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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs10
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs8
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs8
3 files changed, 17 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index c25c3b4..bee96d1 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2248,6 +2248,7 @@ namespace OpenSim.Region.Framework.Scenes
2248 }); 2248 });
2249 } 2249 }
2250 } 2250 }
2251
2251 if (colliding.Count > 0) 2252 if (colliding.Count > 0)
2252 { 2253 {
2253 StartCollidingMessage.Colliders = colliding; 2254 StartCollidingMessage.Colliders = colliding;
@@ -2255,10 +2256,11 @@ namespace OpenSim.Region.Framework.Scenes
2255 if (m_parentGroup.Scene == null) 2256 if (m_parentGroup.Scene == null)
2256 return; 2257 return;
2257 2258
2258 if (m_parentGroup.PassCollision == true) 2259// if (m_parentGroup.PassCollision == true)
2259 { 2260// {
2260 //TODO: Add pass to root prim! 2261// //TODO: Add pass to root prim!
2261 } 2262// }
2263
2262 m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage); 2264 m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage);
2263 } 2265 }
2264 } 2266 }
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index 96dcfb6..1659ebd 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -113,6 +113,14 @@ namespace OpenSim.Region.Physics.Manager
113 m_objCollisionList[localID] = contact; 113 m_objCollisionList[localID] = contact;
114 } 114 }
115 } 115 }
116
117 /// <summary>
118 /// Clear added collision events.
119 /// </summary>
120 public void Clear()
121 {
122 m_objCollisionList.Clear();
123 }
116 } 124 }
117 125
118 public abstract class PhysicsActor 126 public abstract class PhysicsActor
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index e9bab66..55e14bc 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -1235,11 +1235,9 @@ namespace OpenSim.Region.Physics.OdePlugin
1235 { 1235 {
1236 if (m_eventsubscription > m_requestedUpdateFrequency) 1236 if (m_eventsubscription > m_requestedUpdateFrequency)
1237 { 1237 {
1238 if (CollisionEventsThisFrame != null) 1238 base.SendCollisionUpdate(CollisionEventsThisFrame);
1239 { 1239
1240 base.SendCollisionUpdate(CollisionEventsThisFrame); 1240 CollisionEventsThisFrame.Clear();
1241 }
1242 CollisionEventsThisFrame = new CollisionEventUpdate();
1243 m_eventsubscription = 0; 1241 m_eventsubscription = 0;
1244 } 1242 }
1245 } 1243 }