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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs7
1 files changed, 0 insertions, 7 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index d354c0a..cd5228d 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2298,13 +2298,6 @@ namespace OpenSim.Region.Framework.Scenes
2298 /// <param name="rotation">The direction in which this avatar should now face. 2298 /// <param name="rotation">The direction in which this avatar should now face.
2299 public void AddNewMovement(Vector3 vec, Quaternion rotation) 2299 public void AddNewMovement(Vector3 vec, Quaternion rotation)
2300 { 2300 {
2301 if (m_isChildAgent)
2302 {
2303 // WHAT???
2304 m_log.Debug("[SCENEPRESENCE]: AddNewMovement() called on child agent, making root agent!");
2305 return;
2306 }
2307
2308 m_perfMonMS = Util.EnvironmentTickCount(); 2301 m_perfMonMS = Util.EnvironmentTickCount();
2309 2302
2310 Rotation = rotation; 2303 Rotation = rotation;