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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs32
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs12
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveSaveTests.cs2
-rw-r--r--OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs4
5 files changed, 29 insertions, 25 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index 98285e9..31c42d8 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -67,10 +67,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
67 /// </summary> 67 /// </summary>
68 protected bool m_merge; 68 protected bool m_merge;
69 69
70 /// <value> 70 protected IInventoryService m_InventoryService;
71 /// We only use this to request modules 71 protected IAssetService m_AssetService;
72 /// </value> 72 protected IUserAccountService m_UserAccountService;
73 protected Scene m_scene;
74 73
75 /// <value> 74 /// <value>
76 /// The stream from which the inventory archive will be loaded. 75 /// The stream from which the inventory archive will be loaded.
@@ -118,9 +117,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
118 protected Dictionary<UUID, UUID> m_creatorIdForAssetId = new Dictionary<UUID, UUID>(); 117 protected Dictionary<UUID, UUID> m_creatorIdForAssetId = new Dictionary<UUID, UUID>();
119 118
120 public InventoryArchiveReadRequest( 119 public InventoryArchiveReadRequest(
121 Scene scene, UserAccount userInfo, string invPath, string loadPath, bool merge) 120 IInventoryService inv, IAssetService assets, IUserAccountService uacc, UserAccount userInfo, string invPath, string loadPath, bool merge)
122 : this( 121 : this(
123 scene, 122 inv,
123 assets,
124 uacc,
124 userInfo, 125 userInfo,
125 invPath, 126 invPath,
126 new GZipStream(ArchiveHelpers.GetStream(loadPath), CompressionMode.Decompress), 127 new GZipStream(ArchiveHelpers.GetStream(loadPath), CompressionMode.Decompress),
@@ -129,9 +130,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
129 } 130 }
130 131
131 public InventoryArchiveReadRequest( 132 public InventoryArchiveReadRequest(
132 Scene scene, UserAccount userInfo, string invPath, Stream loadStream, bool merge) 133 IInventoryService inv, IAssetService assets, IUserAccountService uacc, UserAccount userInfo, string invPath, Stream loadStream, bool merge)
133 { 134 {
134 m_scene = scene; 135 m_InventoryService = inv;
136 m_AssetService = assets;
137 m_UserAccountService = uacc;
135 m_merge = merge; 138 m_merge = merge;
136 m_userInfo = userInfo; 139 m_userInfo = userInfo;
137 m_invPath = invPath; 140 m_invPath = invPath;
@@ -162,7 +165,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
162 165
163 List<InventoryFolderBase> folderCandidates 166 List<InventoryFolderBase> folderCandidates
164 = InventoryArchiveUtils.FindFoldersByPath( 167 = InventoryArchiveUtils.FindFoldersByPath(
165 m_scene.InventoryService, m_userInfo.PrincipalID, m_invPath); 168 m_InventoryService, m_userInfo.PrincipalID, m_invPath);
166 169
167 if (folderCandidates.Count == 0) 170 if (folderCandidates.Count == 0)
168 { 171 {
@@ -297,7 +300,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
297 string plainPath = ArchiveConstants.ExtractPlainPathFromIarPath(archivePath); 300 string plainPath = ArchiveConstants.ExtractPlainPathFromIarPath(archivePath);
298 List<InventoryFolderBase> folderCandidates 301 List<InventoryFolderBase> folderCandidates
299 = InventoryArchiveUtils.FindFoldersByPath( 302 = InventoryArchiveUtils.FindFoldersByPath(
300 m_scene.InventoryService, m_userInfo.PrincipalID, plainPath); 303 m_InventoryService, m_userInfo.PrincipalID, plainPath);
301 304
302 if (folderCandidates.Count != 0) 305 if (folderCandidates.Count != 0)
303 { 306 {
@@ -380,7 +383,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
380 = new InventoryFolderBase( 383 = new InventoryFolderBase(
381 newFolderId, newFolderName, m_userInfo.PrincipalID, 384 newFolderId, newFolderName, m_userInfo.PrincipalID,
382 (short)AssetType.Unknown, destFolder.ID, 1); 385 (short)AssetType.Unknown, destFolder.ID, 1);
383 m_scene.InventoryService.AddFolder(destFolder); 386 m_InventoryService.AddFolder(destFolder);
384 387
385 // Record that we have now created this folder 388 // Record that we have now created this folder
386 iarPathExisting += rawDirsToCreate[i] + "/"; 389 iarPathExisting += rawDirsToCreate[i] + "/";
