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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs9
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs11
2 files changed, 13 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 68e7425..3129c19 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -2899,6 +2899,12 @@ namespace OpenSim.Region.ScriptEngine.Common
2899 break; 2899 break;
2900 } 2900 }
2901 } 2901 }
2902
2903 if (!found)
2904 {
2905 llSay(0, String.Format("Could not find object '{0}'", inventory));
2906 throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory));
2907 }
2902 2908
2903 // check if destination is an avatar 2909 // check if destination is an avatar
2904 if (World.GetScenePresence(destId) != null) 2910 if (World.GetScenePresence(destId) != null)
@@ -2911,9 +2917,6 @@ namespace OpenSim.Region.ScriptEngine.Common
2911 // destination is an object 2917 // destination is an object
2912 World.MoveTaskInventoryItem(destId, m_host, objId); 2918 World.MoveTaskInventoryItem(destId, m_host, objId);
2913 } 2919 }
2914
2915 if (!found)
2916 llSay(0, "Could not find object " + inventory);
2917 } 2920 }
2918 2921
2919 public void llRemoveInventory(string name) 2922 public void llRemoveInventory(string name)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index f3e9b09..ac4d43a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2770,7 +2770,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2770 break; 2770 break;
2771 } 2771 }
2772 } 2772 }
2773 2773
2774 if (!found)
2775 {
2776 llSay(0, String.Format("Could not find object '{0}'", inventory));
2777 throw new Exception(String.Format("The inventory object '{0}' could not be found", inventory));
2778 }
2779
2774 // check if destination is an avatar 2780 // check if destination is an avatar
2775 if (World.GetScenePresence(destId) != null) 2781 if (World.GetScenePresence(destId) != null)
2776 { 2782 {
@@ -2782,9 +2788,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2782 // destination is an object 2788 // destination is an object
2783 World.MoveTaskInventoryItem(destId, m_host, objId); 2789 World.MoveTaskInventoryItem(destId, m_host, objId);
2784 } 2790 }
2785
2786 if (!found)
2787 llSay(0, "Could not find object " + inventory);
2788 } 2791 }
2789 2792
2790 public void llRemoveInventory(string item) 2793 public void llRemoveInventory(string item)