diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 32 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 119 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 7 |
4 files changed, 113 insertions, 47 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index f04a70a..1c16a95 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -59,7 +59,14 @@ namespace OpenSim.Region.ClientStack | |||
59 | //local handlers for this instance | 59 | //local handlers for this instance |
60 | 60 | ||
61 | private LLUUID m_sessionId; | 61 | private LLUUID m_sessionId; |
62 | public LLUUID SecureSessionID = LLUUID.Zero; | 62 | |
63 | private LLUUID m_secureSessionId = LLUUID.Zero; | ||
64 | |||
65 | public LLUUID SecureSessionId | ||
66 | { | ||
67 | get { return m_secureSessionId; } | ||
68 | } | ||
69 | |||
63 | public string firstName; | 70 | public string firstName; |
64 | public string lastName; | 71 | public string lastName; |
65 | private UseCircuitCodePacket cirpack; | 72 | private UseCircuitCodePacket cirpack; |
@@ -540,7 +547,7 @@ namespace OpenSim.Region.ClientStack | |||
540 | 547 | ||
541 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | 548 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) |
542 | { | 549 | { |
543 | SecureSessionID = sessionInfo.LoginInfo.SecureSession; | 550 | m_secureSessionId = sessionInfo.LoginInfo.SecureSession; |
544 | } | 551 | } |
545 | InitNewClient(); | 552 | InitNewClient(); |
546 | 553 | ||
@@ -615,7 +622,7 @@ namespace OpenSim.Region.ClientStack | |||
615 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | 622 | public event FetchInventoryDescendents OnFetchInventoryDescendents; |
616 | public event FetchInventory OnFetchInventory; | 623 | public event FetchInventory OnFetchInventory; |
617 | public event RequestTaskInventory OnRequestTaskInventory; | 624 | public event RequestTaskInventory OnRequestTaskInventory; |
618 | public event UpdateInventoryItemTransaction OnUpdateInventoryItem; | 625 | public event UpdateInventoryItem OnUpdateInventoryItem; |
619 | public event CopyInventoryItem OnCopyInventoryItem; | 626 | public event CopyInventoryItem OnCopyInventoryItem; |
620 | public event UDPAssetUploadRequest OnAssetUploadRequest; | 627 | public event UDPAssetUploadRequest OnAssetUploadRequest; |
621 | public event XferReceive OnXferReceive; | 628 | public event XferReceive OnXferReceive; |
@@ -888,7 +895,7 @@ namespace OpenSim.Region.ClientStack | |||
888 | AgentCircuitData agentData = new AgentCircuitData(); | 895 | AgentCircuitData agentData = new AgentCircuitData(); |
889 | agentData.AgentID = AgentId; | 896 | agentData.AgentID = AgentId; |
890 | agentData.SessionID = m_sessionId; | 897 | agentData.SessionID = m_sessionId; |
891 | agentData.SecureSessionID = SecureSessionID; | 898 | agentData.SecureSessionID = SecureSessionId; |
892 | agentData.circuitcode = m_circuitCode; | 899 | agentData.circuitcode = m_circuitCode; |
893 | agentData.child = false; | 900 | agentData.child = false; |
894 | agentData.firstname = firstName; | 901 | agentData.firstname = firstName; |
@@ -2953,10 +2960,10 @@ namespace OpenSim.Region.ClientStack | |||
2953 | case PacketType.AssetUploadRequest: | 2960 | case PacketType.AssetUploadRequest: |
2954 | AssetUploadRequestPacket request = (AssetUploadRequestPacket) Pack; | 2961 | AssetUploadRequestPacket request = (AssetUploadRequestPacket) Pack; |
2955 | // Console.WriteLine("upload request " + Pack.ToString()); | 2962 | // Console.WriteLine("upload request " + Pack.ToString()); |
2956 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionID).ToStringHyphenated()); | 2963 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToStringHyphenated()); |
2957 | if (OnAssetUploadRequest != null) | 2964 | if (OnAssetUploadRequest != null) |
2958 | { | 2965 | { |
2959 | OnAssetUploadRequest(this, request.AssetBlock.TransactionID.Combine(SecureSessionID), | 2966 | OnAssetUploadRequest(this, request.AssetBlock.TransactionID.Combine(SecureSessionId), |
2960 | request.AssetBlock.TransactionID, request.AssetBlock.Type, | 2967 | request.AssetBlock.TransactionID, request.AssetBlock.Type, |
2961 | request.AssetBlock.AssetData, request.AssetBlock.StoreLocal); | 2968 | request.AssetBlock.AssetData, request.AssetBlock.StoreLocal); |
2962 | } | 2969 | } |
@@ -3033,12 +3040,11 @@ namespace OpenSim.Region.ClientStack | |||
3033 | { | 3040 | { |
3034 | for (int i = 0; i < update.InventoryData.Length; i++) | 3041 | for (int i = 0; i < update.InventoryData.Length; i++) |
3035 | { | 3042 | { |
3036 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | 3043 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, |
3037 | { | 3044 | update.InventoryData[i].ItemID, |
