diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
4 files changed, 6 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs index c0a3c4d..49e87c0 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/MaintenanceThread.cs | |||
@@ -39,7 +39,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
39 | /// </summary> | 39 | /// </summary> |
40 | public class MaintenanceThread | 40 | public class MaintenanceThread |
41 | { | 41 | { |
42 | |||
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 43 | ||
45 | //public ScriptEngine m_ScriptEngine; | 44 | //public ScriptEngine m_ScriptEngine; |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 3de3aad..0c06630 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -505,7 +505,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
505 | return 0; | 505 | return 0; |
506 | } | 506 | } |
507 | 507 | ||
508 | |||
509 | #endregion | 508 | #endregion |
510 | 509 | ||
511 | #region Internal functions to keep track of script | 510 | #region Internal functions to keep track of script |
@@ -591,7 +590,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
591 | StartScript(localID, itemID, script, id.StartParam, false); | 590 | StartScript(localID, itemID, script, id.StartParam, false); |
592 | } | 591 | } |
593 | 592 | ||
594 | |||
595 | #region Script serialization/deserialization | 593 | #region Script serialization/deserialization |
596 | 594 | ||
597 | public void GetSerializedScript(uint localID, UUID itemID) | 595 | public void GetSerializedScript(uint localID, UUID itemID) |
@@ -623,9 +621,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
623 | 621 | ||
624 | public int GetStartParameter(UUID itemID) | 622 | public int GetStartParameter(UUID itemID) |
625 | { | 623 | { |
626 | |||
627 | uint localID = GetLocalID(itemID); | 624 | uint localID = GetLocalID(itemID); |
628 | |||
629 | InstanceData id = GetScript(localID, itemID); | 625 | InstanceData id = GetScript(localID, itemID); |
630 | 626 | ||
631 | if (id == null) | 627 | if (id == null) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 69ac517..cd17399 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -361,12 +361,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
361 | 361 | ||
362 | public LSL_Integer llAbs(int i) | 362 | public LSL_Integer llAbs(int i) |
363 | { | 363 | { |
364 | // changed to replicate LSL behaviour whereby minimum int value is returned untouched. | 364 | // changed to replicate LSL behaviour whereby minimum int value is returned untouched. |
365 | m_host.AddScriptLPS(1); | 365 | m_host.AddScriptLPS(1); |
366 | if(i == Int32.MinValue) | 366 | if (i == Int32.MinValue) |
367 | return i; | 367 | return i; |
368 | else | 368 | else |
369 | return (int)Math.Abs(i); | 369 | return (int)Math.Abs(i); |
370 | } | 370 | } |
371 | 371 | ||
372 | public LSL_Float llFabs(double f) | 372 | public LSL_Float llFabs(double f) |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs index 17d26ef..663b0ca 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Tests | |||
47 | 47 | ||
48 | public static Random random; | 48 | public static Random random; |
49 | public TestClient testclient; | 49 | public TestClient testclient; |
50 | TestCommunicationsManager cm; | 50 | //TestCommunicationsManager cm; |
51 | 51 | ||
52 | [TestFixtureSetUp] | 52 | [TestFixtureSetUp] |
53 | public void Init() | 53 | public void Init() |
@@ -65,4 +65,4 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Tests | |||
65 | xengine.PostInitialise(); | 65 | xengine.PostInitialise(); |
66 | } | 66 | } |
67 | } | 67 | } |
68 | } \ No newline at end of file | 68 | } |