diff options
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
6 files changed, 1424 insertions, 1424 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs index f7aa634..ff5c6bf 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs | |||
@@ -612,7 +612,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
612 | //wiki: integer llGetRegionFlags() | 612 | //wiki: integer llGetRegionFlags() |
613 | int llGetRegionFlags(); | 613 | int llGetRegionFlags(); |
614 | //wiki: string llXorBase64StringsCorrect(string str1, string str2) | 614 | //wiki: string llXorBase64StringsCorrect(string str1, string str2) |
615 | string llXorBase64StringsCorrect(string str1, string str2); | 615 | string llXorBase64StringsCorrect(string str1, string str2); |
616 | void llHTTPRequest(string url, List<string> parameters, string body); | 616 | void llHTTPRequest(string url, List<string> parameters, string body); |
617 | //wiki: llResetLandBanList() | 617 | //wiki: llResetLandBanList() |
618 | void llResetLandBanList(); | 618 | void llResetLandBanList(); |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index 78cfd21..6603323 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | |||
@@ -1,120 +1,120 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.IO; | 4 | using System.IO; |
5 | using Microsoft.CSharp; | 5 | using Microsoft.CSharp; |
6 | using System.CodeDom.Compiler; | 6 | using System.CodeDom.Compiler; |
7 | using System.Reflection; | 7 | using System.Reflection; |
8 | 8 | ||
9 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | 9 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL |
10 | { | 10 | { |
11 | 11 | ||
12 | public class Compiler | 12 | public class Compiler |
13 | { | 13 | { |
14 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); | 14 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); |
15 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); | 15 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); |
16 | private static UInt64 scriptCompileCounter = 0; | 16 | private static UInt64 scriptCompileCounter = 0; |
17 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); | 17 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); |
18 | public string CompileFromFile(string LSOFileName) | 18 | public string CompileFromFile(string LSOFileName) |
19 | { | 19 | { |
20 | switch (System.IO.Path.GetExtension(LSOFileName).ToLower()) | 20 | switch (System.IO.Path.GetExtension(LSOFileName).ToLower()) |
21 | { | 21 | { |
22 | case ".txt": | 22 | case ".txt": |
23 | case ".lsl": | 23 | case ".lsl": |
24 | Common.SendToDebug("Source code is LSL, converting to CS"); | 24 | Common.SendToDebug("Source code is LSL, converting to CS"); |
25 | return CompileFromLSLText(File.ReadAllText(LSOFileName)); | 25 | return CompileFromLSLText(File.ReadAllText(LSOFileName)); |
26 | case ".cs": | 26 | case ".cs": |
27 | Common.SendToDebug("Source code is CS"); | 27 | Common.SendToDebug("Source code is CS"); |
28 | return CompileFromCSText(File.ReadAllText(LSOFileName)); | 28 | return CompileFromCSText(File.ReadAllText(LSOFileName)); |
29 | default: | 29 | default: |
30 | throw new Exception("Unknown script type."); | 30 | throw new Exception("Unknown script type."); |
31 | } | 31 | } |
32 | } | 32 | } |
33 | /// <summary> | 33 | /// <summary> |
34 | /// Converts script from LSL to CS and calls CompileFromCSText | 34 | /// Converts script from LSL to CS and calls CompileFromCSText |
35 | /// </summary> | 35 | /// </summary> |
36 | /// <param name="Script">LSL script</param> | 36 | /// <param name="Script">LSL script</param> |
37 | /// <returns>Filename to .dll assembly</returns> | 37 | /// <returns>Filename to .dll assembly</returns> |
38 | public string CompileFromLSLText(string Script) | 38 | public string CompileFromLSLText(string Script) |
39 | { | 39 | { |
40 | if (Script.Substring(0, 4).ToLower() == "//c#") | 40 | if (Script.Substring(0, 4).ToLower() == "//c#") |
41 | { | 41 | { |
42 | return CompileFromCSText( Script ); | 42 | return CompileFromCSText( Script ); |
43 | } | 43 | } |
44 | else | 44 | else |
45 | { | 45 | { |
46 | return CompileFromCSText(LSL_Converter.Convert(Script)); | 46 | return CompileFromCSText(LSL_Converter.Convert(Script)); |
47 | } | 47 | } |
48 | } | 48 | } |
49 | /// <summary> | 49 | /// <summary> |
50 | /// Compile CS script to .Net assembly (.dll) | 50 | /// Compile CS script to .Net assembly (.dll) |
51 | /// </summary> | 51 | /// </summary> |
52 | /// <param name="Script">CS script</param> | 52 | /// <param name="Script">CS script</param> |
53 | /// <returns>Filename to .dll assembly</returns> | 53 | /// <returns>Filename to .dll assembly</returns> |
54 | public string CompileFromCSText(string Script) | 54 | public string CompileFromCSText(string Script) |
55 | { | 55 | { |
56 | 56 | ||
57 | 57 | ||
58 | // Output assembly name | 58 | // Output assembly name |
59 | scriptCompileCounter++; | 59 | scriptCompileCounter++; |
60 | string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll"); | 60 | string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll"); |
61 | try | 61 | try |
62 | { | 62 | { |
63 | System.IO.File.Delete(OutFile); | 63 | System.IO.File.Delete(OutFile); |
64 | } | 64 | } |
65 | catch (Exception e) | 65 | catch (Exception e) |
66 | { | 66 | { |
67 | Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString()); | 67 | Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString()); |
68 | } | 68 | } |
69 | //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); | 69 | //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); |
70 | 70 | ||
71 | // DEBUG - write source to disk | 71 | // DEBUG - write source to disk |
72 | try | 72 | try |
73 | { | 73 | { |
74 | File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script); | 74 | File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script); |
75 | } | 75 | } |
76 | catch { } | 76 | catch { } |
77 | 77 | ||
78 | // Do actual compile | 78 | // Do actual compile |
79 | System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); | 79 | System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); |
80 | parameters.IncludeDebugInformation = true; | 80 | parameters.IncludeDebugInformation = true; |
81 | // Add all available assemblies | 81 | // Add all available assemblies |
82 | foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) | 82 | foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) |
83 | { | 83 | { |
84 | //Console.WriteLine("Adding assembly: " + asm.Location); | 84 | //Console.WriteLine("Adding assembly: " + asm.Location); |
85 | //parameters.ReferencedAssemblies.Add(asm.Location); | 85 | //parameters.ReferencedAssemblies.Add(asm.Location); |
86 | } | 86 | } |
87 | 87 | ||
88 | string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); | 88 | string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); |
89 | string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location); | 89 | string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location); |
90 | //Console.WriteLine("Assembly location: " + rootPath); | 90 | //Console.WriteLine("Assembly location: " + rootPath); |
91 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll")); | 91 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll")); |
92 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.DotNetEngine.dll")); | 92 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.DotNetEngine.dll")); |
93 | 93 | ||
94 | //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); | 94 | //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); |
95 | parameters.GenerateExecutable = false; | 95 | parameters.GenerateExecutable = false; |
96 | parameters.OutputAssembly = OutFile; | 96 | parameters.OutputAssembly = OutFile; |
97 | parameters.IncludeDebugInformation = false; | 97 | parameters.IncludeDebugInformation = false; |
98 | CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script); | 98 | CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script); |
99 | 99 | ||
100 | // Go through errors | 100 | // Go through errors |
101 | // TODO: Return errors to user somehow | 101 | // TODO: Return errors to user somehow |
102 | if (results.Errors.Count > 0) | 102 | if (results.Errors.Count > 0) |
103 | { | 103 | { |
104 | 104 | ||
105 | string errtext = ""; | 105 | string errtext = ""; |
106 | foreach (CompilerError CompErr in results.Errors) | 106 | foreach (CompilerError CompErr in results.Errors) |
107 | { | 107 | { |
108 | errtext += "Line number " + (CompErr.Line - 1) + | 108 | errtext += "Line number " + (CompErr.Line - 1) + |
109 | ", Error Number: " + CompErr.ErrorNumber + | 109 | ", Error Number: " + CompErr.ErrorNumber + |
110 | ", '" + CompErr.ErrorText + "'\r\n"; | 110 | ", '" + CompErr.ErrorText + "'\r\n"; |
111 | } | 111 | } |
112 | throw new Exception(errtext); | 112 | throw new Exception(errtext); |
113 | } | 113 | } |
114 | 114 | ||
115 | 115 | ||
116 | return OutFile; | 116 | return OutFile; |
117 | } | 117 | } |
118 | 118 | ||
119 | } | 119 | } |
120 | } | 120 | } |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index 1294213..18eddd0 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
45 | } | 45 | } |
46 | } | 46 | } |
47 | 47 | ||
48 | public LSL_BuiltIn_Commands_Interface m_LSL_Functions; | 48 | public LSL_BuiltIn_Commands_Interface m_LSL_Functions; |
49 | public string SourceCode = ""; | 49 | public string SourceCode = ""; |
50 | 50 | ||
51 | public LSL_BaseClass() | 51 | public LSL_BaseClass() |
@@ -453,7 +453,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
453 | public int llGetUnixTime() { return m_LSL_Functions.llGetUnixTime(); } | 453 | public int llGetUnixTime() { return m_LSL_Functions.llGetUnixTime(); } |
454 | public int llGetParcelFlags(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetParcelFlags(pos); } | 454 | public int llGetParcelFlags(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetParcelFlags(pos); } |
455 | public int llGetRegionFlags() { return m_LSL_Functions.llGetRegionFlags(); } | 455 | public int llGetRegionFlags() { return m_LSL_Functions.llGetRegionFlags(); } |
456 | public string llXorBase64StringsCorrect(string str1, string str2) { return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); } | 456 | public string llXorBase64StringsCorrect(string str1, string str2) { return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); } |
457 | public void llHTTPRequest(string url, List<string> parameters, string body) { m_LSL_Functions.llHTTPRequest(url, parameters, body); } | 457 | public void llHTTPRequest(string url, List<string> parameters, string body) { m_LSL_Functions.llHTTPRequest(url, parameters, body); } |
458 | public void llResetLandBanList() { m_LSL_Functions.llResetLandBanList(); } | 458 | public void llResetLandBanList() { m_LSL_Functions.llResetLandBanList(); } |
459 | public void llResetLandPassList() { m_LSL_Functions.llResetLandPassList(); } | 459 | public void llResetLandPassList() { m_LSL_Functions.llResetLandPassList(); } |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index eb72d5c..a2aa713 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -1,1031 +1,1031 @@ | |||
1 | using Axiom.Math; | 1 | using Axiom.Math; |
2 | using System; | 2 | using System; |
3 | using System.Collections.Generic; | 3 | using System.Collections.Generic; |
4 | using System.Text; | 4 | using System.Text; |
5 | using libsecondlife; | 5 | using libsecondlife; |
6 | using OpenSim.Region.Environment.Scenes; | 6 | using OpenSim.Region.Environment.Scenes; |
7 | using OpenSim.Region.Environment.Scenes.Scripting; | 7 | using OpenSim.Region.Environment.Scenes.Scripting; |
8 | using OpenSim.Region.Environment.Interfaces; | 8 | using OpenSim.Region.Environment.Interfaces; |
9 | using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; | 9 | using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; |
10 | using OpenSim.Region.ScriptEngine.Common; | 10 | using OpenSim.Region.ScriptEngine.Common; |
11 | using OpenSim.Framework.Console; | 11 | using OpenSim.Framework.Console; |
12 | using OpenSim.Framework.Utilities; | 12 | using OpenSim.Framework.Utilities; |
13 | using System.Runtime.Remoting.Lifetime; | 13 | using System.Runtime.Remoting.Lifetime; |
14 | 14 | ||
15 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | 15 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler |
16 | { | 16 | { |
17 | // | 17 | // |
18 | // !!!IMPORTANT!!! | 18 | // !!!IMPORTANT!!! |
19 | // | 19 | // |
20 | // REMEMBER TO UPDATE http://opensimulator.org/wiki/LlFunction_implementation_status | 20 | // REMEMBER TO UPDATE http://opensimulator.org/wiki/LlFunction_implementation_status |
21 | // | 21 | // |
22 | 22 | ||
23 | /// <summary> | 23 | /// <summary> |
24 | /// Contains all LSL ll-functions. This class will be in Default AppDomain. | 24 | /// Contains all LSL ll-functions. This class will be in Default AppDomain. |
25 | /// </summary> | 25 | /// </summary> |
26 | public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface | 26 | public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface |
27 | { | 27 | { |
28 | 28 | ||
29 | private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | 29 | private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); |
30 | private ScriptEngine m_ScriptEngine; | 30 | private ScriptEngine m_ScriptEngine; |
31 | private SceneObjectPart m_host; | 31 | private SceneObjectPart m_host; |
32 | private uint m_localID; | 32 | private uint m_localID; |
33 | private LLUUID m_itemID; | 33 | private LLUUID m_itemID; |
34 | private bool throwErrorOnNotImplemented = true; | 34 | private bool throwErrorOnNotImplemented = true; |
35 | 35 | ||
36 | 36 | ||
37 | public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) | 37 | public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) |
38 | { | 38 | { |
39 | m_ScriptEngine = ScriptEngine; | 39 | m_ScriptEngine = ScriptEngine; |
40 | m_host = host; | 40 | m_host = host; |
41 | m_localID = localID; | 41 | m_localID = localID; |
42 | m_itemID = itemID; | 42 | m_itemID = itemID; |
43 | 43 | ||
44 | 44 | ||
45 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | 45 | //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); |
46 | } | 46 | } |
47 | 47 | ||
48 | 48 | ||
49 | private string m_state = "default"; | 49 | private string m_state = "default"; |
50 | 50 | ||
51 | public string State() | 51 | public string State() |
52 | { | 52 | { |
53 | return m_state; | 53 | return m_state; |
54 | } | 54 | } |
55 | 55 | ||
56 | // Object never expires | 56 | // Object never expires |
57 | public override Object InitializeLifetimeService() | 57 | public override Object InitializeLifetimeService() |
58 | { | 58 | { |
59 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); | 59 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); |
60 | // return null; | 60 | // return null; |
61 | ILease lease = (ILease)base.InitializeLifetimeService(); | 61 | ILease lease = (ILease)base.InitializeLifetimeService(); |
