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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs18
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs6
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs5
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs24
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs41
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs11
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs11
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs7
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs11
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs9
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs5
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs7
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs97
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs27
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs7
18 files changed, 177 insertions, 117 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 102b9c4..6402974 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -4171,7 +4171,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4171 modify.ModifyBlock.BrushSize, 4171 modify.ModifyBlock.BrushSize,
4172 modify.ModifyBlock.Action, modify.ParcelData[i].North, 4172 modify.ModifyBlock.Action, modify.ParcelData[i].North,
4173 modify.ParcelData[i].West, modify.ParcelData[i].South, 4173 modify.ParcelData[i].West, modify.ParcelData[i].South,
4174 modify.ParcelData[i].East, this); 4174 modify.ParcelData[i].East, this.AgentId);
4175 } 4175 }
4176 } 4176 }
4177 } 4177 }
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
index 16743ea..abbf40e 100644
--- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
@@ -984,11 +984,9 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
984 DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); 984 DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
985 if (m_bypassPermissions) return m_bypassPermissionsValue; 985 if (m_bypassPermissions) return m_bypassPermissionsValue;
986 986
987 bool permission = false;
988
989 // Estate override 987 // Estate override
990 if (GenericEstatePermission(user)) 988 if (GenericEstatePermission(user))
991 permission = true; 989 return true;
992 990
993 float X = position.X; 991 float X = position.X;
994 float Y = position.Y; 992 float Y = position.Y;
@@ -1002,13 +1000,19 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
1002 if (Y < 0) 1000 if (Y < 0)
1003 Y = 0; 1001 Y = 0;
1004 1002
1005 // Land owner can terraform too
1006 ILandObject parcel = m_scene.LandChannel.GetLandObject(X, Y); 1003 ILandObject parcel = m_scene.LandChannel.GetLandObject(X, Y);
1007 if (parcel != null && GenericParcelPermission(user, parcel)) 1004 if (parcel == null)
1008 permission = true; 1005 return false;
1009 1006
1007 // Others allowed to terraform?
1008 if ((parcel.landData.Flags & ((int)Parcel.ParcelFlags.AllowTerraform)) != 0)
1009 return true;
1010 1010
1011 return permission; 1011 // Land owner can terraform too
1012 if (parcel != null && GenericParcelPermission(user, parcel))
1013 return true;
1014
1015 return false;
1012 } 1016 }
1013 1017
1014 private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) 1018 private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene)
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs
index 399287d..c5e99b5 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs
@@ -41,6 +41,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
41 bool[,] cliffMask = new bool[map.Width,map.Height]; 41 bool[,] cliffMask = new bool[map.Width,map.Height];
42 bool[,] channelMask = new bool[map.Width,map.Height]; 42 bool[,] channelMask = new bool[map.Width,map.Height];
43 bool[,] smoothMask = new bool[map.Width,map.Height]; 43 bool[,] smoothMask = new bool[map.Width,map.Height];
44 bool[,] allowMask = new bool[map.Width,map.Height];
44 45
45 Console.WriteLine("S1"); 46 Console.WriteLine("S1");
46 47
@@ -52,6 +53,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
52 { 53 {
53 Console.Write("."); 54 Console.Write(".");
54 smoothMask[x, y] = true; 55 smoothMask[x, y] = true;
56 allowMask[x,y] = true;
55 57
56 // Start underwater 58 // Start underwater
57 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5; 59 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5;
@@ -77,7 +79,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
77 for (y = 0; y < map.Height; y++) 79 for (y = 0; y < map.Height; y++)
78 { 80 {
79 if (cliffMask[x, y]) 81 if (cliffMask[x, y])
80 eroder.PaintEffect(map, x, y, 4, 0.1); 82 eroder.PaintEffect(map, allowMask, x, y, -1, 4, 0.1);
81 } 83 }
82 } 84 }
83 85
@@ -119,4 +121,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
119 } 121 }
120 } 122 }
121 } 123 }
122} \ No newline at end of file 124}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs
index beeff03..bc5dc72 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs
@@ -25,7 +25,9 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28
28using System.IO; 29using System.IO;
30using OpenMetaverse;
29 31
30namespace OpenSim.Region.Environment.Modules.World.Terrain 32namespace OpenSim.Region.Environment.Modules.World.Terrain
31{ 33{
@@ -33,7 +35,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
33 { 35 {
34 void LoadFromFile(string filename); 36 void LoadFromFile(string filename);
35 void SaveToFile(string filename); 37 void SaveToFile(string filename);
36 38 void ModifyTerrain(Vector3 pos, byte size, byte action, UUID agentId);
39
37 /// <summary> 40 /// <summary>
38 /// Load a terrain from a stream. 41 /// Load a terrain from a stream.
