diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs | 248 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/TRPC/TCPCommon.cs | 64 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs | 210 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs | 170 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs | 286 |
5 files changed, 489 insertions, 489 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs index e0a46c5..c176a08 100644 --- a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs +++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs | |||
@@ -1,125 +1,125 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Diagnostics; | 3 | using System.Diagnostics; |
4 | using System.Net; | 4 | using System.Net; |
5 | using System.Net.Sockets; | 5 | using System.Net.Sockets; |
6 | using System.Text; | 6 | using System.Text; |
7 | 7 | ||
8 | namespace OpenSim.Region.ScriptEngine.Common.TRPC | 8 | namespace OpenSim.Region.ScriptEngine.Common.TRPC |
9 | { | 9 | { |
10 | public class TCPClient : TCPCommon.ClientInterface | 10 | public class TCPClient : TCPCommon.ClientInterface |
11 | { | 11 | { |
12 | 12 | ||
13 | public TCPClient() | 13 | public TCPClient() |
14 | { | 14 | { |
15 | } | 15 | } |
16 | private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>(); | 16 | private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>(); |
17 | private int ClientCount = 0; | 17 | private int ClientCount = 0; |
18 | 18 | ||
19 | 19 | ||
20 | public event TCPCommon.ClientConnectedDelegate ClientConnected; | 20 | public event TCPCommon.ClientConnectedDelegate ClientConnected; |
21 | public event TCPCommon.DataReceivedDelegate DataReceived; | 21 | public event TCPCommon.DataReceivedDelegate DataReceived; |
22 | public event TCPCommon.DataSentDelegate DataSent; | 22 | public event TCPCommon.DataSentDelegate DataSent; |
23 | public event TCPCommon.CloseDelegate Close; | 23 | public event TCPCommon.CloseDelegate Close; |
24 | public event TCPCommon.ConnectErrorDelegate ConnectError; | 24 | public event TCPCommon.ConnectErrorDelegate ConnectError; |
25 | 25 | ||
26 | 26 | ||
27 | /// <summary> | 27 | /// <summary> |
28 | /// Creates client connection | 28 | /// Creates client connection |
29 | /// </summary> | 29 | /// </summary> |
30 | public void Connect(string RemoteHost, int RemotePort) | 30 | public void Connect(string RemoteHost, int RemotePort) |
31 | { | 31 | { |
32 | Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); | 32 | Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); |
33 | IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort); | 33 | IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort); |
34 | //newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock); | 34 | //newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock); |
35 | newsock.Connect(ipe); | 35 | newsock.Connect(ipe); |
36 | } | 36 | } |
37 | public int ConnectAndReturnID(string RemoteHost, int RemotePort) | 37 | public int ConnectAndReturnID(string RemoteHost, int RemotePort) |
38 | { | 38 | { |
39 | Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); | 39 | Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); |
40 | IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort); | 40 | IPEndPoint ipe = new IPEndPoint(IPAddress.Parse(RemoteHost), RemotePort); |
41 | //newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock); | 41 | //newsock.BeginConnect(ipe, new AsyncCallback(asyncConnected), newsock); |
42 | newsock.Connect(ipe); | 42 | newsock.Connect(ipe); |
43 | return ProcessConnection(newsock); | 43 | return ProcessConnection(newsock); |
44 | } | 44 | } |
45 | 45 | ||
46 | 46 | ||
47 | public void Disconnect(int ID) | 47 | public void Disconnect(int ID) |
48 | { | 48 | { |
49 | Clients[ID].Disconnect(); | 49 | Clients[ID].Disconnect(); |
