +220,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
220 220
221 // Fail if fundamental information is still missing 221 // Fail if fundamental information is still missing
222 222
223 if (cs.Server == null || cs.IrcChannel == null || cs.BaseNickname == null || cs.User == null) 223 if (cs.Server == null)
224 throw new Exception(String.Format("[IRC-Channel-{0}] Invalid configuration for region {1}", cs.idn, rs.Region)); 224 throw new Exception(String.Format("[IRC-Channel-{0}] Invalid configuration for region {1}: server missing", cs.idn, rs.Region));
225 else if (cs.IrcChannel == null)
226 throw new Exception(String.Format("[IRC-Channel-{0}] Invalid configuration for region {1}: channel missing", cs.idn, rs.Region));
227 else if (cs.BaseNickname == null)
228 throw new Exception(String.Format("[IRC-Channel-{0}] Invalid configuration for region {1}: nick missing", cs.idn, rs.Region));
229 else if (cs.User == null)
230 throw new Exception(String.Format("[IRC-Channel-{0}] Invalid configuration for region {1}: user missing", cs.idn, rs.Region));
225 231
226 m_log.InfoFormat("[IRC-Channel-{0}] Configuration for Region {1} is valid", cs.idn, rs.Region); 232 m_log.InfoFormat("[IRC-Channel-{0}] Configuration for Region {1} is valid", cs.idn, rs.Region);
227 m_log.InfoFormat("[IRC-Channel-{0}] Server = {1}", cs.idn, cs.Server); 233 m_log.InfoFormat("[IRC-Channel-{0}] Server = {1}", cs.idn, cs.Server);
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index e3392c8..4a4c515 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -380,25 +380,25 @@ namespace OpenSim.Region.OptionalModules.World.NPC
380 380
381 public event PlacesQuery OnPlacesQuery; 381 public event PlacesQuery OnPlacesQuery;
382 382
383 public event FindAgentUpdate OnFindAgentEvent; 383 public event FindAgentUpdate OnFindAgent;
384 public event TrackAgentUpdate OnTrackAgentEvent; 384 public event TrackAgentUpdate OnTrackAgent;
385 public event NewUserReport OnUserReportEvent; 385 public event NewUserReport OnUserReport;
386 public event SaveStateHandler OnSaveStateEvent; 386 public event SaveStateHandler OnSaveState;
387 public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest; 387 public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
388 public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest; 388 public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
389 public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest; 389 public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
390 public event FreezeUserUpdate OnParcelFreezeUserEvent; 390 public event FreezeUserUpdate OnParcelFreezeUser;
391 public event EjectUserUpdate OnParcelEjectUserEvent; 391 public event EjectUserUpdate OnParcelEjectUser;
392 public event ParcelBuyPass OnParcelBuyPass; 392 public event ParcelBuyPass OnParcelBuyPass;
393 public event ParcelGodMark OnParcelGodMark; 393 public event ParcelGodMark OnParcelGodMark;
394 public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest; 394 public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
395 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; 395 public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
396 public event SimWideDeletesDelegate OnSimWideDeletes; 396 public event SimWideDeletesDelegate OnSimWideDeletes;
397 public event SendPostcard OnSendPostcard; 397 public event SendPostcard OnSendPostcard;
398 public event MuteListEntryUpdate OnUpdateMuteListEntryEvent; 398 public event MuteListEntryUpdate OnUpdateMuteListEntry;
399 public event MuteListEntryRemove OnRemoveMuteListEntryEvent; 399 public event MuteListEntryRemove OnRemoveMuteListEntry;
400 public event GodlikeMessage onGodlikeMessageEvent; 400 public event GodlikeMessage onGodlikeMessage;
401 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdateEvent; 401 public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