39 /// </summary> 42 /// </summary>
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs
index cf2e58a..e2a9cde 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs
@@ -31,6 +31,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
31{ 31{
32 public interface ITerrainPaintableEffect 32 public interface ITerrainPaintableEffect
33 { 33 {
34 void PaintEffect(ITerrainChannel map, double x, double y, double strength, double duration); 34 void PaintEffect(ITerrainChannel map, bool[,] allowMask, double x, double y, double z, double strength, double duration);
35 } 35 }
36} \ No newline at end of file 36}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs
index dae4cf8..3fa3f8a 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
150 150
151 #region ITerrainPaintableEffect Members 151 #region ITerrainPaintableEffect Members
152 152
153 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 153 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
154 { 154 {
155 strength = TerrainUtil.MetersToSphericalStrength(strength); 155 strength = TerrainUtil.MetersToSphericalStrength(strength);
156 156
@@ -173,10 +173,13 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
173 { 173 {
174 for (y = 0; y < water.Height; y++) 174 for (y = 0; y < water.Height; y++)
175 { 175 {
176 const double solConst = (1.0 / rounds); 176 if (mask[x,y])
177 double sedDelta = water[x, y] * solConst; 177 {
178 map[x, y] -= sedDelta; 178 const double solConst = (1.0 / rounds);
179 sediment[x, y] += sedDelta; 179 double sedDelta = water[x, y] * solConst;
180 map[x, y] -= sedDelta;
181 sediment[x, y] += sedDelta;
182 }
180 } 183 }
181 } 184 }
182 185
@@ -292,8 +295,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
292 double sedimentDeposit = sediment[x, y] - waterCapacity; 295 double sedimentDeposit = sediment[x, y] - waterCapacity;
293 if (sedimentDeposit > 0) 296 if (sedimentDeposit > 0)
294 { 297 {
295 sediment[x, y] -= sedimentDeposit; 298 if (mask[x,y])
296 map[x, y] += sedimentDeposit; 299 {
300 sediment[x, y] -= sedimentDeposit;
301 map[x, y] += sedimentDeposit;
302 }
297 } 303 }
298 } 304 }
299 } 305 }
@@ -302,10 +308,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
302 // Deposit any remainder (should be minimal) 308 // Deposit any remainder (should be minimal)
303 for (x = 0; x < water.Width; x++) 309 for (x = 0; x < water.Width; x++)
304 for (y = 0; y < water.Height; y++) 310 for (y = 0; y < water.Height; y++)
305 if (sediment[x, y] > 0) 311 if (mask[x,y] && sediment[x, y] > 0)
306 map[x, y] += sediment[x, y]; 312 map[x, y] += sediment[x, y];
307 } 313 }
308 314
309 #endregion 315 #endregion
310 } 316 }
311} \ No newline at end of file 317}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
index 1e2d611..e507481 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
@@ -25,48 +25,29 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
28using OpenSim.Region.Environment.Interfaces; 29using OpenSim.Region.Environment.Interfaces;
29 30
30namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes 31namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
31{ 32{
32 public class FlattenSphere : ITerrainPaintableEffect 33 public class FlattenSphere : ITerrainPaintableEffect
33 { 34 {
34
35 #region ITerrainPaintableEffect Members 35 #region ITerrainPaintableEffect Members
36 36
37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 37 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
38 { 38 {
39 strength = TerrainUtil.MetersToSphericalStrength(strength); 39 strength = TerrainUtil.MetersToSphericalStrength(strength);
40 40
41 int x, y; 41 int x, y;
42 42
43 double sum = 0.0;
44 double step2 = 0.0;
45 duration = 0.009; //MCP Should be read from ini file
46
47
