aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index 391ac84..b6c6c83 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -485,7 +485,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
485 } 485 }
486 } 486 }
487 487
488 public void StoreObject(SceneObjectGroup obj) 488 public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID)
489 { 489 {
490 foreach (SceneObjectPart prim in obj.Children.Values) 490 foreach (SceneObjectPart prim in obj.Children.Values)
491 { 491 {
@@ -498,7 +498,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
498 // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml()); 498 // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml());
499 } 499 }
500 500
501 public void RemoveObject(LLUUID obj) 501 public void RemoveObject(LLUUID obj, LLUUID regionUUID)
502 { 502 {
503 DataTable prims = ds.Tables["prims"]; 503 DataTable prims = ds.Tables["prims"];
504 DataTable shapes = ds.Tables["primshapes"]; 504 DataTable shapes = ds.Tables["primshapes"];
@@ -520,7 +520,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage
520 shapeDa.Update(ds, "primshapes"); 520 shapeDa.Update(ds, "primshapes");
521 } 521 }
522 522
523 public List<SceneObjectGroup> LoadObjects() 523 public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID)
524 { 524 {
525 Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); 525 Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>();
526 List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); 526 List<SceneObjectGroup> retvals = new List<SceneObjectGroup>();