3038 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, | 3045 | Util.FieldToString(update.InventoryData[i].Name), |
3039 | update.InventoryData[i].TransactionID.Combine(SecureSessionID), | 3046 | Util.FieldToString(update.InventoryData[i].Description), |
3040 | update.InventoryData[i].ItemID); | 3047 | update.InventoryData[i].NextOwnerMask); |
3041 | } | ||
3042 | } | 3048 | } |
3043 | } | 3049 | } |
3044 | //Console.WriteLine(Pack.ToString()); | 3050 | //Console.WriteLine(Pack.ToString()); |
@@ -3046,7 +3052,7 @@ namespace OpenSim.Region.ClientStack | |||
3046 | { | 3052 | { |
3047 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | 3053 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) |
3048 | { | 3054 | { |
3049 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | 3055 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionId)); |
3050 | if (asset != null) | 3056 | if (asset != null) |
3051 | { | 3057 | { |
3052 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); | 3058 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 1ea8d5a..5976fdc 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -106,53 +106,108 @@ namespace OpenSim.Region.Environment.Scenes | |||
106 | return LLUUID.Zero; | 106 | return LLUUID.Zero; |
107 | } | 107 | } |
108 | 108 | ||
109 | public void UDPUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, | 109 | /// <summary> |
110 | LLUUID itemID) | 110 | /// Update an item which is either already in the client's inventory or is within |
111 | { | 111 | /// a transaction |
112 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 112 | /// </summary> |
113 | if (userInfo != null) | 113 | /// <param name="remoteClient"></param> |
114 | /// <param name="transactionID">The transaction ID. If this is LLUUID.Zero we will | ||
115 | /// assume that we are not in a transaction</param> | ||
116 | /// <param name="itemID">The ID of the updated item</param> | ||
117 | /// <param name="name">The name of the updated item</param> | ||
118 | /// <param name="description">The description of the updated item</param> | ||
119 | /// <param name="nextOwnerMask">The permissions of the updated item</param> | ||
120 | public void UpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, | ||
121 | LLUUID itemID, string name, string description, | ||
122 | uint nextOwnerMask) | ||
123 | { | ||
124 | CachedUserInfo userInfo | ||
125 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | ||
126 | |||
127 | if (userInfo != null && userInfo.RootFolder != null) | ||
114 | { | 128 | { |
115 | if (userInfo.RootFolder != null) | 129 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); |
130 | if (item != null) | ||
116 | { | 131 | { |
117 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); | 132 | AssetBase asset = null; |
118 | if (item != null) | 133 | bool addAsset = false; |
134 | |||
135 | // If we're not inside a transaction and an existing asset is attached | ||
136 | // to the update item, then we need to create a new asset for the new details | ||
137 | if (LLUUID.Zero == transactionID) | ||
138 | { | ||
139 | asset = AssetCache.GetAsset(item.assetID); | ||
140 | |||
141 | if (asset != null) | ||
142 | { | ||
143 | // to update an item we need to create a new asset | ||
144 | // it's possible that this could be optimized to an update if we knew | ||
145 | // that the owner's inventory had the only copy of the item (I believe | ||
146 | // we're using copy on write semantics). | ||
147 | item.inventoryName = asset.Name = name; | ||
148 | item.inventoryDescription = asset.Description = description; | ||
149 | item.inventoryNextPermissions = nextOwnerMask; | ||
150 | item.assetID = asset.FullID = LLUUID.Random(); | ||
151 | |||
152 | addAsset = true; | ||
153 | } | ||
154 | else | ||
155 | { | ||
156 | OpenSim.Framework.Console.MainLog.Instance.Warn( | ||
157 | "Asset ID " + item.assetID + " not found for item ID " + itemID | ||
158 | + " named " + item.inventoryName + " for an inventory item update."); | ||
159 | return; | ||
160 | } | ||
161 | } | ||
162 | else | ||
119 | { | 163 | { |
120 | AgentAssetTransactions transactions = | 164 | AgentAssetTransactions transactions |
121 | CommsManager.TransactionsManager.GetUserTransActions(remoteClient.AgentId); | 165 | = CommsManager.TransactionsManager.GetUserTransActions(remoteClient.AgentId); |
166 | |||
122 | if (transactions != null) | 167 | if (transactions != null) |
123 | { | 168 | { |
124 | AssetBase asset = null; | 169 | LLUUID assetID = transactionID.Combine(remoteClient.SecureSessionId); |
125 | bool addToCache = false; | ||
126 | |||
127 | asset = AssetCache.GetAsset(assetID); | 170 | asset = AssetCache.GetAsset(assetID); |
171 | |||
128 | if (asset == null) | 172 | if (asset == null) |
129 | { | 173 | { |