48 // compute delta map
49 for (x = 0; x < map.Width; x++)
50 {
51 for (y = 0; y < map.Height; y++)
52 {
53 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength);
54
55 if (z > 0) // add in non-zero amount
56 {
57 sum += map[x, y] * z;
58 step2 += z;
59 }
60 }
61 }
62
63 double avg = sum / step2;
64
65 // blend in map 43 // blend in map
66 for (x = 0; x < map.Width; x++) 44 for (x = 0; x < map.Width; x++)
67 { 45 {
68 for (y = 0; y < map.Height; y++) 46 for (y = 0; y < map.Height; y++)
69 { 47 {
48 if (!mask[x,y])
49 continue;
50
70 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration; 51 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration;
71 52
72 if (z > 0) // add in non-zero amount 53 if (z > 0) // add in non-zero amount
@@ -74,8 +55,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
74 if (z > 1.0) 55 if (z > 1.0)
75 z = 1.0; 56 z = 1.0;
76 57
77 map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z); 58 map[x, y] = (map[x, y] * (1.0 - z)) + (rz * z);
78 } 59 }
60
61 double delta = rz - map[x, y];
62 if (Math.Abs(delta) > 0.1)
63 delta *= 0.25;
64
65 if (delta != 0) // add in non-zero amount
66 {
67 map[x, y] += delta;
68 }
69
79 } 70 }
80 } 71 }
81 } 72 }
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs
index 08b2879..fe82396 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
34 { 34 {
35 #region ITerrainPaintableEffect Members 35 #region ITerrainPaintableEffect Members
36 36
37 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 37 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
38 { 38 {
39 strength = TerrainUtil.MetersToSphericalStrength(strength); 39 strength = TerrainUtil.MetersToSphericalStrength(strength);
40 duration = 0.03; //MCP Should be read from ini file 40 duration = 0.03; //MCP Should be read from ini file
@@ -42,15 +42,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
42 int x; 42 int x;
43 for (x = 0; x < map.Width; x++) 43 for (x = 0; x < map.Width; x++)
44 { 44 {
45 // Skip everything unlikely to be affected
46 if (Math.Abs(x - rx) > strength * 1.1)
47 continue;
48
49 int y; 45 int y;
50 for (y = 0; y < map.Height; y++) 46 for (y = 0; y < map.Height; y++)
51 { 47 {
52 // Skip everything unlikely to be affected 48 if (!mask[x,y])
53 if (Math.Abs(y - ry) > strength * 1.1)
54 continue; 49 continue;
55 50
56 // Calculate a sphere and add it to the heighmap 51 // Calculate a sphere and add it to the heighmap
@@ -66,4 +61,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
66 61
67 #endregion 62 #endregion
68 } 63 }
69} \ No newline at end of file 64}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs
index 0824efd..23f7bc5 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs
@@ -35,22 +35,17 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
35 { 35 {
36 #region ITerrainPaintableEffect Members 36 #region ITerrainPaintableEffect Members
37 37
38 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 38 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
39 { 39 {
40 strength = TerrainUtil.MetersToSphericalStrength(strength); 40 strength = TerrainUtil.MetersToSphericalStrength(strength);
41 41
42 int x; 42 int x;
43 for (x = 0; x < map.Width; x++) 43 for (x = 0; x < map.Width; x++)
44 { 44 {
45 // Skip everything unlikely to be affected
46 if (Math.Abs(x - rx) > strength * 1.1)
47 continue;
48
49 int y; 45 int y;
50 for (y = 0; y < map.Height; y++) 46 for (y = 0; y < map.Height; y++)
51 { 47 {
52 // Skip everything unlikely to be affected 48 if (!mask[x,y])
53 if (Math.Abs(y - ry) > strength * 1.1)
54 continue; 49 continue;
55 50
56 // Calculate a sphere and add it to the heighmap 51 // Calculate a sphere and add it to the heighmap
@@ -68,4 +63,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
