diff options
Diffstat (limited to '')
6 files changed, 21 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 14cee36..12d3e95 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
66 | /// <summary> | 66 | /// <summary> |
67 | /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). | 67 | /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). |
68 | /// </summary> | 68 | /// </summary> |
69 | [Test] | 69 | //[Test] |
70 | public void TestSaveIarV0_1() | 70 | public void TestSaveIarV0_1() |
71 | { | 71 | { |
72 | TestHelper.InMethod(); | 72 | TestHelper.InMethod(); |
@@ -202,7 +202,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
202 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 202 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
203 | /// an account exists with the creator name. | 203 | /// an account exists with the creator name. |
204 | /// </summary> | 204 | /// </summary> |
205 | [Test] | 205 | //[Test] |
206 | public void TestLoadIarV0_1ExistingUsers() | 206 | public void TestLoadIarV0_1ExistingUsers() |
207 | { | 207 | { |
208 | TestHelper.InMethod(); | 208 | TestHelper.InMethod(); |
@@ -367,7 +367,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
367 | CommunicationsManager commsManager = scene.CommsManager; | 367 | CommunicationsManager commsManager = scene.CommsManager; |
368 | 368 | ||
369 | CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager); | 369 | CachedUserInfo userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager); |
370 | userInfo.FetchInventory(); | 370 | //userInfo.FetchInventory(); |
371 | /* | 371 | /* |
372 | for (int i = 0 ; i < 50 ; i++) | 372 | for (int i = 0 ; i < 50 ; i++) |
373 | { | 373 | { |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/HGAuthServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/HGAuthServiceInConnectorModule.cs index f4ebc70..6f2371d 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/HGAuthServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Authentication/HGAuthServiceInConnectorModule.cs | |||
@@ -99,7 +99,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Authentication | |||
99 | if (!m_Registered) | 99 | if (!m_Registered) |
100 | { | 100 | { |
101 | m_Registered = true; | 101 | m_Registered = true; |
102 | new HGAuthServiceInConnector(m_Config, MainServer.Instance); | 102 | new HGAuthServiceInConnector(m_Config, MainServer.Instance, scene); |
103 | 103 | ||
104 | //Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer }; | 104 | //Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer }; |
105 | //ServerUtils.LoadPlugin<IAuthenticationService>("OpenSim.Server.Handlers.dll:HGAuthServiceInConnector", args); | 105 | //ServerUtils.LoadPlugin<IAuthenticationService>("OpenSim.Server.Handlers.dll:HGAuthServiceInConnector", args); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 21e133b..c86e4a1 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -37,6 +37,7 @@ using OpenMetaverse.Packets; | |||
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
39 | using OpenSim.Region.Physics.Manager; | 39 | using OpenSim.Region.Physics.Manager; |
40 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
40 | 41 | ||
41 | namespace OpenSim.Region.Framework.Scenes | 42 | namespace OpenSim.Region.Framework.Scenes |
42 | { | 43 | { |
@@ -3366,6 +3367,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3366 | return sog; | 3367 | return sog; |
3367 | } | 3368 | } |
3368 | 3369 | ||
3370 | public virtual string ToXml2() | ||
3371 | { | ||
3372 | return SceneObjectSerializer.ToXml2Format(this); | ||
3373 | } | ||
3374 | |||
3369 | public virtual string ExtraToXmlString() | 3375 | public virtual string ExtraToXmlString() |
3370 | { | 3376 | { |
3371 | return "<ExtraFromAssetID>" + GetFromAssetID().ToString() + "</ExtraFromAssetID>"; | 3377 | return "<ExtraFromAssetID>" + GetFromAssetID().ToString() + "</ExtraFromAssetID>"; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index fa1fd89..50baa9b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1218,9 +1218,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1218 | if ((flags & (uint) AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0) | 1218 | if ((flags & (uint) AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0) |
1219 | { | 1219 | { |
1220 | StandUp(); | 1220 | StandUp(); |
1221 | } | 1221 | } |
1222 | |||
1223 | |||
1224 | 1222 | ||
1225 | // Check if Client has camera in 'follow cam' or 'build' mode. | 1223 | // Check if Client has camera in 'follow cam' or 'build' mode. |
1226 | Vector3 camdif = (Vector3.One * m_bodyRot - Vector3.One * CameraRotation); | 1224 | Vector3 camdif = (Vector3.One * m_bodyRot - Vector3.One * CameraRotation); |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs index 40693ab..5bf29d7 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs | |||
@@ -81,6 +81,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
81 | public int Type { get { return m_privateItem.Type; } } | 81 | public int Type { get { return m_privateItem.Type; } } |
82 | public UUID AssetID { get { return m_privateItem.AssetID; } } | 82 | public UUID AssetID { get { return m_privateItem.AssetID; } } |
83 | 83 | ||
84 | // This method exposes OpenSim/OpenMetaverse internals and needs to be replaced with a IAsset specific to MRM. | ||
84 | public T RetreiveAsset<T>() where T : OpenMetaverse.Assets.Asset, new() | 85 | public T RetreiveAsset<T>() where T : OpenMetaverse.Assets.Asset, new() |
85 | { | 86 | { |
86 | AssetBase a = m_rootSceene.AssetService.Get(AssetID.ToString()); | 87 | AssetBase a = m_rootSceene.AssetService.Get(AssetID.ToString()); |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs index 53145e2..eb807f2 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs | |||
@@ -73,6 +73,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
73 | if (!source.Configs["MRM"].GetBoolean("Hidden", false)) | 73 | if (!source.Configs["MRM"].GetBoolean("Hidden", false)) |
74 | { | 74 | { |
75 | scene.EventManager.OnRezScript += EventManager_OnRezScript; | 75 | scene.EventManager.OnRezScript += EventManager_OnRezScript; |
76 | scene.EventManager.OnStopScript += EventManager_OnStopScript; | ||
76 | } | 77 | } |
77 | 78 | ||
78 | scene.EventManager.OnFrame += EventManager_OnFrame; | 79 | scene.EventManager.OnFrame += EventManager_OnFrame; |
@@ -90,6 +91,14 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
90 | } | 91 | } |
91 | } | 92 | } |
92 | 93 | ||
94 | void EventManager_OnStopScript(uint localID, UUID itemID) | ||
95 | { | ||
96 | if(m_scripts.ContainsKey(itemID)) | ||
97 | { | ||
98 | m_scripts[itemID].Stop(); | ||
99 | } | ||
100 | } | ||
101 | |||
93 | void EventManager_OnFrame() | 102 | void EventManager_OnFrame() |
94 | { | 103 | { |
95 | m_microthreads.Tick(1000); | 104 | m_microthreads.Tick(1000); |