diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 76 |
1 files changed, 35 insertions, 41 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index f31bbff..f0e0f1a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -3824,62 +3824,56 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3824 | public LSL_String llGetLinkName(int linknum) | 3824 | public LSL_String llGetLinkName(int linknum) |
3825 | { | 3825 | { |
3826 | m_host.AddScriptLPS(1); | 3826 | m_host.AddScriptLPS(1); |
3827 | // simplest case, this prims link number | ||
3828 | if (linknum == m_host.LinkNum || linknum == ScriptBaseClass.LINK_THIS) | ||
3829 | return m_host.Name; | ||
3830 | 3827 | ||
3831 | // parse for sitting avatare-names | 3828 | if (linknum < 0) |
3832 | List<String> nametable = new List<String>(); | ||
3833 | World.ForEachRootScenePresence(delegate(ScenePresence presence) | ||
3834 | { | ||
3835 | SceneObjectPart sitPart = presence.ParentPart; | ||
3836 | if (sitPart != null && m_host.ParentGroup.ContainsPart(sitPart.LocalId)) | ||
3837 | nametable.Add(presence.ControllingClient.Name); | ||
3838 | }); | ||
3839 | |||
3840 | int totalprims = m_host.ParentGroup.PrimCount + nametable.Count; | ||
3841 | if (totalprims > m_host.ParentGroup.PrimCount) | ||
3842 | { | 3829 | { |
3843 | // sitting Avatar-Name with negativ linknum / SinglePrim | 3830 | if (linknum == ScriptBaseClass.LINK_THIS) |
3844 | if (linknum < 0 && m_host.ParentGroup.PrimCount == 1 && nametable.Count == 1) | ||
3845 | return nametable[0]; | ||
3846 | // Prim-Name / SinglePrim Sitting Avatar | ||
3847 | if (linknum == 1 && m_host.ParentGroup.PrimCount == 1 && nametable.Count == 1) | ||
3848 | return m_host.Name; | 3831 | return m_host.Name; |
3849 | // LinkNumber > of Real PrimSet = AvatarName | 3832 | else |
3850 | if (linknum > m_host.ParentGroup.PrimCount && linknum <= totalprims) | 3833 | return ScriptBaseClass.NULL_KEY; |
3851 | return nametable[totalprims - linknum]; | ||
3852 | } | 3834 | } |
3853 | 3835 | ||
3854 | // Single prim | 3836 | int actualPrimCount = m_host.ParentGroup.PrimCount; |
3855 | if (m_host.LinkNum == 0) | 3837 | List<UUID> sittingAvatarIds = m_host.ParentGroup.GetSittingAvatars(); |
3838 | int adjustedPrimCount = actualPrimCount + sittingAvatarIds.Count; | ||
3839 | |||
3840 | // Special case for a single prim. In this case the linknum is zero. However, this will not match a single | ||
3841 | // prim that has any avatars sat upon it (in which case the root prim is link 1). | ||
3842 | if (linknum == 0) | ||
3856 | { | 3843 | { |
3857 | if (linknum == 0 || linknum == ScriptBaseClass.LINK_ROOT) | 3844 | if (actualPrimCount == 1 && sittingAvatarIds.Count == 0) |
3858 | return m_host.Name; | 3845 | return m_host.Name; |
3859 | else | ||
3860 | return UUID.Zero.ToString(); | ||
3861 | } | ||
3862 | 3846 | ||
3863 | // Link set | 3847 | return ScriptBaseClass.NULL_KEY; |
3864 | SceneObjectPart part = null; | 3848 | } |
3865 | if (m_host.LinkNum == 1) // this is the Root prim | 3849 | // Special case to handle a single prim with sitting avatars. GetLinkPart() would only match zero but |
3850 | // here we must match 1 (ScriptBaseClass.LINK_ROOT). | ||
3851 | else if (linknum == 1 && actualPrimCount == 1) | ||
3866 | { | 3852 | { |
3867 | if (linknum < 0) | 3853 | if (sittingAvatarIds.Count > 0) |
3868 | part = m_host.ParentGroup.GetLinkNumPart(2); | 3854 | return m_host.ParentGroup.RootPart.Name; |
3869 | else | 3855 | else |
3870 | part = m_host.ParentGroup.GetLinkNumPart(linknum); | 3856 | return ScriptBaseClass.NULL_KEY; |
3871 | } | 3857 | } |
3872 | else // this is a child prim | 3858 | else if (linknum <= adjustedPrimCount) |
3873 | { | 3859 | { |
3874 | if (linknum < 2) | 3860 | if (linknum <= actualPrimCount) |
3875 | part = m_host.ParentGroup.GetLinkNumPart(1); | 3861 | { |
3862 | return m_host.ParentGroup.GetLinkNumPart(linknum).Name; | ||
3863 | } | ||
3876 | else | 3864 | else |
3877 | part = m_host.ParentGroup.GetLinkNumPart(linknum); | 3865 | { |
3866 | ScenePresence sp = World.GetScenePresence(sittingAvatarIds[linknum - actualPrimCount - 1]); | ||
3867 | if (sp != null) | ||
3868 | return sp.Name; | ||
3869 | else | ||
3870 | return ScriptBaseClass.NULL_KEY; | ||
3871 | } | ||
3878 | } | 3872 | } |
3879 | if (part != null) | ||
3880 | return part.Name; | ||
3881 | else | 3873 | else |
3882 | return UUID.Zero.ToString(); | 3874 | { |
3875 | return ScriptBaseClass.NULL_KEY; | ||
3876 | } | ||
3883 | } | 3877 | } |
3884 | 3878 | ||
3885 | public LSL_Integer llGetInventoryNumber(int type) | 3879 | public LSL_Integer llGetInventoryNumber(int type) |