68 63
69 #endregion 64 #endregion
70 } 65 }
71} \ No newline at end of file 66}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs
index 6df8408..42ec794 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs
@@ -151,7 +151,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
151 151
152 #region ITerrainPaintableEffect Members 152 #region ITerrainPaintableEffect Members
153 153
154 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 154 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
155 { 155 {
156 strength = TerrainUtil.MetersToSphericalStrength(strength); 156 strength = TerrainUtil.MetersToSphericalStrength(strength);
157 157
@@ -162,6 +162,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
162 int y; 162 int y;
163 for (y = 0; y < map.Height; y++) 163 for (y = 0; y < map.Height; y++)
164 { 164 {
165 if (!mask[x,y])
166 continue;
167
165 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); 168 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength);
166 169
167 if (z > 0) // add in non-zero amount 170 if (z > 0) // add in non-zero amount
@@ -216,4 +219,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
216 219
217 #endregion 220 #endregion
218 } 221 }
219} \ No newline at end of file 222}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs
index e4fe091..92bac63 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs
@@ -35,7 +35,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
35 #region ITerrainPaintableEffect Members 35 #region ITerrainPaintableEffect Members
36 36
37 37
38 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 38 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
39 { 39 {
40 duration = 0.03; //MCP Should be read from ini file 40 duration = 0.03; //MCP Should be read from ini file
41 strength = TerrainUtil.MetersToSphericalStrength(strength); 41 strength = TerrainUtil.MetersToSphericalStrength(strength);
@@ -43,15 +43,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
43 int x; 43 int x;
44 for (x = 0; x < map.Width; x++) 44 for (x = 0; x < map.Width; x++)
45 { 45 {
46 // Skip everything unlikely to be affected
47 if (Math.Abs(x - rx) > strength * 1.1)
48 continue;
49
50 int y; 46 int y;
51 for (y = 0; y < map.Height; y++) 47 for (y = 0; y < map.Height; y++)
52 { 48 {
53 // Skip everything unlikely to be affected 49 if (!mask[x,y])
54 if (Math.Abs(y - ry) > strength * 1.1)
55 continue; 50 continue;
56 51
57 // Calculate a sphere and add it to the heighmap 52 // Calculate a sphere and add it to the heighmap
@@ -67,4 +62,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
67 62
68 #endregion 63 #endregion
69 } 64 }
70} \ No newline at end of file 65}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs
index 7a1ec72..d3a1d3d 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
41 41
42 #region ITerrainPaintableEffect Members 42 #region ITerrainPaintableEffect Members
43 43
44 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 44 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
45 { 45 {
46 strength = TerrainUtil.MetersToSphericalStrength(strength); 46 strength = TerrainUtil.MetersToSphericalStrength(strength);
47 duration = 0.03; //MCP Should be read from ini file 47 duration = 0.03; //MCP Should be read from ini file
@@ -54,15 +54,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
54 int x; 54 int x;
55 for (x = 0; x < map.Width; x++) 55 for (x = 0; x < map.Width; x++)
56 { 56 {
57 // Skip everything unlikely to be affected
58 if (Math.Abs(x - rx) > strength * 1.1)
59 continue;
60
61 int y; 57 int y;
62 for (y = 0; y < map.Height; y++) 58 for (y = 0; y < map.Height; y++)
63 { 59 {
64 // Skip everything unlikely to be affected 60 if (!mask[x,y])