@@ -406,7 +409,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
406 // Don't use the item ID that's in the file 409 // Don't use the item ID that's in the file
407 item.ID = UUID.Random(); 410 item.ID = UUID.Random();
408 411
409 UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService); 412 UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_UserAccountService);
410 if (UUID.Zero != ospResolvedId) // The user exists in this grid 413 if (UUID.Zero != ospResolvedId) // The user exists in this grid
411 { 414 {
412// m_log.DebugFormat("[INVENTORY ARCHIVER]: Found creator {0} via OSPA resolution", ospResolvedId); 415// m_log.DebugFormat("[INVENTORY ARCHIVER]: Found creator {0} via OSPA resolution", ospResolvedId);
@@ -436,7 +439,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
436 // relying on native tar tools. 439 // relying on native tar tools.
437 m_creatorIdForAssetId[item.AssetID] = item.CreatorIdAsUuid; 440 m_creatorIdForAssetId[item.AssetID] = item.CreatorIdAsUuid;
438 441
439 m_scene.AddInventoryItem(item); 442 if (!m_InventoryService.AddItem(item))
443 m_log.WarnFormat("[INVENTORY ARCHIVER]: Unable to save item {0} in folder {1}", item.Name, item.Folder);
440 444
441 return item; 445 return item;
442 } 446 }
@@ -533,7 +537,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
533 AssetBase asset = new AssetBase(assetId, "From IAR", assetType, UUID.Zero.ToString()); 537 AssetBase asset = new AssetBase(assetId, "From IAR", assetType, UUID.Zero.ToString());
534 asset.Data = data; 538 asset.Data = data;
535 539
536 m_scene.AssetService.Store(asset); 540 m_AssetService.Store(asset);
537 541
538 return true; 542 return true;
539 } 543 }
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
index 849449b..797097f 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
@@ -294,7 +294,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
294 294
295 try 295 try
296 { 296 {
297 request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream, merge); 297 request = new InventoryArchiveReadRequest(m_aScene.InventoryService, m_aScene.AssetService, m_aScene.UserAccountService, userInfo, invPath, loadStream, merge);
298 } 298 }
299 catch (EntryPointNotFoundException e) 299 catch (EntryPointNotFoundException e)
300 { 300 {
@@ -342,7 +342,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
342 342
343 try 343 try
344 { 344 {
345 request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath, merge); 345 request = new InventoryArchiveReadRequest(m_aScene.InventoryService, m_aScene.AssetService, m_aScene.UserAccountService, userInfo, invPath, loadPath, merge);
346 } 346 }
347 catch (EntryPointNotFoundException e) 347 catch (EntryPointNotFoundException e)
348 { 348 {
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs
index 95f562e..08f199a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveLoadPathTests.cs
@@ -229,7 +229,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
229 229
230 { 230 {
231 // Test replication of path1 231 // Test replication of path1
232 new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null, false) 232 new InventoryArchiveReadRequest(scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, null, (Stream)null, false)
233 .ReplicateArchivePathToUserInventory( 233 .ReplicateArchivePathToUserInventory(
234 iarPath1, scene.InventoryService.GetRootFolder(ua1.PrincipalID), 234 iarPath1, scene.InventoryService.GetRootFolder(ua1.PrincipalID),
235 foldersCreated, nodesLoaded); 235 foldersCreated, nodesLoaded);
@@ -246,7 +246,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
246 246
247 { 247 {
248 // Test replication of path2 248 // Test replication of path2
249 new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null, false) 249 new InventoryArchiveReadRequest(scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, null, (Stream)null, false)
250 .ReplicateArchivePathToUserInventory( 250 .ReplicateArchivePathToUserInventory(
251 iarPath2, scene.InventoryService.GetRootFolder(ua1.PrincipalID), 251 iarPath2, scene.InventoryService.GetRootFolder(ua1.PrincipalID),
252 foldersCreated, nodesLoaded); 252 foldersCreated, nodesLoaded);
@@ -291,8 +291,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
291 string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); 291 string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random());
292 292
