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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs111
1 files changed, 111 insertions, 0 deletions
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using log4net;
33using Nini.Config;
34using NUnit.Framework;
35using OpenMetaverse;
36using OpenMetaverse.Assets;
37using OpenMetaverse.StructuredData;
38using OpenSim.Framework;
39using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
40using OpenSim.Region.OptionalModules.World.NPC;
41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.ScriptEngine.Shared;
43using OpenSim.Region.ScriptEngine.Shared.Api;
44using OpenSim.Services.Interfaces;
45using OpenSim.Tests.Common;
46using OpenSim.Tests.Common.Mock;
47
48namespace OpenSim.Region.ScriptEngine.Shared.Tests
49{
50 /// <summary>
51 /// Tests for inventory functions in LSL
52 /// </summary>
53 [TestFixture]
54 public class LSL_ApiInventoryTests
55 {
56 protected Scene m_scene;
57 protected XEngine.XEngine m_engine;
58
59 [SetUp]
60 public void SetUp()
61 {
62 IConfigSource initConfigSource = new IniConfigSource();
63 IConfig config = initConfigSource.AddConfig("XEngine");
64 config.Set("Enabled", "true");
65
66 m_scene = SceneHelpers.SetupScene();
67 SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
68
69 m_engine = new XEngine.XEngine();
70 m_engine.Initialise(initConfigSource);
71 m_engine.AddRegion(m_scene);
72 }
73
74 /// <summary>
75 /// Test giving inventory from an object to an object where both are owned by the same user.
76 /// </summary>
77 [Test]
78 public void TestLlGiveInventorySameOwner()
79 {
80 TestHelpers.InMethod();
81// log4net.Config.XmlConfigurator.Configure();
82
83 UUID userId = TestHelpers.ParseTail(0x1);
84 string inventoryItemName = "item1";
85
86 SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, userId, "so1", 0x10);
87 m_scene.AddSceneObject(so1);
88
89 // Create an object embedded inside the first
90 UUID itemId = TestHelpers.ParseTail(0x20);
91 TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId);
92
93 LSL_Api api = new LSL_Api();
94 api.Initialize(m_engine, so1.RootPart, so1.RootPart.LocalId, so1.RootPart.UUID);
95
96 // Create a second object
97 SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100);
98 m_scene.AddSceneObject(so2);
99
100 api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);
101
102 // Item has copy permissions so original should stay intact.
103 List<TaskInventoryItem> originalItems = so1.RootPart.Inventory.GetInventoryItems();
104 Assert.That(originalItems.Count, Is.EqualTo(1));
105
106 List<TaskInventoryItem> copiedItems = so2.RootPart.Inventory.GetInventoryItems(inventoryItemName);
107 Assert.That(copiedItems.Count, Is.EqualTo(1));
108 Assert.That(copiedItems[0].Name, Is.EqualTo(inventoryItemName));
109 }
110 }
111} \ No newline at end of file