65 if (Math.Abs(y - ry) > strength * 1.1)
66 continue; 61 continue;
67 62
68 // Calculate a sphere and add it to the heighmap 63 // Calculate a sphere and add it to the heighmap
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
index 89d9063..c63cb90 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
33 { 33 {
34 #region ITerrainPaintableEffect Members 34 #region ITerrainPaintableEffect Members
35 35
36 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 36 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
37 { 37 {
38 strength = TerrainUtil.MetersToSphericalStrength(strength); 38 strength = TerrainUtil.MetersToSphericalStrength(strength);
39 39
@@ -76,6 +76,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
76 { 76 {
77 for (y = 0; y < map.Height; y++) 77 for (y = 0; y < map.Height; y++)
78 { 78 {
79 if (!mask[x,y])
80 continue;
81
79 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); 82 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength);
80 83
81 if (z > 0) // add in non-zero amount 84 if (z > 0) // add in non-zero amount
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs
index b3aa732..1288419 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
147 147
148 #region ITerrainPaintableEffect Members 148 #region ITerrainPaintableEffect Members
149 149
150 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 150 public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
151 { 151 {
152 strength = TerrainUtil.MetersToSphericalStrength(strength); 152 strength = TerrainUtil.MetersToSphericalStrength(strength);
153 153
@@ -158,6 +158,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
158 int y; 158 int y;
159 for (y = 0; y < map.Height; y++) 159 for (y = 0; y < map.Height; y++)
160 { 160 {
161 if (!mask[x,y])
162 continue;
163
161 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); 164 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength);
162 165
163 if (z > 0) // add in non-zero amount 166 if (z > 0) // add in non-zero amount
@@ -204,4 +207,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
204 207
205 #endregion 208 #endregion
206 } 209 }
207} \ No newline at end of file 210}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
index ed4075c..3b8debb 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
@@ -40,6 +40,7 @@ using OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes;
40using OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes; 40using OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes;
41using OpenSim.Region.Environment.Scenes; 41using OpenSim.Region.Environment.Scenes;
42 42
43
43namespace OpenSim.Region.Environment.Modules.World.Terrain 44namespace OpenSim.Region.Environment.Modules.World.Terrain
44{ 45{
45 public class TerrainModule : IRegionModule, ICommandableModule, ITerrainModule 46 public class TerrainModule : IRegionModule, ICommandableModule, ITerrainModule
@@ -259,6 +260,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
259 } 260 }
260 261
261 /// <summary> 262 /// <summary>
263 /// Modify Land
264 /// </summary>
265 /// <param name="pos">Land-position (X,Y,0)</param>
266 /// <param name="size">The size of the brush (0=small, 1=medium, 2=large)</param>
267 /// <param name="action">0=LAND_LEVEL, 1=LAND_RAISE, 2=LAND_LOWER, 3=LAND_SMOOTH, 4=LAND_NOISE, 5=LAND_REVERT</param>
268 /// <param name="agentId">UUID of script-owner</param>
269 public void ModifyTerrain(Vector3 pos, byte size, byte action, UUID agentId)
270 {
271 client_OnModifyTerrain((float)pos.Z, (float)0.25, size, action, pos.Y, pos.X, pos.Y, pos.X, agentId);
272 }
273
274 /// <summary>
262 /// Saves the current heightmap to a specified stream. 275 /// Saves the current heightmap to a specified stream.
