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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs64
-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs17
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs17
3 files changed, 98 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index beebfd4..962071b 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -8219,6 +8219,70 @@ namespace OpenSim.Region.ClientStack.LindenUDP
8219 OutPacket(dg, ThrottleOutPacketType.Task); 8219 OutPacket(dg, ThrottleOutPacketType.Task);
8220 } 8220 }
8221 8221
8222 public void SendAvatarNotesReply(UUID targetID, string text)
8223 {
8224 AvatarNotesReplyPacket an =
8225 (AvatarNotesReplyPacket)PacketPool.Instance.GetPacket(
8226 PacketType.AvatarNotesReply);
8227
8228 an.AgentData = new AvatarNotesReplyPacket.AgentDataBlock();
8229 an.AgentData.AgentID = AgentId;
8230
8231 an.Data = new AvatarNotesReplyPacket.DataBlock();
8232 an.Data.TargetID = targetID;
8233 an.Data.Notes = Utils.StringToBytes(text);
8234
8235 OutPacket(an, ThrottleOutPacketType.Task);
8236 }
8237
8238 public void SendAvatarPicksReply(UUID targetID, Dictionary<UUID, string> picks)
8239 {
8240 AvatarPicksReplyPacket ap =
8241 (AvatarPicksReplyPacket)PacketPool.Instance.GetPacket(
8242 PacketType.AvatarPicksReply);
8243
8244 ap.AgentData = new AvatarPicksReplyPacket.AgentDataBlock();
8245 ap.AgentData.AgentID = AgentId;
8246 ap.AgentData.TargetID = targetID;
8247
8248 ap.Data = new AvatarPicksReplyPacket.DataBlock[picks.Count];
8249
8250 int i = 0;
8251 foreach(KeyValuePair<UUID, string> pick in picks)
8252 {
8253 ap.Data[i] = new AvatarPicksReplyPacket.DataBlock();
8254 ap.Data[i].PickID = pick.Key;
8255 ap.Data[i].PickName = Utils.StringToBytes(pick.Value);
8256 i++;
8257 }
8258
8259 OutPacket(ap, ThrottleOutPacketType.Task);
8260 }
8261
8262 public void SendAvatarClassifiedReply(UUID targetID, Dictionary<UUID, string> classifieds)
8263 {
8264 AvatarClassifiedReplyPacket ac =
8265 (AvatarClassifiedReplyPacket)PacketPool.Instance.GetPacket(
8266 PacketType.AvatarClassifiedReply);
8267
8268 ac.AgentData = new AvatarClassifiedReplyPacket.AgentDataBlock();
8269 ac.AgentData.AgentID = AgentId;
8270 ac.AgentData.TargetID = targetID;
8271
8272 ac.Data = new AvatarClassifiedReplyPacket.DataBlock[classifieds.Count];
8273
8274 int i = 0;
8275 foreach(KeyValuePair<UUID, string> classified in classifieds)
8276 {
8277 ac.Data[i] = new AvatarClassifiedReplyPacket.DataBlock();
8278 ac.Data[i].ClassifiedID = classified.Key;
8279 ac.Data[i].Name = Utils.StringToBytes(classified.Value);
8280 i++;
8281 }
8282
8283 OutPacket(ac, ThrottleOutPacketType.Task);
8284 }
8285
8222 public void KillEndDone() 8286 public void KillEndDone()
8223 { 8287 {
8224 KillPacket kp = new KillPacket(); 8288 KillPacket kp = new KillPacket();
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
index 95744b5..61b8690 100644
--- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -1023,6 +1023,23 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
1023 { 1023 {
1024 } 1024 }
1025 1025
1026 public void SendAgentDropGroup(UUID groupID)
1027 {
1028 }
1029
1030 public void SendAvatarNotesReply(UUID targetID, string text)
1031 {
1032 }
1033
1034 public void SendAvatarPicksReply(UUID targetID, Dictionary<UUID, string> picks)
1035 {
1036 }
1037
1038 public void SendAvatarClassifiedReply(UUID targetID, Dictionary<UUID, string> classifieds)
1039 {
1040 }
1041
1042
1026 #endregion 1043 #endregion
1027 } 1044 }
1028} 1045}
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index fd5fa7a..79e6653 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -1024,6 +1024,23 @@ namespace OpenSim.Region.Examples.SimpleModule
1024 { 1024 {
1025 } 1025 }
1026 1026
1027 public void SendAgentDropGroup(UUID groupID)
1028 {
1029 }
1030
1031 public void SendAvatarNotesReply(UUID targetID, string text)
1032 {
1033 }
1034
1035 public void SendAvatarPicksReply(UUID targetID, Dictionary<UUID, string> picks)
1036 {
1037 }
1038
1039 public void SendAvatarClassifiedReply(UUID targetID, Dictionary<UUID, string> classifieds)
1040 {
1041 }
1042
1043
1027 #endregion 1044 #endregion
1028 } 1045 }
1029} 1046}