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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 6541256..8033c90 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -959,9 +959,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
959 // script engine to run the next event. 959 // script engine to run the next event.
960 lock (EventQueue) 960 lock (EventQueue)
961 { 961 {
962 EventsProcessed++; 962 // Increase processed events counter and prevent wrap;
963 if (++EventsProcessed == 1000000)
964 EventsProcessed = 100000;
963 965
964 if ((EventsProcessed == 1000) || (EventsProcessed == 10000) || ((EventsProcessed % 100000) == 0)) 966 if ((EventsProcessed % 100000) == 0 && DebugLevel > 0)
965 { 967 {
966 m_log.DebugFormat("[SCRIPT INSTANCE]: Script \"{0}\" (Object \"{1}\" {2} @ {3}.{4}, Item ID {5}, Asset {6}) in event {7}: processed {8:n0} script events", 968 m_log.DebugFormat("[SCRIPT INSTANCE]: Script \"{0}\" (Object \"{1}\" {2} @ {3}.{4}, Item ID {5}, Asset {6}) in event {7}: processed {8:n0} script events",
967 ScriptTask.Name, 969 ScriptTask.Name,