50 | } | 50 | } |
51 | 51 | ||
52 | void asyncConnected(IAsyncResult iar) | 52 | void asyncConnected(IAsyncResult iar) |
53 | { | 53 | { |
54 | Socket client = (Socket)iar.AsyncState; | 54 | Socket client = (Socket)iar.AsyncState; |
55 | client.EndConnect(iar); | 55 | client.EndConnect(iar); |
56 | ProcessConnection(client); | 56 | ProcessConnection(client); |
57 | } | 57 | } |
58 | 58 | ||
59 | private int ProcessConnection(Socket client) | 59 | private int ProcessConnection(Socket client) |
60 | { | 60 | { |
61 | try | 61 | try |
62 | { | 62 | { |
63 | 63 | ||
64 | 64 | ||
65 | 65 | ||
66 | int id = ClientCount++; | 66 | int id = ClientCount++; |
67 | TCPSocket S = new TCPSocket(id, client); | 67 | TCPSocket S = new TCPSocket(id, client); |
68 | 68 | ||
69 | // Add to dictionary | 69 | // Add to dictionary |
70 | Clients.Add(id, S); | 70 | Clients.Add(id, S); |
71 | 71 | ||
72 | // Add event handlers | 72 | // Add event handlers |
73 | S.Close += new TCPSocket.CloseDelegate(S_Close); | 73 | S.Close += new TCPSocket.CloseDelegate(S_Close); |
74 | S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived); | 74 | S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived); |
75 | S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent); | 75 | S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent); |
76 | 76 | ||
77 | // Start it | 77 | // Start it |
78 | S.Start(); | 78 | S.Start(); |
79 | 79 | ||
80 | Debug.WriteLine("Connection established: " + client.RemoteEndPoint.ToString()); | 80 | Debug.WriteLine("Connection established: " + client.RemoteEndPoint.ToString()); |
81 | 81 | ||
82 | // Fire Connected-event | 82 | // Fire Connected-event |
83 | if (ClientConnected != null) | 83 | if (ClientConnected != null) |
84 | ClientConnected(id, client.RemoteEndPoint); | 84 | ClientConnected(id, client.RemoteEndPoint); |
85 | 85 | ||
86 | return id; | 86 | return id; |
87 | } | 87 | } |
88 | catch (SocketException sex) | 88 | catch (SocketException sex) |
89 | { | 89 | { |
90 | if (ConnectError != null) | 90 | if (ConnectError != null) |
91 | ConnectError(sex.Message); | 91 | ConnectError(sex.Message); |
92 | } | 92 | } |
93 | return -1; | 93 | return -1; |
94 | } | 94 | } |
95 | 95 | ||
96 | 96 | ||
97 | 97 | ||
98 | 98 | ||
99 | void S_DataSent(int ID, int length) | 99 | void S_DataSent(int ID, int length) |
100 | { | 100 | { |
101 | if (DataSent != null) | 101 | if (DataSent != null) |
102 | DataSent(ID, length); | 102 | DataSent(ID, length); |
103 | } | 103 | } |
104 | 104 | ||
105 | void S_DataReceived(int ID, byte[] data, int offset, int length) | 105 | void S_DataReceived(int ID, byte[] data, int offset, int length) |
106 | { | 106 | { |
107 | if (DataReceived != null) | 107 | if (DataReceived != null) |
108 | DataReceived(ID, data, offset, length); | 108 | DataReceived(ID, data, offset, length); |
109 | } | 109 | } |
110 | 110 | ||
111 | void S_Close(int ID) | 111 | void S_Close(int ID) |
112 | { | 112 | { |
113 | if (Close != null) | 113 | if (Close != null) |
114 | Close(ID); | 114 | Close(ID); |
115 | Clients.Remove(ID); | 115 | Clients.Remove(ID); |
116 | } | 116 | } |
117 | 117 | ||
118 | public void Send(int clientID, byte[] data, int offset, int len) | 118 | public void Send(int clientID, byte[] data, int offset, int len) |
119 | { | 119 | { |
120 | Clients[clientID].Send(clientID, data, offset, len); | 120 | Clients[clientID].Send(clientID, data, offset, len); |
121 | } | 121 | } |
122 | 122 | ||
123 | 123 | ||
124 | } | 124 | } |
125 | } \ No newline at end of file | 125 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPCommon.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPCommon.cs index 83548b4..36a13e3 100644 --- a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPCommon.cs +++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPCommon.cs | |||