402 402
403#pragma warning restore 67 403#pragma warning restore 67
404 404
@@ -897,7 +897,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
897 { 897 {
898 } 898 }
899 899
900 public void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID) 900 public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
901 { 901 {
902 } 902 }
903 903
@@ -1138,7 +1138,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC
1138 } 1138 }
1139 1139
1140 public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt) 1140 public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
1141 { 1141 {
1142 }
1143
1144 public void SendGroupVoteHistory(UUID groupID, UUID transactionID, GroupVoteHistory[] Votes)
1145 {
1146 }
1147
1148 public void SendGroupActiveProposals(UUID groupID, UUID transactionID, GroupActiveProposals[] Proposals)
1149 {
1142 } 1150 }
1143 } 1151 }
1144} 1152}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index d5562f2..ee2a94c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2110,14 +2110,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2110 public LSL_Integer llRotTarget(LSL_Rotation rot, double error) 2110 public LSL_Integer llRotTarget(LSL_Rotation rot, double error)
2111 { 2111 {
2112 m_host.AddScriptLPS(1); 2112 m_host.AddScriptLPS(1);
2113 NotImplemented("llRotTarget"); 2113 return m_host.registerRotTargetWaypoint(new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), (float)error);
2114 return 0;
2115 } 2114 }
2116 2115
2117 public void llRotTargetRemove(int number) 2116 public void llRotTargetRemove(int number)
2118 { 2117 {
2119 m_host.AddScriptLPS(1); 2118 m_host.AddScriptLPS(1);
2120 NotImplemented("llRotTargetRemove"); 2119 m_host.unregisterRotTargetWaypoint(number);
2121 } 2120 }
2122 2121
2123 public void llMoveToTarget(LSL_Vector target, double tau) 2122 public void llMoveToTarget(LSL_Vector target, double tau)
@@ -7286,23 +7285,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7286 public LSL_Integer llGetNumberOfPrims() 7285 public LSL_Integer llGetNumberOfPrims()
7287 { 7286 {
7288 m_host.AddScriptLPS(1); 7287 m_host.AddScriptLPS(1);
7289 ScenePresence[] presences = World.GetScenePresences();
7290 if (presences.Length == 0)
7291 return 0;
7292
7293 int avatarCount = 0; 7288 int avatarCount = 0;
7294 for (int i = 0; i < presences.Length; i++) 7289 World.ForEachScenePresence(delegate(ScenePresence presence)
7295 { 7290 {
7296 ScenePresence presence = presences[i]; 7291 if (!presence.IsChildAgent && presence.ParentID != 0 && m_host.ParentGroup.HasChildPrim(presence.ParentID))
7297
7298 if (!presence.IsChildAgent && presence.ParentID != 0)
7299 {
7300 if (m_host.ParentGroup.HasChildPrim(presence.ParentID))
7301 {
7302 avatarCount++; 7292 avatarCount++;
7303 } 7293 });
7304 }
7305 }
7306 7294
7307 return m_host.ParentGroup.PrimCount + avatarCount; 7295 return m_host.ParentGroup.PrimCount + avatarCount;
7308 } 7296 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 0ed7f51..7462ba0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1981,6 +1981,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1981 1981
1982 return (int)pws; 1982 return (int)pws;
1983 } 1983 }
1984
1984 public void osSetSpeed(string UUID, float SpeedModifier) 1985 public void osSetSpeed(string UUID, float SpeedModifier)
1985 { 1986 {
1986 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); 1987 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed");
@@ -1988,6 +1989,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1988 ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); 1989 ScenePresence avatar = World.GetScenePresence(new UUID(UUID));
1989 avatar.SpeedModifier = SpeedModifier; 1990 avatar.SpeedModifier = SpeedModifier;
1990 } 1991 }
1992
1991 public void osKickAvatar(string FirstName,string SurName,string alert) 1993 public void osKickAvatar(string FirstName,string SurName,string alert)
