diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 91 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Helpers.cs | 11 |
2 files changed, 42 insertions, 60 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0692fdb..01c026e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -236,8 +236,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
236 | case ScriptBaseClass.LINK_SET: | 236 | case ScriptBaseClass.LINK_SET: |
237 | if (m_host.ParentGroup != null) | 237 | if (m_host.ParentGroup != null) |
238 | { | 238 | { |
239 | lock (m_host.ParentGroup.Children) | 239 | return new List<SceneObjectPart>(m_host.ParentGroup.Parts); |
240 | return new List<SceneObjectPart>(m_host.ParentGroup.Children.Values); | ||
241 | } | 240 | } |
242 | return ret; | 241 | return ret; |
243 | 242 | ||
@@ -254,8 +253,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
254 | if (m_host.ParentGroup == null) | 253 | if (m_host.ParentGroup == null) |
255 | return new List<SceneObjectPart>(); | 254 | return new List<SceneObjectPart>(); |
256 | 255 | ||
257 | lock (m_host.ParentGroup.Children) | 256 | ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts); |
258 | ret = new List<SceneObjectPart>(m_host.ParentGroup.Children.Values); | ||
259 | 257 | ||
260 | if (ret.Contains(m_host)) | 258 | if (ret.Contains(m_host)) |
261 | ret.Remove(m_host); | 259 | ret.Remove(m_host); |
@@ -265,8 +263,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
265 | if (m_host.ParentGroup == null) | 263 | if (m_host.ParentGroup == null) |
266 | return new List<SceneObjectPart>(); | 264 | return new List<SceneObjectPart>(); |
267 | 265 | ||
268 | lock (m_host.ParentGroup.Children) | 266 | ret = new List<SceneObjectPart>(m_host.ParentGroup.Parts); |
269 | ret = new List<SceneObjectPart>(m_host.ParentGroup.Children.Values); | ||
270 | 267 | ||
271 | if (ret.Contains(m_host.ParentGroup.RootPart)) | 268 | if (ret.Contains(m_host.ParentGroup.RootPart)) |
272 | ret.Remove(m_host.ParentGroup.RootPart); | 269 | ret.Remove(m_host.ParentGroup.RootPart); |
@@ -1187,16 +1184,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1187 | if (group == null) | 1184 | if (group == null) |
1188 | return; | 1185 | return; |
1189 | bool allow = true; | 1186 | bool allow = true; |
1190 | 1187 | ||
1191 | lock (group.Children) | 1188 | foreach (SceneObjectPart part in group.Parts) |
1192 | { | 1189 | { |
1193 | foreach (SceneObjectPart part in group.Children.Values) | 1190 | if (part.Scale.X > World.m_maxPhys || part.Scale.Y > World.m_maxPhys || part.Scale.Z > World.m_maxPhys) |
1194 | { | 1191 | { |
1195 | if (part.Scale.X > World.m_maxPhys || part.Scale.Y > World.m_maxPhys || part.Scale.Z > World.m_maxPhys) | 1192 | allow = false; |
1196 | { | 1193 | break; |
1197 | allow = false; | ||
1198 | break; | ||
1199 | } | ||
1200 | } | 1194 | } |
1201 | } | 1195 | } |
1202 | 1196 | ||
@@ -3617,18 +3611,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3617 | case ScriptBaseClass.LINK_ALL_OTHERS: | 3611 | case ScriptBaseClass.LINK_ALL_OTHERS: |
3618 | case ScriptBaseClass.LINK_ALL_CHILDREN: | 3612 | case ScriptBaseClass.LINK_ALL_CHILDREN: |
3619 | case ScriptBaseClass.LINK_THIS: | 3613 | case ScriptBaseClass.LINK_THIS: |
3620 | lock (parentPrim.Children) | 3614 | foreach (SceneObjectPart part in parentPrim.Parts) |
3621 | { | 3615 | { |
3622 | foreach (SceneObjectPart part in parentPrim.Children.Values) | 3616 | if (part.UUID != m_host.UUID) |
3623 | { | 3617 | { |
3624 | if (part.UUID != m_host.UUID) | 3618 | childPrim = part; |
3625 | { | 3619 | break; |
3626 | childPrim = part; | ||
3627 | break; | ||
3628 | } | ||
3629 | } | 3620 | } |
3630 | break; | ||
3631 | } | 3621 | } |
3622 | break; | ||
3632 | default: | 3623 | default: |
3633 | childPrim = parentPrim.GetLinkNumPart(linknum); | 3624 | childPrim = parentPrim.GetLinkNumPart(linknum); |
3634 | if (childPrim.UUID == m_host.UUID) | 3625 | if (childPrim.UUID == m_host.UUID) |
@@ -3639,30 +3630,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3639 | if (linknum == ScriptBaseClass.LINK_ROOT) | 3630 | if (linknum == ScriptBaseClass.LINK_ROOT) |