@@ -1,33 +1,33 @@ | |||
1 | namespace OpenSim.Region.ScriptEngine.Common.TRPC | 1 | namespace OpenSim.Region.ScriptEngine.Common.TRPC |
2 | { | 2 | { |
3 | public class TCPCommon | 3 | public class TCPCommon |
4 | { | 4 | { |
5 | public delegate void ClientConnectedDelegate(int ID, System.Net.EndPoint Remote); | 5 | public delegate void ClientConnectedDelegate(int ID, System.Net.EndPoint Remote); |
6 | public delegate void DataReceivedDelegate(int ID, byte[] data, int offset, int length); | 6 | public delegate void DataReceivedDelegate(int ID, byte[] data, int offset, int length); |
7 | public delegate void DataSentDelegate(int ID, int length); | 7 | public delegate void DataSentDelegate(int ID, int length); |
8 | public delegate void CloseDelegate(int ID); | 8 | public delegate void CloseDelegate(int ID); |
9 | public delegate void ConnectErrorDelegate(string Reason); | 9 | public delegate void ConnectErrorDelegate(string Reason); |
10 | 10 | ||
11 | 11 | ||
12 | public interface ServerAndClientInterface | 12 | public interface ServerAndClientInterface |
13 | { | 13 | { |
14 | void Send(int clientID, byte[] data, int offset, int len); | 14 | void Send(int clientID, byte[] data, int offset, int len); |
15 | event ClientConnectedDelegate ClientConnected; | 15 | event ClientConnectedDelegate ClientConnected; |
16 | event DataReceivedDelegate DataReceived; | 16 | event DataReceivedDelegate DataReceived; |
17 | event DataSentDelegate DataSent; | 17 | event DataSentDelegate DataSent; |
18 | event CloseDelegate Close; | 18 | event CloseDelegate Close; |
19 | } | 19 | } |
20 | public interface ClientInterface : ServerAndClientInterface | 20 | public interface ClientInterface : ServerAndClientInterface |
21 | { | 21 | { |
22 | event TCPCommon.ConnectErrorDelegate ConnectError; | 22 | event TCPCommon.ConnectErrorDelegate ConnectError; |
23 | void Connect(string RemoteHost, int RemotePort); | 23 | void Connect(string RemoteHost, int RemotePort); |
24 | void Disconnect(int ID); | 24 | void Disconnect(int ID); |
25 | } | 25 | } |
26 | public interface ServerInterface : ServerAndClientInterface | 26 | public interface ServerInterface : ServerAndClientInterface |
27 | { | 27 | { |
28 | void StartListen(); | 28 | void StartListen(); |
29 | void StopListen(); | 29 | void StopListen(); |
30 | } | 30 | } |
31 | 31 | ||
32 | } | 32 | } |
33 | } \ No newline at end of file | 33 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs index 3af898a..0a85dc4 100644 --- a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs +++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPServer.cs | |||
@@ -1,106 +1,106 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Diagnostics; | 3 | using System.Diagnostics; |
4 | using System.Net; | 4 | using System.Net; |
5 | using System.Net.Sockets; | 5 | using System.Net.Sockets; |
6 | using TCPCommon=OpenSim.Region.ScriptEngine.Common.TRPC.TCPCommon; | 6 | using TCPCommon=OpenSim.Region.ScriptEngine.Common.TRPC.TCPCommon; |
7 | 7 | ||
8 | namespace OpenSim.Region.ScriptEngine.Common.TRPC | 8 | namespace OpenSim.Region.ScriptEngine.Common.TRPC |
9 | { | 9 | { |
10 | public class TCPServer: TCPCommon.ServerInterface | 10 | public class TCPServer: TCPCommon.ServerInterface |
11 | { | 11 | { |
12 | public readonly int LocalPort; | 12 | public readonly int LocalPort; |
13 | public TCPServer(int localPort) | 13 | public TCPServer(int localPort) |
14 | { | 14 | { |
15 | LocalPort = localPort; | 15 | LocalPort = localPort; |
16 | } | 16 | } |
17 | 17 | ||
18 | private Socket server; | 18 | private Socket server; |
19 | 19 | ||
20 | /// <summary> | 20 | /// <summary> |
21 | /// Starts listening for new connections | 21 | /// Starts listening for new connections |
22 | /// </summary> | 22 | /// </summary> |
