diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index ceaadc2..86cb38d 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -440,6 +440,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
440 | } | 440 | } |
441 | } | 441 | } |
442 | 442 | ||
443 | /// <summary> | ||
444 | /// Rez a script into a prim's inventory | ||
445 | /// </summary> | ||
446 | /// <param name="remoteClient"></param> | ||
447 | /// <param name="itemID"> </param> | ||
448 | /// <param name="localID"></param> | ||
443 | public void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID) | 449 | public void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID) |
444 | { | 450 | { |
445 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 451 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
@@ -482,8 +488,32 @@ namespace OpenSim.Region.Environment.Scenes | |||
482 | group.AddInventoryItem(remoteClient, localID, item, copyID); | 488 | group.AddInventoryItem(remoteClient, localID, item, copyID); |
483 | group.GetProperites(remoteClient); | 489 | group.GetProperites(remoteClient); |
484 | } | 490 | } |
491 | else | ||
492 | { | ||
493 | MainLog.Instance.Warn( | ||
494 | "PRIMINVENTORY", | ||
495 | "Could not rez item {0} into prim {1}" | ||
496 | + " because the prim could not be found in the region!", | ||
497 | item.inventoryName, | ||
498 | localID); | ||
499 | } | ||
500 | } | ||
501 | else | ||
502 | { | ||
503 | MainLog.Instance.Warn( | ||
504 | "PRIMINVENTORY", | ||
505 | "Could not rez item {0} into prim {1}" | ||
506 | + " because the item asset {2} could not be found!", | ||
507 | item.inventoryName, | ||
508 | localID, | ||
509 | item.assetID); | ||
485 | } | 510 | } |
486 | } | 511 | } |
512 | else | ||
513 | { | ||
514 | MainLog.Instance.Warn( | ||
515 | "PRIMINVENTORY", "Could not find script inventory item {0} to rez!", itemID); | ||
516 | } | ||
487 | } | 517 | } |
488 | } | 518 | } |
489 | } | 519 | } |