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-rw-r--r--OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs3
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs3
2 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
index 7b1211f..a2ccc37 100644
--- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
@@ -100,7 +100,8 @@ namespace OpenSim.Region.Modules.AvatarFactory
100 } 100 }
101 else 101 else
102 { 102 {
103 Thread.Sleep(5000); //why is this here? 103 // BUG: !? (Reduced from 5000 to 500 by Adam)
104 Thread.Sleep(500); //why is this here?
104 105
105 //this is the first thread to request this appearance 106 //this is the first thread to request this appearance
106 //so let it check the db and if not found then create a default appearance 107 //so let it check the db and if not found then create a default appearance
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index acc0cee..076dfdf 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -1103,9 +1103,6 @@ namespace OpenSim.Region.Physics.OdePlugin
1103 { 1103 {
1104 if (prim.prim_geom != (IntPtr)0) 1104 if (prim.prim_geom != (IntPtr)0)
1105 { 1105 {
1106
1107
1108 //System.Threading.Thread.Sleep(20);
1109 prim.ResetTaints(); 1106 prim.ResetTaints();
1110 1107
1111 1108