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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index eb13f45..3dfa711 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -141,9 +141,9 @@ namespace OpenSim.Region.ScriptEngine.Common
141 return new Vector3(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); 141 return new Vector3(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z);
142 } 142 }
143 143
144 public static Vector3 operator *(Vector3 lhs, Vector3 rhs) 144 public static LSLFloat operator *(Vector3 lhs, Vector3 rhs)
145 { 145 {
146 return new Vector3(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z); 146 return Dot(lhs, rhs);
147 } 147 }
148 148
149 public static Vector3 operator %(Vector3 v1, Vector3 v2) 149 public static Vector3 operator %(Vector3 v1, Vector3 v2)