diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 28 |
1 files changed, 1 insertions, 27 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index c01f6d6..8dec185 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -30,7 +30,6 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Net.Sockets; | 32 | using System.Net.Sockets; |
33 | using System.Threading; | ||
34 | using System.Reflection; | 33 | using System.Reflection; |
35 | using libsecondlife.Packets; | 34 | using libsecondlife.Packets; |
36 | using log4net; | 35 | using log4net; |
@@ -70,8 +69,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
70 | protected AssetCache m_assetCache; | 69 | protected AssetCache m_assetCache; |
71 | protected AgentCircuitManager m_authenticateSessionsClass; | 70 | protected AgentCircuitManager m_authenticateSessionsClass; |
72 | 71 | ||
73 | protected Queue<Packet> CreateUserPacket = new Queue<Packet>(); | ||
74 | |||
75 | public LLPacketServer PacketServer | 72 | public LLPacketServer PacketServer |
76 | { | 73 | { |
77 | get { return m_packetServer; } | 74 | get { return m_packetServer; } |
@@ -239,6 +236,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
239 | { | 236 | { |
240 | // new client | 237 | // new client |
241 | m_log.Debug("[UDPSERVER]: Adding New Client"); | 238 | m_log.Debug("[UDPSERVER]: Adding New Client"); |
239 | AddNewClient(packet); | ||
242 | 240 | ||
243 | UseCircuitCodePacket p = (UseCircuitCodePacket)packet; | 241 | UseCircuitCodePacket p = (UseCircuitCodePacket)packet; |
244 | 242 | ||
@@ -250,14 +248,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
250 | ack_it.Packets[0].ID = packet.Header.Sequence; | 248 | ack_it.Packets[0].ID = packet.Header.Sequence; |
251 | ack_it.Header.Reliable = false; | 249 | ack_it.Header.Reliable = false; |
252 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); | 250 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); |
253 | |||
254 | // toss it to a worker thread so IOthread can go home | ||
255 | lock (CreateUserPacket) | ||
256 | { | ||
257 | CreateUserPacket.Enqueue(packet); | ||
258 | } | ||
259 | WaitCallback createUserCallback = new WaitCallback(AddNewClient); | ||
260 | ThreadPool.QueueUserWorkItem(createUserCallback); | ||
261 | } | 251 | } |
262 | } | 252 | } |
263 | catch (Exception e) | 253 | catch (Exception e) |
@@ -321,22 +311,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
321 | } | 311 | } |
322 | } | 312 | } |
323 | 313 | ||
324 | /// <summary> | ||
325 | /// target of workerthread delegate to create a new user. | ||
326 | /// It assumes we get fired for each new user packet that comes in. | ||
327 | /// </summary> | ||
328 | /// <param name="o"></param> | ||
329 | protected void AddNewClient(object o) | ||
330 | { | ||
331 | Packet packet; | ||
332 | lock (CreateUserPacket) | ||
333 | { | ||
334 | packet = CreateUserPacket.Dequeue(); | ||
335 | } | ||
336 | if (null != packet) | ||
337 | AddNewClient(packet); | ||
338 | } | ||
339 | |||
340 | protected virtual void AddNewClient(Packet packet) | 314 | protected virtual void AddNewClient(Packet packet) |
341 | { | 315 | { |
342 | //Slave regions don't accept new clients | 316 | //Slave regions don't accept new clients |