23 | public void StartListen() | 23 | public void StartListen() |
24 | { | 24 | { |
25 | server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); | 25 | server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); |
26 | IPEndPoint ipe = new IPEndPoint(IPAddress.Any, LocalPort); | 26 | IPEndPoint ipe = new IPEndPoint(IPAddress.Any, LocalPort); |
27 | server.Bind(ipe); | 27 | server.Bind(ipe); |
28 | server.Listen(10); | 28 | server.Listen(10); |
29 | server.BeginAccept(new AsyncCallback(AsyncAcceptConnections), server); | 29 | server.BeginAccept(new AsyncCallback(AsyncAcceptConnections), server); |
30 | } | 30 | } |
31 | /// <summary> | 31 | /// <summary> |
32 | /// Stops listening for new connections | 32 | /// Stops listening for new connections |
33 | /// </summary> | 33 | /// </summary> |
34 | public void StopListen() | 34 | public void StopListen() |
35 | { | 35 | { |
36 | server.Close(); | 36 | server.Close(); |
37 | server = null; | 37 | server = null; |
38 | } | 38 | } |
39 | 39 | ||
40 | private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>(); | 40 | private readonly Dictionary<int, TCPSocket> Clients = new Dictionary<int, TCPSocket>(); |
41 | private int ClientCount = 0; | 41 | private int ClientCount = 0; |
42 | 42 | ||
43 | 43 | ||
44 | public event TCPCommon.ClientConnectedDelegate ClientConnected; | 44 | public event TCPCommon.ClientConnectedDelegate ClientConnected; |
45 | public event TCPCommon.DataReceivedDelegate DataReceived; | 45 | public event TCPCommon.DataReceivedDelegate DataReceived; |
46 | public event TCPCommon.DataSentDelegate DataSent; | 46 | public event TCPCommon.DataSentDelegate DataSent; |
47 | public event TCPCommon.CloseDelegate Close; | 47 | public event TCPCommon.CloseDelegate Close; |
48 | 48 | ||
49 | /// <summary> | 49 | /// <summary> |
50 | /// Async callback for new connections | 50 | /// Async callback for new connections |
51 | /// </summary> | 51 | /// </summary> |
52 | /// <param name="ar"></param> | 52 | /// <param name="ar"></param> |
53 | private void AsyncAcceptConnections(IAsyncResult ar) | 53 | private void AsyncAcceptConnections(IAsyncResult ar) |
54 | { | 54 | { |
55 | int id = ClientCount++; | 55 | int id = ClientCount++; |
56 | Socket oldserver = (Socket)ar.AsyncState; | 56 | Socket oldserver = (Socket)ar.AsyncState; |
57 | Socket client = oldserver.EndAccept(ar); | 57 | Socket client = oldserver.EndAccept(ar); |
58 | TCPSocket S = new TCPSocket(id, client); | 58 | TCPSocket S = new TCPSocket(id, client); |
59 | 59 | ||
60 | // Add to dictionary | 60 | // Add to dictionary |
61 | Clients.Add(id, S); | 61 | Clients.Add(id, S); |
62 | 62 | ||
63 | // Add event handlers | 63 | // Add event handlers |
64 | S.Close += new TCPSocket.CloseDelegate(S_Close); | 64 | S.Close += new TCPSocket.CloseDelegate(S_Close); |
65 | S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived); | 65 | S.DataReceived += new TCPSocket.DataReceivedDelegate(S_DataReceived); |
66 | S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent); | 66 | S.DataSent += new TCPSocket.DataSentDelegate(S_DataSent); |
67 | 67 | ||
68 | // Start it | 68 | // Start it |
69 | S.Start(); | 69 | S.Start(); |
70 | 70 | ||
71 | Debug.WriteLine("Connection received: " + client.RemoteEndPoint.ToString()); | 71 | Debug.WriteLine("Connection received: " + client.RemoteEndPoint.ToString()); |
72 | 72 | ||
73 | // Fire Connected-event | 73 | // Fire Connected-event |
74 | if (ClientConnected != null) | 74 | if (ClientConnected != null) |
75 | ClientConnected(id, client.RemoteEndPoint); | 75 | ClientConnected(id, client.RemoteEndPoint); |
76 | 76 | ||
77 | } | 77 | } |
78 | 78 | ||
79 | void S_DataSent(int ID, int length) | 79 | void S_DataSent(int ID, int length) |
80 | { | 80 | { |
81 | if (DataSent != null) | 81 | if (DataSent != null) |
