diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_Types.cs | 6 |
2 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 09be26a..4e7d5ef 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -2979,7 +2979,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2979 | } | 2979 | } |
2980 | else | 2980 | else |
2981 | { | 2981 | { |
2982 | return new LSL_Types.Vector3(0, 0, 0); | 2982 | return new LSL_Types.Vector3(src.Data[index].ToString()); |
2983 | } | 2983 | } |
2984 | } | 2984 | } |
2985 | 2985 | ||
@@ -3000,7 +3000,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3000 | } | 3000 | } |
3001 | else | 3001 | else |
3002 | { | 3002 | { |
3003 | return new LSL_Types.Quaternion(0, 0, 0, 1); | 3003 | return new LSL_Types.Quaternion(src.Data[index].ToString()); |
3004 | } | 3004 | } |
3005 | } | 3005 | } |
3006 | 3006 | ||
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs index aed591c..65047fb 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs | |||
@@ -259,6 +259,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
259 | y = (float)Quat.y; | 259 | y = (float)Quat.y; |
260 | z = (float)Quat.z; | 260 | z = (float)Quat.z; |
261 | s = (float)Quat.s; | 261 | s = (float)Quat.s; |
262 | if (x == 0 && y == 0 && z == 0 && s == 0) | ||
263 | s = 1; | ||
262 | } | 264 | } |
263 | 265 | ||
264 | public Quaternion(double X, double Y, double Z, double S) | 266 | public Quaternion(double X, double Y, double Z, double S) |
@@ -267,6 +269,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
267 | y = Y; | 269 | y = Y; |
268 | z = Z; | 270 | z = Z; |
269 | s = S; | 271 | s = S; |
272 | if (x == 0 && y == 0 && z == 0 && s == 0) | ||
273 | s = 1; | ||
270 | } | 274 | } |
271 | 275 | ||
272 | public Quaternion(string str) | 276 | public Quaternion(string str) |
@@ -279,6 +283,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
279 | res = res & Double.TryParse(tmps[1], out y); | 283 | res = res & Double.TryParse(tmps[1], out y); |
280 | res = res & Double.TryParse(tmps[2], out z); | 284 | res = res & Double.TryParse(tmps[2], out z); |
281 | res = res & Double.TryParse(tmps[3], out s); | 285 | res = res & Double.TryParse(tmps[3], out s); |
286 | if (x == 0 && y == 0 && z == 0 && s == 0) | ||
287 | s = 1; | ||
282 | } | 288 | } |
283 | 289 | ||
284 | #endregion | 290 | #endregion |