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-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index a9eba00..e74b8ed 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -159,7 +159,7 @@ namespace OpenSim.Region.Environment.Scenes
159 { 159 {
160 string script = Helpers.FieldToUTF8String(rezAsset.Data); 160 string script = Helpers.FieldToUTF8String(rezAsset.Data);
161 m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID, item.ItemID, script); 161 m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID, item.ItemID, script);
162 162 m_parentGroup.AddActiveScriptCount(1);
163 } 163 }
164 else 164 else
165 { 165 {
@@ -184,7 +184,7 @@ namespace OpenSim.Region.Environment.Scenes
184 if (m_taskInventory.ContainsKey(itemId)) 184 if (m_taskInventory.ContainsKey(itemId))
185 { 185 {
186 StartScript(m_taskInventory[itemId]); 186 StartScript(m_taskInventory[itemId]);
187 m_parentGroup.AddActiveScriptCount(1); 187
188 } 188 }
189 else 189 else
190 { 190 {