62 | 62 | ||
63 | if (lease.CurrentState == LeaseState.Initial) | 63 | if (lease.CurrentState == LeaseState.Initial) |
64 | { | 64 | { |
65 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | 65 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); |
66 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | 66 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); |
67 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | 67 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); |
68 | } | 68 | } |
69 | return lease; | 69 | return lease; |
70 | } | 70 | } |
71 | 71 | ||
72 | 72 | ||
73 | public Scene World | 73 | public Scene World |
74 | { | 74 | { |
75 | get { return m_ScriptEngine.World; } | 75 | get { return m_ScriptEngine.World; } |
76 | } | 76 | } |
77 | 77 | ||
78 | //These are the implementations of the various ll-functions used by the LSL scripts. | 78 | //These are the implementations of the various ll-functions used by the LSL scripts. |
79 | //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 | 79 | //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 |
80 | public double llSin(double f) { return (double)Math.Sin(f); } | 80 | public double llSin(double f) { return (double)Math.Sin(f); } |
81 | public double llCos(double f) { return (double)Math.Cos(f); } | 81 | public double llCos(double f) { return (double)Math.Cos(f); } |
82 | public double llTan(double f) { return (double)Math.Tan(f); } | 82 | public double llTan(double f) { return (double)Math.Tan(f); } |
83 | public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); } | 83 | public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); } |
84 | public double llSqrt(double f) { return (double)Math.Sqrt(f); } | 84 | public double llSqrt(double f) { return (double)Math.Sqrt(f); } |
85 | public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); } | 85 | public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); } |
86 | public int llAbs(int i) { return (int)Math.Abs(i); } | 86 | public int llAbs(int i) { return (int)Math.Abs(i); } |
87 | public double llFabs(double f) { return (double)Math.Abs(f); } | 87 | public double llFabs(double f) { return (double)Math.Abs(f); } |
88 | 88 | ||
89 | public double llFrand(double mag) | 89 | public double llFrand(double mag) |
90 | { | 90 | { |
91 | lock (Util.RandomClass) | 91 | lock (Util.RandomClass) |
92 | { | 92 | { |
93 | return Util.RandomClass.Next((int)mag); | 93 | return Util.RandomClass.Next((int)mag); |
94 | } | 94 | } |
95 | } | 95 | } |
96 | 96 | ||
97 | public int llFloor(double f) { return (int)Math.Floor(f); } | 97 | public int llFloor(double f) { return (int)Math.Floor(f); } |
98 | public int llCeil(double f) { return (int)Math.Ceiling(f); } | 98 | public int llCeil(double f) { return (int)Math.Ceiling(f); } |
99 | public int llRound(double f) { return (int)Math.Round(f, 3); } | 99 | public int llRound(double f) { return (int)Math.Round(f, 3); } |
100 | 100 | ||
101 | //This next group are vector operations involving squaring and square root. ckrinke | 101 | //This next group are vector operations involving squaring and square root. ckrinke |
102 | public double llVecMag(LSL_Types.Vector3 v) | 102 | public double llVecMag(LSL_Types.Vector3 v) |
103 | { | 103 | { |
104 | return (v.X * v.X + v.Y * v.Y + v.Z * v.Z); | 104 | return (v.X * v.X + v.Y * v.Y + v.Z * v.Z); |
105 | } | 105 | } |
106 | 106 | ||
107 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) | 107 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) |
108 | { | 108 | { |
109 | double mag = v.X * v.X + v.Y * v.Y + v.Z * v.Z; | 109 | double mag = v.X * v.X + v.Y * v.Y + v.Z * v.Z; |
110 | LSL_Types.Vector3 nor = new LSL_Types.Vector3(); | 110 | LSL_Types.Vector3 nor = new LSL_Types.Vector3(); |
111 | nor.X = v.X / mag; nor.Y = v.Y / mag; nor.Z = v.Z / mag; | 111 | nor.X = v.X / mag; nor.Y = v.Y / mag; nor.Z = v.Z / mag; |
112 | return nor; | 112 | return nor; |
113 | } | 113 | } |
114 | 114 | ||
115 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | 115 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) |
116 | { | 116 | { |
117 | double dx = a.X - b.X; double dy = a.Y - b.Y; double dz = a.Z - b.Z; | 117 | double dx = a.X - b.X; double dy = a.Y - b.Y; double dz = a.Z - b.Z; |
118 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); | 118 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); |
119 | } | 119 | } |
120 | 120 | ||
121 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke | 121 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke |
122 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) | 122 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) |
123 | { | 123 | { |
124 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | 124 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke |
125 | LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.R * r.R); | 125 | LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.R * r.R); |
126 | double m = (t.X + t.Y + t.Z + t.R); | 126 | double m = (t.X + t.Y + t.Z + t.R); |
127 | if (m == 0) return new LSL_Types.Vector3(); | 127 | if (m == 0) return new LSL_Types.Vector3(); |
128 | double n = 2 * (r.Y * r.R + r.X * r.Z); | 128 | double n = 2 * (r.Y * r.R + r.X * r.Z); |
129 | double p = m * m - n * n; | 129 | double p = m * m - n * n; |
130 | if (p > 0) | 130 | if (p > 0) |
131 | return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.X * r.R - r.Y * r.Z), (-t.X - t.Y + t.Z + t.R)), | 131 | return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.X * r.R - r.Y * r.Z), (-t.X - t.Y + t.Z + t.R)), |
132 | Math.Atan2(n, Math.Sqrt(p)), Math.Atan2(2.0 * (r.Z * r.R - r.X * r.Y), (t.X - t.Y - t.Z + t.R))); | 132 | Math.Atan2(n, Math.Sqrt(p)), Math.Atan2(2.0 * (r.Z * r.R - r.X * r.Y), (t.X - t.Y - t.Z + t.R))); |
133 | else if (n > 0) | 133 | else if (n > 0) |
134 | return new LSL_Types.Vector3(0.0, Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); | 134 | return new LSL_Types.Vector3(0.0, Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); |
135 | else | 135 | else |
136 | return new LSL_Types.Vector3(0.0, -Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); | 136 | return new LSL_Types.Vector3(0.0, -Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z)); |
137 | } | 137 | } |
138 | 138 | ||
139 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) | 139 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) |
140 | { | 140 | { |
141 | //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 | 141 | //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 |
142 | float err = 0.00001f; | 142 | float err = 0.00001f; |
143 | double ax = Math.Sin(v.X / 2); double aw = Math.Cos(v.X / 2); | 143 | double ax = Math.Sin(v.X / 2); double aw = Math.Cos(v.X / 2); |
144 | double by = Math.Sin(v.Y / 2); double bw = Math.Cos(v.Y / 2); | 144 | double by = Math.Sin(v.Y / 2); double bw = Math.Cos(v.Y / 2); |
145 | double cz = Math.Sin(v.Z / 2); double cw = Math.Cos(v.Z / 2); | 145 | double cz = Math.Sin(v.Z / 2); double cw = Math.Cos(v.Z / 2); |
146 | LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw); | 146 | LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw); |
147 | LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); | 147 | LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw); |
148 | LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); | 148 | LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw); |
149 | LSL_Types.Quaternion a = new LSL_Types.Quaternion(); | 149 | LSL_Types.Quaternion a = new LSL_Types.Quaternion(); |
150 | //This multiplication doesnt compile, yet. a = a1 * a2 * a3; | 150 | //This multiplication doesnt compile, yet. a = a1 * a2 * a3; |
151 | LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz, | 151 | LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz, |
152 | aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, aw * bw * cw - ax * by * cz); | 152 | aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, aw * bw * cw - ax * by * cz); |
153 | LSL_Types.Quaternion c = new LSL_Types.Quaternion(); | 153 | LSL_Types.Quaternion c = new LSL_Types.Quaternion(); |
154 | //This addition doesnt compile yet c = a + b; | 154 | //This addition doesnt compile yet c = a + b; |
155 | LSL_Types.Quaternion d = new LSL_Types.Quaternion(); | 155 | LSL_Types.Quaternion d = new LSL_Types.Quaternion(); |
156 | //This addition doesnt compile yet d = a - b; | 156 | //This addition doesnt compile yet d = a - b; |
157 | if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) || | 157 | if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) || |
158 | (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) || | 158 | (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) || |
159 | (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) || | 159 | (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) || |
160 | (Math.Abs(c.R) > err && Math.Abs(d.R) > err)) | 160 | (Math.Abs(c.R) > err && Math.Abs(d.R) > err)) |
161 | { | 161 | { |
162 | //return a new Quaternion that is null until I figure this out | 162 | //return a new Quaternion that is null until I figure this out |
163 | // return b; | 163 | // return b; |
164 | // return a; | 164 | // return a; |
165 | } | 165 | } |
166 | return new LSL_Types.Quaternion(); | 166 | return new LSL_Types.Quaternion(); |
167 | } | 167 | } |
168 | 168 | ||
169 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return new LSL_Types.Quaternion(); } | 169 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return new LSL_Types.Quaternion(); } |
170 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } | 170 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } |
171 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } | 171 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } |
172 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } | 172 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); } |
173 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return new LSL_Types.Quaternion(); } | 173 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return new LSL_Types.Quaternion(); } |
174 | 174 | ||
175 | public void llWhisper(int channelID, string text) | 175 | public void llWhisper(int channelID, string text) |
176 | { | 176 | { |
177 | //type for whisper is 0 | 177 | //type for whisper is 0 |
178 | World.SimChat(Helpers.StringToField(text), | 178 | World.SimChat(Helpers.StringToField(text), |
179 | 0, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 179 | 0, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
180 | } | 180 | } |
181 | 181 | ||
182 | public void llSay(int channelID, string text) | 182 | public void llSay(int channelID, string text) |
183 | { | 183 | { |
184 | //type for say is 1 | 184 | //type for say is 1 |
185 | 185 | ||
186 | World.SimChat(Helpers.StringToField(text), | 186 | World.SimChat(Helpers.StringToField(text), |
187 | 1, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 187 | 1, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
188 | } | 188 | } |
189 | 189 | ||
190 | public void llShout(int channelID, string text) | 190 | public void llShout(int channelID, string text) |
191 | { | 191 | { |
192 | //type for shout is 2 | 192 | //type for shout is 2 |
193 | World.SimChat(Helpers.StringToField(text), | 193 | World.SimChat(Helpers.StringToField(text), |
194 | 2, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); | 194 | 2, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); |
195 | } | 195 | } |
196 | 196 | ||
197 | public int llListen(int channelID, string name, string ID, string msg) { NotImplemented("llListen"); return 0; } | 197 | public int llListen(int channelID, string name, string ID, string msg) { NotImplemented("llListen"); return 0; } |
198 | public void llListenControl(int number, int active) { NotImplemented("llListenControl"); return; } | 198 | public void llListenControl(int number, int active) { NotImplemented("llListenControl"); return; } |
199 | public void llListenRemove(int number) { NotImplemented("llListenRemove"); return; } | 199 | public void llListenRemove(int number) { NotImplemented("llListenRemove"); return; } |
200 | public void llSensor(string name, string id, int type, double range, double arc) { NotImplemented("llSensor"); return; } | 200 | public void llSensor(string name, string id, int type, double range, double arc) { NotImplemented("llSensor"); return; } |
201 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { NotImplemented("llSensorRepeat"); return; } | 201 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { NotImplemented("llSensorRepeat"); return; } |
202 | public void llSensorRemove() { NotImplemented("llSensorRemove"); return; } | 202 | public void llSensorRemove() { NotImplemented("llSensorRemove"); return; } |
203 | public string llDetectedName(int number) { NotImplemented("llDetectedName"); return ""; } | 203 | public string llDetectedName(int number) { NotImplemented("llDetectedName"); return ""; } |
204 | public string llDetectedKey(int number) { NotImplemented("llDetectedKey"); return ""; } | 204 | public string llDetectedKey(int number) { NotImplemented("llDetectedKey"); return ""; } |
205 | public string llDetectedOwner(int number) { NotImplemented("llDetectedOwner"); return ""; } | 205 | public string llDetectedOwner(int number) { NotImplemented("llDetectedOwner"); return ""; } |
206 | public int llDetectedType(int number) { NotImplemented("llDetectedType"); return 0; } | 206 | public int llDetectedType(int number) { NotImplemented("llDetectedType"); return 0; } |
207 | public LSL_Types.Vector3 llDetectedPos(int number) { NotImplemented("llDetectedPos"); return new LSL_Types.Vector3(); } | 207 | public LSL_Types.Vector3 llDetectedPos(int number) { NotImplemented("llDetectedPos"); return new LSL_Types.Vector3(); } |
208 | public LSL_Types.Vector3 llDetectedVel(int number) { NotImplemented("llDetectedVel"); return new LSL_Types.Vector3(); } | 208 | public LSL_Types.Vector3 llDetectedVel(int number) { NotImplemented("llDetectedVel"); return new LSL_Types.Vector3(); } |
209 | public LSL_Types.Vector3 llDetectedGrab(int number) { NotImplemented("llDetectedGrab"); return new LSL_Types.Vector3(); } | 209 | public LSL_Types.Vector3 llDetectedGrab(int number) { NotImplemented("llDetectedGrab"); return new LSL_Types.Vector3(); } |
210 | public LSL_Types.Quaternion llDetectedRot(int number) { NotImplemented("llDetectedRot"); return new LSL_Types.Quaternion(); } | 210 | public LSL_Types.Quaternion llDetectedRot(int number) { NotImplemented("llDetectedRot"); return new LSL_Types.Quaternion(); } |
211 | public int llDetectedGroup(int number) { NotImplemented("llDetectedGroup"); return 0; } | 211 | public int llDetectedGroup(int number) { NotImplemented("llDetectedGroup"); return 0; } |
212 | public int llDetectedLinkNumber(int number) { NotImplemented("llDetectedLinkNumber"); return 0; } | 212 | public int llDetectedLinkNumber(int number) { NotImplemented("llDetectedLinkNumber"); return 0; } |