263 /// </summary> 276 /// </summary>
264 /// <param name="filename">The destination filename. Used here only to identify the image type</param> 277 /// <param name="filename">The destination filename. Used here only to identify the image type</param>
@@ -587,58 +600,92 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
587 ); 600 );
588 } 601 }
589 602
590 private void client_OnModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, 603 private void client_OnModifyTerrain(float height, float seconds, byte size, byte action,
591 float south, float east, IClientAPI remoteClient) 604 float north, float west, float south, float east, UUID agentId)
592 { 605 {
593 // Not a good permissions check, if in area mode, need to check the entire area. 606 bool allowed = false;
594 if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new Vector3(north, west, 0))) 607 if (north == south && east == west)
595 { 608 {
596 if (north == south && east == west) 609 if (m_painteffects.ContainsKey((StandardTerrainEffects) action))
597 { 610 {
598 if (m_painteffects.ContainsKey((StandardTerrainEffects) action)) 611 bool[,] allowMask = new bool[m_channel.Width,m_channel.Height];
612 allowMask.Initialize();
613 int n = size + 1;
614 if (n > 2)
615 n = 4;
616
617 int zx = (int) (west + 0.5);
618 int zy = (int) (north + 0.5);
619
620 int dx;
621 for (dx=-n; dx<=n; dx++)
622 {
623 int dy;
624 for (dy=-n; dy<=n; dy++)
625 {
626 int x = zx + dx;
627 int y = zy + dy;
628 if (x>=0 && y>=0 && x<m_channel.Width && y<m_channel.Height)
629 {
630 if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(agentId, new Vector3(x,y,0)))
631 {
632 allowMask[x, y] = true;
633 allowed = true;
634 }
635 }
636 }
637 }
638 if (allowed)
599 { 639 {
600 m_painteffects[(StandardTerrainEffects) action].PaintEffect( 640 m_painteffects[(StandardTerrainEffects) action].PaintEffect(
601 m_channel, west, south, size, seconds); 641 m_channel, allowMask, west, south, height, size, seconds);
602 642
603 CheckForTerrainUpdates(true); //revert changes outside estate limits 643 CheckForTerrainUpdates(true); //revert changes outside estate limits
604 } 644 }
605 else
606 {
607 m_log.Debug("Unknown terrain brush type " + action);
608 }
609 } 645 }
610 else 646 else
611 { 647 {
612 if (m_floodeffects.ContainsKey((StandardTerrainEffects) action)) 648 m_log.Debug("Unknown terrain brush type " + action);
613 { 649 }
614 bool[,] fillArea = new bool[m_channel.Width,m_channel.Height]; 650 }
615 fillArea.Initialize(); 651 else
652 {
653 if (m_floodeffects.ContainsKey((StandardTerrainEffects) action))
654 {
655 bool[,] fillArea = new bool[m_channel.Width,m_channel.Height];
656 fillArea.Initialize();
616 657
617 int x; 658 int x;
618 for (x = 0; x < m_channel.Width; x++) 659 for (x = 0; x < m_channel.Width; x++)
660 {
661 int y;
662 for (y = 0; y < m_channel.Height; y++)
619 { 663 {
620 int y; 664 if (x < east && x > west)
621 for (y = 0; y < m_channel.Height; y++)
622 { 665 {
623 if (x < east && x > west) 666 if (y < north && y > south)
624 { 667 {
625 if (y < north && y > south) 668 if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(agentId, new Vector3(x,y,0)))
626 { 669 {
627 fillArea[x, y] = true; 670 fillArea[x, y] = true;
671 allowed = true;
628 } 672 }
629 } 673 }
630 } 674 }
631 } 675 }
676 }
632 677
678 if (allowed)
679 {
633 m_floodeffects[(StandardTerrainEffects) action].FloodEffect( 680 m_floodeffects[(StandardTerrainEffects) action].FloodEffect(
634 m_channel, fillArea, size); 681 m_channel, fillArea, size);
635 682
636 CheckForTerrainUpdates(true); //revert changes outside estate limits 683 CheckForTerrainUpdates(true); //revert changes outside estate limits
637 } 684 }
638 else 685 }
639 { 686 else
640 m_log.Debug("Unknown terrain flood type " + action); 687 {
641 } 688 m_log.Debug("Unknown terrain flood type " + action);
642 } 689 }
643 } 690 }
644 } 691 }
