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-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index b6771c7..a0d2399 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -478,7 +478,7 @@ namespace OpenSim.DataStore.MonoSqlite
478 s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); 478 s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]);
479 s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); 479 s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]);
480 s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); 480 s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]);
481 s.ProfileHollow = Convert.ToByte(row["ProfileHollow"]); 481 s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]);
482 // text TODO: this isn't right] = but I'm not sure the right 482 // text TODO: this isn't right] = but I'm not sure the right
483 // way to specify this as a blob atm 483 // way to specify this as a blob atm
484 s.TextureEntry = (byte[])row["Texture"]; 484 s.TextureEntry = (byte[])row["Texture"];