213 | public void llDie() { NotImplemented("llDie"); return; } | 213 | public void llDie() { NotImplemented("llDie"); return; } |
214 | public double llGround(LSL_Types.Vector3 offset) { NotImplemented("llGround"); return 0; } | 214 | public double llGround(LSL_Types.Vector3 offset) { NotImplemented("llGround"); return 0; } |
215 | public double llCloud(LSL_Types.Vector3 offset) { NotImplemented("llCloud"); return 0; } | 215 | public double llCloud(LSL_Types.Vector3 offset) { NotImplemented("llCloud"); return 0; } |
216 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { NotImplemented("llWind"); return new LSL_Types.Vector3(); } | 216 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { NotImplemented("llWind"); return new LSL_Types.Vector3(); } |
217 | public void llSetStatus(int status, int value) { NotImplemented("llSetStatus"); return; } | 217 | public void llSetStatus(int status, int value) { NotImplemented("llSetStatus"); return; } |
218 | public int llGetStatus(int status) { NotImplemented("llGetStatus"); return 0; } | 218 | public int llGetStatus(int status) { NotImplemented("llGetStatus"); return 0; } |
219 | 219 | ||
220 | public void llSetScale(LSL_Types.Vector3 scale) | 220 | public void llSetScale(LSL_Types.Vector3 scale) |
221 | { | 221 | { |
222 | // TODO: this needs to trigger a persistance save as well | 222 | // TODO: this needs to trigger a persistance save as well |
223 | LLVector3 tmp = m_host.Scale; | 223 | LLVector3 tmp = m_host.Scale; |
224 | tmp.X = (float)scale.X; | 224 | tmp.X = (float)scale.X; |
225 | tmp.Y = (float)scale.Y; | 225 | tmp.Y = (float)scale.Y; |
226 | tmp.Z = (float)scale.Z; | 226 | tmp.Z = (float)scale.Z; |
227 | m_host.Scale = tmp; | 227 | m_host.Scale = tmp; |
228 | return; | 228 | return; |
229 | } | 229 | } |
230 | public LSL_Types.Vector3 llGetScale() | 230 | public LSL_Types.Vector3 llGetScale() |
231 | { | 231 | { |
232 | return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); | 232 | return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); |
233 | } | 233 | } |
234 | 234 | ||
235 | public void llSetColor(LSL_Types.Vector3 color, int face) { NotImplemented("llSetColor"); return; } | 235 | public void llSetColor(LSL_Types.Vector3 color, int face) { NotImplemented("llSetColor"); return; } |
236 | public double llGetAlpha(int face) { NotImplemented("llGetAlpha"); return 0; } | 236 | public double llGetAlpha(int face) { NotImplemented("llGetAlpha"); return 0; } |
237 | public void llSetAlpha(double alpha, int face) { NotImplemented("llSetAlpha"); return; } | 237 | public void llSetAlpha(double alpha, int face) { NotImplemented("llSetAlpha"); return; } |
238 | public LSL_Types.Vector3 llGetColor(int face) { NotImplemented("llGetColor"); return new LSL_Types.Vector3(); } | 238 | public LSL_Types.Vector3 llGetColor(int face) { NotImplemented("llGetColor"); return new LSL_Types.Vector3(); } |
239 | public void llSetTexture(string texture, int face) { NotImplemented("llSetTexture"); return; } | 239 | public void llSetTexture(string texture, int face) { NotImplemented("llSetTexture"); return; } |
240 | public void llScaleTexture(double u, double v, int face) { NotImplemented("llScaleTexture"); return; } | 240 | public void llScaleTexture(double u, double v, int face) { NotImplemented("llScaleTexture"); return; } |
241 | public void llOffsetTexture(double u, double v, int face) { NotImplemented("llOffsetTexture"); return; } | 241 | public void llOffsetTexture(double u, double v, int face) { NotImplemented("llOffsetTexture"); return; } |
242 | public void llRotateTexture(double rotation, int face) { NotImplemented("llRotateTexture"); return; } | 242 | public void llRotateTexture(double rotation, int face) { NotImplemented("llRotateTexture"); return; } |
243 | 243 | ||
244 | public string llGetTexture(int face) { NotImplemented("llGetTexture"); return ""; } | 244 | public string llGetTexture(int face) { NotImplemented("llGetTexture"); return ""; } |
245 | 245 | ||
246 | public void llSetPos(LSL_Types.Vector3 pos) | 246 | public void llSetPos(LSL_Types.Vector3 pos) |
247 | { | 247 | { |
248 | if (m_host.ParentID != 0) | 248 | if (m_host.ParentID != 0) |
249 | { | 249 | { |
250 | m_host.UpdateOffSet(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); | 250 | m_host.UpdateOffSet(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); |
251 | } | 251 | } |
252 | else | 252 | else |
253 | { | 253 | { |
254 | m_host.UpdateGroupPosition(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); | 254 | m_host.UpdateGroupPosition(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z)); |
255 | } | 255 | } |
256 | } | 256 | } |
257 | 257 | ||
258 | public LSL_Types.Vector3 llGetPos() | 258 | public LSL_Types.Vector3 llGetPos() |
259 | { | 259 | { |
260 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | 260 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, |
261 | m_host.AbsolutePosition.Y, | 261 | m_host.AbsolutePosition.Y, |
262 | m_host.AbsolutePosition.Z); | 262 | m_host.AbsolutePosition.Z); |
263 | } | 263 | } |
264 | 264 | ||
265 | public LSL_Types.Vector3 llGetLocalPos() | 265 | public LSL_Types.Vector3 llGetLocalPos() |
266 | { | 266 | { |
267 | if (m_host.ParentID != 0) | 267 | if (m_host.ParentID != 0) |
268 | { | 268 | { |
269 | return new LSL_Types.Vector3(m_host.OffsetPosition.X, | 269 | return new LSL_Types.Vector3(m_host.OffsetPosition.X, |
270 | m_host.OffsetPosition.Y, | 270 | m_host.OffsetPosition.Y, |
271 | m_host.OffsetPosition.Z); | 271 | m_host.OffsetPosition.Z); |
272 | } | 272 | } |
273 | else | 273 | else |
274 | { | 274 | { |
275 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | 275 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, |
276 | m_host.AbsolutePosition.Y, | 276 | m_host.AbsolutePosition.Y, |
277 | m_host.AbsolutePosition.Z); | 277 | m_host.AbsolutePosition.Z); |
278 | } | 278 | } |
279 | } | 279 | } |
280 | public void llSetRot(LSL_Types.Quaternion rot) | 280 | public void llSetRot(LSL_Types.Quaternion rot) |
281 | { | 281 | { |
282 | m_host.UpdateRotation(new LLQuaternion((float)rot.X, (float)rot.Y, (float)rot.Z, (float)rot.R)); | 282 | m_host.UpdateRotation(new LLQuaternion((float)rot.X, (float)rot.Y, (float)rot.Z, (float)rot.R)); |
283 | } | 283 | } |
284 | public LSL_Types.Quaternion llGetRot() | 284 | public LSL_Types.Quaternion llGetRot() |
285 | { | 285 | { |
286 | LLQuaternion q = m_host.RotationOffset; | 286 | LLQuaternion q = m_host.RotationOffset; |
287 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 287 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
288 | } | 288 | } |
289 | public LSL_Types.Quaternion llGetLocalRot() { NotImplemented("llGetLocalRot"); return new LSL_Types.Quaternion(); } | 289 | public LSL_Types.Quaternion llGetLocalRot() { NotImplemented("llGetLocalRot"); return new LSL_Types.Quaternion(); } |
290 | public void llSetForce(LSL_Types.Vector3 force, int local) { NotImplemented("llSetForce"); } | 290 | public void llSetForce(LSL_Types.Vector3 force, int local) { NotImplemented("llSetForce"); } |
291 | public LSL_Types.Vector3 llGetForce() { NotImplemented("llGetForce"); return new LSL_Types.Vector3(); } | 291 | public LSL_Types.Vector3 llGetForce() { NotImplemented("llGetForce"); return new LSL_Types.Vector3(); } |
292 | public int llTarget(LSL_Types.Vector3 position, double range) { NotImplemented("llTarget"); return 0; } | 292 | public int llTarget(LSL_Types.Vector3 position, double range) { NotImplemented("llTarget"); return 0; } |
293 | public void llTargetRemove(int number) { NotImplemented("llTargetRemove"); } | 293 | public void llTargetRemove(int number) { NotImplemented("llTargetRemove"); } |
294 | public int llRotTarget(LSL_Types.Quaternion rot, double error) { NotImplemented("llRotTarget"); return 0; } | 294 | public int llRotTarget(LSL_Types.Quaternion rot, double error) { NotImplemented("llRotTarget"); return 0; } |
295 | public void llRotTargetRemove(int number) { NotImplemented("llRotTargetRemove"); } | 295 | public void llRotTargetRemove(int number) { NotImplemented("llRotTargetRemove"); } |
296 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { NotImplemented("llMoveToTarget"); } | 296 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { NotImplemented("llMoveToTarget"); } |
297 | public void llStopMoveToTarget() { NotImplemented("llStopMoveToTarget"); } | 297 | public void llStopMoveToTarget() { NotImplemented("llStopMoveToTarget"); } |
298 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyImpulse"); } | 298 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyImpulse"); } |
299 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyRotationalImpulse"); } | 299 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyRotationalImpulse"); } |
300 | public void llSetTorque(LSL_Types.Vector3 torque, int local) { NotImplemented("llSetTorque"); } | 300 | public void llSetTorque(LSL_Types.Vector3 torque, int local) { NotImplemented("llSetTorque"); } |
301 | public LSL_Types.Vector3 llGetTorque() { NotImplemented("llGetTorque"); return new LSL_Types.Vector3(); } | 301 | public LSL_Types.Vector3 llGetTorque() { NotImplemented("llGetTorque"); return new LSL_Types.Vector3(); } |
302 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { NotImplemented("llSetForceAndTorque"); } | 302 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { NotImplemented("llSetForceAndTorque"); } |
303 | public LSL_Types.Vector3 llGetVel() { NotImplemented("llGetVel"); return new LSL_Types.Vector3(); } | 303 | public LSL_Types.Vector3 llGetVel() { NotImplemented("llGetVel"); return new LSL_Types.Vector3(); } |
304 | public LSL_Types.Vector3 llGetAccel() { NotImplemented("llGetAccel"); return new LSL_Types.Vector3(); } | 304 | public LSL_Types.Vector3 llGetAccel() { NotImplemented("llGetAccel"); return new LSL_Types.Vector3(); } |
305 | public LSL_Types.Vector3 llGetOmega() { NotImplemented("llGetOmega"); return new LSL_Types.Vector3(); } | 305 | public LSL_Types.Vector3 llGetOmega() { NotImplemented("llGetOmega"); return new LSL_Types.Vector3(); } |
306 | public double llGetTimeOfDay() { NotImplemented("llGetTimeOfDay"); return 0; } | 306 | public double llGetTimeOfDay() { NotImplemented("llGetTimeOfDay"); return 0; } |
307 | 307 | ||
308 | public double llGetWallclock() | 308 | public double llGetWallclock() |
309 | { | 309 | { |
310 | return DateTime.Now.TimeOfDay.TotalSeconds; | 310 | return DateTime.Now.TimeOfDay.TotalSeconds; |
311 | } | 311 | } |
312 | 312 | ||
313 | public double llGetTime() { NotImplemented("llGetTime"); return 0; } | 313 | public double llGetTime() { NotImplemented("llGetTime"); return 0; } |
314 | public void llResetTime() { NotImplemented("llResetTime"); } | 314 | public void llResetTime() { NotImplemented("llResetTime"); } |
315 | public double llGetAndResetTime() { NotImplemented("llGetAndResetTime"); return 0; } | 315 | public double llGetAndResetTime() { NotImplemented("llGetAndResetTime"); return 0; } |
316 | public void llSound() { NotImplemented("llSound"); } | 316 | public void llSound() { NotImplemented("llSound"); } |
317 | public void llPlaySound(string sound, double volume) { NotImplemented("llPlaySound"); } | 317 | public void llPlaySound(string sound, double volume) { NotImplemented("llPlaySound"); } |
318 | public void llLoopSound(string sound, double volume) { NotImplemented("llLoopSound"); } | 318 | public void llLoopSound(string sound, double volume) { NotImplemented("llLoopSound"); } |
319 | public void llLoopSoundMaster(string sound, double volume) { NotImplemented("llLoopSoundMaster"); } | 319 | public void llLoopSoundMaster(string sound, double volume) { NotImplemented("llLoopSoundMaster"); } |
320 | public void llLoopSoundSlave(string sound, double volume) { NotImplemented("llLoopSoundSlave"); } | 320 | public void llLoopSoundSlave(string sound, double volume) { NotImplemented("llLoopSoundSlave"); } |
321 | public void llPlaySoundSlave(string sound, double volume) { NotImplemented("llPlaySoundSlave"); } | 321 | public void llPlaySoundSlave(string sound, double volume) { NotImplemented("llPlaySoundSlave"); } |
322 | public void llTriggerSound(string sound, double volume) { NotImplemented("llTriggerSound"); } | 322 | public void llTriggerSound(string sound, double volume) { NotImplemented("llTriggerSound"); } |
323 | public void llStopSound() { NotImplemented("llStopSound"); } | 323 | public void llStopSound() { NotImplemented("llStopSound"); } |
324 | public void llPreloadSound(string sound) { NotImplemented("llPreloadSound"); } | 324 | public void llPreloadSound(string sound) { NotImplemented("llPreloadSound"); } |
325 | 325 | ||
326 | public string llGetSubString(string src, int start, int end) | 326 | public string llGetSubString(string src, int start, int end) |
327 | { | 327 | { |
328 | return src.Substring(start, end); | 328 | return src.Substring(start, end); |
329 | } | 329 | } |
330 | 330 | ||
331 | public string llDeleteSubString(string src, int start, int end) | 331 | public string llDeleteSubString(string src, int start, int end) |
332 | { | 332 | { |
333 | return src.Remove(start, end - start); | 333 | return src.Remove(start, end - start); |
334 | } | 334 | } |
335 | public string llInsertString(string dst, int position, string src) | 335 | public string llInsertString(string dst, int position, string src) |
336 | { | 336 | { |
337 | return dst.Insert(position, src); | 337 | return dst.Insert(position, src); |
338 | } | 338 | } |
339 | public string llToUpper(string src) | 339 | public string llToUpper(string src) |
340 | { | 340 | { |
341 | return src.ToUpper(); | 341 | return src.ToUpper(); |
342 | } | 342 | } |
343 | 343 | ||
344 | public string llToLower(string src) | 344 | public string llToLower(string src) |
345 | { | 345 | { |
346 | return src.ToLower(); | 346 | return src.ToLower(); |
347 | } | 347 | } |
348 | 348 | ||
349 | public int llGiveMoney(string destination, int amount) { NotImplemented("llGiveMoney"); return 0; } | 349 | public int llGiveMoney(string destination, int amount) { NotImplemented("llGiveMoney"); return 0; } |
350 | public void llMakeExplosion() { NotImplemented("llMakeExplosion"); } | 350 | public void llMakeExplosion() { NotImplemented("llMakeExplosion"); } |
351 | public void llMakeFountain() { NotImplemented("llMakeFountain"); } | 351 | public void llMakeFountain() { NotImplemented("llMakeFountain"); } |
352 | public void llMakeSmoke() { NotImplemented("llMakeSmoke"); } | 352 | public void llMakeSmoke() { NotImplemented("llMakeSmoke"); } |
353 | public void llMakeFire() { NotImplemented("llMakeFire"); } | 353 | public void llMakeFire() { NotImplemented("llMakeFire"); } |
354 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezObject"); } | 354 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezObject"); } |
