diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs | 131 | ||||
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/Properties/AssemblyInfo.cs | 70 |
2 files changed, 101 insertions, 100 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs index 7c8bd07..3ce0967 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs | |||
@@ -1,65 +1,66 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | using OpenSim.Region.Environment.Scenes; | 5 | using OpenSim.Region.Environment.Scenes; |
6 | using OpenSim.Region.Environment; | 6 | using OpenSim.Region.Environment; |
7 | using OpenSim.Region.Interfaces; | 7 | using OpenSim.Region.Interfaces; |
8 | using OpenSim.Framework.Console; | 8 | using OpenSim.Framework.Console; |
9 | using libsecondlife; | 9 | using libsecondlife; |
10 | 10 | ||
11 | namespace OpenSim.DataStore.NullStorage | 11 | namespace OpenSim.DataStore.NullStorage |
12 | { | 12 | { |
13 | public class NullDataStore : IRegionDataStore | 13 | public class NullDataStore : IRegionDataStore |
14 | { | 14 | { |
15 | public void Initialise(string dbfile, string dbname) | 15 | |
16 | { | 16 | public void Initialise(string dbfile, string dbname) |
17 | return; | 17 | { |
18 | } | 18 | return; |
19 | 19 | } | |
20 | public void StoreObject(SceneObject obj) | 20 | |
21 | { | 21 | public void StoreObject(SceneObject obj) |
22 | 22 | { | |
23 | } | 23 | |
24 | 24 | } | |
25 | public void RemoveObject(LLUUID obj) | 25 | |
26 | { | 26 | public void RemoveObject(LLUUID obj) |
27 | 27 | { | |
28 | } | 28 | |
29 | 29 | } | |
30 | public List<SceneObject> LoadObjects() | 30 | |
31 | { | 31 | public List<SceneObject> LoadObjects() |
32 | return new List<SceneObject>(); | 32 | { |
33 | } | 33 | return new List<SceneObject>(); |
34 | 34 | } | |
35 | public void StoreTerrain(double[,] ter) | 35 | |
36 | { | 36 | public void StoreTerrain(double[,] ter) |
37 | 37 | { | |
38 | } | 38 | |
39 | 39 | } | |
40 | public double[,] LoadTerrain() | 40 | |
41 | { | 41 | public double[,] LoadTerrain() |
42 | return null; | 42 | { |
43 | } | 43 | return null; |
44 | 44 | } | |
45 | public void RemoveParcel(uint id) | 45 | |
46 | { | 46 | public void RemoveParcel(uint id) |
47 | 47 | { | |
48 | } | 48 | |
49 | 49 | } | |
50 | public void StoreParcel(OpenSim.Region.Environment.Parcel parcel) | 50 | |
51 | { | 51 | public void StoreParcel(OpenSim.Region.Environment.Parcel parcel) |
52 | 52 | { | |
53 | } | 53 | |
54 | 54 | } | |
55 | public List<OpenSim.Region.Environment.Parcel> LoadParcels() | 55 | |
56 | { | 56 | public List<OpenSim.Region.Environment.Parcel> LoadParcels() |
57 | return new List<OpenSim.Region.Environment.Parcel>(); | 57 | { |
58 | } | 58 | return new List<OpenSim.Region.Environment.Parcel>(); |
59 | 59 | } | |
60 | public void Shutdown() | 60 | |
61 | { | 61 | public void Shutdown() |
62 | 62 | { | |
63 | } | 63 | |
64 | } | 64 | } |
65 | } | 65 | } |
66 | } | ||
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/Properties/AssemblyInfo.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/Properties/AssemblyInfo.cs index c0bd46d..fd86315 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/Properties/AssemblyInfo.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/Properties/AssemblyInfo.cs | |||
@@ -1,35 +1,35 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.CompilerServices; | 2 | using System.Runtime.CompilerServices; |
3 | using System.Runtime.InteropServices; | 3 | using System.Runtime.InteropServices; |
4 | 4 | ||
5 | // General Information about an assembly is controlled through the following | 5 | // General Information about an assembly is controlled through the following |
6 | // set of attributes. Change these attribute values to modify the information | 6 | // set of attributes. Change these attribute values to modify the information |
7 | // associated with an assembly. | 7 | // associated with an assembly. |
8 | [assembly: AssemblyTitle("OpenSim.DataStore.NullStorage")] | 8 | [assembly: AssemblyTitle("OpenSim.DataStore.NullStorage")] |
9 | [assembly: AssemblyDescription("")] | 9 | [assembly: AssemblyDescription("")] |
10 | [assembly: AssemblyConfiguration("")] | 10 | [assembly: AssemblyConfiguration("")] |
11 | [assembly: AssemblyCompany("")] | 11 | [assembly: AssemblyCompany("")] |
12 | [assembly: AssemblyProduct("OpenSim.DataStore.NullStorage")] | 12 | [assembly: AssemblyProduct("OpenSim.DataStore.NullStorage")] |
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | 13 | [assembly: AssemblyCopyright("Copyright © 2007")] |
14 | [assembly: AssemblyTrademark("")] | 14 | [assembly: AssemblyTrademark("")] |
15 | [assembly: AssemblyCulture("")] | 15 | [assembly: AssemblyCulture("")] |
16 | 16 | ||
17 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
18 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
19 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
20 | [assembly: ComVisible(false)] | 20 | [assembly: ComVisible(false)] |
21 | 21 | ||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 22 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
23 | [assembly: Guid("b4a1656d-de22-4080-a970-fd8166acbf16")] | 23 | [assembly: Guid("b4a1656d-de22-4080-a970-fd8166acbf16")] |
24 | 24 | ||
25 | // Version information for an assembly consists of the following four values: | 25 | // Version information for an assembly consists of the following four values: |
26 | // | 26 | // |
27 | // Major Version | 27 | // Major Version |
28 | // Minor Version | 28 | // Minor Version |
29 | // Build Number | 29 | // Build Number |
30 | // Revision | 30 | // Revision |
31 | // | 31 | // |
32 | // You can specify all the values or you can default the Revision and Build Numbers | 32 | // You can specify all the values or you can default the Revision and Build Numbers |
33 | // by using the '*' as shown below: | 33 | // by using the '*' as shown below: |
34 | [assembly: AssemblyVersion("1.0.0.0")] | 34 | [assembly: AssemblyVersion("1.0.0.0")] |
35 | [assembly: AssemblyFileVersion("1.0.0.0")] | 35 | [assembly: AssemblyFileVersion("1.0.0.0")] |