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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs21
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs15
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs22
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs10
5 files changed, 26 insertions, 44 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 14f923d..d7458b7 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3387,20 +3387,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3387 aw.AgentData.SerialNum = (uint)serial; 3387 aw.AgentData.SerialNum = (uint)serial;
3388 aw.AgentData.SessionID = m_sessionId; 3388 aw.AgentData.SessionID = m_sessionId;
3389 3389
3390 int count = 0;
3391 for (int i = 0; i < wearables.Length; i++)
3392 count += wearables[i].Count;
3393
3390 // TODO: don't create new blocks if recycling an old packet 3394 // TODO: don't create new blocks if recycling an old packet
3391 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; 3395 aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[count];
3392 AgentWearablesUpdatePacket.WearableDataBlock awb; 3396 AgentWearablesUpdatePacket.WearableDataBlock awb;
3397 int idx = 0;
3393 for (int i = 0; i < wearables.Length; i++) 3398 for (int i = 0; i < wearables.Length; i++)
3394 { 3399 {
3395 awb = new AgentWearablesUpdatePacket.WearableDataBlock(); 3400 for (int j = 0; j < wearables[i].Count; j++)
3396 awb.WearableType = (byte)i; 3401 {
3397 awb.AssetID = wearables[i].AssetID; 3402 awb = new AgentWearablesUpdatePacket.WearableDataBlock();
3398 awb.ItemID = wearables[i].ItemID; 3403 awb.WearableType = (byte)i;
3399 aw.WearableData[i] = awb; 3404 awb.AssetID = wearables[i][j].AssetID;
3405 awb.ItemID = wearables[i][j].ItemID;
3406 aw.WearableData[idx] = awb;
3407 idx++;
3400 3408
3401// m_log.DebugFormat( 3409// m_log.DebugFormat(
3402// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}", 3410// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}",
3403// awb.ItemID, awb.AssetID, i, Name); 3411// awb.ItemID, awb.AssetID, i, Name);
3412 }
3404 } 3413 }
3405 3414
3406 OutPacket(aw, ThrottleOutPacketType.Task); 3415 OutPacket(aw, ThrottleOutPacketType.Task);
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 183aec0..45bede3 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -183,7 +183,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
183 IConfig config = configSource.Configs["ClientStack.LindenUDP"]; 183 IConfig config = configSource.Configs["ClientStack.LindenUDP"];
184 if (config != null) 184 if (config != null)
185 { 185 {
186 m_asyncPacketHandling = config.GetBoolean("async_packet_handling", false); 186 m_asyncPacketHandling = config.GetBoolean("async_packet_handling", true);
187 m_recvBufferSize = config.GetInt("client_socket_rcvbuf_size", 0); 187 m_recvBufferSize = config.GetInt("client_socket_rcvbuf_size", 0);
188 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 0); 188 sceneThrottleBps = config.GetInt("scene_throttle_max_bps", 0);
189 189
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
index e2755c8..6cbd8bd 100644
--- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
@@ -382,27 +382,22 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
382 { 382 {
383 for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) 383 for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
384 { 384 {
385 if (appearance.Wearables[i].ItemID == UUID.Zero) 385 for (int j = 0 ; j < appearance.Wearables[j].Count ; j ++ )
386 { 386 {
387 appearance.Wearables[i].AssetID = UUID.Zero; 387 InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i][j].ItemID, userID);
388 }
389 else
390 {
391 InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID);
392 baseItem = invService.GetItem(baseItem); 388 baseItem = invService.GetItem(baseItem);
393 389
394 if (baseItem != null) 390 if (baseItem != null)
395 { 391 {
396 appearance.Wearables[i].AssetID = baseItem.AssetID; 392 appearance.Wearables[i].Add(appearance.Wearables[i][j].ItemID, baseItem.AssetID);
397 } 393 }
398 else 394 else
399 { 395 {
400 m_log.ErrorFormat( 396 m_log.ErrorFormat(
401 "[AVATAR FACTORY MODULE]: Can't find inventory item {0} for {1}, setting to default", 397 "[AVATAR FACTORY MODULE]: Can't find inventory item {0} for {1}, setting to default",
402 appearance.Wearables[i].ItemID, (WearableType)i); 398 appearance.Wearables[i][j].ItemID, (WearableType)i);
403 399
404 appearance.Wearables[i].ItemID = UUID.Zero; 400 appearance.Wearables[i].RemoveItem(appearance.Wearables[i][j].ItemID);
405 appearance.Wearables[i].AssetID = UUID.Zero;
406 } 401 }
407 } 402 }
408 } 403 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index 9080e1c..d81703a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -173,28 +173,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