355 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { NotImplemented("llLookAt"); } | 355 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { NotImplemented("llLookAt"); } |
356 | public void llStopLookAt() { NotImplemented("llStopLookAt"); } | 356 | public void llStopLookAt() { NotImplemented("llStopLookAt"); } |
357 | 357 | ||
358 | public void llSetTimerEvent(double sec) | 358 | public void llSetTimerEvent(double sec) |
359 | { | 359 | { |
360 | // Setting timer repeat | 360 | // Setting timer repeat |
361 | m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); | 361 | m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec); |
362 | } | 362 | } |
363 | 363 | ||
364 | public void llSleep(double sec) | 364 | public void llSleep(double sec) |
365 | { | 365 | { |
366 | System.Threading.Thread.Sleep((int)(sec * 1000)); | 366 | System.Threading.Thread.Sleep((int)(sec * 1000)); |
367 | } | 367 | } |
368 | 368 | ||
369 | public double llGetMass() { NotImplemented("llGetMass"); return 0; } | 369 | public double llGetMass() { NotImplemented("llGetMass"); return 0; } |
370 | public void llCollisionFilter(string name, string id, int accept) { NotImplemented("llCollisionFilter"); } | 370 | public void llCollisionFilter(string name, string id, int accept) { NotImplemented("llCollisionFilter"); } |
371 | public void llTakeControls(int controls, int accept, int pass_on) { NotImplemented("llTakeControls"); } | 371 | public void llTakeControls(int controls, int accept, int pass_on) { NotImplemented("llTakeControls"); } |
372 | public void llReleaseControls() { NotImplemented("llReleaseControls"); } | 372 | public void llReleaseControls() { NotImplemented("llReleaseControls"); } |
373 | public void llAttachToAvatar(int attachment) { NotImplemented("llAttachToAvatar"); } | 373 | public void llAttachToAvatar(int attachment) { NotImplemented("llAttachToAvatar"); } |
374 | public void llDetachFromAvatar() { NotImplemented("llDetachFromAvatar"); } | 374 | public void llDetachFromAvatar() { NotImplemented("llDetachFromAvatar"); } |
375 | public void llTakeCamera() { NotImplemented("llTakeCamera"); } | 375 | public void llTakeCamera() { NotImplemented("llTakeCamera"); } |
376 | public void llReleaseCamera() { NotImplemented("llReleaseCamera"); } | 376 | public void llReleaseCamera() { NotImplemented("llReleaseCamera"); } |
377 | 377 | ||
378 | public string llGetOwner() | 378 | public string llGetOwner() |
379 | { | 379 | { |
380 | return m_host.ObjectOwner.ToStringHyphenated(); | 380 | return m_host.ObjectOwner.ToStringHyphenated(); |
381 | } | 381 | } |
382 | 382 | ||
383 | public void llInstantMessage(string user, string message) { NotImplemented("llInstantMessage"); } | 383 | public void llInstantMessage(string user, string message) { NotImplemented("llInstantMessage"); } |
384 | public void llEmail(string address, string subject, string message) { NotImplemented("llEmail"); } | 384 | public void llEmail(string address, string subject, string message) { NotImplemented("llEmail"); } |
385 | public void llGetNextEmail(string address, string subject) { NotImplemented("llGetNextEmail"); } | 385 | public void llGetNextEmail(string address, string subject) { NotImplemented("llGetNextEmail"); } |
386 | 386 | ||
387 | public string llGetKey() | 387 | public string llGetKey() |
388 | { | 388 | { |
389 | return m_host.UUID.ToStringHyphenated(); | 389 | return m_host.UUID.ToStringHyphenated(); |
390 | } | 390 | } |
391 | 391 | ||
392 | public void llSetBuoyancy(double buoyancy) { NotImplemented("llSetBuoyancy"); } | 392 | public void llSetBuoyancy(double buoyancy) { NotImplemented("llSetBuoyancy"); } |
393 | public void llSetHoverHeight(double height, int water, double tau) { NotImplemented("llSetHoverHeight"); } | 393 | public void llSetHoverHeight(double height, int water, double tau) { NotImplemented("llSetHoverHeight"); } |
394 | public void llStopHover() { NotImplemented("llStopHover"); } | 394 | public void llStopHover() { NotImplemented("llStopHover"); } |
395 | public void llMinEventDelay(double delay) { NotImplemented("llMinEventDelay"); } | 395 | public void llMinEventDelay(double delay) { NotImplemented("llMinEventDelay"); } |
396 | public void llSoundPreload() { NotImplemented("llSoundPreload"); } | 396 | public void llSoundPreload() { NotImplemented("llSoundPreload"); } |
397 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { NotImplemented("llRotLookAt"); } | 397 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { NotImplemented("llRotLookAt"); } |
398 | 398 | ||
399 | public int llStringLength(string str) | 399 | public int llStringLength(string str) |
400 | { | 400 | { |
401 | if (str.Length > 0) | 401 | if (str.Length > 0) |
402 | { | 402 | { |
403 | return str.Length; | 403 | return str.Length; |
404 | } | 404 | } |
405 | else | 405 | else |
406 | { | 406 | { |
407 | return 0; | 407 | return 0; |
408 | } | 408 | } |
409 | } | 409 | } |
410 | 410 | ||
411 | public void llStartAnimation(string anim) { NotImplemented("llStartAnimation"); } | 411 | public void llStartAnimation(string anim) { NotImplemented("llStartAnimation"); } |
412 | public void llStopAnimation(string anim) { NotImplemented("llStopAnimation"); } | 412 | public void llStopAnimation(string anim) { NotImplemented("llStopAnimation"); } |
413 | public void llPointAt() { NotImplemented("llPointAt"); } | 413 | public void llPointAt() { NotImplemented("llPointAt"); } |
414 | public void llStopPointAt() { NotImplemented("llStopPointAt"); } | 414 | public void llStopPointAt() { NotImplemented("llStopPointAt"); } |
415 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { NotImplemented("llTargetOmega"); } | 415 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { NotImplemented("llTargetOmega"); } |
416 | public int llGetStartParameter() { NotImplemented("llGetStartParameter"); return 0; } | 416 | public int llGetStartParameter() { NotImplemented("llGetStartParameter"); return 0; } |
417 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { NotImplemented("llGodLikeRezObject"); } | 417 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { NotImplemented("llGodLikeRezObject"); } |
418 | public void llRequestPermissions(string agent, int perm) { NotImplemented("llRequestPermissions"); } | 418 | public void llRequestPermissions(string agent, int perm) { NotImplemented("llRequestPermissions"); } |
419 | public string llGetPermissionsKey() { NotImplemented("llGetPermissionsKey"); return ""; } | 419 | public string llGetPermissionsKey() { NotImplemented("llGetPermissionsKey"); return ""; } |
420 | public int llGetPermissions() { NotImplemented("llGetPermissions"); return 0; } | 420 | public int llGetPermissions() { NotImplemented("llGetPermissions"); return 0; } |
421 | public int llGetLinkNumber() { NotImplemented("llGetLinkNumber"); return 0; } | 421 | public int llGetLinkNumber() { NotImplemented("llGetLinkNumber"); return 0; } |
422 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { NotImplemented("llSetLinkColor"); } | 422 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { NotImplemented("llSetLinkColor"); } |
423 | public void llCreateLink(string target, int parent) { NotImplemented("llCreateLink"); } | 423 | public void llCreateLink(string target, int parent) { NotImplemented("llCreateLink"); } |
424 | public void llBreakLink(int linknum) { NotImplemented("llBreakLink"); } | 424 | public void llBreakLink(int linknum) { NotImplemented("llBreakLink"); } |
425 | public void llBreakAllLinks() { NotImplemented("llBreakAllLinks"); } | 425 | public void llBreakAllLinks() { NotImplemented("llBreakAllLinks"); } |
426 | public string llGetLinkKey(int linknum) { NotImplemented("llGetLinkKey"); return ""; } | 426 | public string llGetLinkKey(int linknum) { NotImplemented("llGetLinkKey"); return ""; } |
427 | public void llGetLinkName(int linknum) { NotImplemented("llGetLinkName"); } | 427 | public void llGetLinkName(int linknum) { NotImplemented("llGetLinkName"); } |
428 | public int llGetInventoryNumber(int type) { NotImplemented("llGetInventoryNumber"); return 0; } | 428 | public int llGetInventoryNumber(int type) { NotImplemented("llGetInventoryNumber"); return 0; } |
429 | public string llGetInventoryName(int type, int number) { NotImplemented("llGetInventoryName"); return ""; } | 429 | public string llGetInventoryName(int type, int number) { NotImplemented("llGetInventoryName"); return ""; } |
430 | public void llSetScriptState(string name, int run) { NotImplemented("llSetScriptState"); } | 430 | public void llSetScriptState(string name, int run) { NotImplemented("llSetScriptState"); } |
431 | public double llGetEnergy() { return 1.0f; } | 431 | public double llGetEnergy() { return 1.0f; } |
432 | public void llGiveInventory(string destination, string inventory) { NotImplemented("llGiveInventory"); } | 432 | public void llGiveInventory(string destination, string inventory) { NotImplemented("llGiveInventory"); } |
433 | public void llRemoveInventory(string item) { NotImplemented("llRemoveInventory"); } | 433 | public void llRemoveInventory(string item) { NotImplemented("llRemoveInventory"); } |
434 | 434 | ||
435 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) | 435 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) |
436 | { | 436 | { |
437 | Axiom.Math.Vector3 av3 = new Axiom.Math.Vector3((float)color.X, (float)color.Y, (float)color.Z); | 437 | Axiom.Math.Vector3 av3 = new Axiom.Math.Vector3((float)color.X, (float)color.Y, (float)color.Z); |
438 | m_host.SetText(text, av3, alpha); | 438 | m_host.SetText(text, av3, alpha); |
439 | } | 439 | } |
440 | 440 | ||
441 | 441 | ||
442 | public double llWater(LSL_Types.Vector3 offset) { NotImplemented("llWater"); return 0; } | 442 | public double llWater(LSL_Types.Vector3 offset) { NotImplemented("llWater"); return 0; } |
443 | public void llPassTouches(int pass) { NotImplemented("llPassTouches"); } | 443 | public void llPassTouches(int pass) { NotImplemented("llPassTouches"); } |
444 | public string llRequestAgentData(string id, int data) { NotImplemented("llRequestAgentData"); return ""; } | 444 | public string llRequestAgentData(string id, int data) { NotImplemented("llRequestAgentData"); return ""; } |
445 | public string llRequestInventoryData(string name) { NotImplemented("llRequestInventoryData"); return ""; } | 445 | public string llRequestInventoryData(string name) { NotImplemented("llRequestInventoryData"); return ""; } |
446 | public void llSetDamage(double damage) { NotImplemented("llSetDamage"); } | 446 | public void llSetDamage(double damage) { NotImplemented("llSetDamage"); } |
447 | public void llTeleportAgentHome(string agent) { NotImplemented("llTeleportAgentHome"); } | 447 | public void llTeleportAgentHome(string agent) { NotImplemented("llTeleportAgentHome"); } |
448 | public void llModifyLand(int action, int brush) { } | 448 | public void llModifyLand(int action, int brush) { } |
449 | public void llCollisionSound(string impact_sound, double impact_volume) { NotImplemented("llCollisionSound"); } | 449 | public void llCollisionSound(string impact_sound, double impact_volume) { NotImplemented("llCollisionSound"); } |
450 | public void llCollisionSprite(string impact_sprite) { NotImplemented("llCollisionSprite"); } | 450 | public void llCollisionSprite(string impact_sprite) { NotImplemented("llCollisionSprite"); } |
451 | public string llGetAnimation(string id) { NotImplemented("llGetAnimation"); return ""; } | 451 | public string llGetAnimation(string id) { NotImplemented("llGetAnimation"); return ""; } |
452 | public void llResetScript() | 452 | public void llResetScript() |
453 | { | 453 | { |
454 | m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID); | 454 | m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID); |
455 | } | 455 | } |
456 | public void llMessageLinked(int linknum, int num, string str, string id) { } | 456 | public void llMessageLinked(int linknum, int num, string str, string id) { } |
457 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { } | 457 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { } |
458 | public void llPassCollisions(int pass) { } | 458 | public void llPassCollisions(int pass) { } |
459 | public string llGetScriptName() { return ""; } | 459 | public string llGetScriptName() { return ""; } |
460 | 460 | ||
461 | public int llGetNumberOfSides() { return 0; } | 461 | public int llGetNumberOfSides() { return 0; } |
462 | 462 | ||
463 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); } | 463 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); } |
464 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); } | 464 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); } |
465 | public void llRot2Angle() { } | 465 | public void llRot2Angle() { } |
466 | 466 | ||
467 | public double llAcos(double val) | 467 | public double llAcos(double val) |
468 | { | 468 | { |
469 | return (double)Math.Acos(val); | 469 | return (double)Math.Acos(val); |
470 | } | 470 | } |
471 | 471 | ||
472 | public double llAsin(double val) | 472 | public double llAsin(double val) |
473 | { | 473 | { |
474 | return (double)Math.Asin(val); | 474 | return (double)Math.Asin(val); |
475 | } | 475 | } |
476 | 476 | ||
477 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; } | 477 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; } |
478 | public string llGetInventoryKey(string name) { return ""; } | 478 | public string llGetInventoryKey(string name) { return ""; } |
479 | public void llAllowInventoryDrop(int add) { } | 479 | public void llAllowInventoryDrop(int add) { } |
480 | public LSL_Types.Vector3 llGetSunDirection() { return new LSL_Types.Vector3(); } | 480 | public LSL_Types.Vector3 llGetSunDirection() { return new LSL_Types.Vector3(); } |
481 | public LSL_Types.Vector3 llGetTextureOffset(int face) { return new LSL_Types.Vector3(); } | 481 | public LSL_Types.Vector3 llGetTextureOffset(int face) { return new LSL_Types.Vector3(); } |
482 | public LSL_Types.Vector3 llGetTextureScale(int side) { return new LSL_Types.Vector3(); } | 482 | public LSL_Types.Vector3 llGetTextureScale(int side) { return new LSL_Types.Vector3(); } |
483 | public double llGetTextureRot(int side) { return 0; } | 483 | public double llGetTextureRot(int side) { return 0; } |
484 | 484 | ||
485 | public int llSubStringIndex(string source, string pattern) | 485 | public int llSubStringIndex(string source, string pattern) |
486 | { | 486 | { |
487 | return source.IndexOf(pattern); | 487 | return source.IndexOf(pattern); |
488 | } | 488 | } |
489 | 489 | ||
490 | public string llGetOwnerKey(string id) { NotImplemented("llGetOwnerKey"); return ""; } | 490 | public string llGetOwnerKey(string id) { NotImplemented("llGetOwnerKey"); return ""; } |
491 | 491 | ||
492 | public LSL_Types.Vector3 llGetCenterOfMass() { NotImplemented("llGetCenterOfMass"); return new LSL_Types.Vector3(); } | 492 | public LSL_Types.Vector3 llGetCenterOfMass() { NotImplemented("llGetCenterOfMass"); return new LSL_Types.Vector3(); } |
