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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index f06afc0..fc3166a 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2831,7 +2831,7 @@ namespace OpenSim.Region.Framework.Scenes
2831 { 2831 {
2832 m_physicsActor = scene.AddAvatar(Firstname + "." + Lastname, pVec, new PhysicsVector(0, 0, m_avHeight), isFlying); 2832 m_physicsActor = scene.AddAvatar(Firstname + "." + Lastname, pVec, new PhysicsVector(0, 0, m_avHeight), isFlying);
2833 } 2833 }
2834 2834 scene.AddPhysicsActorTaint(m_physicsActor);
2835 //m_physicsActor.OnRequestTerseUpdate += SendTerseUpdateToAllClients; 2835 //m_physicsActor.OnRequestTerseUpdate += SendTerseUpdateToAllClients;
2836 m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; 2836 m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate;
2837 m_physicsActor.SubscribeEvents(1000); 2837 m_physicsActor.SubscribeEvents(1000);