diff options
Diffstat (limited to '')
3 files changed, 40 insertions, 11 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs index dc665c1..e7fb43a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs | |||
@@ -149,14 +149,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
149 | 149 | ||
150 | /// <summary> | 150 | /// <summary> |
151 | /// Find an item given a PATH_DELIMITOR delimited path starting from the user's root folder. | 151 | /// Find an item given a PATH_DELIMITOR delimited path starting from the user's root folder. |
152 | /// | 152 | /// </summary> |
153 | /// <remarks> | ||
153 | /// This method does not handle paths that contain multiple delimitors | 154 | /// This method does not handle paths that contain multiple delimitors |
154 | /// | 155 | /// |
155 | /// FIXME: We do not yet handle situations where folders or items have the same name. We could handle this by some | 156 | /// FIXME: We do not yet handle situations where folders or items have the same name. We could handle this by some |
156 | /// XPath like expression | 157 | /// XPath like expression |
157 | /// | 158 | /// |
158 | /// FIXME: Delimitors which occur in names themselves are not currently escapable. | 159 | /// FIXME: Delimitors which occur in names themselves are not currently escapable. |
159 | /// </summary> | 160 | /// </remarks> |
160 | /// | 161 | /// |
161 | /// <param name="inventoryService"> | 162 | /// <param name="inventoryService"> |
162 | /// Inventory service to query | 163 | /// Inventory service to query |
@@ -178,7 +179,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
178 | 179 | ||
179 | return FindItemByPath(inventoryService, rootFolder, path); | 180 | return FindItemByPath(inventoryService, rootFolder, path); |
180 | } | 181 | } |
181 | 182 | ||
182 | /// <summary> | 183 | /// <summary> |
183 | /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. | 184 | /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. |
184 | /// </summary> | 185 | /// </summary> |
@@ -190,7 +191,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
190 | /// | 191 | /// |
191 | /// FIXME: Delimitors which occur in names themselves are not currently escapable. | 192 | /// FIXME: Delimitors which occur in names themselves are not currently escapable. |
192 | /// </remarks> | 193 | /// </remarks> |
193 | /// | 194 | /// |
194 | /// <param name="inventoryService">Inventory service to query</param> | 195 | /// <param name="inventoryService">Inventory service to query</param> |
195 | /// <param name="startFolder">The folder from which the path starts</param> | 196 | /// <param name="startFolder">The folder from which the path starts</param> |
196 | /// <param name="path">The path to the required item.</param> | 197 | /// <param name="path">The path to the required item.</param> |
@@ -198,6 +199,35 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
198 | public static InventoryItemBase FindItemByPath( | 199 | public static InventoryItemBase FindItemByPath( |
199 | IInventoryService inventoryService, InventoryFolderBase startFolder, string path) | 200 | IInventoryService inventoryService, InventoryFolderBase startFolder, string path) |
200 | { | 201 | { |
202 | List<InventoryItemBase> foundItems = FindItemsByPath(inventoryService, startFolder, path); | ||
203 | |||
204 | if (foundItems.Count != 0) | ||
205 | return foundItems[0]; | ||
206 | else | ||
207 | return null; | ||
208 | } | ||
209 | |||
210 | /// <summary> | ||
211 | /// Find items that match a given PATH_DELIMITOR delimited path starting from this folder. | ||
212 | /// </summary> | ||
213 | /// <remarks> | ||
214 | /// This method does not handle paths that contain multiple delimiters | ||
215 | /// | ||
216 | /// FIXME: We do not yet handle situations where folders or items have the same name. We could handle this by some | ||
217 | /// XPath like expression | ||