493 | 493 | ||
494 | public List<string> llListSort(List<string> src, int stride, int ascending) | 494 | public List<string> llListSort(List<string> src, int stride, int ascending) |
495 | { | 495 | { |
496 | SortedList<string, List<string>> sorted = new SortedList<string, List<string>>(); | 496 | SortedList<string, List<string>> sorted = new SortedList<string, List<string>>(); |
497 | // Add chunks to an array | 497 | // Add chunks to an array |
498 | int s = stride; | 498 | int s = stride; |
499 | if (s < 1) | 499 | if (s < 1) |
500 | s = 1; | 500 | s = 1; |
501 | int c = 0; | 501 | int c = 0; |
502 | List<string> chunk = new List<string>(); | 502 | List<string> chunk = new List<string>(); |
503 | string chunkString = ""; | 503 | string chunkString = ""; |
504 | foreach (string element in src) | 504 | foreach (string element in src) |
505 | { | 505 | { |
506 | c++; | 506 | c++; |
507 | if (c > s) | 507 | if (c > s) |
508 | { | 508 | { |
509 | sorted.Add(chunkString, chunk); | 509 | sorted.Add(chunkString, chunk); |
510 | chunkString = ""; | 510 | chunkString = ""; |
511 | chunk = new List<string>(); | 511 | chunk = new List<string>(); |
512 | c = 0; | 512 | c = 0; |
513 | } | 513 | } |
514 | chunk.Add(element); | 514 | chunk.Add(element); |
515 | chunkString += element.ToString(); | 515 | chunkString += element.ToString(); |
516 | } | 516 | } |
517 | if (chunk.Count > 0) | 517 | if (chunk.Count > 0) |
518 | sorted.Add(chunkString, chunk); | 518 | sorted.Add(chunkString, chunk); |
519 | 519 | ||
520 | List<string> ret = new List<string>(); | 520 | List<string> ret = new List<string>(); |
521 | foreach (List<string> ls in sorted.Values) | 521 | foreach (List<string> ls in sorted.Values) |
522 | { | 522 | { |
523 | ret.AddRange(ls); | 523 | ret.AddRange(ls); |
524 | } | 524 | } |
525 | 525 | ||
526 | if (ascending == LSL.LSL_BaseClass.TRUE) | 526 | if (ascending == LSL.LSL_BaseClass.TRUE) |
527 | return ret; | 527 | return ret; |
528 | ret.Reverse(); | 528 | ret.Reverse(); |
529 | return ret; | 529 | return ret; |
530 | } | 530 | } |
531 | 531 | ||
532 | public int llGetListLength(List<string> src) | 532 | public int llGetListLength(List<string> src) |
533 | { | 533 | { |
534 | return src.Count; | 534 | return src.Count; |
535 | } | 535 | } |
536 | 536 | ||
537 | public int llList2Integer(List<string> src, int index) | 537 | public int llList2Integer(List<string> src, int index) |
538 | { | 538 | { |
539 | return Convert.ToInt32(src[index]); | 539 | return Convert.ToInt32(src[index]); |
540 | } | 540 | } |
541 | 541 | ||
542 | public double llList2double(List<string> src, int index) | 542 | public double llList2double(List<string> src, int index) |
543 | { | 543 | { |
544 | return Convert.ToDouble(src[index]); | 544 | return Convert.ToDouble(src[index]); |
545 | } | 545 | } |
546 | 546 | ||
547 | public float llList2Float(List<string> src, int index) | 547 | public float llList2Float(List<string> src, int index) |
548 | { | 548 | { |
549 | return Convert.ToSingle(src[index]); | 549 | return Convert.ToSingle(src[index]); |
550 | } | 550 | } |
551 | 551 | ||
552 | public string llList2String(List<string> src, int index) | 552 | public string llList2String(List<string> src, int index) |
553 | { | 553 | { |
554 | return src[index]; | 554 | return src[index]; |
555 | } | 555 | } |
556 | 556 | ||
557 | public string llList2Key(List<string> src, int index) | 557 | public string llList2Key(List<string> src, int index) |
558 | { | 558 | { |
559 | //return OpenSim.Framework.Types.ToStringHyphenated(src[index]); | 559 | //return OpenSim.Framework.Types.ToStringHyphenated(src[index]); |
560 | return src[index].ToString(); | 560 | return src[index].ToString(); |
561 | } | 561 | } |
562 | 562 | ||
563 | public LSL_Types.Vector3 llList2Vector(List<string> src, int index) | 563 | public LSL_Types.Vector3 llList2Vector(List<string> src, int index) |
564 | { | 564 | { |
565 | return new LSL_Types.Vector3(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2])); | 565 | return new LSL_Types.Vector3(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2])); |
566 | } | 566 | } |
567 | public LSL_Types.Quaternion llList2Rot(List<string> src, int index) | 567 | public LSL_Types.Quaternion llList2Rot(List<string> src, int index) |
568 | { | 568 | { |
569 | return new LSL_Types.Quaternion(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2]), double.Parse(src[index + 3])); | 569 | return new LSL_Types.Quaternion(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2]), double.Parse(src[index + 3])); |
570 | } | 570 | } |
571 | public List<string> llList2List(List<string> src, int start, int end) | 571 | public List<string> llList2List(List<string> src, int start, int end) |
572 | { | 572 | { |
573 | if (end > start) | 573 | if (end > start) |
574 | { | 574 | { |
575 | // Simple straight forward chunk | 575 | // Simple straight forward chunk |
576 | return src.GetRange(start, end - start); | 576 | return src.GetRange(start, end - start); |
577 | } | 577 | } |
578 | else | 578 | else |
579 | { | 579 | { |
580 | // Some of the end + some of the beginning | 580 | // Some of the end + some of the beginning |
581 | // First chunk | 581 | // First chunk |
582 | List<string> ret = new List<string>(); | 582 | List<string> ret = new List<string>(); |
583 | ret.AddRange(src.GetRange(start, src.Count - start)); | 583 | ret.AddRange(src.GetRange(start, src.Count - start)); |
584 | ret.AddRange(src.GetRange(0, end)); | 584 | ret.AddRange(src.GetRange(0, end)); |
585 | return ret; | 585 | return ret; |
586 | } | 586 | } |
587 | 587 | ||
588 | 588 | ||
589 | 589 | ||
590 | 590 | ||
591 | } | 591 | } |
592 | public List<string> llDeleteSubList(List<string> src, int start, int end) | 592 | public List<string> llDeleteSubList(List<string> src, int start, int end) |
593 | { | 593 | { |
594 | List<string> ret = new List<string>(src); | 594 | List<string> ret = new List<string>(src); |
595 | ret.RemoveRange(start, end - start); | 595 | ret.RemoveRange(start, end - start); |
596 | return ret; | 596 | return ret; |
597 | } | 597 | } |
598 | public int llGetListEntryType(List<string> src, int index) { NotImplemented("llGetListEntryType"); return 0; } | 598 | public int llGetListEntryType(List<string> src, int index) { NotImplemented("llGetListEntryType"); return 0; } |
599 | public string llList2CSV(List<string> src) | 599 | public string llList2CSV(List<string> src) |
600 | { | 600 | { |
601 | string ret = ""; | 601 | string ret = ""; |
602 | foreach (string s in src) | 602 | foreach (string s in src) |
603 | { | 603 | { |
604 | if (s.Length > 0) | 604 | if (s.Length > 0) |
605 | ret += ","; | 605 | ret += ","; |
606 | ret += s; | 606 | ret += s; |
607 | } | 607 | } |
608 | return ret; | 608 | return ret; |
609 | } | 609 | } |
610 | public List<string> llCSV2List(string src) | 610 | public List<string> llCSV2List(string src) |
611 | { | 611 | { |
612 | List<string> ret = new List<string>(); | 612 | List<string> ret = new List<string>(); |
613 | foreach (string s in src.Split(",".ToCharArray())) | 613 | foreach (string s in src.Split(",".ToCharArray())) |
614 | { | 614 | { |
615 | ret.Add(s); | 615 | ret.Add(s); |
616 | } | 616 | } |
617 | return ret; | 617 | return ret; |
618 | } | 618 | } |
619 | public List<string> llListRandomize(List<string> src, int stride) | 619 | public List<string> llListRandomize(List<string> src, int stride) |
620 | { | 620 | { |
621 | int s = stride; | 621 | int s = stride; |
622 | if (s < 1) | 622 | if (s < 1) |
623 | s = 1; | 623 | s = 1; |
624 | 624 | ||
625 | // This is a cowardly way of doing it ;) | 625 | // This is a cowardly way of doing it ;) |
626 | // TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange | 626 | // TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange |
627 | List<List<string>> tmp = new List<List<string>>(); | 627 | List<List<string>> tmp = new List<List<string>>(); |
628 | 628 | ||
629 | // Add chunks to an array | 629 | // Add chunks to an array |
630 | int c = 0; | 630 | int c = 0; |
631 | List<string> chunk = new List<string>(); | 631 | List<string> chunk = new List<string>(); |
632 | foreach (string element in src) | 632 | foreach (string element in src) |
633 | { | 633 | { |
634 | c++; | 634 | c++; |
635 | if (c > s) | 635 | if (c > s) |
636 | { | 636 | { |
637 | tmp.Add(chunk); | 637 | tmp.Add(chunk); |
638 | chunk = new List<string>(); | 638 | chunk = new List<string>(); |
639 | c = 0; | 639 | c = 0; |
640 | } | 640 | } |
641 | chunk.Add(element); | 641 | chunk.Add(element); |
642 | } | 642 | } |
643 | if (chunk.Count > 0) | 643 | if (chunk.Count > 0) |
644 | tmp.Add(chunk); | 644 | tmp.Add(chunk); |
645 | 645 | ||
646 | // Decreate (<- what kind of word is that? :D ) array back into a list | 646 | // Decreate (<- what kind of word is that? :D ) array back into a list |
647 | int rnd; | 647 | int rnd; |
648 | List<string> ret = new List<string>(); | 648 | List<string> ret = new List<string>(); |
649 | while (tmp.Count > 0) | 649 | while (tmp.Count > 0) |
650 | { | 650 | { |
651 | rnd = Util.RandomClass.Next(tmp.Count); | 651 | rnd = Util.RandomClass.Next(tmp.Count); |
652 | foreach (string str in tmp[rnd]) | 652 | foreach (string str in tmp[rnd]) |
653 | { | 653 | { |
654 | ret.Add(str); | 654 | ret.Add(str); |
655 | } | 655 | } |
656 | tmp.RemoveAt(rnd); | 656 | tmp.RemoveAt(rnd); |
657 | } | 657 | } |
658 | 658 | ||
659 | return ret; | 659 | return ret; |
660 | 660 | ||
661 | 661 | ||
662 | } | 662 | } |
663 | public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) | 663 | public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) |
664 | { | 664 | { |
665 | List<string> ret = new List<string>(); | 665 | List<string> ret = new List<string>(); |
666 | int s = stride; | 666 | int s = stride; |
667 | if (s < 1) | 667 | if (s < 1) |
668 | s = 1; | 668 | s = 1; |
669 | 669 | ||
670 | int sc = s; | 670 | int sc = s; |
671 | for (int i = start; i < src.Count; i++) | 671 | for (int i = start; i < src.Count; i++) |
672 | { | 672 | { |
673 | sc--; | 673 | sc--; |
674 | if (sc == 0) | 674 | if (sc == 0) |
675 | { | 675 | { |
676 | sc = s; | 676 | sc = s; |
677 | // Addthis | 677 | // Addthis |
678 | ret.Add(src[i]); | 678 | ret.Add(src[i]); |
679 | } | 679 | } |
680 | if (i == end) | 680 | if (i == end) |
681 | break; | 681 | break; |
682 | } | 682 | } |
683 | return ret; | 683 | return ret; |
684 | } | 684 | } |
685 | 685 | ||
686 | public LSL_Types.Vector3 llGetRegionCorner() | 686 | public LSL_Types.Vector3 llGetRegionCorner() |
687 | { | 687 | { |
688 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); | 688 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); |
689 | } | 689 | } |
690 | 690 | ||
691 | public List<string> llListInsertList(List<string> dest, List<string> src, int start) | 691 | public List<string> llListInsertList(List<string> dest, List<string> src, int start) |
692 | { | 692 | { |
693 | 693 | ||
694 | List<string> ret = new List<string>(dest); | 694 | List<string> ret = new List<string>(dest); |
695 | //foreach (string s in src.Reverse()) | 695 | //foreach (string s in src.Reverse()) |
696 | for (int ci = src.Count - 1; ci > -1; ci--) | 696 | for (int ci = src.Count - 1; ci > -1; ci--) |
697 | { | 697 | { |
698 | ret.Insert(start, src[ci]); | 698 | ret.Insert(start, src[ci]); |
699 | } | 699 | } |
700 | return ret; | 700 | return ret; |
701 | } | 701 | } |
702 | public int llListFindList(List<string> src, List<string> test) | 702 | public int llListFindList(List<string> src, List<string> test) |
703 | { | 703 | { |
704 | foreach (string s in test) | 704 | foreach (string s in test) |
705 | { | 705 | { |
706 | for (int ci = 0; ci < src.Count; ci++) | 706 | for (int ci = 0; ci < src.Count; ci++) |
707 | { | 707 | { |
708 | 708 | ||
709 | if (s == src[ci]) | 709 | if (s == src[ci]) |
710 | return ci; | 710 | return ci; |
711 | } | 711 | } |
712 | } | 712 | } |
713 | return -1; | 713 | return -1; |
714 | } | 714 | } |
715 | 715 | ||
716 | public string llGetObjectName() | 716 | public string llGetObjectName() |
717 | { | 717 | { |
718 | return m_host.Name; | 718 | return m_host.Name; |
719 | } | 719 | } |
720 | 720 | ||
721 | public void llSetObjectName(string name) | 721 | public void llSetObjectName(string name) |
722 | { | 722 | { |
723 | m_host.Name = name; | 723 | m_host.Name = name; |
724 | } | 724 | } |
725 | 725 | ||
726 | public string llGetDate() | 726 | public string llGetDate() |
727 | { | 727 | { |
728 | DateTime date = DateTime.Now.ToUniversalTime(); | 728 | DateTime date = DateTime.Now.ToUniversalTime(); |
729 | string result = date.ToString("yyyy-MM-dd"); | 729 | string result = date.ToString("yyyy-MM-dd"); |
730 | return result; | 730 | return result; |
731 | } | 731 | } |
732 | 732 | ||
733 | public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { NotImplemented("llEdgeOfWorld"); return 0; } | 733 | public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { NotImplemented("llEdgeOfWorld"); return 0; } |
734 | public int llGetAgentInfo(string id) { NotImplemented("llGetAgentInfo"); return 0; } | 734 | public int llGetAgentInfo(string id) { NotImplemented("llGetAgentInfo"); return 0; } |
735 | public void llAdjustSoundVolume(double volume) { NotImplemented("llAdjustSoundVolume"); } | 735 | public void llAdjustSoundVolume(double volume) { NotImplemented("llAdjustSoundVolume"); } |
736 | public void llSetSoundQueueing(int queue) { NotImplemented("llSetSoundQueueing"); } | 736 | public void llSetSoundQueueing(int queue) { NotImplemented("llSetSoundQueueing"); } |
737 | public void llSetSoundRadius(double radius) { NotImplemented("llSetSoundRadius"); } | 737 | public void llSetSoundRadius(double radius) { NotImplemented("llSetSoundRadius"); } |
738 | public string llKey2Name(string id) { NotImplemented("llKey2Name"); return ""; } | 738 | public string llKey2Name(string id) { NotImplemented("llKey2Name"); return ""; } |
739 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { NotImplemented("llSetTextureAnim"); } | 739 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { NotImplemented("llSetTextureAnim"); } |
740 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { NotImplemented("llTriggerSoundLimited"); } | 740 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { NotImplemented("llTriggerSoundLimited"); } |
741 | public void llEjectFromLand(string pest) { NotImplemented("llEjectFromLand"); } | 741 | public void llEjectFromLand(string pest) { NotImplemented("llEjectFromLand"); } |
742 | 742 | ||
743 | public void llParseString2List() { NotImplemented("llParseString2List"); } | 743 | public void llParseString2List() { NotImplemented("llParseString2List"); } |
744 | 744 | ||
745 | public int llOverMyLand(string id) { NotImplemented("llOverMyLand"); return 0; } | 745 | public int llOverMyLand(string id) { NotImplemented("llOverMyLand"); return 0; } |
