diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 59afe32..c8b7d5c 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -3875,7 +3875,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3875 | // or | 3875 | // or |
3876 | // if the object is owned by a person with estate access. | 3876 | // if the object is owned by a person with estate access. |
3877 | 3877 | ||
3878 | ILandObject parcel = World.LandChannel.getLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y); | 3878 | ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y); |
3879 | if (parcel != null) | 3879 | if (parcel != null) |
3880 | { | 3880 | { |
3881 | if (m_host.ObjectOwner == parcel.landData.ownerID || | 3881 | if (m_host.ObjectOwner == parcel.landData.ownerID || |
@@ -4214,7 +4214,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4214 | { | 4214 | { |
4215 | m_host.AddScriptLPS(1); | 4215 | m_host.AddScriptLPS(1); |
4216 | LLUUID key; | 4216 | LLUUID key; |
4217 | LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 4217 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
4218 | if (land.ownerID == m_host.OwnerID) | 4218 | if (land.ownerID == m_host.OwnerID) |
4219 | { | 4219 | { |
4220 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 4220 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
@@ -5599,7 +5599,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5599 | { | 5599 | { |
5600 | m_host.AddScriptLPS(1); | 5600 | m_host.AddScriptLPS(1); |
5601 | LLUUID key; | 5601 | LLUUID key; |
5602 | LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 5602 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
5603 | if (land.ownerID == m_host.OwnerID) | 5603 | if (land.ownerID == m_host.OwnerID) |
5604 | { | 5604 | { |
5605 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 5605 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
@@ -5617,7 +5617,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5617 | { | 5617 | { |
5618 | m_host.AddScriptLPS(1); | 5618 | m_host.AddScriptLPS(1); |
5619 | LLUUID key; | 5619 | LLUUID key; |
5620 | LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 5620 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
5621 | if (land.ownerID == m_host.OwnerID) | 5621 | if (land.ownerID == m_host.OwnerID) |
5622 | { | 5622 | { |
5623 | if (LLUUID.TryParse(avatar, out key)) | 5623 | if (LLUUID.TryParse(avatar, out key)) |
@@ -5638,7 +5638,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5638 | { | 5638 | { |
5639 | m_host.AddScriptLPS(1); | 5639 | m_host.AddScriptLPS(1); |
5640 | LLUUID key; | 5640 | LLUUID key; |
5641 | LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 5641 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
5642 | if (land.ownerID == m_host.OwnerID) | 5642 | if (land.ownerID == m_host.OwnerID) |
5643 | { | 5643 | { |
5644 | if (LLUUID.TryParse(avatar, out key)) | 5644 | if (LLUUID.TryParse(avatar, out key)) |
@@ -5709,7 +5709,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5709 | public int llGetParcelFlags(LSL_Types.Vector3 pos) | 5709 | public int llGetParcelFlags(LSL_Types.Vector3 pos) |
5710 | { | 5710 | { |
5711 | m_host.AddScriptLPS(1); | 5711 | m_host.AddScriptLPS(1); |
5712 | return (int)World.LandChannel.getLandObject((float)pos.x, (float)pos.y).landData.landFlags; | 5712 | return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.landFlags; |
5713 | } | 5713 | } |
5714 | 5714 | ||
5715 | public int llGetRegionFlags() | 5715 | public int llGetRegionFlags() |
@@ -5763,7 +5763,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5763 | public void llResetLandBanList() | 5763 | public void llResetLandBanList() |
5764 | { | 5764 | { |
5765 | m_host.AddScriptLPS(1); | 5765 | m_host.AddScriptLPS(1); |
5766 | LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 5766 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
5767 | if (land.ownerID == m_host.OwnerID) | 5767 | if (land.ownerID == m_host.OwnerID) |
5768 | { | 5768 | { |
5769 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | 5769 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) |
@@ -5779,7 +5779,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5779 | public void llResetLandPassList() | 5779 | public void llResetLandPassList() |
5780 | { | 5780 | { |
5781 | m_host.AddScriptLPS(1); | 5781 | m_host.AddScriptLPS(1); |
5782 | LandData land = World.LandChannel.getLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 5782 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
5783 | if (land.ownerID == m_host.OwnerID) | 5783 | if (land.ownerID == m_host.OwnerID) |
5784 | { | 5784 | { |
5785 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | 5785 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) |
@@ -5858,7 +5858,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5858 | public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos) | 5858 | public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos) |
5859 | { | 5859 | { |
5860 | m_host.AddScriptLPS(1); | 5860 | m_host.AddScriptLPS(1); |
5861 | LandObject land = (LandObject)World.LandChannel.getLandObject((float)pos.x, (float)pos.y); | 5861 | LandObject land = (LandObject)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y); |
5862 | LSL_Types.list ret = new LSL_Types.list(); | 5862 | LSL_Types.list ret = new LSL_Types.list(); |
5863 | if (land != null) | 5863 | if (land != null) |
5864 | { | 5864 | { |