82 | DataSent(ID, length); | 82 | DataSent(ID, length); |
83 | } | 83 | } |
84 | 84 | ||
85 | void S_DataReceived(int ID, byte[] data, int offset, int length) | 85 | void S_DataReceived(int ID, byte[] data, int offset, int length) |
86 | { | 86 | { |
87 | if (DataReceived != null) | 87 | if (DataReceived != null) |
88 | DataReceived(ID, data, offset, length); | 88 | DataReceived(ID, data, offset, length); |
89 | } | 89 | } |
90 | 90 | ||
91 | void S_Close(int ID) | 91 | void S_Close(int ID) |
92 | { | 92 | { |
93 | if (Close != null) | 93 | if (Close != null) |
94 | Close(ID); | 94 | Close(ID); |
95 | Clients.Remove(ID); | 95 | Clients.Remove(ID); |
96 | } | 96 | } |
97 | 97 | ||
98 | public void Send(int clientID, byte[] data, int offset, int len) | 98 | public void Send(int clientID, byte[] data, int offset, int len) |
99 | { | 99 | { |
100 | Clients[clientID].Send(clientID, data, offset, len); | 100 | Clients[clientID].Send(clientID, data, offset, len); |
101 | } | 101 | } |
102 | 102 | ||
103 | 103 | ||
104 | 104 | ||
105 | } | 105 | } |
106 | } \ No newline at end of file | 106 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs index 1079846..ce50a27 100644 --- a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs +++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPSocket.cs | |||
@@ -1,86 +1,86 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Net.Sockets; | 2 | using System.Net.Sockets; |
3 | 3 | ||
4 | namespace OpenSim.Region.ScriptEngine.Common.TRPC | 4 | namespace OpenSim.Region.ScriptEngine.Common.TRPC |
5 | { | 5 | { |
6 | public class TCPSocket | 6 | public class TCPSocket |
7 | { | 7 | { |
8 | 8 | ||
9 | public readonly Socket Client; | 9 | public readonly Socket Client; |
10 | public readonly int ID; | 10 | public readonly int ID; |
11 | 11 | ||
12 | public delegate void DataReceivedDelegate(int ID, byte[] data, int offset, int length); | 12 | public delegate void DataReceivedDelegate(int ID, byte[] data, int offset, int length); |
13 | public delegate void DataSentDelegate(int ID, int length); | 13 | public delegate void DataSentDelegate(int ID, int length); |
14 | public delegate void CloseDelegate(int ID); | 14 | public delegate void CloseDelegate(int ID); |
15 | public event DataReceivedDelegate DataReceived; | 15 | public event DataReceivedDelegate DataReceived; |
16 | public event DataSentDelegate DataSent; | 16 | public event DataSentDelegate DataSent; |
17 | public event CloseDelegate Close; | 17 | public event CloseDelegate Close; |
18 | 18 | ||
19 | private byte[] RecvQueue = new byte[4096]; | 19 | private byte[] RecvQueue = new byte[4096]; |
20 | private int RecvQueueSize = 4096; | 20 | private int RecvQueueSize = 4096; |
21 | 21 | ||
22 | public TCPSocket(int id, Socket client) | 22 | public TCPSocket(int id, Socket client) |
23 | { | 23 | { |
24 | ID = id; | 24 | ID = id; |
25 | Client = client; | 25 | Client = client; |
26 | } | 26 | } |
27 | public void Start() | 27 | public void Start() |
28 | { | 28 | { |
29 | // Start listening | 29 | // Start listening |
30 | BeginReceive(); | 30 | BeginReceive(); |
31 | } | 31 | } |
32 | 32 | ||
33 | private void BeginReceive() | 33 | private void BeginReceive() |
34 | { | 34 | { |
35 | Client.BeginReceive(RecvQueue, 0, RecvQueueSize, SocketFlags.None, new AsyncCallback(asyncDataReceived), Client); | 35 | Client.BeginReceive(RecvQueue, 0, RecvQueueSize, SocketFlags.None, new AsyncCallback(asyncDataReceived), Client); |
36 | } | 36 | } |
37 | 37 | ||
38 | /// <summary> | 38 | /// <summary> |
39 | /// Callback for successful receive (or connection close) | 39 | /// Callback for successful receive (or connection close) |
40 | /// </summary> | 40 | /// </summary> |
41 | /// <param name="ar"></param> | 41 | /// <param name="ar"></param> |