746 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { NotImplemented("llGetLandOwnerAt"); return ""; } | 746 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { NotImplemented("llGetLandOwnerAt"); return ""; } |
747 | public string llGetNotecardLine(string name, int line) { NotImplemented("llGetNotecardLine"); return ""; } | 747 | public string llGetNotecardLine(string name, int line) { NotImplemented("llGetNotecardLine"); return ""; } |
748 | public LSL_Types.Vector3 llGetAgentSize(string id) { NotImplemented("llGetAgentSize"); return new LSL_Types.Vector3(); } | 748 | public LSL_Types.Vector3 llGetAgentSize(string id) { NotImplemented("llGetAgentSize"); return new LSL_Types.Vector3(); } |
749 | public int llSameGroup(string agent) { NotImplemented("llSameGroup"); return 0; } | 749 | public int llSameGroup(string agent) { NotImplemented("llSameGroup"); return 0; } |
750 | public void llUnSit(string id) { NotImplemented("llUnSit"); } | 750 | public void llUnSit(string id) { NotImplemented("llUnSit"); } |
751 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { NotImplemented("llGroundSlope"); return new LSL_Types.Vector3(); } | 751 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { NotImplemented("llGroundSlope"); return new LSL_Types.Vector3(); } |
752 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { NotImplemented("llGroundNormal"); return new LSL_Types.Vector3(); } | 752 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { NotImplemented("llGroundNormal"); return new LSL_Types.Vector3(); } |
753 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { NotImplemented("llGroundContour"); return new LSL_Types.Vector3(); } | 753 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { NotImplemented("llGroundContour"); return new LSL_Types.Vector3(); } |
754 | public int llGetAttached() { NotImplemented("llGetAttached"); return 0; } | 754 | public int llGetAttached() { NotImplemented("llGetAttached"); return 0; } |
755 | public int llGetFreeMemory() { NotImplemented("llGetFreeMemory"); return 0; } | 755 | public int llGetFreeMemory() { NotImplemented("llGetFreeMemory"); return 0; } |
756 | 756 | ||
757 | public string llGetRegionName() | 757 | public string llGetRegionName() |
758 | { | 758 | { |
759 | return World.RegionInfo.RegionName; | 759 | return World.RegionInfo.RegionName; |
760 | } | 760 | } |
761 | 761 | ||
762 | public double llGetRegionTimeDilation() { return 1.0f; } | 762 | public double llGetRegionTimeDilation() { return 1.0f; } |
763 | public double llGetRegionFPS() { return 10.0f; } | 763 | public double llGetRegionFPS() { return 10.0f; } |
764 | public void llParticleSystem(List<Object> rules) { NotImplemented("llParticleSystem"); } | 764 | public void llParticleSystem(List<Object> rules) { NotImplemented("llParticleSystem"); } |
765 | public void llGroundRepel(double height, int water, double tau) { NotImplemented("llGroundRepel"); } | 765 | public void llGroundRepel(double height, int water, double tau) { NotImplemented("llGroundRepel"); } |
766 | public void llGiveInventoryList() { NotImplemented("llGiveInventoryList"); } | 766 | public void llGiveInventoryList() { NotImplemented("llGiveInventoryList"); } |
767 | public void llSetVehicleType(int type) { NotImplemented("llSetVehicleType"); } | 767 | public void llSetVehicleType(int type) { NotImplemented("llSetVehicleType"); } |
768 | public void llSetVehicledoubleParam(int param, double value) { NotImplemented("llSetVehicledoubleParam"); } | 768 | public void llSetVehicledoubleParam(int param, double value) { NotImplemented("llSetVehicledoubleParam"); } |
769 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { NotImplemented("llSetVehicleVectorParam"); } | 769 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) { NotImplemented("llSetVehicleVectorParam"); } |
770 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { NotImplemented("llSetVehicleRotationParam"); } | 770 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) { NotImplemented("llSetVehicleRotationParam"); } |
771 | public void llSetVehicleFlags(int flags) { NotImplemented("llSetVehicleFlags"); } | 771 | public void llSetVehicleFlags(int flags) { NotImplemented("llSetVehicleFlags"); } |
772 | public void llRemoveVehicleFlags(int flags) { NotImplemented("llRemoveVehicleFlags"); } | 772 | public void llRemoveVehicleFlags(int flags) { NotImplemented("llRemoveVehicleFlags"); } |
773 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { NotImplemented("llSitTarget"); } | 773 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { NotImplemented("llSitTarget"); } |
774 | public string llAvatarOnSitTarget() { NotImplemented("llAvatarOnSitTarget"); return ""; } | 774 | public string llAvatarOnSitTarget() { NotImplemented("llAvatarOnSitTarget"); return ""; } |
775 | public void llAddToLandPassList(string avatar, double hours) { NotImplemented("llAddToLandPassList"); } | 775 | public void llAddToLandPassList(string avatar, double hours) { NotImplemented("llAddToLandPassList"); } |
776 | 776 | ||
777 | public void llSetTouchText(string text) | 777 | public void llSetTouchText(string text) |
778 | { | 778 | { |
779 | m_host.TouchName = text; | 779 | m_host.TouchName = text; |
780 | } | 780 | } |
781 | 781 | ||
782 | public void llSetSitText(string text) | 782 | public void llSetSitText(string text) |
783 | { | 783 | { |
784 | m_host.SitName = text; | 784 | m_host.SitName = text; |
785 | } | 785 | } |
786 | 786 | ||
787 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraEyeOffset"); } | 787 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraEyeOffset"); } |
788 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraAtOffset"); } | 788 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { NotImplemented("llSetCameraAtOffset"); } |
789 | public void llDumpList2String() { NotImplemented("llDumpList2String"); } | 789 | public void llDumpList2String() { NotImplemented("llDumpList2String"); } |
790 | public void llScriptDanger(LSL_Types.Vector3 pos) { NotImplemented("llScriptDanger"); } | 790 | public void llScriptDanger(LSL_Types.Vector3 pos) { NotImplemented("llScriptDanger"); } |
791 | public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { NotImplemented("llDialog"); } | 791 | public void llDialog(string avatar, string message, List<string> buttons, int chat_channel) { NotImplemented("llDialog"); } |
792 | public void llVolumeDetect(int detect) { NotImplemented("llVolumeDetect"); } | 792 | public void llVolumeDetect(int detect) { NotImplemented("llVolumeDetect"); } |
793 | public void llResetOtherScript(string name) { NotImplemented("llResetOtherScript"); } | 793 | public void llResetOtherScript(string name) { NotImplemented("llResetOtherScript"); } |
794 | 794 | ||
795 | public int llGetScriptState(string name) { NotImplemented("llGetScriptState"); return 0; } | 795 | public int llGetScriptState(string name) { NotImplemented("llGetScriptState"); return 0; } |
796 | 796 | ||
797 | public void llRemoteLoadScript() { NotImplemented("llRemoteLoadScript"); } | 797 | public void llRemoteLoadScript() { NotImplemented("llRemoteLoadScript"); } |
798 | public void llSetRemoteScriptAccessPin(int pin) { NotImplemented("llSetRemoteScriptAccessPin"); } | 798 | public void llSetRemoteScriptAccessPin(int pin) { NotImplemented("llSetRemoteScriptAccessPin"); } |
799 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { NotImplemented("llRemoteLoadScriptPin"); } | 799 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) { NotImplemented("llRemoteLoadScriptPin"); } |
800 | public void llOpenRemoteDataChannel() { NotImplemented("llOpenRemoteDataChannel"); } | 800 | public void llOpenRemoteDataChannel() { NotImplemented("llOpenRemoteDataChannel"); } |
801 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) { NotImplemented("llSendRemoteData"); return ""; } | 801 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) { NotImplemented("llSendRemoteData"); return ""; } |
802 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { NotImplemented("llRemoteDataReply"); } | 802 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { NotImplemented("llRemoteDataReply"); } |
803 | public void llCloseRemoteDataChannel(string channel) { NotImplemented("llCloseRemoteDataChannel"); } | 803 | public void llCloseRemoteDataChannel(string channel) { NotImplemented("llCloseRemoteDataChannel"); } |
804 | 804 | ||
805 | public string llMD5String(string src, int nonce) | 805 | public string llMD5String(string src, int nonce) |
806 | { | 806 | { |
807 | return Util.Md5Hash(src + ":" + nonce.ToString()); | 807 | return Util.Md5Hash(src + ":" + nonce.ToString()); |
808 | } | 808 | } |
809 | 809 | ||
810 | public void llSetPrimitiveParams(List<string> rules) { NotImplemented("llSetPrimitiveParams"); } | 810 | public void llSetPrimitiveParams(List<string> rules) { NotImplemented("llSetPrimitiveParams"); } |
811 | public string llStringToBase64(string str) | 811 | public string llStringToBase64(string str) |
812 | { | 812 | { |
813 | 813 | ||
814 | try | 814 | try |
815 | { | 815 | { |
816 | byte[] encData_byte = new byte[str.Length]; | 816 | byte[] encData_byte = new byte[str.Length]; |
817 | encData_byte = System.Text.Encoding.UTF8.GetBytes(str); | 817 | encData_byte = System.Text.Encoding.UTF8.GetBytes(str); |
818 | string encodedData = Convert.ToBase64String(encData_byte); | 818 | string encodedData = Convert.ToBase64String(encData_byte); |
819 | return encodedData; | 819 | return encodedData; |
820 | } | 820 | } |
821 | catch (Exception e) | 821 | catch (Exception e) |
822 | { | 822 | { |
823 | throw new Exception("Error in base64Encode" + e.Message); | 823 | throw new Exception("Error in base64Encode" + e.Message); |
824 | } | 824 | } |
825 | } | 825 | } |
826 | 826 | ||
827 | public string llBase64ToString(string str) | 827 | public string llBase64ToString(string str) |
828 | { | 828 | { |
829 | System.Text.UTF8Encoding encoder = new System.Text.UTF8Encoding(); | 829 | System.Text.UTF8Encoding encoder = new System.Text.UTF8Encoding(); |
830 | System.Text.Decoder utf8Decode = encoder.GetDecoder(); | 830 | System.Text.Decoder utf8Decode = encoder.GetDecoder(); |
831 | try | 831 | try |
832 | { | 832 | { |
833 | 833 | ||
834 | byte[] todecode_byte = Convert.FromBase64String(str); | 834 | byte[] todecode_byte = Convert.FromBase64String(str); |
835 | int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); | 835 | int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); |
836 | char[] decoded_char = new char[charCount]; | 836 | char[] decoded_char = new char[charCount]; |
837 | utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); | 837 | utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); |
838 | string result = new String(decoded_char); | 838 | string result = new String(decoded_char); |
839 | return result; | 839 | return result; |
840 | } | 840 | } |
841 | catch (Exception e) | 841 | catch (Exception e) |
842 | { | 842 | { |
843 | throw new Exception("Error in base64Decode" + e.Message); | 843 | throw new Exception("Error in base64Decode" + e.Message); |
844 | } | 844 | } |
845 | } | 845 | } |
846 | public void llXorBase64Strings() { throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead."); } | 846 | public void llXorBase64Strings() { throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead."); } |
847 | public void llRemoteDataSetRegion() { NotImplemented("llRemoteDataSetRegion"); } | 847 | public void llRemoteDataSetRegion() { NotImplemented("llRemoteDataSetRegion"); } |
848 | public double llLog10(double val) { return (double)Math.Log10(val); } | 848 | public double llLog10(double val) { return (double)Math.Log10(val); } |
849 | public double llLog(double val) { return (double)Math.Log(val); } | 849 | public double llLog(double val) { return (double)Math.Log(val); } |
850 | public List<string> llGetAnimationList(string id) { NotImplemented("llGetAnimationList"); return new List<string>(); } | 850 | public List<string> llGetAnimationList(string id) { NotImplemented("llGetAnimationList"); return new List<string>(); } |
851 | public void llSetParcelMusicURL(string url) { NotImplemented("llSetParcelMusicURL"); } | 851 | public void llSetParcelMusicURL(string url) { NotImplemented("llSetParcelMusicURL"); } |
852 | 852 | ||
853 | public LSL_Types.Vector3 llGetRootPosition() { NotImplemented("llGetRootPosition"); return new LSL_Types.Vector3(); } | 853 | public LSL_Types.Vector3 llGetRootPosition() { NotImplemented("llGetRootPosition"); return new LSL_Types.Vector3(); } |
854 | 854 | ||
855 | public LSL_Types.Quaternion llGetRootRotation() { NotImplemented("llGetRootRotation"); return new LSL_Types.Quaternion(); } | 855 | public LSL_Types.Quaternion llGetRootRotation() { NotImplemented("llGetRootRotation"); return new LSL_Types.Quaternion(); } |
856 | 856 | ||
857 | public string llGetObjectDesc() | 857 | public string llGetObjectDesc() |
858 | { | 858 | { |
859 | return m_host.Description; | 859 | return m_host.Description; |
860 | } | 860 | } |
861 | 861 | ||
862 | public void llSetObjectDesc(string desc) | 862 | public void llSetObjectDesc(string desc) |
863 | { | 863 | { |
864 | m_host.Description = desc; | 864 | m_host.Description = desc; |
865 | } | 865 | } |
866 | 866 | ||
867 | public string llGetCreator() | 867 | public string llGetCreator() |
868 | { | 868 | { |
869 | return m_host.ObjectCreator.ToStringHyphenated(); | 869 | return m_host.ObjectCreator.ToStringHyphenated(); |
870 | } | 870 | } |
871 | 871 | ||
872 | public string llGetTimestamp() { return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); } | 872 | public string llGetTimestamp() { return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); } |
873 | public void llSetLinkAlpha(int linknumber, double alpha, int face) { NotImplemented("llSetLinkAlpha"); } | 873 | public void llSetLinkAlpha(int linknumber, double alpha, int face) { NotImplemented("llSetLinkAlpha"); } |
874 | public int llGetNumberOfPrims() { NotImplemented("llGetNumberOfPrims"); return 0; } | 874 | public int llGetNumberOfPrims() { NotImplemented("llGetNumberOfPrims"); return 0; } |
875 | public string llGetNumberOfNotecardLines(string name) { NotImplemented("llGetNumberOfNotecardLines"); return ""; } | 875 | public string llGetNumberOfNotecardLines(string name) { NotImplemented("llGetNumberOfNotecardLines"); return ""; } |
876 | public List<string> llGetBoundingBox(string obj) { NotImplemented("llGetBoundingBox"); return new List<string>(); } | 876 | public List<string> llGetBoundingBox(string obj) { NotImplemented("llGetBoundingBox"); return new List<string>(); } |
877 | public LSL_Types.Vector3 llGetGeometricCenter() { NotImplemented("llGetGeometricCenter"); return new LSL_Types.Vector3(); } | 877 | public LSL_Types.Vector3 llGetGeometricCenter() { NotImplemented("llGetGeometricCenter"); return new LSL_Types.Vector3(); } |