130 | asset = transactions.GetTransactionAsset(transactionID); | 174 | asset = transactions.GetTransactionAsset(transactionID); |
131 | addToCache = true; | ||
132 | } | 175 | } |
133 | 176 | ||
134 | if (asset != null) | 177 | if (asset != null && asset.FullID == assetID) |
135 | { | 178 | { |
136 | if (asset.FullID == assetID) | 179 | asset.Name = item.inventoryName; |
137 | { | 180 | asset.Description = item.inventoryDescription; |
138 | asset.Name = item.inventoryName; | 181 | asset.InvType = (sbyte) item.invType; |
139 | asset.Description = item.inventoryDescription; | 182 | asset.Type = (sbyte) item.assetType; |
140 | asset.InvType = (sbyte) item.invType; | 183 | item.assetID = asset.FullID; |
141 | asset.Type = (sbyte) item.assetType; | 184 | |
142 | item.assetID = asset.FullID; | 185 | addAsset = true; |
143 | |||
144 | if (addToCache) | ||
145 | { | ||
146 | AssetCache.AddAsset(asset); | ||
147 | } | ||
148 | |||
149 | userInfo.UpdateItem(remoteClient.AgentId, item); | ||
150 | } | ||
151 | } | 186 | } |
152 | } | 187 | } |
153 | } | 188 | } |
189 | |||
190 | if (asset != null) | ||
191 | { | ||
192 | if (addAsset) | ||
193 | { | ||
194 | AssetCache.AddAsset(asset); | ||
195 | } | ||
196 | |||
197 | userInfo.UpdateItem(remoteClient.AgentId, item); | ||
198 | } | ||
199 | } | ||
200 | else | ||
201 | { | ||
202 | OpenSim.Framework.Console.MainLog.Instance.Warn( | ||
203 | "Item ID " + itemID + " not found for an inventory item update."); | ||
154 | } | 204 | } |
155 | } | 205 | } |
206 | else | ||
207 | { | ||
208 | OpenSim.Framework.Console.MainLog.Instance.Warn( | ||
209 | "Agent ID " + remoteClient.AgentId + " not found for an inventory item update."); | ||
210 | } | ||
156 | } | 211 | } |
157 | 212 | ||
158 | public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID, LLUUID newFolderID, string newName) | 213 | public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID, LLUUID newFolderID, string newName) |
@@ -507,4 +562,4 @@ namespace OpenSim.Region.Environment.Scenes | |||
507 | rootPart.ScheduleFullUpdate(); | 562 | rootPart.ScheduleFullUpdate(); |
508 | } | 563 | } |
509 | } | 564 | } |
510 | } \ No newline at end of file | 565 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 09ecae0..8fc04c4 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -989,7 +989,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
989 | client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFecthInventoryDescendents; | 989 | client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFecthInventoryDescendents; |
990 | client.OnRequestTaskInventory += RequestTaskInventory; | 990 | client.OnRequestTaskInventory += RequestTaskInventory; |
991 | client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory; | 991 | client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory; |
992 | client.OnUpdateInventoryItem += UDPUpdateInventoryItemAsset; | 992 | client.OnUpdateInventoryItem += UpdateInventoryItemAsset; |
993 | client.OnCopyInventoryItem += CopyInventoryItem; | 993 | client.OnCopyInventoryItem += CopyInventoryItem; |
994 | client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest; | 994 | client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest; |
995 | client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer; | 995 | client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer; |
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 6887deb..69cf7b3 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -108,7 +108,7 @@ namespace SimpleApp | |||
108 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | 108 | public event FetchInventoryDescendents OnFetchInventoryDescendents; |
109 | public event FetchInventory OnFetchInventory; | 109 | public event FetchInventory OnFetchInventory; |
110 | public event RequestTaskInventory OnRequestTaskInventory; | 110 | public event RequestTaskInventory OnRequestTaskInventory; |
111 | public event UpdateInventoryItemTransaction OnUpdateInventoryItem; | 111 | public event UpdateInventoryItem OnUpdateInventoryItem; |
112 | public event CopyInventoryItem OnCopyInventoryItem; | 112 | public event CopyInventoryItem OnCopyInventoryItem; |
113 | public event UDPAssetUploadRequest OnAssetUploadRequest; | 113 | public event UDPAssetUploadRequest OnAssetUploadRequest; |
114 | public event XferReceive OnXferReceive; | 114 | public event XferReceive OnXferReceive; |
@@ -157,6 +157,11 @@ namespace SimpleApp | |||
157 | { | 157 | { |
158 | get { return LLUUID.Zero; } | 158 | get { return LLUUID.Zero; } |
159 | } | 159 | } |
160 | |||
161 | public LLUUID SecureSessionId | ||
162 | { | ||
163 | get { return LLUUID.Zero; } | ||
164 | } | ||
160 | 165 | ||
161 | public virtual string FirstName | 166 | public virtual string FirstName |
162 | { | 167 | { |