42 | private void asyncDataReceived(IAsyncResult ar) | 42 | private void asyncDataReceived(IAsyncResult ar) |
43 | { | 43 | { |
44 | Socket client = (Socket)ar.AsyncState; | 44 | Socket client = (Socket)ar.AsyncState; |
45 | int recv = client.EndReceive(ar); | 45 | int recv = client.EndReceive(ar); |
46 | 46 | ||
47 | // Is connection closed? | 47 | // Is connection closed? |
48 | if (recv == 0) | 48 | if (recv == 0) |
49 | { | 49 | { |
50 | client.Close(); | 50 | client.Close(); |
51 | Close(ID); | 51 | Close(ID); |
52 | return; | 52 | return; |
53 | } | 53 | } |
54 | 54 | ||
55 | // Call receive event | 55 | // Call receive event |
56 | DataReceived(ID, RecvQueue, 0, recv); | 56 | DataReceived(ID, RecvQueue, 0, recv); |
57 | 57 | ||
58 | // Start new receive | 58 | // Start new receive |
59 | BeginReceive(); | 59 | BeginReceive(); |
60 | 60 | ||
61 | } | 61 | } |
62 | 62 | ||
63 | 63 | ||
64 | public void Send(int clientID, byte[] data, int offset, int len) | 64 | public void Send(int clientID, byte[] data, int offset, int len) |
65 | { | 65 | { |
66 | Client.BeginSend(data, offset, len, SocketFlags.None, new AsyncCallback(asyncDataSent), Client); | 66 | Client.BeginSend(data, offset, len, SocketFlags.None, new AsyncCallback(asyncDataSent), Client); |
67 | } | 67 | } |
68 | 68 | ||
69 | /// <summary> | 69 | /// <summary> |
70 | /// Callback for successful send | 70 | /// Callback for successful send |
71 | /// </summary> | 71 | /// </summary> |
72 | /// <param name="ar"></param> | 72 | /// <param name="ar"></param> |
73 | void asyncDataSent(IAsyncResult ar) | 73 | void asyncDataSent(IAsyncResult ar) |
74 | { | 74 | { |
75 | Socket client = (Socket)ar.AsyncState; | 75 | Socket client = (Socket)ar.AsyncState; |
76 | int sent = client.EndSend(ar); | 76 | int sent = client.EndSend(ar); |
77 | DataSent(ID, sent); | 77 | DataSent(ID, sent); |
78 | } | 78 | } |
79 | 79 | ||
80 | public void Disconnect() | 80 | public void Disconnect() |
81 | { | 81 | { |
82 | Client.Close(); | 82 | Client.Close(); |
83 | Close(ID); | 83 | Close(ID); |
84 | } | 84 | } |
85 | } | 85 | } |
86 | } \ No newline at end of file | 86 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs b/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs index f8ec7b5..8296bea 100644 --- a/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs +++ b/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs | |||
@@ -1,144 +1,144 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Diagnostics; | 3 | using System.Diagnostics; |
4 | using System.Text; | 4 | using System.Text; |
5 | using OpenSim.Region.ScriptEngine.Common.TRPC; | 5 | using OpenSim.Region.ScriptEngine.Common.TRPC; |
6 | 6 | ||
7 | namespace OpenSim.Region.ScriptEngine.Common | 7 | namespace OpenSim.Region.ScriptEngine.Common |
8 | { | 8 | { |
9 | public class TRPC_Remote | 9 | public class TRPC_Remote |
10 | { | 10 | { |
11 | public readonly int MaxQueueSize = 1024 * 10; | 11 | public readonly int MaxQueueSize = 1024 * 10; |
12 | public readonly TCPCommon.ServerAndClientInterface TCPS; | 12 | public readonly TCPCommon.ServerAndClientInterface TCPS; |
13 | 13 | ||
14 | public delegate void ReceiveCommandDelegate(int ID, string Command, params object[] p); | 14 | public delegate void ReceiveCommandDelegate(int ID, string Command, params object[] p); |
15 | public event ReceiveCommandDelegate ReceiveCommand; | 15 | public event ReceiveCommandDelegate ReceiveCommand; |
16 | 16 | ||
17 | // TODO: Maybe we should move queue into TCPSocket so we won't have to keep one queue instance per connection | 17 | // TODO: Maybe we should move queue into TCPSocket so we won't have to keep one queue instance per connection |
18 | private System.Collections.Generic.Dictionary<int, InQueueStruct> InQueue = new Dictionary<int, InQueueStruct>(); | 18 | private System.Collections.Generic.Dictionary<int, InQueueStruct> InQueue = new Dictionary<int, InQueueStruct>(); |