173 173
174 InventoryCollection contents 174 InventoryCollection contents
175 = m_scene.InventoryService.GetFolderContent(inventoryFolder.Owner, inventoryFolder.ID); 175 = m_scene.InventoryService.GetFolderContent(inventoryFolder.Owner, inventoryFolder.ID);
176 //List<InventoryFolderImpl> childFolders = inventoryFolder.RequestListOfFolderImpls();
177 //List<InventoryItemBase> items = inventoryFolder.RequestListOfItems();
178
179 /*
180 Dictionary identicalFolderNames = new Dictionary<string, int>();
181
182 foreach (InventoryFolderImpl folder in inventories)
183 {
184 if (!identicalFolderNames.ContainsKey(folder.Name))
185 identicalFolderNames[folder.Name] = 0;
186 else
187 identicalFolderNames[folder.Name] = identicalFolderNames[folder.Name]++;
188
189 int folderNameNumber = identicalFolderName[folder.Name];
190
191 SaveInvDir(
192 folder,
193 string.Format(
194 "{0}{1}{2}/",
195 path, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folderNameNumber));
196 }
197 */
198 176
199 foreach (InventoryFolderBase childFolder in contents.Folders) 177 foreach (InventoryFolderBase childFolder in contents.Folders)
200 { 178 {
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 925af3f..283182c 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -193,7 +193,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
193 GridRegion finalDestination = GetFinalDestination(reg); 193 GridRegion finalDestination = GetFinalDestination(reg);
194 if (finalDestination == null) 194 if (finalDestination == null)
195 { 195 {
196 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Final destination is having problems. Unable to teleport agent."); 196 m_log.WarnFormat("[ENTITY TRANSFER MODULE]: Final destination is having problems. Unable to teleport agent.");
197 sp.ControllingClient.SendTeleportFailed("Problem at destination"); 197 sp.ControllingClient.SendTeleportFailed("Problem at destination");
198 return; 198 return;
199 } 199 }
@@ -240,7 +240,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
240 } 240 }
241 catch (Exception e) 241 catch (Exception e)
242 { 242 {
243 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Exception on teleport: {0}\n{1}", e.Message, e.StackTrace); 243 m_log.WarnFormat("[ENTITY TRANSFER MODULE]: Exception on teleport: {0}\n{1}", e.Message, e.StackTrace);
244 sp.ControllingClient.SendTeleportFailed("Internal error"); 244 sp.ControllingClient.SendTeleportFailed("Internal error");
245 } 245 }
246 } 246 }
@@ -398,7 +398,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
398 m_log.DebugFormat( 398 m_log.DebugFormat(
399 "[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID); 399 "[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID);
400 400
401
402 if (eq != null) 401 if (eq != null)
403 { 402 {
404 eq.TeleportFinishEvent(destinationHandle, 13, endPoint, 403 eq.TeleportFinishEvent(destinationHandle, 13, endPoint,
@@ -558,6 +557,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
558 client.SendTeleportFailed("Your home region could not be found."); 557 client.SendTeleportFailed("Your home region could not be found.");
559 return; 558 return;
560 } 559 }
560
561 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: User's home region is {0} {1} ({2}-{3})", 561 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: User's home region is {0} {1} ({2}-{3})",
562 regionInfo.RegionName, regionInfo.RegionID, regionInfo.RegionLocX / Constants.RegionSize, regionInfo.RegionLocY / Constants.RegionSize); 562 regionInfo.RegionName, regionInfo.RegionID, regionInfo.RegionLocX / Constants.RegionSize, regionInfo.RegionLocY / Constants.RegionSize);
563 563
@@ -1162,7 +1162,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1162 Utils.LongToUInts(reg.RegionHandle, out x, out y); 1162 Utils.LongToUInts(reg.RegionHandle, out x, out y);
1163 x = x / Constants.RegionSize; 1163 x = x / Constants.RegionSize;
1164 y = y / Constants.RegionSize; 1164 y = y / Constants.RegionSize;
1165 m_log.Info("[ENTITY TRANSFER MODULE]: Starting to inform client about neighbour " + x + ", " + y + "(" + endPoint.ToString() + ")"); 1165 m_log.Debug("[ENTITY TRANSFER MODULE]: Starting to inform client about neighbour " + x + ", " + y + "(" + endPoint.ToString() + ")");
1166 1166
1167 string capsPath = reg.ServerURI + CapsUtil.GetCapsSeedPath(a.CapsPath); 1167 string capsPath = reg.ServerURI + CapsUtil.GetCapsSeedPath(a.CapsPath);
1168 1168
@@ -1197,7 +1197,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1197 // TODO: make Event Queue disablable! 1197 // TODO: make Event Queue disablable!
1198 } 1198 }
1199 1199
1200 m_log.Info("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString()); 1200 m_log.Debug("[ENTITY TRANSFER MODULE]: Completed inform client about neighbour " + endPoint.ToString());
1201 1201
1202 } 1202 }
1203 1203