878 | public void llGetPrimitiveParams() { NotImplemented("llGetPrimitiveParams"); } | 878 | public void llGetPrimitiveParams() { NotImplemented("llGetPrimitiveParams"); } |
879 | public string llIntegerToBase64(int number) | 879 | public string llIntegerToBase64(int number) |
880 | { | 880 | { |
881 | NotImplemented("llIntegerToBase64"); return ""; | 881 | NotImplemented("llIntegerToBase64"); return ""; |
882 | } | 882 | } |
883 | public int llBase64ToInteger(string str) | 883 | public int llBase64ToInteger(string str) |
884 | { | 884 | { |
885 | NotImplemented("llBase64ToInteger"); return 0; | 885 | NotImplemented("llBase64ToInteger"); return 0; |
886 | } | 886 | } |
887 | 887 | ||
888 | public double llGetGMTclock() | 888 | public double llGetGMTclock() |
889 | { | 889 | { |
890 | return DateTime.UtcNow.TimeOfDay.TotalSeconds; | 890 | return DateTime.UtcNow.TimeOfDay.TotalSeconds; |
891 | } | 891 | } |
892 | 892 | ||
893 | public string llGetSimulatorHostname() | 893 | public string llGetSimulatorHostname() |
894 | { | 894 | { |
895 | return System.Environment.MachineName; | 895 | return System.Environment.MachineName; |
896 | } | 896 | } |
897 | 897 | ||
898 | public void llSetLocalRot(LSL_Types.Quaternion rot) { NotImplemented("llSetLocalRot"); } | 898 | public void llSetLocalRot(LSL_Types.Quaternion rot) { NotImplemented("llSetLocalRot"); } |
899 | public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers) { NotImplemented("llParseStringKeepNulls"); return new List<string>(); } | 899 | public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers) { NotImplemented("llParseStringKeepNulls"); return new List<string>(); } |
900 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezAtRoot"); } | 900 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezAtRoot"); } |
901 | 901 | ||
902 | public int llGetObjectPermMask(int mask) { NotImplemented("llGetObjectPermMask"); return 0; } | 902 | public int llGetObjectPermMask(int mask) { NotImplemented("llGetObjectPermMask"); return 0; } |
903 | 903 | ||
904 | public void llSetObjectPermMask(int mask, int value) { NotImplemented("llSetObjectPermMask"); } | 904 | public void llSetObjectPermMask(int mask, int value) { NotImplemented("llSetObjectPermMask"); } |
905 | 905 | ||
906 | public void llGetInventoryPermMask(string item, int mask) { NotImplemented("llGetInventoryPermMask"); } | 906 | public void llGetInventoryPermMask(string item, int mask) { NotImplemented("llGetInventoryPermMask"); } |
907 | public void llSetInventoryPermMask(string item, int mask, int value) { NotImplemented("llSetInventoryPermMask"); } | 907 | public void llSetInventoryPermMask(string item, int mask, int value) { NotImplemented("llSetInventoryPermMask"); } |
908 | public string llGetInventoryCreator(string item) { NotImplemented("llGetInventoryCreator"); return ""; } | 908 | public string llGetInventoryCreator(string item) { NotImplemented("llGetInventoryCreator"); return ""; } |
909 | public void llOwnerSay(string msg) { NotImplemented("llOwnerSay"); } | 909 | public void llOwnerSay(string msg) { NotImplemented("llOwnerSay"); } |
910 | public void llRequestSimulatorData(string simulator, int data) { NotImplemented("llRequestSimulatorData"); } | 910 | public void llRequestSimulatorData(string simulator, int data) { NotImplemented("llRequestSimulatorData"); } |
911 | public void llForceMouselook(int mouselook) { NotImplemented("llForceMouselook"); } | 911 | public void llForceMouselook(int mouselook) { NotImplemented("llForceMouselook"); } |
912 | public double llGetObjectMass(string id) { NotImplemented("llGetObjectMass"); return 0; } | 912 | public double llGetObjectMass(string id) { NotImplemented("llGetObjectMass"); return 0; } |
913 | public void llListReplaceList() { NotImplemented("llListReplaceList"); } | 913 | public void llListReplaceList() { NotImplemented("llListReplaceList"); } |
914 | 914 | ||
915 | public void llLoadURL(string avatar_id, string message, string url) | 915 | public void llLoadURL(string avatar_id, string message, string url) |
916 | { | 916 | { |
917 | LLUUID avatarId = new LLUUID(avatar_id); | 917 | LLUUID avatarId = new LLUUID(avatar_id); |
918 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); | 918 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url); |
919 | } | 919 | } |
920 | 920 | ||
921 | public void llParcelMediaCommandList(List<string> commandList) { NotImplemented("llParcelMediaCommandList"); } | 921 | public void llParcelMediaCommandList(List<string> commandList) { NotImplemented("llParcelMediaCommandList"); } |
922 | public void llParcelMediaQuery() { NotImplemented("llParcelMediaQuery"); } | 922 | public void llParcelMediaQuery() { NotImplemented("llParcelMediaQuery"); } |
923 | 923 | ||
924 | public int llModPow(int a, int b, int c) | 924 | public int llModPow(int a, int b, int c) |
925 | { | 925 | { |
926 | Int64 tmp = 0; | 926 | Int64 tmp = 0; |
927 | Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); | 927 | Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); |
928 | return Convert.ToInt32(tmp); | 928 | return Convert.ToInt32(tmp); |
929 | } | 929 | } |
930 | 930 | ||
931 | public int llGetInventoryType(string name) { NotImplemented("llGetInventoryType"); return 0; } | 931 | public int llGetInventoryType(string name) { NotImplemented("llGetInventoryType"); return 0; } |
932 | 932 | ||
933 | public void llSetPayPrice(int price, List<string> quick_pay_buttons) { NotImplemented("llSetPayPrice"); } | 933 | public void llSetPayPrice(int price, List<string> quick_pay_buttons) { NotImplemented("llSetPayPrice"); } |
934 | public LSL_Types.Vector3 llGetCameraPos() { NotImplemented("llGetCameraPos"); return new LSL_Types.Vector3(); } | 934 | public LSL_Types.Vector3 llGetCameraPos() { NotImplemented("llGetCameraPos"); return new LSL_Types.Vector3(); } |
935 | public LSL_Types.Quaternion llGetCameraRot() { NotImplemented("llGetCameraRot"); return new LSL_Types.Quaternion(); } | 935 | public LSL_Types.Quaternion llGetCameraRot() { NotImplemented("llGetCameraRot"); return new LSL_Types.Quaternion(); } |
936 | public void llSetPrimURL() { NotImplemented("llSetPrimURL"); } | 936 | public void llSetPrimURL() { NotImplemented("llSetPrimURL"); } |
937 | public void llRefreshPrimURL() { NotImplemented("llRefreshPrimURL"); } | 937 | public void llRefreshPrimURL() { NotImplemented("llRefreshPrimURL"); } |
938 | 938 | ||
939 | public string llEscapeURL(string url) | 939 | public string llEscapeURL(string url) |
940 | { | 940 | { |
941 | try | 941 | try |
942 | { | 942 | { |
943 | return Uri.EscapeUriString(url); | 943 | return Uri.EscapeUriString(url); |
944 | } | 944 | } |
945 | catch (Exception ex) | 945 | catch (Exception ex) |
946 | { | 946 | { |
947 | return "llEscapeURL: " + ex.ToString(); | 947 | return "llEscapeURL: " + ex.ToString(); |
948 | } | 948 | } |
949 | } | 949 | } |
950 | 950 | ||
951 | public string llUnescapeURL(string url) | 951 | public string llUnescapeURL(string url) |
952 | { | 952 | { |
953 | try | 953 | try |
954 | { | 954 | { |
955 | return Uri.UnescapeDataString(url); | 955 | return Uri.UnescapeDataString(url); |
956 | } | 956 | } |
957 | catch (Exception ex) | 957 | catch (Exception ex) |
958 | { | 958 | { |
959 | return "llUnescapeURL: " + ex.ToString(); | 959 | return "llUnescapeURL: " + ex.ToString(); |
960 | } | 960 | } |
961 | } | 961 | } |
962 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { NotImplemented("llMapDestination"); } | 962 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) { NotImplemented("llMapDestination"); } |
963 | public void llAddToLandBanList(string avatar, double hours) { NotImplemented("llAddToLandBanList"); } | 963 | public void llAddToLandBanList(string avatar, double hours) { NotImplemented("llAddToLandBanList"); } |
964 | public void llRemoveFromLandPassList(string avatar) { NotImplemented("llRemoveFromLandPassList"); } | 964 | public void llRemoveFromLandPassList(string avatar) { NotImplemented("llRemoveFromLandPassList"); } |
965 | public void llRemoveFromLandBanList(string avatar) { NotImplemented("llRemoveFromLandBanList"); } | 965 | public void llRemoveFromLandBanList(string avatar) { NotImplemented("llRemoveFromLandBanList"); } |
966 | public void llSetCameraParams(List<string> rules) { NotImplemented("llSetCameraParams"); } | 966 | public void llSetCameraParams(List<string> rules) { NotImplemented("llSetCameraParams"); } |
967 | public void llClearCameraParams() { NotImplemented("llClearCameraParams"); } | 967 | public void llClearCameraParams() { NotImplemented("llClearCameraParams"); } |
968 | public double llListStatistics(int operation, List<string> src) { NotImplemented("llListStatistics"); return 0; } | 968 | public double llListStatistics(int operation, List<string> src) { NotImplemented("llListStatistics"); return 0; } |
969 | 969 | ||
970 | public int llGetUnixTime() | 970 | public int llGetUnixTime() |
971 | { | 971 | { |
972 | return Util.UnixTimeSinceEpoch(); | 972 | return Util.UnixTimeSinceEpoch(); |
973 | } | 973 | } |
974 | 974 | ||
975 | public int llGetParcelFlags(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelFlags"); return 0; } | 975 | public int llGetParcelFlags(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelFlags"); return 0; } |
976 | public int llGetRegionFlags() { NotImplemented("llGetRegionFlags"); return 0; } | 976 | public int llGetRegionFlags() { NotImplemented("llGetRegionFlags"); return 0; } |
977 | public string llXorBase64StringsCorrect(string str1, string str2) | 977 | public string llXorBase64StringsCorrect(string str1, string str2) |
978 | { | 978 | { |
979 | string ret = ""; | 979 | string ret = ""; |
980 | string src1 = llBase64ToString(str1); | 980 | string src1 = llBase64ToString(str1); |
981 | string src2 = llBase64ToString(str2); | 981 | string src2 = llBase64ToString(str2); |
982 | int c = 0; | 982 | int c = 0; |
983 | for (int i = 0; i < src1.Length; i++) | 983 | for (int i = 0; i < src1.Length; i++) |
984 | { | 984 | { |
985 | ret += src1[i] ^ src2[c]; | 985 | ret += src1[i] ^ src2[c]; |
986 | 986 | ||
987 | c++; | 987 | c++; |
988 | if (c > src2.Length) | 988 | if (c > src2.Length) |
989 | c = 0; | 989 | c = 0; |
990 | } | 990 | } |
991 | return llStringToBase64(ret); | 991 | return llStringToBase64(ret); |
992 | } | 992 | } |
993 | public void llHTTPRequest(string url, List<string> parameters, string body) | 993 | public void llHTTPRequest(string url, List<string> parameters, string body) |
994 | { | 994 | { |
995 | m_ScriptEngine.m_LSLLongCmdHandler.StartHttpRequest(m_localID, m_itemID, url, parameters, body); | 995 | m_ScriptEngine.m_LSLLongCmdHandler.StartHttpRequest(m_localID, m_itemID, url, parameters, body); |
996 | } | 996 | } |
997 | public void llResetLandBanList() { NotImplemented("llResetLandBanList"); } | 997 | public void llResetLandBanList() { NotImplemented("llResetLandBanList"); } |
998 | public void llResetLandPassList() { NotImplemented("llResetLandPassList"); } | 998 | public void llResetLandPassList() { NotImplemented("llResetLandPassList"); } |
999 | public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { NotImplemented("llGetParcelPrimCount"); return 0; } | 999 | public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { NotImplemented("llGetParcelPrimCount"); return 0; } |
1000 | public List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelPrimOwners"); return new List<string>(); } | 1000 | public List<string> llGetParcelPrimOwners(LSL_Types.Vector3 pos) { NotImplemented("llGetParcelPrimOwners"); return new List<string>(); } |
1001 | public int llGetObjectPrimCount(string object_id) { NotImplemented("llGetObjectPrimCount"); return 0; } | 1001 | public int llGetObjectPrimCount(string object_id) { NotImplemented("llGetObjectPrimCount"); return 0; } |
1002 | public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { NotImplemented("llGetParcelMaxPrims"); return 0; } | 1002 | public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { NotImplemented("llGetParcelMaxPrims"); return 0; } |
1003 | public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { NotImplemented("llGetParcelDetails"); return new List<string>(); } | 1003 | public List<string> llGetParcelDetails(LSL_Types.Vector3 pos, List<string> param) { NotImplemented("llGetParcelDetails"); return new List<string>(); } |
1004 | 1004 | ||
1005 | // | 1005 | // |
1006 | // OpenSim functions | 1006 | // OpenSim functions |
1007 | // | 1007 | // |
1008 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) | 1008 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer) |
1009 | { | 1009 | { |
1010 | if (dynamicID == "") | 1010 | if (dynamicID == "") |
1011 | { | 1011 | { |
1012 | IDynamicTextureManager textureManager = this.World.RequestModuleInterface<IDynamicTextureManager>(); | 1012 | IDynamicTextureManager textureManager = this.World.RequestModuleInterface<IDynamicTextureManager>(); |
1013 | LLUUID createdTexture = textureManager.AddDynamicTextureURL(World.RegionInfo.SimUUID, this.m_host.UUID, contentType, url, extraParams, timer); | 1013 | LLUUID createdTexture = textureManager.AddDynamicTextureURL(World.RegionInfo.SimUUID, this.m_host.UUID, contentType, url, extraParams, timer); |
1014 | return createdTexture.ToStringHyphenated(); | 1014 | return createdTexture.ToStringHyphenated(); |
1015 | } | 1015 | } |
1016 | else | 1016 | else |
1017 | { | 1017 | { |
1018 | //TODO update existing dynamic textures | 1018 | //TODO update existing dynamic textures |
1019 | } | 1019 | } |
1020 | 1020 | ||
1021 | return LLUUID.Zero.ToStringHyphenated(); | 1021 | return LLUUID.Zero.ToStringHyphenated(); |
1022 | } | 1022 | } |
1023 | 1023 | ||
1024 | private void NotImplemented(string Command) | 1024 | private void NotImplemented(string Command) |
1025 | { | 1025 | { |
1026 | if (throwErrorOnNotImplemented) | 1026 | if (throwErrorOnNotImplemented) |
1027 | throw new NotImplementedException("Command not implemented: " + Command); | 1027 | throw new NotImplementedException("Command not implemented: " + Command); |
1028 | } | 1028 | } |
1029 | 1029 | ||
1030 | } | 1030 | } |
1031 | } | 1031 | } |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs index a45de1e..8ab0c30 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | |||
@@ -1,262 +1,262 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Threading; | 4 | using System.Threading; |
5 | using libsecondlife; | 5 | using libsecondlife; |
6 | using OpenSim.Region.ScriptEngine.Common; | 6 | using OpenSim.Region.ScriptEngine.Common; |
7 | 7 | ||
8 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 8 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |
9 | { | 9 | { |
10 | /// <summary> | 10 | /// <summary> |
11 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. | 11 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. |
12 | /// </summary> | 12 | /// </summary> |
13 | class LSLLongCmdHandler | 13 | class LSLLongCmdHandler |
14 | { | 14 | { |
15 | private Thread cmdHandlerThread; | 15 | private Thread cmdHandlerThread; |