293 string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName }); 293 string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName });
294 294
295 new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null, false) 295 new InventoryArchiveReadRequest(scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, null, (Stream)null, false)
296 .ReplicateArchivePathToUserInventory( 296 .ReplicateArchivePathToUserInventory(
297 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), 297 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID),
298 new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); 298 new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>());
@@ -342,8 +342,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
342 string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); 342 string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random());
343 343
344 string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName }); 344 string itemArchivePath = string.Join("", new string[] { folder1ArchiveName, folder2ArchiveName });
345 345
346 new InventoryArchiveReadRequest(scene, ua1, folder1ExistingName, (Stream)null, true) 346 new InventoryArchiveReadRequest(scene.InventoryService, scene.AssetService, scene.UserAccountService, ua1, folder1ExistingName, (Stream)null, true)
347 .ReplicateArchivePathToUserInventory( 347 .ReplicateArchivePathToUserInventory(
348 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), 348 itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID),
349 new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>()); 349 new Dictionary<string, InventoryFolderBase>(), new HashSet<InventoryNodeBase>());
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveSaveTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveSaveTests.cs
index 5e7e24c..b85739e 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveSaveTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveSaveTests.cs
@@ -86,7 +86,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
86 Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); 86 Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH));
87 87
88 InventoryArchiveReadRequest iarr 88 InventoryArchiveReadRequest iarr
89 = new InventoryArchiveReadRequest(null, null, null, (Stream)null, false); 89 = new InventoryArchiveReadRequest(null, null, null, null, null, (Stream)null, false);
90 iarr.LoadControlFile(filePath, data); 90 iarr.LoadControlFile(filePath, data);
91 91
92 Assert.That(iarr.ControlFileLoaded, Is.True); 92 Assert.That(iarr.ControlFileLoaded, Is.True);
diff --git a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs
index d07cff4..69d7e16 100644
--- a/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Library/LibraryModule.cs
@@ -176,7 +176,7 @@ namespace OpenSim.Region.CoreModules.Framework.Library
176 m_log.InfoFormat("[LIBRARY MODULE]: Loading library archive {0} ({1})...", iarFileName, simpleName); 176 m_log.InfoFormat("[LIBRARY MODULE]: Loading library archive {0} ({1})...", iarFileName, simpleName);
177 simpleName = GetInventoryPathFromName(simpleName); 177 simpleName = GetInventoryPathFromName(simpleName);
178 178
179 InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, simpleName, iarFileName, false); 179 InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene.InventoryService, m_MockScene.AssetService, m_MockScene.UserAccountService, uinfo, simpleName, iarFileName, false);
180 try 180 try
181 { 181 {
182 HashSet<InventoryNodeBase> nodes = archread.Execute(); 182 HashSet<InventoryNodeBase> nodes = archread.Execute();
@@ -185,7 +185,7 @@ namespace OpenSim.Region.CoreModules.Framework.Library
185 // didn't find the subfolder with the given name; place it on the top 185 // didn't find the subfolder with the given name; place it on the top
186 m_log.InfoFormat("[LIBRARY MODULE]: Didn't find {0} in library. Placing archive on the top level", simpleName); 186 m_log.InfoFormat("[LIBRARY MODULE]: Didn't find {0} in library. Placing archive on the top level", simpleName);
187 archread.Close(); 187 archread.Close();
188 archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, "/", iarFileName, false); 188 archread = new InventoryArchiveReadRequest(m_MockScene.InventoryService, m_MockScene.AssetService, m_MockScene.UserAccountService, uinfo, "/", iarFileName, false);
189 archread.Execute(); 189 archread.Execute();
190 } 190 }
191 191