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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs56
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs5
3 files changed, 59 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 64eb6d0..c87f8ba 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -46,6 +46,7 @@ using OpenSim.Region.CoreModules.World.Land;
46using OpenSim.Region.CoreModules.World.Terrain; 46using OpenSim.Region.CoreModules.World.Terrain;
47using OpenSim.Region.Framework.Interfaces; 47using OpenSim.Region.Framework.Interfaces;
48using OpenSim.Region.Framework.Scenes; 48using OpenSim.Region.Framework.Scenes;
49using OpenSim.Region.Framework.Scenes.Serialization;
49using OpenSim.Region.Framework.Scenes.Animation; 50using OpenSim.Region.Framework.Scenes.Animation;
50using OpenSim.Region.Physics.Manager; 51using OpenSim.Region.Physics.Manager;
51using OpenSim.Region.ScriptEngine.Shared; 52using OpenSim.Region.ScriptEngine.Shared;
@@ -11010,11 +11011,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11010 11011
11011 } 11012 }
11012 11013
11013 public virtual void llGetUsedMemory() 11014 public virtual LSL_Integer llGetUsedMemory()
11014 { 11015 {
11015 m_host.AddScriptLPS(1); 11016 m_host.AddScriptLPS(1);
11016 NotImplemented("llGetUsedMemory"); 11017 NotImplemented("llGetUsedMemory");
11017 11018 return 0;
11018 } 11019 }
11019 11020
11020 public void llRegionSayTo( LSL_Key target, LSL_Integer channel, LSL_String msg ) 11021 public void llRegionSayTo( LSL_Key target, LSL_Integer channel, LSL_String msg )
@@ -11045,7 +11046,56 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11045 public void llGodLikeRezObject(string inventory, LSL_Vector pos) 11046 public void llGodLikeRezObject(string inventory, LSL_Vector pos)
11046 { 11047 {
11047 m_host.AddScriptLPS(1); 11048 m_host.AddScriptLPS(1);
11048 NotImplemented("llGodLikeRezObject"); 11049
11050 if (!World.Permissions.IsGod(m_host.OwnerID))
11051 NotImplemented("llGodLikeRezObject");
11052
11053 AssetBase rezAsset = World.AssetService.Get(inventory);
11054 if (rezAsset == null)
11055 {
11056 llSay(0, "Asset not found");
11057 return;
11058 }
11059
11060 SceneObjectGroup group = null;
11061
11062 try
11063 {
11064 string xmlData = Utils.BytesToString(rezAsset.Data);
11065 group = SceneObjectSerializer.FromOriginalXmlFormat(xmlData);
11066 }
11067 catch
11068 {
11069 llSay(0, "Asset not found");
11070 return;
11071 }
11072
11073 if (group == null)
11074 {
11075 llSay(0, "Asset not found");
11076 return;
11077 }
11078
11079 group.RootPart.AttachPoint = group.RootPart.Shape.State;
11080 group.RootPart.AttachOffset = group.AbsolutePosition;
11081
11082 group.ResetIDs();
11083
11084 Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z);
11085 World.AddNewSceneObject(group, true, llpos, Quaternion.Identity, Vector3.Zero);
11086 group.CreateScriptInstances(0, true, World.DefaultScriptEngine, 3);
11087 group.ScheduleGroupForFullUpdate();
11088
11089 // objects rezzed with this method are die_at_edge by default.
11090 group.RootPart.SetDieAtEdge(true);
11091
11092 group.ResumeScripts();
11093
11094 m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams(
11095 "object_rez", new Object[] {
11096 new LSL_String(
11097 group.RootPart.UUID.ToString()) },
11098 new DetectParams[0]));
11049 } 11099 }
11050 11100
11051 #endregion 11101 #endregion
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
index 0ae2388..ce13d6b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
@@ -121,6 +121,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
121 LSL_Float llGetEnergy(); 121 LSL_Float llGetEnergy();
122 LSL_Vector llGetForce(); 122 LSL_Vector llGetForce();
123 LSL_Integer llGetFreeMemory(); 123 LSL_Integer llGetFreeMemory();
124 LSL_Integer llGetUsedMemory();
124 LSL_Integer llGetFreeURLs(); 125 LSL_Integer llGetFreeURLs();
125 LSL_Vector llGetGeometricCenter(); 126 LSL_Vector llGetGeometricCenter();
126 LSL_Float llGetGMTclock(); 127 LSL_Float llGetGMTclock();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
index 63cac9a..7d7e54e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
@@ -461,6 +461,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
461 return m_LSL_Functions.llGetFreeMemory(); 461 return m_LSL_Functions.llGetFreeMemory();
462 } 462 }
463 463
464 public LSL_Integer llGetUsedMemory()
465 {
466 return m_LSL_Functions.llGetUsedMemory();
467 }
468
464 public LSL_Integer llGetFreeURLs() 469 public LSL_Integer llGetFreeURLs()
465 { 470 {
466 return m_LSL_Functions.llGetFreeURLs(); 471 return m_LSL_Functions.llGetFreeURLs();