16 | private int cmdHandlerThreadCycleSleepms = 100; | 16 | private int cmdHandlerThreadCycleSleepms = 100; |
17 | 17 | ||
18 | private ScriptEngine m_ScriptEngine; | 18 | private ScriptEngine m_ScriptEngine; |
19 | public LSLLongCmdHandler(ScriptEngine _ScriptEngine) | 19 | public LSLLongCmdHandler(ScriptEngine _ScriptEngine) |
20 | { | 20 | { |
21 | m_ScriptEngine = _ScriptEngine; | 21 | m_ScriptEngine = _ScriptEngine; |
22 | 22 | ||
23 | // Start the thread that will be doing the work | 23 | // Start the thread that will be doing the work |
24 | cmdHandlerThread = new Thread(CmdHandlerThreadLoop); | 24 | cmdHandlerThread = new Thread(CmdHandlerThreadLoop); |
25 | cmdHandlerThread.Name = "CmdHandlerThread"; | 25 | cmdHandlerThread.Name = "CmdHandlerThread"; |
26 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; | 26 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; |
27 | cmdHandlerThread.IsBackground = true; | 27 | cmdHandlerThread.IsBackground = true; |
28 | cmdHandlerThread.Start(); | 28 | cmdHandlerThread.Start(); |
29 | } | 29 | } |
30 | ~LSLLongCmdHandler() | 30 | ~LSLLongCmdHandler() |
31 | { | 31 | { |
32 | // Shut down thread | 32 | // Shut down thread |
33 | try | 33 | try |
34 | { | 34 | { |
35 | if (cmdHandlerThread != null) | 35 | if (cmdHandlerThread != null) |
36 | { | 36 | { |
37 | if (cmdHandlerThread.IsAlive == true) | 37 | if (cmdHandlerThread.IsAlive == true) |
38 | { | 38 | { |
39 | cmdHandlerThread.Abort(); | 39 | cmdHandlerThread.Abort(); |
40 | cmdHandlerThread.Join(); | 40 | cmdHandlerThread.Join(); |
41 | } | 41 | } |
42 | } | 42 | } |
43 | } | 43 | } |
44 | catch { } | 44 | catch { } |
45 | } | 45 | } |
46 | 46 | ||
47 | private void CmdHandlerThreadLoop() | 47 | private void CmdHandlerThreadLoop() |
48 | { | 48 | { |
49 | while (true) | 49 | while (true) |
50 | { | 50 | { |
51 | // Check timers | 51 | // Check timers |
52 | CheckTimerEvents(); | 52 | CheckTimerEvents(); |
53 | // Check HttpRequests | 53 | // Check HttpRequests |
54 | CheckHttpRequests(); | 54 | CheckHttpRequests(); |
55 | 55 | ||
56 | // Sleep before next cycle | 56 | // Sleep before next cycle |
57 | Thread.Sleep(cmdHandlerThreadCycleSleepms); | 57 | Thread.Sleep(cmdHandlerThreadCycleSleepms); |
58 | } | 58 | } |
59 | } | 59 | } |
60 | 60 | ||
61 | /// <summary> | 61 | /// <summary> |
62 | /// Remove a specific script (and all its pending commands) | 62 | /// Remove a specific script (and all its pending commands) |
63 | /// </summary> | 63 | /// </summary> |
64 | /// <param name="m_localID"></param> | 64 | /// <param name="m_localID"></param> |
65 | /// <param name="m_itemID"></param> | 65 | /// <param name="m_itemID"></param> |
66 | public void RemoveScript(uint localID, LLUUID itemID) | 66 | public void RemoveScript(uint localID, LLUUID itemID) |
67 | { | 67 | { |
68 | // Remove a specific script | 68 | // Remove a specific script |
69 | 69 | ||
70 | // Remove from: Timers | 70 | // Remove from: Timers |
71 | UnSetTimerEvents(localID, itemID); | 71 | UnSetTimerEvents(localID, itemID); |
72 | // Remove from: HttpRequest | 72 | // Remove from: HttpRequest |
73 | StopHttpRequest(localID, itemID); | 73 | StopHttpRequest(localID, itemID); |
74 | } | 74 | } |
75 | 75 | ||
76 | #region TIMER | 76 | #region TIMER |
77 | 77 | ||
78 | // | 78 | // |
79 | // TIMER | 79 | // TIMER |
80 | // | 80 | // |
81 | private class TimerClass | 81 | private class TimerClass |
82 | { | 82 | { |
83 | public uint localID; | 83 | public uint localID; |
84 | public LLUUID itemID; | 84 | public LLUUID itemID; |
85 | public double interval; | 85 | public double interval; |
86 | public DateTime next; | 86 | public DateTime next; |
87 | } | 87 | } |
88 | private List<TimerClass> Timers = new List<TimerClass>(); | 88 | private List<TimerClass> Timers = new List<TimerClass>(); |
89 | private object TimerListLock = new object(); | 89 | private object TimerListLock = new object(); |
90 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | 90 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) |
91 | { | 91 | { |
92 | Console.WriteLine("SetTimerEvent"); | 92 | Console.WriteLine("SetTimerEvent"); |
93 | 93 | ||
94 | // Always remove first, in case this is a re-set | 94 | // Always remove first, in case this is a re-set |
95 | UnSetTimerEvents(m_localID, m_itemID); | 95 | UnSetTimerEvents(m_localID, m_itemID); |
96 | if (sec == 0) // Disabling timer | 96 | if (sec == 0) // Disabling timer |
97 | return; | 97 | return; |
98 | 98 | ||
99 | // Add to timer | 99 | // Add to timer |
100 | TimerClass ts = new TimerClass(); | 100 | TimerClass ts = new TimerClass(); |
101 | ts.localID = m_localID; | 101 | ts.localID = m_localID; |
102 | ts.itemID = m_itemID; | 102 | ts.itemID = m_itemID; |
103 | ts.interval = sec; | 103 | ts.interval = sec; |
104 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | 104 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
105 | lock (TimerListLock) | 105 | lock (TimerListLock) |
106 | { | 106 | { |
107 | Timers.Add(ts); | 107 | Timers.Add(ts); |
108 | } | 108 | } |
109 | } | 109 | } |
110 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | 110 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) |
111 | { | 111 | { |
112 | // Remove from timer | 112 | // Remove from timer |
113 | lock (TimerListLock) | 113 | lock (TimerListLock) |
114 | { | 114 | { |
115 | List<TimerClass> NewTimers = new List<TimerClass>(); | 115 | List<TimerClass> NewTimers = new List<TimerClass>(); |
116 | foreach (TimerClass ts in Timers) | 116 | foreach (TimerClass ts in Timers) |
117 | { | 117 | { |
118 | if (ts.localID != m_localID && ts.itemID != m_itemID) | 118 | if (ts.localID != m_localID && ts.itemID != m_itemID) |
119 | { | 119 | { |
120 | NewTimers.Add(ts); | 120 | NewTimers.Add(ts); |
121 | } | 121 | } |
122 | } | 122 | } |
123 | Timers.Clear(); | 123 | Timers.Clear(); |
124 | Timers = NewTimers; | 124 | Timers = NewTimers; |
125 | } | 125 | } |
126 | } | 126 | } |
127 | public void CheckTimerEvents() | 127 | public void CheckTimerEvents() |
128 | { | 128 | { |
129 | // Nothing to do here? | 129 | // Nothing to do here? |
130 | if (Timers.Count == 0) | 130 | if (Timers.Count == 0) |
131 | return; | 131 | return; |
132 | 132 | ||
133 | lock (TimerListLock) | 133 | lock (TimerListLock) |
134 | { | 134 | { |
135 | 135 | ||
136 | // Go through all timers | 136 | // Go through all timers |
137 | foreach (TimerClass ts in Timers) | 137 | foreach (TimerClass ts in Timers) |
138 | { | 138 | { |
139 | // Time has passed? | 139 | // Time has passed? |
140 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | 140 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) |
141 | { | 141 | { |
142 | // Add it to queue | 142 | // Add it to queue |
143 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { }); | 143 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] { }); |
144 | // set next interval | 144 | // set next interval |
145 | 145 | ||
146 | 146 | ||
147 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | 147 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
148 | } | 148 | } |
149 | } | 149 | } |
150 | } // lock | 150 | } // lock |
151 | } | 151 | } |
152 | #endregion | 152 | #endregion |
153 | 153 | ||
154 | #region HTTP REQUEST | 154 | #region HTTP REQUEST |
155 | 155 | ||
156 | // | 156 | // |
157 | // HTTP REAQUEST | 157 | // HTTP REAQUEST |
158 | // | 158 | // |
159 | private class HttpClass | 159 | private class HttpClass |
160 | { | 160 | { |
161 | public uint localID; | 161 | public uint localID; |
162 | public LLUUID itemID; | 162 | public LLUUID itemID; |
163 | public string url; | 163 | public string url; |
164 | public List<string> parameters; | 164 | public List<string> parameters; |
165 | public string body; | 165 | public string body; |
166 | public DateTime next; | 166 | public DateTime next; |
167 | 167 | ||
168 | public string response_request_id; | 168 | public string response_request_id; |
169 | public int response_status; | 169 | public int response_status; |
170 | public List<string> response_metadata; | 170 | public List<string> response_metadata; |
171 | public string response_body; | 171 | public string response_body; |
172 | 172 | ||
173 | public void SendRequest() | 173 | public void SendRequest() |
174 | { | 174 | { |
175 | // TODO: SEND REQUEST!!! | 175 | // TODO: SEND REQUEST!!! |
176 | } | 176 | } |
177 | public void Stop() | 177 | public void Stop() |
178 | { | 178 | { |
179 | // TODO: Cancel any ongoing request | 179 | // TODO: Cancel any ongoing request |
180 | } | 180 | } |
181 | public bool CheckResponse() | 181 | public bool CheckResponse() |
182 | { | 182 | { |
183 | // TODO: Check if we got a response yet, return true if so -- false if not | 183 | // TODO: Check if we got a response yet, return true if so -- false if not |
184 | return true; | 184 | return true; |
185 | 185 | ||
186 | // TODO: If we got a response, set the following then return true | 186 | // TODO: If we got a response, set the following then return true |
187 | //response_request_id | 187 | //response_request_id |
188 | //response_status | 188 | //response_status |
189 | //response_metadata | 189 | //response_metadata |
190 | //response_body | 190 | //response_body |
191 | 191 | ||
192 | } | 192 | } |
193 | } | 193 | } |
194 | private List<HttpClass> HttpRequests = new List<HttpClass>(); | 194 | private List<HttpClass> HttpRequests = new List<HttpClass>(); |
195 | private object HttpListLock = new object(); | 195 | private object HttpListLock = new object(); |
196 | public void StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body) | 196 | public void StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body) |
197 | { | 197 | { |
198 | Console.WriteLine("StartHttpRequest"); | 198 | Console.WriteLine("StartHttpRequest"); |
199 | 199 | ||
200 | HttpClass htc = new HttpClass(); | 200 | HttpClass htc = new HttpClass(); |
201 | htc.localID = localID; | 201 | htc.localID = localID; |
202 | htc.itemID = itemID; | 202 | htc.itemID = itemID; |
203 | htc.url = url; | 203 | htc.url = url; |
204 | htc.parameters = parameters; | 204 | htc.parameters = parameters; |
205 | htc.body = body; | 205 | htc.body = body; |
206 | lock (HttpListLock) | 206 | lock (HttpListLock) |
207 | { | 207 | { |
208 | 208 | ||
209 | //ADD REQUEST | 209 | //ADD REQUEST |
210 | HttpRequests.Add(htc); | 210 | HttpRequests.Add(htc); |
211 | } | 211 | } |
212 | } | 212 | } |
213 | public void StopHttpRequest(uint m_localID, LLUUID m_itemID) | 213 | public void StopHttpRequest(uint m_localID, LLUUID m_itemID) |
214 | { | 214 | { |
215 | // Remove from list | 215 | // Remove from list |
216 | lock (HttpListLock) | 216 | lock (HttpListLock) |
217 | { | 217 | { |
218 | List<HttpClass> NewHttpList = new List<HttpClass>(); | 218 | List<HttpClass> NewHttpList = new List<HttpClass>(); |
219 | foreach (HttpClass ts in HttpRequests) | 219 | foreach (HttpClass ts in HttpRequests) |
220 | { | 220 | { |
221 | if (ts.localID != m_localID && ts.itemID != m_itemID) | 221 | if (ts.localID != m_localID && ts.itemID != m_itemID) |
222 | { | 222 | { |
223 | // Keeping this one | 223 | // Keeping this one |
224 | NewHttpList.Add(ts); | 224 | NewHttpList.Add(ts); |
225 | } | 225 | } |
226 | else | 226 | else |
227 | { | 227 | { |
228 | // Shutting this one down | 228 | // Shutting this one down |
229 | ts.Stop(); | 229 | ts.Stop(); |
230 | } | 230 | } |
231 | } | 231 | } |
232 | HttpRequests.Clear(); | 232 | HttpRequests.Clear(); |
233 | HttpRequests = NewHttpList; | 233 | HttpRequests = NewHttpList; |
234 | } | 234 | } |
235 | } | 235 | } |
236 | public void CheckHttpRequests() | 236 | public void CheckHttpRequests() |
237 | { | 237 | { |
238 | // Nothing to do here? | 238 | // Nothing to do here? |
239 | if (HttpRequests.Count == 0) | 239 | if (HttpRequests.Count == 0) |
240 | return; | 240 | return; |
241 | 241 | ||
242 | lock (HttpListLock) | 242 | lock (HttpListLock) |
243 | { | 243 | { |
244 | foreach (HttpClass ts in HttpRequests) | 244 | foreach (HttpClass ts in HttpRequests) |
245 | { | 245 | { |
246 | 246 | ||
247 | if (ts.CheckResponse() == true) | 247 | if (ts.CheckResponse() == true) |
248 | { | 248 | { |
249 | // Add it to event queue | 249 | // Add it to event queue |
250 | //key request_id, integer status, list metadata, string body | 250 | //key request_id, integer status, list metadata, string body |
251 | object[] resobj = new object[] { ts.response_request_id, ts.response_status, ts.response_metadata, ts.response_body }; | 251 | object[] resobj = new object[] { ts.response_request_id, ts.response_status, ts.response_metadata, ts.response_body }; |
252 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "http_response", resobj); | 252 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "http_response", resobj); |
253 | // Now stop it | 253 | // Now stop it |
254 | StopHttpRequest(ts.localID, ts.itemID); | 254 | StopHttpRequest(ts.localID, ts.itemID); |
255 | } | 255 | } |
256 | } | 256 | } |
257 | } // lock | 257 | } // lock |
258 | } | 258 | } |
259 | #endregion | 259 | #endregion |
260 | 260 | ||
261 | } | 261 | } |
262 | } | 262 | } |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 20300c0..e1989c4 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -246,12 +246,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
246 | ls.localID = localID; | 246 | ls.localID = localID; |
247 | ls.itemID = itemID; | 247 | ls.itemID = itemID; |
248 | unloadQueue.Enqueue(ls); | 248 | unloadQueue.Enqueue(ls); |
249 | } | 249 | } |
250 | public void ResetScript(uint localID, LLUUID itemID) | 250 | public void ResetScript(uint localID, LLUUID itemID) |
251 | { | 251 | { |
252 | string script = GetScript(localID, itemID).SourceCode; | 252 | string script = GetScript(localID, itemID).SourceCode; |
253 | StopScript(localID, itemID); | 253 | StopScript(localID, itemID); |
254 | StartScript(localID, itemID, script); | 254 | StartScript(localID, itemID, script); |
255 | } | 255 | } |
256 | 256 | ||
257 | private void _StartScript(uint localID, LLUUID itemID, string Script) | 257 | private void _StartScript(uint localID, LLUUID itemID, string Script) |
@@ -288,8 +288,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
288 | CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource); | 288 | CompiledScript = m_scriptEngine.m_AppDomainManager.LoadScript(ScriptSource); |
289 | #if DEBUG | 289 | #if DEBUG |
290 | Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before); | 290 | Console.WriteLine("Script " + itemID + " occupies {0} bytes", GC.GetTotalMemory(true) - before); |
291 | #endif | 291 | #endif |
292 | 292 | ||
293 | CompiledScript.SourceCode = ScriptSource; | 293 | CompiledScript.SourceCode = ScriptSource; |
294 | // Add it to our script memstruct | 294 | // Add it to our script memstruct |
295 | SetScript(localID, itemID, CompiledScript); | 295 | SetScript(localID, itemID, CompiledScript); |