1992 { 1994 {
1993 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); 1995 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar");
@@ -2008,6 +2010,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2008 } 2010 }
2009 } 2011 }
2010 } 2012 }
2013
2011 public void osCauseDamage(string avatar, double damage) 2014 public void osCauseDamage(string avatar, double damage)
2012 { 2015 {
2013 CheckThreatLevel(ThreatLevel.High, "osCauseDamage"); 2016 CheckThreatLevel(ThreatLevel.High, "osCauseDamage");
@@ -2035,6 +2038,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2035 } 2038 }
2036 } 2039 }
2037 } 2040 }
2041
2038 public void osCauseHealing(string avatar, double healing) 2042 public void osCauseHealing(string avatar, double healing)
2039 { 2043 {
2040 CheckThreatLevel(ThreatLevel.High, "osCauseHealing"); 2044 CheckThreatLevel(ThreatLevel.High, "osCauseHealing");
@@ -2059,4 +2063,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2059 } 2063 }
2060 } 2064 }
2061 } 2065 }
2062} 2066} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
index 7f67599..9615315 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs
@@ -62,6 +62,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
62 land_collision_end = 4096, 62 land_collision_end = 4096,
63 land_collision_start = 8192, 63 land_collision_start = 8192,
64 at_target = 16384, 64 at_target = 16384,
65 at_rot_target = 16777216,
65 listen = 32768, 66 listen = 32768,
66 money = 65536, 67 money = 65536,
67 moving_end = 131072, 68 moving_end = 131072,
@@ -203,7 +204,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
203 } 204 }
204 205
205 m_eventFlagsMap.Add("attach", scriptEvents.attach); 206 m_eventFlagsMap.Add("attach", scriptEvents.attach);
206 // m_eventFlagsMap.Add("at_rot_target",(long)scriptEvents.at_rot_target); 207 m_eventFlagsMap.Add("at_rot_target", scriptEvents.at_rot_target);
207 m_eventFlagsMap.Add("at_target", scriptEvents.at_target); 208 m_eventFlagsMap.Add("at_target", scriptEvents.at_target);
208 // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed); 209 // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed);
209 m_eventFlagsMap.Add("collision", scriptEvents.collision); 210 m_eventFlagsMap.Add("collision", scriptEvents.collision);
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
index 8195f33..16309ef 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -59,10 +59,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
59 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; 59 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
60 myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target; 60 myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target;
61 myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target; 61 myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target;
62 myScriptEngine.World.EventManager.OnScriptAtRotTargetEvent += at_rot_target;
63 myScriptEngine.World.EventManager.OnScriptNotAtRotTargetEvent += not_at_rot_target;
62 myScriptEngine.World.EventManager.OnScriptControlEvent += control; 64 myScriptEngine.World.EventManager.OnScriptControlEvent += control;
63 myScriptEngine.World.EventManager.OnScriptColliderStart += collision_start; 65 myScriptEngine.World.EventManager.OnScriptColliderStart += collision_start;
64 myScriptEngine.World.EventManager.OnScriptColliding += collision; 66 myScriptEngine.World.EventManager.OnScriptColliding += collision;
65 myScriptEngine.World.EventManager.OnScriptCollidingEnd += collision_end; 67 myScriptEngine.World.EventManager.OnScriptCollidingEnd += collision_end;
68 myScriptEngine.World.EventManager.OnScriptLandColliderStart += land_collision_start;
69 myScriptEngine.World.EventManager.OnScriptLandColliding += land_collision;
70 myScriptEngine.World.EventManager.OnScriptLandColliderEnd += land_collision_end;