3640 | { | 3631 | { |
3641 | // Restructuring Multiple Prims. | 3632 | // Restructuring Multiple Prims. |
3642 | lock (parentPrim.Children) | 3633 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Parts); |
3634 | parts.Remove(parentPrim.RootPart); | ||
3635 | foreach (SceneObjectPart part in parts) | ||
3643 | { | 3636 | { |
3644 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3637 | parentPrim.DelinkFromGroup(part.LocalId, true); |
3645 | parts.Remove(parentPrim.RootPart); | 3638 | } |
3639 | parentPrim.HasGroupChanged = true; | ||
3640 | parentPrim.ScheduleGroupForFullUpdate(); | ||
3641 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | ||
3642 | |||
3643 | if (parts.Count > 0) | ||
3644 | { | ||
3645 | SceneObjectPart newRoot = parts[0]; | ||
3646 | parts.Remove(newRoot); | ||
3646 | foreach (SceneObjectPart part in parts) | 3647 | foreach (SceneObjectPart part in parts) |
3647 | { | 3648 | { |
3648 | parentPrim.DelinkFromGroup(part.LocalId, true); | 3649 | part.UpdateFlag = 0; |
3649 | } | 3650 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); |
3650 | parentPrim.HasGroupChanged = true; | ||
3651 | parentPrim.ScheduleGroupForFullUpdate(); | ||
3652 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | ||
3653 | |||
3654 | if (parts.Count > 0) | ||
3655 | { | ||
3656 | SceneObjectPart newRoot = parts[0]; | ||
3657 | parts.Remove(newRoot); | ||
3658 | foreach (SceneObjectPart part in parts) | ||
3659 | { | ||
3660 | part.UpdateFlag = 0; | ||
3661 | newRoot.ParentGroup.LinkToGroup(part.ParentGroup); | ||
3662 | } | ||
3663 | newRoot.ParentGroup.HasGroupChanged = true; | ||
3664 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); | ||
3665 | } | 3651 | } |
3652 | newRoot.ParentGroup.HasGroupChanged = true; | ||
3653 | newRoot.ParentGroup.ScheduleGroupForFullUpdate(); | ||
3666 | } | 3654 | } |
3667 | } | 3655 | } |
3668 | else | 3656 | else |
@@ -3684,19 +3672,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3684 | if (parentPrim.RootPart.AttachmentPoint != 0) | 3672 | if (parentPrim.RootPart.AttachmentPoint != 0) |
3685 | return; // Fail silently if attached | 3673 | return; // Fail silently if attached |
3686 | 3674 | ||
3687 | lock (parentPrim.Children) | 3675 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Parts); |
3676 | parts.Remove(parentPrim.RootPart); | ||
3677 | |||
3678 | foreach (SceneObjectPart part in parts) | ||
3688 | { | 3679 | { |
3689 | List<SceneObjectPart> parts = new List<SceneObjectPart>(parentPrim.Children.Values); | 3680 | parentPrim.DelinkFromGroup(part.LocalId, true); |
3690 | parts.Remove(parentPrim.RootPart); | 3681 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
3691 | |||
3692 | foreach (SceneObjectPart part in parts) | ||
3693 | { | ||
3694 | parentPrim.DelinkFromGroup(part.LocalId, true); | ||
3695 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | ||
3696 | } | ||
3697 | parentPrim.HasGroupChanged = true; | ||
3698 | parentPrim.ScheduleGroupForFullUpdate(); | ||
3699 | } | 3682 | } |
3683 | parentPrim.HasGroupChanged = true; | ||
3684 | parentPrim.ScheduleGroupForFullUpdate(); | ||
3700 | } | 3685 | } |
3701 | 3686 | ||
3702 | public LSL_String llGetLinkKey(int linknum) | 3687 | public LSL_String llGetLinkKey(int linknum) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs index 41501f2..3575889 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs | |||
@@ -209,15 +209,12 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
209 | else | 209 | else |
210 | Type = 0x02; // Passive | 210 | Type = 0x02; // Passive |
211 | 211 | ||
212 | lock (part.ParentGroup.Children) | 212 | foreach (SceneObjectPart p in part.ParentGroup.Parts) |
213 | { | 213 | { |
214 | foreach (SceneObjectPart p in part.ParentGroup.Children.Values) | 214 | if (p.Inventory.ContainsScripts()) |
215 | { | 215 | { |
216 | if (p.Inventory.ContainsScripts()) | 216 | Type |= 0x08; // Scripted |
217 | { | 217 | break; |
218 | Type |= 0x08; // Scripted | ||
219 | break; | ||
220 | } | ||
221 | } | 218 | } |
222 | } | 219 | } |
223 | 220 | ||