diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | 102 |
1 files changed, 50 insertions, 52 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 9c95e78..e434e46 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -38,7 +38,6 @@ using OpenSim.Framework; | |||
38 | using OpenSim.Framework.Serialization; | 38 | using OpenSim.Framework.Serialization; |
39 | using OpenSim.Framework.Serialization.External; | 39 | using OpenSim.Framework.Serialization.External; |
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | |||
42 | using OpenSim.Framework.Communications.Osp; | 41 | using OpenSim.Framework.Communications.Osp; |
43 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; | 42 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; |
44 | using OpenSim.Region.CoreModules.World.Serialiser; | 43 | using OpenSim.Region.CoreModules.World.Serialiser; |
@@ -541,56 +540,55 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
541 | /// <summary> | 540 | /// <summary> |
542 | /// Test replication of an archive path to the user's inventory. | 541 | /// Test replication of an archive path to the user's inventory. |
543 | /// </summary> | 542 | /// </summary> |
544 | //[Test] | 543 | // [Test] |
545 | //public void TestReplicateArchivePathToUserInventory() | 544 | // public void TestReplicateArchivePathToUserInventory() |
546 | //{ | 545 | // { |
547 | // TestHelper.InMethod(); | 546 | // TestHelper.InMethod(); |
548 | 547 | // //log4net.Config.XmlConfigurator.Configure(); | |
549 | // //log4net.Config.XmlConfigurator.Configure(); | 548 | // |
550 | 549 | // Scene scene = SceneSetupHelpers.SetupScene("inventory"); | |
551 | // Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 550 | // CommunicationsManager commsManager = scene.CommsManager; |
552 | // CommunicationsManager commsManager = scene.CommsManager; | 551 | // CachedUserInfo userInfo; |
553 | // CachedUserInfo userInfo; | 552 | // |
554 | 553 | // lock (this) | |
555 | // lock (this) | 554 | // { |
556 | // { | 555 | // // !!! REFACTORING PROBLEM. This needs to be rewritten |
557 | // // !!! REFACTORING PROBLEM. This needs to be rewritten | 556 | // userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager, InventoryReceived); |
558 | // userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager, InventoryReceived); | 557 | // Monitor.Wait(this, 60000); |
559 | // Monitor.Wait(this, 60000); | 558 | // } |
560 | // } | 559 | // |
561 | 560 | // //Console.WriteLine("userInfo.RootFolder 1: {0}", userInfo.RootFolder); | |
562 | // //Console.WriteLine("userInfo.RootFolder 1: {0}", userInfo.RootFolder); | 561 | // |
563 | 562 | // Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); | |
564 | // Dictionary <string, InventoryFolderBase> foldersCreated = new Dictionary<string, InventoryFolderBase>(); | 563 | // List<InventoryNodeBase> nodesLoaded = new List<InventoryNodeBase>(); |
565 | // List<InventoryNodeBase> nodesLoaded = new List<InventoryNodeBase>(); | 564 | // |
566 | 565 | // string folder1Name = "a"; | |
567 | // string folder1Name = "a"; | 566 | // string folder2Name = "b"; |
568 | // string folder2Name = "b"; | 567 | // string itemName = "c.lsl"; |
569 | // string itemName = "c.lsl"; | 568 | // |
570 | 569 | // string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1Name, UUID.Random()); | |
571 | // string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1Name, UUID.Random()); | 570 | // string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); |
572 | // string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); | 571 | // string itemArchiveName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random()); |
573 | // string itemArchiveName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random()); | 572 | // |
574 | 573 | // string itemArchivePath | |
575 | // string itemArchivePath | 574 | // = string.Format( |
576 | // = string.Format( | 575 | // "{0}{1}{2}{3}", |
577 | // "{0}{1}{2}{3}", | 576 | // ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName); |
578 | // ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName); | 577 | // |
579 | 578 | // //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder); | |
580 | // //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder); | 579 | // |
581 | 580 | // new InventoryArchiveReadRequest(scene, userInfo, null, (Stream)null) | |
582 | // new InventoryArchiveReadRequest(scene, userInfo, null, (Stream)null) | 581 | // .ReplicateArchivePathToUserInventory( |
583 | // .ReplicateArchivePathToUserInventory( | 582 | // itemArchivePath, false, scene.InventoryService.GetRootFolder(userInfo.UserProfile.ID), |
584 | // itemArchivePath, false, scene.InventoryService.GetRootFolder(userInfo.UserProfile.ID), | 583 | // foldersCreated, nodesLoaded); |
585 | // foldersCreated, nodesLoaded); | 584 | // |
586 | 585 | // //Console.WriteLine("userInfo.RootFolder 3: {0}", userInfo.RootFolder); | |
587 | // //Console.WriteLine("userInfo.RootFolder 3: {0}", userInfo.RootFolder); | 586 | // //InventoryFolderImpl folder1 = userInfo.RootFolder.FindFolderByPath("a"); |
588 | // //InventoryFolderImpl folder1 = userInfo.RootFolder.FindFolderByPath("a"); | 587 | // InventoryFolderBase folder1 |
589 | // InventoryFolderBase folder1 | 588 | // = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userInfo.UserProfile.ID, "a"); |
590 | // = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userInfo.UserProfile.ID, "a"); | 589 | // Assert.That(folder1, Is.Not.Null, "Could not find folder a"); |
591 | // Assert.That(folder1, Is.Not.Null, "Could not find folder a"); | 590 | // InventoryFolderBase folder2 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, "b"); |
592 | // InventoryFolderBase folder2 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, "b"); | 591 | // Assert.That(folder2, Is.Not.Null, "Could not find folder b"); |
593 | // Assert.That(folder2, Is.Not.Null, "Could not find folder b"); | 592 | // } |
594 | //} | ||
595 | } | 593 | } |
596 | } | 594 | } |