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-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index bbf301d..3f719fb 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -2007,7 +2007,16 @@ namespace OpenSim.Region.ScriptEngine.Common
2007 2007
2008 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) 2008 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
2009 { 2009 {
2010 NotImplemented("llSetTextureAnim"); 2010 Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation();
2011 pTexAnim.Flags = (uint)mode;
2012 pTexAnim.Face = (uint)face;
2013 pTexAnim.Length = (float)length;
2014 pTexAnim.Rate = (float)rate;
2015 pTexAnim.SizeX = (uint)sizex;
2016 pTexAnim.SizeY = (uint)sizey;
2017 pTexAnim.Start = (float)start;
2018 m_host.AddTextureAnimation(pTexAnim);
2019 m_host.SendFullUpdateToAllClients();
2011 } 2020 }
2012 2021
2013 public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, 2022 public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east,