19 | private class InQueueStruct | 19 | private class InQueueStruct |
20 | { | 20 | { |
21 | public byte[] Queue; | 21 | public byte[] Queue; |
22 | public int QueueSize; | 22 | public int QueueSize; |
23 | public object QueueLockObject = new object(); | 23 | public object QueueLockObject = new object(); |
24 | } | 24 | } |
25 | 25 | ||
26 | public TRPC_Remote(TCPCommon.ServerAndClientInterface TCPClientOrServer) | 26 | public TRPC_Remote(TCPCommon.ServerAndClientInterface TCPClientOrServer) |
27 | { | 27 | { |
28 | TCPS = TCPClientOrServer; | 28 | TCPS = TCPClientOrServer; |
29 | TCPS.Close += new TCPCommon.CloseDelegate(TCPS_Close); | 29 | TCPS.Close += new TCPCommon.CloseDelegate(TCPS_Close); |
30 | TCPS.ClientConnected += new TCPCommon.ClientConnectedDelegate(TCPS_ClientConnected); | 30 | TCPS.ClientConnected += new TCPCommon.ClientConnectedDelegate(TCPS_ClientConnected); |
31 | TCPS.DataReceived += new TCPCommon.DataReceivedDelegate(TCPS_DataReceived); | 31 | TCPS.DataReceived += new TCPCommon.DataReceivedDelegate(TCPS_DataReceived); |
32 | //TCPS.StartListen(); | 32 | //TCPS.StartListen(); |
33 | } | 33 | } |
34 | 34 | ||
35 | void TCPS_ClientConnected(int ID, System.Net.EndPoint Remote) | 35 | void TCPS_ClientConnected(int ID, System.Net.EndPoint Remote) |
36 | { | 36 | { |
37 | // Create a incoming queue for this connection | 37 | // Create a incoming queue for this connection |
38 | InQueueStruct iq = new InQueueStruct(); | 38 | InQueueStruct iq = new InQueueStruct(); |
39 | iq.Queue = new byte[MaxQueueSize]; | 39 | iq.Queue = new byte[MaxQueueSize]; |
40 | iq.QueueSize = 0; | 40 | iq.QueueSize = 0; |
41 | InQueue.Add(ID, iq); | 41 | InQueue.Add(ID, iq); |
42 | } | 42 | } |
43 | 43 | ||
44 | void TCPS_Close(int ID) | 44 | void TCPS_Close(int ID) |
45 | { | 45 | { |
46 | // Remove queue | 46 | // Remove queue |
47 | InQueue.Remove(ID); | 47 | InQueue.Remove(ID); |
48 | } | 48 | } |
49 | 49 | ||
50 | void TCPS_DataReceived(int ID, byte[] data, int offset, int length) | 50 | void TCPS_DataReceived(int ID, byte[] data, int offset, int length) |
51 | { | 51 | { |
52 | // Copy new data to incoming queue | 52 | // Copy new data to incoming queue |
53 | lock (InQueue[ID].QueueLockObject) | 53 | lock (InQueue[ID].QueueLockObject) |
54 | { | 54 | { |
55 | Array.Copy(data, offset, InQueue[ID].Queue, InQueue[ID].QueueSize, length); | 55 | Array.Copy(data, offset, InQueue[ID].Queue, InQueue[ID].QueueSize, length); |
56 | InQueue[ID].QueueSize += length; | 56 | InQueue[ID].QueueSize += length; |
57 | 57 | ||
58 | // Process incoming queue | 58 | // Process incoming queue |
59 | ProcessQueue(ID); | 59 | ProcessQueue(ID); |
60 | } | 60 | } |
61 | } | 61 | } |
62 | 62 | ||
63 | private void ProcessQueue(int ID) | 63 | private void ProcessQueue(int ID) |
64 | { | 64 | { |
65 | 65 | ||
66 | // This is just a temp implementation -- not so fast :) | 66 | // This is just a temp implementation -- not so fast :) |
67 | 67 | ||
68 | InQueueStruct myIQS = InQueue[ID]; | 68 | InQueueStruct myIQS = InQueue[ID]; |
69 | if (myIQS.QueueSize == 0) | 69 | if (myIQS.QueueSize == 0) |
70 | return; | 70 | return; |
71 | 71 | ||
72 | string receivedData = Encoding.ASCII.GetString(myIQS.Queue, 0, myIQS.QueueSize); | 72 | string receivedData = Encoding.ASCII.GetString(myIQS.Queue, 0, myIQS.QueueSize); |
73 | Debug.WriteLine("RAW: " + receivedData); | 73 | Debug.WriteLine("RAW: " + receivedData); |
74 | 74 | ||
75 | 75 | ||
76 | byte newLine = 10; | 76 | byte newLine = 10; |
77 | while (true) | 77 | while (true) |
78 | { | 78 | { |
79 | bool ShouldProcess = false; | 79 | bool ShouldProcess = false; |
80 | int lineEndPos = 0; | 80 | int lineEndPos = 0; |
81 | 81 | ||
