diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index 391ac84..b6c6c83 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | |||
@@ -485,7 +485,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
485 | } | 485 | } |
486 | } | 486 | } |
487 | 487 | ||
488 | public void StoreObject(SceneObjectGroup obj) | 488 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) |
489 | { | 489 | { |
490 | foreach (SceneObjectPart prim in obj.Children.Values) | 490 | foreach (SceneObjectPart prim in obj.Children.Values) |
491 | { | 491 | { |
@@ -498,7 +498,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
498 | // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml()); | 498 | // MainLog.Instance.Verbose("Dump of prims:", ds.GetXml()); |
499 | } | 499 | } |
500 | 500 | ||
501 | public void RemoveObject(LLUUID obj) | 501 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) |
502 | { | 502 | { |
503 | DataTable prims = ds.Tables["prims"]; | 503 | DataTable prims = ds.Tables["prims"]; |
504 | DataTable shapes = ds.Tables["primshapes"]; | 504 | DataTable shapes = ds.Tables["primshapes"]; |
@@ -520,7 +520,7 @@ namespace OpenSim.DataStore.MonoSqliteStorage | |||
520 | shapeDa.Update(ds, "primshapes"); | 520 | shapeDa.Update(ds, "primshapes"); |
521 | } | 521 | } |
522 | 522 | ||
523 | public List<SceneObjectGroup> LoadObjects() | 523 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) |
524 | { | 524 | { |
525 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 525 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); |
526 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); | 526 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); |