218 | /// | ||
219 | /// FIXME: Delimitors which occur in names themselves are not currently escapable. | ||
220 | /// </remarks> | ||
221 | /// | ||
222 | /// <param name="inventoryService">Inventory service to query</param> | ||
223 | /// <param name="startFolder">The folder from which the path starts</param> | ||
224 | /// <param name="path">The path to the required item.</param> | ||
225 | /// <returns>The items that were found with this path. An empty list if no items were found.</returns> | ||
226 | public static List<InventoryItemBase> FindItemsByPath( | ||
227 | IInventoryService inventoryService, InventoryFolderBase startFolder, string path) | ||
228 | { | ||
229 | List<InventoryItemBase> foundItems = new List<InventoryItemBase>(); | ||
230 | |||
201 | // If the path isn't just / then trim any starting extraneous slashes | 231 | // If the path isn't just / then trim any starting extraneous slashes |
202 | path = path.TrimStart(new char[] { PATH_DELIMITER }); | 232 | path = path.TrimStart(new char[] { PATH_DELIMITER }); |
203 | 233 | ||
@@ -221,7 +251,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
221 | // m_log.DebugFormat("[INVENTORY ARCHIVE UTILS]: Inspecting item {0} {1}", item.Name, item.ID); | 251 | // m_log.DebugFormat("[INVENTORY ARCHIVE UTILS]: Inspecting item {0} {1}", item.Name, item.ID); |
222 | 252 | ||
223 | if (item.Name == components[0]) | 253 | if (item.Name == components[0]) |
224 | return item; | 254 | foundItems.Add(item); |
225 | } | 255 | } |
226 | } | 256 | } |
227 | else | 257 | else |
@@ -233,12 +263,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
233 | foreach (InventoryFolderBase folder in contents.Folders) | 263 | foreach (InventoryFolderBase folder in contents.Folders) |
234 | { | 264 | { |
235 | if (folder.Name == components[0]) | 265 | if (folder.Name == components[0]) |
236 | return FindItemByPath(inventoryService, folder, components[1]); | 266 | foundItems.AddRange(FindItemsByPath(inventoryService, folder, components[1])); |
237 | } | 267 | } |
238 | } | 268 | } |
239 | 269 | ||
240 | // We didn't find an item or intermediate folder with the given name | 270 | return foundItems; |
241 | return null; | ||
242 | } | 271 | } |
243 | 272 | ||
244 | /// <summary> | 273 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index c34a0ec..c2ad079 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -255,10 +255,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
255 | 255 | ||
256 | // The path may point to an item instead | 256 | // The path may point to an item instead |
257 | if (inventoryFolder == null) | 257 | if (inventoryFolder == null) |
258 | { | ||
259 | inventoryItem = InventoryArchiveUtils.FindItemByPath(m_scene.InventoryService, rootFolder, m_invPath); | 258 | inventoryItem = InventoryArchiveUtils.FindItemByPath(m_scene.InventoryService, rootFolder, m_invPath); |
260 | //inventoryItem = m_userInfo.RootFolder.FindItemByPath(m_invPath); | ||
261 | } | ||
262 | 259 | ||
263 | if (null == inventoryFolder && null == inventoryItem) | 260 | if (null == inventoryFolder && null == inventoryItem) |
264 | { | 261 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs index bacf7c1..83f0686 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UserInventoryTests.cs | |||
@@ -69,6 +69,9 @@ namespace OpenSim.Region.Framework.Tests | |||
69 | = UserInventoryHelpers.GetInventoryItem(scene.InventoryService, user2.PrincipalID, "Objects/item1"); | 69 | = UserInventoryHelpers.GetInventoryItem(scene.InventoryService, user2.PrincipalID, "Objects/item1"); |
70 | 70 | ||
71 | Assert.That(retrievedItem1, Is.Not.Null); | 71 | Assert.That(retrievedItem1, Is.Not.Null); |
72 | |||
73 | // Try giving back the freshly received item | ||
74 | //scene.GiveInventoryItem(user1.PrincipalID, user2.PrincipalID, retrievedItem1.ID); | ||
72 | } | 75 | } |
73 | 76 | ||
74 | [Test] | 77 | [Test] |