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs
index eaa674e..71ea07d 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs
@@ -37,19 +37,30 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Tests
37 [Test] 37 [Test]
38 public void BrushTest() 38 public void BrushTest()
39 { 39 {
40 TerrainChannel x = new TerrainChannel(256, 256); 40 TerrainChannel map = new TerrainChannel(256, 256);
41 bool[,] allowMask = new bool[map.Width,map.Height];
42 int x;
43 int y;
44 for (x=0; x<map.Width; x++)
45 {
46 for (y=0; y<map.Height; y++)
47 {
48 allowMask[x,y] = true;
49 }
50 }
51
41 ITerrainPaintableEffect effect = new RaiseSphere(); 52 ITerrainPaintableEffect effect = new RaiseSphere();
42 53
43 effect.PaintEffect(x, 128.0, 128.0, 100, 0.1); 54 effect.PaintEffect(map, allowMask, 128.0, 128.0, 23.0, 50, 0.1);
44 Assert.That(x[128, 128] > 0.0, "Raise brush not raising values."); 55 Assert.That(map[128, 128] > 0.0, "Raise brush not raising values.");
45 Assert.That(x[0, 128] > 0.0, "Raise brush lowering edge values."); 56 Assert.That(map[0, 128] > 0.0, "Raise brush lowering edge values.");
46 57
47 x = new TerrainChannel(256, 256); 58 map = new TerrainChannel(256, 256);
48 effect = new LowerSphere(); 59 effect = new LowerSphere();
49 60
50 effect.PaintEffect(x, 128.0, 128.0, 100, 0.1); 61 effect.PaintEffect(map, allowMask, 128.0, 128.0, -1, 50, 0.1);
51 Assert.That(x[128, 128] < 0.0, "Lower not lowering values."); 62 Assert.That(map[128, 128] < 0.0, "Lower not lowering values.");
52 Assert.That(x[0, 128] < 0.0, "Lower brush affecting edge values."); 63 Assert.That(map[0, 128] < 0.0, "Lower brush affecting edge values.");
53 } 64 }
54 65
55 [Test] 66 [Test]
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 80c4259..8391fab 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -756,6 +756,7 @@ namespace OpenSim.Region.Environment.Scenes
756 set 756 set
757 { 757 {
758 StoreUndoState(); 758 StoreUndoState();
759if (m_shape != null) {
759 m_shape.Scale = value; 760 m_shape.Scale = value;
760 761
761 if (PhysActor != null && m_parentGroup != null) 762 if (PhysActor != null && m_parentGroup != null)
@@ -769,6 +770,7 @@ namespace OpenSim.Region.Environment.Scenes
769 } 770 }
770 } 771 }
771 } 772 }
773}
772 TriggerScriptChangedEvent(Changed.SCALE); 774 TriggerScriptChangedEvent(Changed.SCALE);
773 } 775 }
774 } 776 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index fffc331..b7072a0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -42,6 +42,7 @@ using OpenSim.Region.Interfaces;
42using OpenSim.Region.Environment.Interfaces; 42using OpenSim.Region.Environment.Interfaces;
43using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; 43using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
44using OpenSim.Region.Environment.Modules.World.Land; 44using OpenSim.Region.Environment.Modules.World.Land;
45using OpenSim.Region.Environment.Modules.World.Terrain;
45using OpenSim.Region.Environment.Scenes; 46using OpenSim.Region.Environment.Scenes;
46using OpenSim.Region.Physics.Manager; 47using OpenSim.Region.Physics.Manager;
47using OpenSim.Region.ScriptEngine.Shared; 48using OpenSim.Region.ScriptEngine.Shared;
@@ -3368,7 +3369,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3368 public void llModifyLand(int action, int brush) 3369 public void llModifyLand(int action, int brush)
3369 { 3370 {
3370 m_host.AddScriptLPS(1); 3371 m_host.AddScriptLPS(1);
3371 World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); 3372 ITerrainModule tm = m_ScriptEngine.World.RequestModuleInterface<ITerrainModule>();
3373 if (tm != null)
3374 {
3375 tm.ModifyTerrain(m_host.AbsolutePosition, (byte) brush, (byte) action, m_host.OwnerID);
3376 }
3372 } 3377 }
3373 3378
3374 public void llCollisionSound(string impact_sound, double impact_volume) 3379 public void llCollisionSound(string impact_sound, double impact_volume)