82 | // Look for newline | 82 | // Look for newline |
83 | for (int i = 0; i < myIQS.QueueSize; i++) | 83 | for (int i = 0; i < myIQS.QueueSize; i++) |
84 | { | 84 | { |
85 | if (myIQS.Queue[i] == newLine) | 85 | if (myIQS.Queue[i] == newLine) |
86 | { | 86 | { |
87 | ShouldProcess = true; | 87 | ShouldProcess = true; |
88 | lineEndPos = i; | 88 | lineEndPos = i; |
89 | break; | 89 | break; |
90 | } | 90 | } |
91 | } | 91 | } |
92 | 92 | ||
93 | // Process it? | 93 | // Process it? |
94 | if (!ShouldProcess) | 94 | if (!ShouldProcess) |
95 | return; | 95 | return; |
96 | // Yes | 96 | // Yes |
97 | string cmdLine = Encoding.ASCII.GetString(myIQS.Queue, 0, lineEndPos); | 97 | string cmdLine = Encoding.ASCII.GetString(myIQS.Queue, 0, lineEndPos); |
98 | Debug.WriteLine("Command: " + cmdLine); | 98 | Debug.WriteLine("Command: " + cmdLine); |
99 | 99 | ||
100 | // Fix remaining queue in an inefficient way | 100 | // Fix remaining queue in an inefficient way |
101 | byte[] newQueue = new byte[MaxQueueSize]; | 101 | byte[] newQueue = new byte[MaxQueueSize]; |
102 | Array.Copy(myIQS.Queue, lineEndPos, newQueue, 0, myIQS.QueueSize - lineEndPos); | 102 | Array.Copy(myIQS.Queue, lineEndPos, newQueue, 0, myIQS.QueueSize - lineEndPos); |
103 | myIQS.Queue = newQueue; | 103 | myIQS.Queue = newQueue; |
104 | myIQS.QueueSize -= (lineEndPos + 1); | 104 | myIQS.QueueSize -= (lineEndPos + 1); |
105 | 105 | ||
106 | // Now back to the command | 106 | // Now back to the command |
107 | string[] parts = cmdLine.Split(','); | 107 | string[] parts = cmdLine.Split(','); |
108 | if (parts.Length > 0) | 108 | if (parts.Length > 0) |
109 | { | 109 | { |
110 | string cmd = parts[0]; | 110 | string cmd = parts[0]; |
111 | int paramCount = parts.Length - 1; | 111 | int paramCount = parts.Length - 1; |
112 | string[] param = null; | 112 | string[] param = null; |
113 | 113 | ||
114 | if (paramCount > 0) | 114 | if (paramCount > 0) |
115 | { | 115 | { |
116 | // Process all parameters (decoding them from URL encoding) | 116 | // Process all parameters (decoding them from URL encoding) |
117 | param = new string[paramCount]; | 117 | param = new string[paramCount]; |
118 | for (int i = 1; i < parts.Length; i++) | 118 | for (int i = 1; i < parts.Length; i++) |
119 | { | 119 | { |
120 | param[i - 1] = System.Web.HttpUtility.UrlDecode(parts[i]); | 120 | param[i - 1] = System.Web.HttpUtility.UrlDecode(parts[i]); |
121 | } | 121 | } |
122 | } | 122 | } |
123 | 123 | ||
124 | ReceiveCommand(ID, cmd, param); | 124 | ReceiveCommand(ID, cmd, param); |
125 | } | 125 | } |
126 | } | 126 | } |
127 | } | 127 | } |
128 | 128 | ||
129 | public void SendCommand(int ID, string Command, params object[] p) | 129 | public void SendCommand(int ID, string Command, params object[] p) |
130 | { | 130 | { |
131 | // Call PacketFactory to have it create a packet for us | 131 | // Call PacketFactory to have it create a packet for us |
132 | 132 | ||
133 | //string[] tmpP = new string[p.Length]; | 133 | //string[] tmpP = new string[p.Length]; |
134 | string tmpStr = Command; | 134 | string tmpStr = Command; |
135 | for (int i = 0; i < p.Length; i++) | 135 | for (int i = 0; i < p.Length; i++) |
136 | { | 136 | { |
137 | tmpStr += "," + System.Web.HttpUtility.UrlEncode(p[i].ToString()); // .Replace(",", "%44") | 137 | tmpStr += "," + System.Web.HttpUtility.UrlEncode(p[i].ToString()); // .Replace(",", "%44") |
138 | } | 138 | } |
139 | tmpStr += "\n"; | 139 | tmpStr += "\n"; |
140 | byte[] byteData = Encoding.ASCII.GetBytes(tmpStr); | 140 | byte[] byteData = Encoding.ASCII.GetBytes(tmpStr); |
141 | TCPS.Send(ID, byteData, 0, byteData.Length); | 141 | TCPS.Send(ID, byteData, 0, byteData.Length); |
142 | } | 142 | } |
143 | } | 143 | } |
144 | } \ No newline at end of file | 144 | } \ No newline at end of file |