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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index 47a325b..907c8f4 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -135,8 +135,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
135 item1.AssetID = asset1.FullID; 135 item1.AssetID = asset1.FullID;
136 item1.ID = item1Id; 136 item1.ID = item1Id;
137 //userInfo.RootFolder.FindFolderByPath("Objects").ID; 137 //userInfo.RootFolder.FindFolderByPath("Objects").ID;
138 //InventoryFolderBase objsFolder = scene.InventoryService.GetFolderForType(userId, AssetType.Object); 138 InventoryFolderBase objsFolder = scene.InventoryService.GetFolderForType(userId, AssetType.Object);
139 InventoryFolderBase rootFolder = scene.InventoryService.GetRootFolder(userId); 139 //InventoryFolderBase rootFolder = scene.InventoryService.GetRootFolder(userId);
140 item1.Folder = objsFolder.ID; 140 item1.Folder = objsFolder.ID;
141 scene.AddInventoryItem(userId, item1); 141 scene.AddInventoryItem(userId, item1);
142 142