66 IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); 71 IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>();
67 if (money != null) 72 if (money != null)
68 { 73 {
@@ -285,29 +290,63 @@ namespace OpenSim.Region.ScriptEngine.XEngine
285 det.ToArray())); 290 det.ToArray()));
286 } 291 }
287 292
288 public void land_collision_start(uint localID, UUID itemID) 293 public void land_collision_start(uint localID, ColliderArgs col)
289 { 294 {
290 myScriptEngine.PostObjectEvent(localID, new EventParams( 295 List<DetectParams> det = new List<DetectParams>();
291 "land_collision_start", 296
292 new object[0], 297 foreach (DetectedObject detobj in col.Colliders)
293 new DetectParams[0])); 298 {
299 DetectParams d = new DetectParams();
300 d.Position = new LSL_Types.Vector3(detobj.posVector.X,
301 detobj.posVector.Y,
302 detobj.posVector.Z);
303 d.Populate(myScriptEngine.World);
304 det.Add(d);
305 myScriptEngine.PostObjectEvent(localID, new EventParams(
306 "land_collision_start",
307 new Object[] { new LSL_Types.Vector3(d.Position) },
308 det.ToArray()));
309 }
310
294 } 311 }
295 312
296 public void land_collision(uint localID, UUID itemID) 313 public void land_collision(uint localID, ColliderArgs col)
297 { 314 {
298 myScriptEngine.PostObjectEvent(localID, new EventParams( 315 List<DetectParams> det = new List<DetectParams>();
299 "land_collision", 316
300 new object[0], 317 foreach (DetectedObject detobj in col.Colliders)
301 new DetectParams[0])); 318 {
319 DetectParams d = new DetectParams();
320 d.Position = new LSL_Types.Vector3(detobj.posVector.X,
321 detobj.posVector.Y,
322 detobj.posVector.Z);
323 d.Populate(myScriptEngine.World);
324 det.Add(d);
325 myScriptEngine.PostObjectEvent(localID, new EventParams(
326 "land_collision",
327 new Object[] { new LSL_Types.Vector3(d.Position) },
328 det.ToArray()));
329 }
302 } 330 }
303 331
304 public void land_collision_end(uint localID, UUID itemID) 332 public void land_collision_end(uint localID, ColliderArgs col)
305 { 333 {
306 myScriptEngine.PostObjectEvent(localID, new EventParams( 334 List<DetectParams> det = new List<DetectParams>();
307 "land_collision_end", 335
308 new object[0], 336 foreach (DetectedObject detobj in col.Colliders)
309 new DetectParams[0])); 337 {
310 } 338 DetectParams d = new DetectParams();
339 d.Position = new LSL_Types.Vector3(detobj.posVector.X,
340 detobj.posVector.Y,
341 detobj.posVector.Z);
342 d.Populate(myScriptEngine.World);
343 det.Add(d);
344 myScriptEngine.PostObjectEvent(localID, new EventParams(
345 "land_collision_end",
346 new Object[] { new LSL_Types.Vector3(d.Position) },
347 det.ToArray()));
348 }
349 }
311 350
312 // timer: not handled here 351 // timer: not handled here
313 // listen: not handled here 352 // listen: not handled here
@@ -353,14 +392,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
353 new DetectParams[0])); 392 new DetectParams[0]));
354 } 393 }
355 394
356 public void at_rot_target(uint localID, UUID itemID) 395 public void at_rot_target(uint localID, uint handle, Quaternion targetrot,
396 Quaternion atrot)
357 { 397 {
358 myScriptEngine.PostObjectEvent(localID, new EventParams( 398 myScriptEngine.PostObjectEvent(localID, new EventParams(
359 "at_rot_target",new object[0], 399 "at_rot_target", new object[] {
400 new LSL_Types.LSLInteger(handle),
401 new LSL_Types.Quaternion(targetrot.X,targetrot.Y,targetrot.Z,targetrot.W),
402 new LSL_Types.Quaternion(atrot.X,atrot.Y,atrot.Z,atrot.W) },
360 new DetectParams[0])); 403 new DetectParams[0]));
361 } 404 }
362 405
363 public void not_at_rot_target(uint localID, UUID itemID) 406 public void not_at_rot_target(uint localID)
364 { 407 {
365 myScriptEngine.PostObjectEvent(localID, new EventParams( 408 myScriptEngine.PostObjectEvent(localID, new EventParams(
366 "not_at_rot_target",new object[0], 409 "not_at_rot_target",new object[0],